Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 18:30:43 Player: Sir Cheese Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1800) 1800 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-192) -192 TOTAL SCORE: 4953 Bonus ------- Friendly Fire -192 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (8) ---- Wheel Airjet Advanced Weight Redist. System System Restoration Module Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Melee Analysis Suite Weapon Shielding Shield Generator Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Heavy Hammer > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Small Storage Unit Advanced ECM Suite Hardlight Generator EM Pulse Gun Beam Rifle Precision Beam Rifle Heavy Assault Rifle Improved Grenade Launcher Missile Launcher Heavy Hammer Great Maul [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Core Shielding Weapon Heavy Hammer Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 2 . . . Weapon . | . . . . . . . . Parts Attached 76 | 7 8 12 17 15 9 1 7 Power 11 | 1 1 3 3 2 1 . . Engine 9 | 1 1 3 3 . 1 . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 8 3 1 . 3 Treads 13 | 2 . . 8 3 . . . Leg . | . . . . . . . . Wheel 4 | . . 1 . . . . 3 Hover 2 | . . 1 . . 1 . . Flight . | . . . . . . . . Utility 27 | 2 1 4 2 9 4 1 4 Device 9 | 1 1 1 . 4 2 . . Storage 4 | 1 . 1 1 . . . 1 Processor 4 | . . . . 1 . 1 2 Hackware 4 | . . . . 1 2 . 1 Protection 6 | . . 2 1 3 . . . Artifact . | . . . . . . . . Weapon 19 | 2 6 3 4 1 3 . . Energy Gun 5 | 2 2 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . . Ballistic Cannon 2 | . . . 2 . . . . Launcher 6 | . 3 1 1 1 . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 2 | . 1 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 33 | . 3 4 3 12 4 1 6 Power 6 | . 1 1 . 2 . . 2 Propulsion 8 | . . 2 . 3 1 . 2 Utility 9 | . 1 . . 5 1 1 1 Weapon 10 | . 1 1 3 2 2 . 1 Highest Loss Streak 6 | . 1 3 1 6 2 1 6 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 7 7 7 12 4 4 5 Power . | . . . . . . 1 . Propulsion . | . . . . 1 . . 1 Utility 1 | . . 1 . 2 1 1 3 Weapon 4 | . 6 6 5 7 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 1 2 9 . . 4 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 5 | . . 1 1 1 . . 2 Weapon 10 | . 1 . 1 7 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 94 91 90 77 26 26 64 Engine 9 | . 13 13 11 4 . . 10 Treads 13 | . 28 9 20 14 . . . Wheel 3 | . . 7 . . . . 16 Hover 1 | . . 5 . . 1 . . Device 6 | . 10 5 6 10 5 5 . Storage 9 | . 14 14 11 7 . . 6 Processor 1 | . . . . 4 . 5 7 Hackware 2 | . . . . 4 11 13 7 Protection 8 | . . 8 19 11 . . . Energy Gun 4 | . 13 2 2 7 . . . Ballistic Gun 1 | . . 5 . . 1 . 6 Ballistic Cannon 3 | . . . 14 1 . . . Launcher 3 | . 7 12 1 . . . . Impact Weapon 4 | . 5 6 2 6 2 . . Peak Build Rating 29 | 7 10 10 19 29 18 13 29 Average Rating 13 | 4 8 9 12 20 11 10 21 On Entrance 7 | . 7 7 9 19 2 10 4 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . Naked Turns 17 | . . . . 17 . . . Heaviest Build 45 | 15 19 18 42 45 11 1 17 Greatest Support 44 | 40 40 40 44 44 7 3 30 Greatest Overweight (x) 11 | . . 5 1 11 3 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 8 Average Capacity 8 | 7 8 8 8 13 5 5 7 Most Carried 15 | 4 8 8 9 15 5 5 7 Average Carried 7 | 1 7 7 7 12 4 4 5 Final Capacity 15 | 8 8 8 15 5 5 5 8 Final Carried 9 | 3 8 8 9 4 5 5 5 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1617 | 153 243 426 444 258 27 . 66 Remotely . | . . . . . . . . Salvage Created 1703 | 54 377 298 524 403 47 . . Parts 121 | 5 23 18 44 24 7 . . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 12 12 18 12 1 . . Melee 7 | . . 1 . 6 . . . Guns 3 | . 1 2 . . . . . Cannons 15 | . . . 13 2 . . . AOE 28 | . 11 9 5 2 1 . . Classes Destroyed 13 | 1 6 2 2 2 . . . Worker 4 | . 1 1 2 . . . . Builder 3 | . . 3 . . . . . Tunneler 5 | 2 . 2 . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 2 | . 1 1 . . . . . Operator 3 | . 1 . . 1 1 . . Watcher 3 | . 2 . 1 . . . . Swarmer 23 | . 6 6 8 3 . . . Grunt 21 | . 6 4 7 3 1 . . Brawler 1 | . . . 1 . . . . Sentry 7 | . . 2 2 3 . . . Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . 1 . . . Thug 1 | . . . 1 . . . . Best Kill Streak 8 | 2 8 8 6 4 1 . . Combat Bots Only 5 | . 5 3 5 4 1 . . Max Kills in Single Turn 4 | 1 4 2 3 1 1 . . Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 2 1 1 . . Melee 1 | . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 490 | . 65 35 89 173 55 1 72 Missed 165 | . 22 11 29 57 24 . 22 Hits 325 | . 43 24 60 116 31 1 50 Melee 1 | . . . . . . 1 . Projectile 324 | . 43 24 60 116 31 . 50 AOE 1 | . . . . 1 . . . Critical Strikes 8 | . . . . 5 1 1 1 Actively Blocked 2 | . . . . 2 . . . Damage Taken 4644 | . 551 407 705 1681 580 55 665 Core 1358 | . 107 58 127 362 378 55 271 Absorbed by Shields 54 | . . . . 54 . . . Redirected to Shielding 68 | . . 2 23 43 . . . Regen/Repaired (Parts) 37 | . . . . . . . 37 Core Remaining (%) 59 | 100 . 34 68 34 . . . Volleys Fired 121 | 4 20 23 45 18 10 . 1 Largest 2 | 2 2 2 2 2 1 . 1 Hottest 91 | 80 80 73 91 91 36 . 23 Shots Fired 196 | 8 33 33 79 32 10 . 1 Gun 75 | 8 26 15 6 16 3 . 1 Cannon 84 | . . . 70 14 . . . Launcher 34 | . 7 18 3 2 4 . . Special 3 | . . . . . 3 . . Kinetic 99 | . . 11 70 14 3 . 1 Thermal 22 | . . . 6 16 . . . Explosive 34 | . 7 18 3 2 4 . . Electromagnetic 38 | 8 26 4 . . . . . Robot Hit Streak 24 | 8 9 9 8 24 6 . . Robot Miss Streak 4 | . 4 3 4 1 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 151 | 8 15 28 44 47 9 . . Core Hits 88 | 2 17 24 28 11 5 . 1 Critical Kills 3 | . . 1 . 2 . . . Critical Parts Destroyed 5 | . . . . 5 . . . Critical Strikes 15 | . 1 1 2 11 . . . Burn 3 | . . . . 3 . . . Blast 3 | . . . 2 1 . . . Corrupt 1 | . 1 . . . . . . Smash 8 | . . 1 . 7 . . . Melee Attacks 40 | . 2 5 . 29 4 . . Impact 39 | . 2 5 . 29 3 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . 1 3 . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5842 | 146 1052 1396 1219 1706 260 . 63 Guns 742 | 99 154 167 34 255 33 . . Cannons 1010 | . . . 821 189 . . . Explosions 2755 | 47 846 983 364 334 181 . . Melee 1265 | . 50 246 . 928 41 . . Ramming 70 | . 2 . . . 5 . 63 Kinetic 1183 | . . 140 821 189 33 . . Thermal 488 | 47 152 . 34 255 . . . Explosive 2556 | . 694 983 364 334 181 . . Electromagnetic 280 | 99 154 27 . . . . . Impact 1265 | . 50 246 . 928 41 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 2 2 . . . 6 7 Average Corruption 3 | . 2 2 . . . 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . 11 . . . 1 11 Message Errors 7 | . . 3 . . . . 4 Matter Fused 6 | . . 2 . . . 1 3 Heat Flow Errors 3 | . . 1 . . . . 2 Energy Discharges 4 | . . 3 . . . . 1 Data Loss (minor) 2 | . . 1 . . . . 1 Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 626 | . 70 81 1 414 60 . . Projectiles . | . . . . . . . . Explosions 216 | . 70 11 1 74 60 . . Melee 410 | . . 70 . 340 . . . Knockbacks 14 | . . 1 7 4 1 . 1 Impact 5 | . . 1 . 2 1 . 1 Kinetic 9 | . . . 7 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 401 | . 111 66 87 . 109 . 28 Shots 11 | . 3 3 3 . 2 . . Rammed 15 | . 1 . . . 2 . 12 Targets Rammed 15 | . 1 . . . 2 . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 335 | 36 120 258 153 335 2 . 231 Average Temperature 67 | 16 40 44 52 127 2 . 102 Received Heat Transfer 1362 | . 174 114 186 423 270 . 195 Effects 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . 1 . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 7 | . 1 5 . 1 . . . Impact Corruptions 14 | . . 3 . 11 . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1101 | 50 200 . 74 777 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 98 | 100 84 100 100 100 100 100 100 Level 1 1 | . 15 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 234 | 10 234 156 186 129 83 15 31 Initial 69 | . . 69 57 39 56 15 . Average 64 | . 102 97 94 35 47 7 5 Influence Increases 1986 | 10 412 413 519 416 137 . 79 Destroy 0b10 Robot/C 1100 | . 240 240 360 240 20 . . Destroy 0b10 Robot/NC 105 | 10 25 35 20 10 5 . . Destroy Leader 228 | . 44 40 64 70 10 . . Successful Hack 63 | . 5 . 9 5 10 . 34 Disable Machine 105 | . 45 . 30 . 30 . . Destroy Structure 220 | . 53 98 21 16 32 . . Lose Combat Pursuer 165 | . . . 