Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 15:55:06 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (187) 935 Value Destroyed (8059) 8059 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (17037) 17037 TOTAL SCORE: 36551 Bonus ------- High Alert Combat Kills 1152 Follower Combat Kills 3437 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 896 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -248 Cogmind --------- Core Integrity 73/1600 Matter 264/300 Energy 100/100 System Corruption 11% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Surge Thruster Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Cooling System Experimental Matter Compressor Advanced Signal Interpreter Experimental Target Analyzer Improved Energy Mantle Hacking Suite System Mapper > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Advanced Plasma Cannon KE Penetrator Improved KE Penetrator Vortex Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Focal Shield Vortex Catalyst Activator [Rating: 140] Favorites ----------- Power Enhanced Fission Core Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 . . . Utility 8 | . . . . . . 2 1 . . . . 1 . . . . 1 2 . 1 . . Weapon 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . Parts Attached 269 | . 1 . 4 6 17 19 6 4 1 3 16 32 1 16 22 4 33 15 27 21 10 11 Power 20 | . . . . 1 3 . . 1 . . 1 2 . . 1 . 5 2 . 2 1 1 Engine 6 | . . . . 1 3 . . 1 . . 1 . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . Reactor 10 | . . . . . . . . . . . . . . . 1 . 3 2 . 2 1 1 Propulsion 70 | . . . 4 4 4 3 1 . . . 2 12 . 5 6 . 4 3 5 7 5 5 Treads 14 | . . . . . . 2 1 . . . . 6 . 5 . . . . . . . . Leg 25 | . . . 4 2 4 1 . . . . . 5 . . 6 . 2 . . 1 . . Wheel 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . Hover 8 | . . . . . . . . . . . 1 . . . . . . . . 3 1 3 Flight 20 | . . . . . . . . . . . 1 . . . . . 2 3 5 3 4 2 Utility 68 | . 1 . . . 1 3 5 1 1 . 5 6 . 4 11 . 12 6 6 3 3 . Device 32 | . 1 . . . . 1 2 . 1 . 2 4 . 1 7 . 3 5 1 1 3 . Storage 7 | . . . . . . . . . . . 1 . . 1 2 . 1 . 2 . . . Processor 21 | . . . . . 1 . 2 . . . 2 2 . 1 2 . 6 1 3 1 . . Hackware 4 | . . . . . . 1 . . . . . . . . . . 2 . . 1 . . Protection 4 | . . . . . . 1 1 1 . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . . . . 1 9 13 . 2 . 3 8 12 1 7 4 4 12 4 16 9 1 5 Energy Gun 29 | . . . . . 3 5 . . . 1 . 3 1 5 3 . 3 . 2 3 . . Energy Cannon 21 | . . . . . 1 . . . . . 2 . . 1 . . 2 . 8 1 1 5 Ballistic Gun 34 | . . . . . 2 5 . 2 . 2 2 7 . . . 2 5 3 2 2 . . Ballistic Cannon 7 | . . . . 1 . . . . . . 1 2 . 1 . . 1 1 . . . . Launcher 9 | . . . . . 2 2 . . . . 2 . . . . 2 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . 1 . . . 3 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 3 1 1 . . . . 1 . . 9 1 2 2 3 2 . . Corrupted Parts 4 | . . . . . . 1 2 . . . . . . . . . . . . 1 . . System Corruption 19 | . . . . . . 6 9 . . . . . . . . . . . . 4 . . Parts Lost 74 | . . . . 4 . 2 1 . 4 . 12 4 3 2 4 . 10 1 12 10 3 2 Power 8 | . . . . 1 . . . . . . 2 1 . . . . 2 . 1 1 . . Propulsion 22 | . . . . 1 . . . . . . 4 . . 1 . . . 1 6 4 3 2 Utility 24 | . . . . . . 1 . . 1 . 4 1 2 1 3 . 4 . 4 3 . . Weapon 20 | . . . . 2 . 1 1 . 3 . 2 2 1 . 1 . 4 . 1 2 . . Highest Loss Streak 8 | . . . . 3 . 1 1 . 4 . 7 2 3 1 2 . 6 1 7 8 3 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 89 100 100 78 94 89 96 99 83 61 47 85 86 85 88 73 88 49 57 43 21 14 Engine 3 | . 14 14 14 7 8 7 6 6 6 6 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 7 5 5 2 . 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 2 2 3 3 . 1 Treads 6 | . . . . . . 