15 75 30 . 45 Influence Decreases 1986 | 10 234 443 574 383 220 43 79 Entered New Map 352 | . . 109 91 54 70 28 . Time Decay 1152 | 10 161 294 306 182 110 10 79 Lost Part 264 | . 30 40 30 119 40 5 . Purge Threat 218 | . 43 . 147 28 . . . Squads Dispatched 13 | . 2 . 3 2 3 . 3 Investigation 2 | . . . 1 1 . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 9 | . 2 . 2 1 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 7 | . 1 . 2 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 17 11 29 21 15 2 12 Peak Tracking Total 9 | . 5 3 6 7 9 2 5 Tactical Retreats 6 | . . . 1 2 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 10 | . 4 2 2 . 2 . . Max in Single Turn 2 | . 1 2 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 23 | . 3 1 7 3 3 . 6 Terminals 15 | . 3 . 5 3 . . 4 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 63 | . 10 1 19 7 8 . 18 Successful 33 | . 5 1 11 3 6 . 7 Failed 30 | . 5 . 8 4 2 . 11 Catastrophic 11 | . 2 . 2 2 1 . 4 Database Lockouts . | . . . . . . . . Manual 13 | . 3 . 4 2 3 . 1 Terminals 41 | . 10 . 15 7 . . 9 Fabricators 8 | . . . . . 4 . 4 Repair Stations 5 | . . . . . . . 5 Recycling Units 1 | . . . 1 . . . . Scanalyzers 6 | . . . 3 . 3 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 19 | . 4 1 7 3 . . 4 Record 4 | . 1 . 1 1 . . 1 Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Unreport Threat 5 | . 2 . 2 1 . . . Locate Traps 2 | . . . . . . . 2 Dispatch Records 1 | . . . 1 . . . . Recall Reinforcements 2 | . . . 2 . . . . Zone Layout 3 | . 1 . . 1 . . 1 Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 6 | . . . 3 . 3 . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 4 | . . . 1 . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators 2 | . . . . . 2 . . Report 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 . 6 3 2 . 6 Full Trace Events 3 | . . . 2 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 1 . 3 . . Parts Repaired 1 | . . . . . . . 1 Time 26 | . . . . . . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 2 | . . . . . 2 . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . find_chute 3 | . . . . . 3 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 1216 | 16 306 230 465 128 34 37 . Sensors 71 | . . . . . 34 37 . Terrain 309 | . 149 160 . . . . . Seismic 836 | 16 157 70 465 128 . . . Machine Analysis 37 | . . . . . . 37 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3362 | 126 423 656 778 672 229 51 427 Spaces Moved 2361 | 70 211 464 410 350 293 97 466 Core 509 | 13 . 11 . 102 256 97 30 Treads 1015 | 57 211 141 358 248 . . . Legs . | . . . . . . . . Wheels 800 | . . 312 52 . . . 436 Hover 37 | . . . . . 37 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 95 50 50 50 50 Average Speed 112 | 139 160 119 148 134 59 50 79 Slowest Speed 600 | 160 160 300 225 600 200 50 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 60 84 55 32 11 70 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 282 | 4 50 127 22 20 59 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 282 | 4 50 127 22 20 59 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2797 | 90 256 522 506 471 333 98 521 Wait 65 | . . . 6 32 1 . 26 Move 2355 | 69 210 463 409 349 293 96 466 Hop . | . . . . . . . . Pick Up 61 | 10 8 7 10 17 2 1 6 Fast Attach 26 | . 2 3 5 4 8 . 4 Attach 36 | 7 1 3 3 11 4 1 6 Detach 6 | . . . . 2 4 . . Swap 36 | . 9 10 13 2 2 . . Drop 36 | . 3 8 15 7 3 . . Fire 121 | 4 20 23 45 18 10 . 1 Melee 40 | . 2 5 . 29 4 . . Ram 14 | . . . . . 2 . 