3 20 20 20 20 4 13 17 14 8 . . . . . . . Leg 7 | . 28 28 28 18 17 11 . . . . . . . . 8 17 19 . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . 10 13 4 2 3 Device 7 | . 4 14 14 14 . . 6 6 8 13 8 14 13 9 8 11 10 1 3 . 2 . Storage 3 | . 14 14 14 14 9 7 6 6 6 6 1 . . 1 2 . 3 . 1 . . . Processor 12 | . . . . . 8 7 12 8 6 6 15 17 13 11 16 11 12 29 27 23 13 . Protection 2 | . . . . . . 6 6 10 8 6 . . . 3 3 . . . . . . . Energy Gun 9 | . . . . . 7 4 30 26 12 . . 8 10 20 18 5 6 . 1 2 . . Energy Cannon 1 | . . . . . 7 2 . . . . . . . . . . 1 . 1 1 . 4 Ballistic Gun 10 | . 28 28 28 12 11 20 . 11 13 . 8 11 11 6 5 14 14 3 3 . . . Ballistic Cannon 2 | . . . . 4 4 . . . . . . 8 11 5 3 . . . . . . . Launcher 1 | . . . . . 8 6 6 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 8 6 . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Heaviest Build 95 | 12 13 13 13 15 45 40 42 43 43 35 35 61 55 53 95 75 78 24 41 38 20 59 Greatest Support 90 | 20 20 20 60 30 34 40 60 60 60 60 60 77 77 82 90 90 90 24 42 46 20 78 Greatest Overweight (x) 3 | . . . 1 1 1 1 . . . . 2 2 . . 2 . 2 . 1 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 6 6 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 6 6 7 6 7 7 7 7 8 8 5 4 5 4 4 4 4 4 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 6 8 7 8 7 8 8 8 8 4 5 5 5 5 5 5 5 5 3 5 5 Class Distribution -------------------- 33% | Executioner 25% | Mutant 11% | Gunner 10% | Scavenger-Executioner 5% | Skirmisher 4% | Derelict-Executioner 3% | Hacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Executioner | -8/Materials Executioner | -7/Factory Executioner | -6/Factory Executioner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Hacker-Executioner | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Matter Collected 5948 | 164 97 44 . 128 384 525 70 130 140 . 269 785 235 463 944 116 478 208 346 223 47 152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7220 | . 171 . . 105 876 942 463 268 172 . 202 956 268 524 337 200 734 107 253 422 . 220 Parts 371 | . 11 . . 4 52 40 18 15 7 . 13 44 14 24 9 11 42 8 22 20 . 17 Haulers Intercepted 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 2 1 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . 6 13 . 32 . 14 21 . 9 . . . . . . Prevented 10 | . . . . . . . . 8 . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Combat Hostiles Destroyed 164 | . 4 . . 2 23 18 7 4 5 . 7 21 7 13 7 6 21 3 3 9 . 4 Melee 9 | . . . . . 1 . . . . . . . . . . . 5 . 3 . . . Guns 81 | . 4 . . 2 4 7 2 4 5 . 6 15 5 8 1 4 7 3 . 4 . . Cannons 28 | . . . . . 1 1 . . . . 1 5 2 5 4 . 3 . . 2 . 4 AOE 40 | . . . . . 15 6 5 . . . . 1 . . 2 2 6 . . 3 . . Classes Destroyed 18 | . 4 . . . 4 4 . . . . 1 . . . 2 1 1 . 1 . . . Worker 8 | . . . . . 4 2 . . . . . 1 . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Recycler 5 | . . . . . 1 3 . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . Swarmer 67 | . 3 . . . 7 3 . . 4 . 6 16 4 6 . 1 10 3 . 4 . . Cutter 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 Grunt 48 | . 1 . . 2 11 11 7 . . . . 2 2 5 4 1 . . . 2 . . Brawler 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 15 | . . . . . 5 1 . 1 1 . . 3 . 1 . 1 2 . . . . . Hunter 8 | . . . . . . 1 . 3 . . . . . 1 . 1 2 . . . . . Programmer 14 | . . . . . . . . . . . . . . . . 2 5 . 2 3 . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 4 . . 2 8 6 3 2 4 . 3 4 4 5 5 3 7 3 2 5 . 2 Combat Bots Only 7 | . 3 . . 2 6 4 3 2 4 . 3 4 4 5 5 3 7 3 2 5 . 2 Max Kills in Single Turn 4 | . 1 . . 1 3 3 3 1 2 . 2 2 2 2 3 1 4 1 1 3 . 1 Gunslinging 1 | . . . . . . 1 . . 1 . 1 1 . 1 . . 1 . . . . . Exploded 3 | . . . . . 3 2 3 . . . . 1 . . 2 1 3 . . 3 . . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Warlord (-2/Research) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Hostile Shots Fired 1229 | . 15 . . 62 68 80 17 42 48 . 131 88 14 75 58 81 119 24 124 114 35 34 Missed 428 | . 6 . . 16 24 19 5 18 14 . 40 32 3 17 31 31 34 10 38 56 18 16 Damage Taken 14944 | . 72 . . 703 599 799 248 230 371 . 1717 1053 170 1040 828 602 1675 317 1775 1780 315 650 Core 3732 | . . . . 158 81 44 35 10 22 . 588 174 32 32 95 67 312 111 444 1061 225 241 Absorbed by Shields 1029 | . . . . . . . . . . . . . . . 93 469 467 . . . . . Redirected to Shielding 258 | . . . . . . 3 13 44 52 . 70 . . . 76 . . . . . . . Ignored by Resistances 241 | . . . . . . . . . . . . . . . . . 241 . . . . . Regen/Repaired (Parts) 253 | . . . . . . 184 . . . . . . . . 69 . . . . . . . Core Remaining (%) 63 | 100 . . . 36 85 93 . . . . 22 . . . . 60 72 91 69 . . 4 Volleys Fired 396 | . 17 . . 15 38 27 9 8 8 . 23 60 8 59 15 10 48 10 10 21 . 10 Largest 6 | . 2 . . 2 5 6 4 6 6 . 3 4 6 6 5 4 5 1 3 3 . 3 Hottest 373 | . 40 . . 57 224 271 190 256 256 . 111 211 353 373 265 174 289 30 305 189 . 360 Shots Fired 854 | . 34 . . 24 68 78 21 29 26 . 40 128 26 101 36 30 130 10 22 32 . 19 Gun 622 | . 34 . . 18 40 64 15 27 26 . 31 79 20 71 22 27 103 10 14 21 . . Cannon 185 | . . . . 6 7 2 . . . . 9 49 6 30 14 . 26 . 7 10 . 19 Launcher 45 | . . . . . 21 12 6 2 . . . . . . . 3 1 . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Kinetic 533 | . 34 . . 24 20 42 . 15 16 . 29 107 22 78 19 19 86 10 8 4 . . Thermal 152 | . . . . . 7 . . . . . 9 21 4 18 7 8 30 . 12 17 . 19 Explosive 15 | . . . . . 10 5 . . . . . . . . . . . . . . . . Electromagnetic 138 | . . . . . 31 31 21 14 10 . 2 . . 5 . . 13 . 1 10 . . Entropic 14 | . . . . . . . . . . . . . . . 10 3 1 . . . . . Robot Hit Streak 16 | . 6 . . 5 9 9 11 10 7 . 13 16 8 9 6 4 9 2 13 6 . 4 Robot Miss Streak 9 | . 3 . . 3 9 5 2 1 8 . 4 2 2 4 4 7 6 2 1 4 . 2 Penetration Max 2 | . . . . 1 . 1 . . 1 . . 1 1 1 2 . 1 . 1 1 . . Secondary Targets 14 | . . . . 1 1 1 . . 2 . 1 3 . 3 . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . 1 1 . 1 . . 1 . . . . . Shots Hit Robots 542 | . 20 . . 14 50 61 14 22 15 . 28 81 17 53 21 19 59 5 30 22 . 11 Core Hits 349 | . 8 . . 5 56 68 17 12 8 . 11 39 10 24 18 7 34 3 13 12 . 4 Critical Kills 20 | . . . . . . . . . . . 1 7 2 4 3 2 . . 1 . . . Critical Parts Destroyed 33 | . . . . . . 1 . . . . 2 14 1 5 6 . 3 . . 1 . . Critical Strikes 66 | . . . . . . 1 . . . . 3 21 4 12 10 4 6 . 3 2 . . Burn 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . Destroy 52 | . . . . . . . . . . . 3 21 3 11 7 2 3 . 1 1 . . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . 2 2 . 2 . . . Melee Attacks 54 | . . . . . 8 9 . . . . . . . . . 8 11 . 13 5 . . Impact 17 | . . . . . 8 9 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 37 | . . . . . . . . . . . . . . . . 8 11 . 13 5 . . Sneak Attacks 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21488 | . 256 7 . 225 3040 2751 703 489 332 . 692 1708 442 1078 1551 1536 3072 175 1498 1362 . 571 Guns 8348 | . 250 . . 152 457 1028 189 420 332 . 599 982 356 696 713 250 858 175 374 517 . . Cannons 2931 | . . . . 51 136 53 . . . . 93 565 48 348 193 . 426 . 191 256 . 571 Explosions 6844 | . . . . . 2029 1253 514 65 . . . 150 . 34 645 779 983 . . 392 . . Melee 3188 | . . . . . 418 415 . . . . . . . . . 507 756 . 933 159 . . Ramming 177 | . 6 7 . 22 . 2 . 4 . . . 11 38 . . . 49 . . 38 . . Kinetic 6238 | . 250 . . 203 241 760 . 217 276 . 