12 Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Discovered new exit (range 14) 550 | -10/Materials | Entered Mines 565 | -10/Mines | Learned location of Zion (-6) 676 | -10/Mines | Core integrity fell below 50% 728 | -10/Mines | Lost 3 parts (1p1n1w) 971 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1078 | -10/Mines | Discovered new exit (range 13) 1186 | -10/Mines | Discovered new exit (range 11) 1206 | -10/Mines | Entered Materials 1206 | -9/Materials | Evolved 2 slots: Utility x2 1536 | -9/Materials | Discovered new exit (range 8) 1912 | -9/Materials | Discovered new exit (range 5) 1984 | -9/Materials | Entered another Materials area 1984 | -8/Materials | Evolved 2 slots: Utility x2 2175 | -8/Materials | Lost 6 parts (2n3u1w) 2539 | -8/Materials | Build established: Scavenger-Mutant 2567 | -8/Materials | Released all parts (8) 2598 | -8/Materials | Lost 5 parts (1p1n2u1w) 2624 | -8/Materials | Core integrity fell below 50% 2631 | -8/Materials | Discovered new exit (range 15) 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2874 | -7/Factory | Core integrity fell below 50% 2885 | -7/Factory | Manually triggered Chute Trap 2885 | -7/Factory | Sucked down chute 2885 | -7/Factory | Entered Waste 2900 | -7/Waste | EMP discharged 2916 | -7/Waste | Spotted C-40 Crusher 2918 | -7/Waste | Spotted C-40 Crusher 2922 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2930 | -7/Waste | Discovered new exit (range 12) 2936 | -7/Waste | Entered Factory 3125 | -7/Factory | Repaired Wheel 3213 | -7/Factory | Build established: Mutant 3351 | -7/Factory | Core integrity fell below 20% 3363 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- H Hvy. Assault Rifle+ destroyed. Slammed into G-47 Trooper. Penetrated by Slug. Wheel destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. System corrupted: Energy discharge (-37). Wheel destroyed. System Shield destroyed. A-02 Transporter destroyed. R-06 Scavenger collects Prototype Energy Gun. K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. R-06 Scavenger collects Med. Storage Unit. Acquired 55 matter. Map ----- +----------------------------------------------------+ | ?????????????? ??## # # ! #??????? | | ???????????????????# # # #??????? | | ????????############ # "" # """""" #??????? | | ???????????????????# # """" # """""" #??????? | | ???????????????????# # """" + """""" #??????? | | ???????????????????# # # """""" #??????? | | ???????????????????# # # #??????? | | ?????????????####### # # #??????? | | ?????????????# + # ###########??????? | | ?????????????# #### ] #????????????????? | | ?????????????# #??# ### ##????????????????? | | ?????????????# #??## ####/#########?????????? | | ?????????????# #???# ## #?????????? | | ?????????????# #???# ## "" ! #?????????? | | ?????????????# ###?# ## "" #?????????? | | ######?####### / ### ## " " """ #?????????? | | # # # # ## # "T" """ #?????????? | | # """" # ###### ## T" # """ """ #?????????? | | # """" + " " + #?????????? | | # """" # ######### ############??????????? | | ? """" # #???????# #?# ??????????? | | ? ?## ############ ###?# ??????????? | | ######??# # """"" # #???# ??????????? | | ????????# + "" F" #h##### ??????????? | | ????????# # "" "" #pg! # ??????????? | | ????????# # #[@[ # ??????????? | | ????????# # #[g ; ??????????? | | ????????# # """ """ # kr # ????????? | | ???????? # """ """ # r # ????????? | | ??????? # """ """ # # ????????? | | ?????? # # # ?????????? | | ?????##### ## """ """ # # ?????????? | | ?????????# ## """ """ # ##########??????????? | | ?????????# ?# """ """ # ??????????????????? | | ?????????# ?# # ?????????????????? | | ?????????# ?# ] # ????????????????? | | ?????????? ?# # ???????????????? | | ?????????# ?#######+#### ??????????????? | | ??????#### ######## #??# """ ?????????????? | | ??????+ #??#u """ ?????????????? | | ??????????+## #??# "???[!???????????????? | | ????????????# #??? ????????????????????? | | ????????? / #??? ????????????????????? | | ???????# #### #??? ??????????????????????? | | ???????# ????# #????????????????????????????? | | ???????#!??????# #????????????????????????????? | | ???????#???????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 410 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 53 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 7% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Hammer | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokTeslaChip Manual? 0 Play Time 00:37:26 Cumulative 81.9 hours Start 2026.11.02 @ 17:53:03 End 2026.11.02 @ 18:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 74 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f125dd43-1cca-477b-a814-789dac123d4c