580 1180 332 663 246 175 624 175 222 94 . . Thermal 5109 | . . . . . 383 512 201 . . . 93 367 72 305 781 75 983 . 343 423 . 571 Explosive 2163 | . . . . . 1277 344 . . . . . 150 . . . . . . . 392 . . Electromagnetic 2841 | . . . . . 721 718 502 268 56 . 19 . . 110 . . 191 . . 256 . . Impact 833 | . . . . . 418 415 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 4127 | . . . . . . . . . . . . . . . 524 1286 1225 . 933 159 . . Highest Corruption 11 | . . . . . . 6 9 9 9 9 9 . . . . . 9 . 2 4 10 11 Average Corruption 7 | . . . . . . 6 5 9 9 9 9 . . . . . 3 . 1 4 9 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . 4 2 . . 19 . . . Effects 75 | . . . . . . 1 1 15 17 4 12 . . . . . 6 . 6 1 1 11 Message Errors 12 | . . . . . . . 1 3 2 . 2 . . . . . 1 . 2 . . 1 Matter Fused 19 | . . . . . . . . 3 8 2 1 . . . . . 1 . 2 1 1 . Heat Flow Errors 6 | . . . . . . . . . 1 . 2 . . . . . 1 . . . . 2 Energy Discharges 10 | . . . . . . 1 . 5 2 . 1 . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . . 2 2 2 3 . . . . . 1 . 1 . . 3 Data Loss (major) 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Misfires 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 690 | . . . . . 105 223 . . . . 7 . 16 . 16 93 188 . . 14 . 28 Projectiles 43 | . . . . . . 8 . . . . 7 . . . . . . . . . . 28 Explosions 137 | . . . . . 14 6 . . . . . . . . 16 1 100 . . . . . Melee 510 | . . . . . 91 209 . . . . . . 16 . . 92 88 . . 14 . . Knockbacks 14 | . . . . 2 2 2 . . . . . 7 . 1 . . . . . . . . Impact 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 2 . . . . . . . 7 . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 755 | . . . . . 10 63 10 . . . . . . . 94 168 177 . . 153 . 80 Shots 10 | . . . . . 1 3 1 . . . . . . . 1 1 1 . . 1 . 1 Rammed 5 | . . . . . . . . 1 . . . 2 2 . . . . . . . . . Targets Rammed 15 | . 1 1 . 2 . 1 . 1 . . . 2 3 . . . 4 . . . . . Kicked 9 | . 1 1 . 2 . 1 . . . . . . . . . . 4 . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 996 | . . . . 24 309 373 42 60 123 . 257 238 296 336 412 72 304 . 76 180 . 996 Average Temperature 126 | . . . . 11 118 113 28 21 64 . 129 88 126 108 126 29 119 . 32 77 . 442 Received Heat Transfer 1708 | . 18 . . 143 216 348 84 30 36 . 201 27 . 225 192 6 65 . 90 9 18 . Effects 23 | . . . . . . 1 . . . . . . . . . . . . . . . 22 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 5 3 3 1 . . . . . 1 . . . . . . . . Impact Corruptions 17 | . . . . . 4 10 . . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 1 . . . . . . 1 . 2 1 . 4 . . . . 1 Heat Transferred 5748 | . . . . . 559 450 150 . . . 111 592 275 825 543 111 1061 . 220 444 . 407 Parts Sabotaged 11 | . . . . . . . . . . . . . . . 3 . . . . . 8 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 7 2 1 1 . . . . . 1 . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Peak Influence 1736 | . 119 46 . 88 588 559 430 . . . . 644 . . . . 401 332 1345 1736 1400 1100 Initial 1339 | . . 46 . . 33 267 224 . . . . 241 . . . . . 210 186 806 1339 840 Average 439 | . 78 46 . 47 190 353 312 . . . . 490 . . . . 101 260 594 1304 1345 927 Maximum Alert Level 5 | . . . . . 2 2 2 . . . . 2 . . . . 2 1 4 5 4 4 Low Security (%) 33 | . 100 100 . 100 67 . . . . . . . . . . . 92 . 5 . . . Level 1 21 | . . . . . 13 64 76 . . . . 18 . . . . 3 100 20 . . . Level 2 27 | . . . . . 18 35 23 . . . . 81 . . . . 4 . 45 . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . 11 23 . 92 Level 4 10 | . . . . . . . . . . . . . . . . . . . 16 67 100 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . 9 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 5 6 2 . . . 1 5 . . . . 4 . 5 8 . 2 Investigation 14 | . 1 . . . 3 2 1 . . . . 2 . . . . . . 3 2 . . Extermination 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Reinforcement 9 | . . . . . . 2 1 . . . . 1 . . . . 2 . 2 . . 1 Assault 4 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Garrison 8 | . . . . . 2 1 . . . . . 2 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 4 | . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Distress Signals 13 | . 1 . . . 1 . 1 . . . . 1 . . 1 . 1 . 4 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 5 . . 19 30 29 7 4 5 . 23 31 6 12 33 7 26 8 38 38 22 13 Peak Tracking Total 25 | . 4 . . 9 6 4 4 2 4 . 8 7 3 4 12 4 5 4 12 16 25 9 Tactical Retreats 27 | . . . . 4 3 2 1 . . . 2 1 1 . . . 2 1 8 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Traps Triggered 4 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 1 . . . . . . 14 . . . . 2 . . Objects Rigged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Machines Disabled 29 | . 1 . . . 4 5 . . . . . 4 . . . . 6 . 4 3 . 2 Max in Single Turn 5 | . 1 . . . 2 4 . . . . . 2 . . . . 5 . 1 1 . 1 Garrison Access 5 | . . . . . 1 1 . . . . . 2 . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Machines Accessed 39 | . . . 4 . 8 6 1 1 . 4 . 6 . . 3 . . . 3 1 2 . Terminals 15 | . . . . . 6 3 1 . . . . 2 . . . . . . 1 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . 2 . . . . . . 1 1 . . Total Hacks 137 | . . . 14 . 37 16 3 1 . 29 . 14 . . 11 . . . 5 3 4 . Successful 93 | . . . 14 . 19 8 1 1 . 29 . 6 . . 11 . . . 1 1 2 . Failed 44 | . . . . . 18 8 2 . . . . 8 . . . . . . 4 2 2 . Catastrophic 7 | . . . . . 2 . 1 . . . . 1 . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 2 . 4 2 3 . . . . 4 . . 2 . . . 4 . 1 . Terminals 47 | . . . . . 23 8 3 . . . . 7 . . . . . . 2 . 4 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Scanalyzers 16 | . . . . . 13 3 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 1 . . . . . 2 . . . . . . 2 3 . . Terminal Hacks 65 | . . . 14 . 6 2 . 1 . 29 . . . . 11 . . . . . 2 . Record 24 | . . . 13 . . . . . . 11 . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . 2 . . . . 3 . . . . 10 . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 11 | . . . . . 10 1 . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . 2 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . Terminals 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Botnet 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Download 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . . . 7 5 1 . . . . 3 . . . . . . 2 1 2 . Full Trace Events 14 | . . . . . 6 2 1 . . . . 2 . . . . . . 2 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 4 . . . . 11 . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Time 70 | . . . . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Retrieved Matter 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Total Allies 8 | . . . . . . . . . . . 3 . . . . . . . 5 . . . Largest Group 5 | . . . . . . . . . . . 3 2 . . . . . . 5 5 . . Highest-Rated Group 718 | . . . . . . . . . . . 194 98 . . . . . . 718 718 . . Highest-Rated Ally 369 | . . . . . . . . . . . 96 49 . . . . . . 369 339 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . . . . . 44 17 . . . . . . 81 53 . . Total Damage 10603 | . . . . . . . . . . . 2058 430 . . . . . . 4728 3387 . . Kills 56 | . . . . . . . . . . . 12 3 . . . . . . 20 21 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . 1 . . . 3 . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . 2 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Turns Passed 11007 | . 138 122 317 234 943 946 199 473 481 175 434 1071 399 884 1201 477 950 127 471 584 127 254 Spaces Moved 8157 | 1 71 101 257 239 447 420 96 257 266 100 380 569 221 420 683 464 705 211 925 727 188 409 Core 294 | . . . . . . . . . . . 96 87 . . . . . . 17 13 57 24 Treads 2262 | . . . . . . 81 96 257 266 100 66 445 221 420 310 . . . . . . . Legs 2993 | 1 71 101 257 197 426 339 . . . . . 29 . . 373 464 656 . . 79 . . Wheels 71 | . . . . 42 21 . . . . . . 8 . . . . . . . . . . Hover 459 | . . . . . . . . . . . 133 . . . . . . . . 186 44 96 Flight 2078 | . . . . . . . . . . . 85 . . . . . 49 211 908 449 87 289 Fastest Speed 26 | 120 120 120 90 45 80 130 170 170 170 170 35 50 166 166 56 56 37 31 28 35 26 29 Average Speed 104 | 120 120 120 119 75 154 162 170 170 170 170 83 146 166 167 128 91 91 35 33 60 42 42 Slowest Speed 250 | 120 120 120 190 190 200 250 170 170 170 170 195 240 166 170 250 93 200 40 100 250 60 60 Overloaded Moves 199 | . . . . 122 . . . . . . . . . . 26 19 32 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . . . . . . . . . . 1 5 21 3 2 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 36 | 2 21 23 62 57 42 16 3 54 55 68 65 16 47 64 57 65 24 10 28 18 28 17 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . . . . Scrap Searched 19 | . . 2 . 1 . . . 3 3 . 5 . 1 4 . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . . 3 . 4 . . 15 . . 2 . . Terrain Destroyed 500 | . . . . 5 56 46 5 13 2 . 8 18 2 20 46 110 111 1 . 25 . 32 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 98 | . . . . 5 1 . . 2 2 . 8 8 2 11 23 2 28 1 . . . 5 AOE 396 | . . . . . 55 46 5 11 . . . 9 . 7 23 108 82 . . 23 . 27 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Gar Acc Total 9829 | . 89 101 268 268 633 610 113 274 276 105 457 702 232 514 983 489 904 246 1040 835 229 461 Wait 765 | . . . . 2 104 124 . 1 2 . 13 21 . 9 236 2 77 2 61 47 29 35 Move 8056 | . 70 100 256 238 446 419 95 256 265 99 379 568 220 419 681 463 702 201 887 721 183 388 Hop 35 | . . . . . . . . . . . . . . . . . 1 4 16 3 2 9 Pick Up 37 | . . . 2 2 6 1 1 1 . . 2 4 . 1 4 . 3 3 3 2 2 . Fast Attach 161 | . 1 . 2 1 12 11 3 2 1 3 9 18 1 6 18 2 21 13 13 11 8 5 Attach 57 | . . . . 1 2 2 1 . . . 4 5 . . 3 2 6 2 11 10 2 6 Detach 63 | . . . 2 . 1 . 2 1 . . 4 5 . . 4 2 9 2 15 8 2 6 Swap 51 | . . . 2 4 3 6 2 2 . . 3 9 . 10 1 . 6 . 3 . . . Drop 126 | . . . 4 3 13 10 . 2 . 3 9 10 . 10 20 . 16 9 8 6 1 2 Fire 396 | . 17 . . 15 38 27 9 8 8 . 23 60 8 59 15 10 48 10 10 21 . 10 Melee 54 | . . . . . 8 9 . . . . . . . . . 8 11 . 13 5 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kick 9 | . 1 1 . 2 . 1 . . . . . . . . . . 4 . . . . . Crush 6 | . . . . . . . . 1 . . . 2 3 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 139 | -10/Materials | Entered Mines 162 | -10/Mines | Discovered new exit (range 13) 166 | -10/Mines | Met a Derelict bent on vengeance 233 | -10/Mines | Discovered new exit (range 10) 255 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 255 | -10/Mines | Discovered new exit (range 6) 261 | -10/Mines | Entered Exiles 290 | -10/Exiles | Met 8R-AWN 307 | -10/Exiles | Build established: Mutant 331 | -10/Exiles | Met EX-HEX 363 | -10/Exiles | Met EX-BIN 377 | -10/Exiles | Aligned with FarCom system 379 | -10/Exiles | Given EX-Vault access code 431 | -10/Exiles | Opened EX-Vault 442 | -10/Exiles | Found Potential Leg 445 | -10/Exiles | Found Potential Leg 482 | -10/Exiles | Warned to stay clear of 0b10 Research branches 488 | -10/Exiles | Exiles lab attacked by MAIN.C 564 | -10/Exiles | Discovered new exit (range 14) 578 | -10/Exiles | Left Exiles lab with Potential Leg 578 | -10/Exiles | Entered Mines 636 | -9/Mines | Assembled infested the area 641 | -9/Mines | Assisted by a Guerilla fighting off Assembled 642 | -9/Mines | Learned Materials stockpile data 736 | -9/Mines | Lost 3 parts (1p1n1w) 736 | -9/Mines | Core integrity fell below 50% 753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 807 | -9/Mines | Discovered new exit (range 6) 812 | -9/Mines | Entered Materials 812 | -8/Materials | Evolved 4 slots: Weapon x4 1331 | -8/Materials | Build established: Executioner 1746 | -8/Materials | Discovered new exit (range 5) 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Utility x2 1941 | -7/Factory | Hacking Suite fried by hacking feedback 2266 | -7/Factory | Repaired Mni. Grenade Launcher 2305 | -7/Factory | Repaired Titanium Leg 2385 | -7/Factory | Garrison activated, responded to threat 2402 | -7/Factory | Build established: Skirmisher 2555 | -7/Factory | First assault squad dispatched 2695 | -7/Factory | Discovered new exit (range 4) 2701 | -7/Factory | Entered another Factory area 2701 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2768 | -6/Factory | Build established: Executioner 2852 | -6/Factory | Found Corrupted Prototype Processor 2852 | -6/Factory | Identified Exp. Targeting Computer 2872 | -6/Factory | Discovered new exit (range 15) 2900 | -6/Factory | Entered Lower Caves 2961 | -6/Lower Caves | Encountered a Warlord checkpoint 3105 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3285 | -6/Lower Caves | Learned Factory stockpile data 3326 | -6/Lower Caves | Discovered new exit (range 15) 3373 | -6/Lower Caves | Entered another Lower Caves area 3566 | -6/Lower Caves | Lost 4 parts (1u3w) 3689 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3759 | -6/Lower Caves | Encountered a Warlord checkpoint 3787 | -6/Lower Caves | Identified exit to Data Miner 3828 | -6/Lower Caves | Build established: Gunner 3854 | -6/Lower Caves | Entered Data Miner 3856 | -6/Data Miner | Discovered new exit (range 6) 3888 | -6/Data Miner | Met Data Miner 3919 | -6/Data Miner | Learned location of Section 7 (-2) 3919 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3955 | -6/Data Miner | Received God Mode back door access code from Data Miner 4029 | -6/Data Miner | Entered Proximity Caves 4029 | -5/Proximity Caves | Spotted B-75 Beast 4072 | -5/Proximity Caves | Escorted by Enhanced Grunt 4115 | -5/Proximity Caves | Destroyed B-75 Beast 4142 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 4162 | -5/Proximity Caves | Learned location of Armory (-3) 4261 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4414 | -5/Proximity Caves | Spotter reported a threat 4435 | -5/Proximity Caves | Core integrity fell below 50% 4454 | -5/Proximity Caves | Discovered new exit (range 15) 4463 | -5/Proximity Caves | Entered Factory 4463 | -5/Factory | Accompanied by 2 allies 4463 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4464 | -5/Factory | Identified exit to Upper Caves 4469 | -5/Factory | Lost 4 parts (1p1n1u1w) 4661 | -5/Factory | Garrison activated, responded to threat 4936 | -5/Factory | Build established: Scavenger-Executioner 5534 | -5/Factory | Entered Upper Caves 5741 | -5/Upper Caves | Build established: Executioner 5742 | -5/Upper Caves | Lost 3 parts (2u1w) 5908 | -5/Upper Caves | Discovered new exit (range 16) 5933 | -5/Upper Caves | Entered another Upper Caves area 5985 | -5/Upper Caves | Discovered new exit (range 12) 6157 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6626 | -5/Upper Caves | Spotted B-75 Beast 6810 | -5/Upper Caves | Discovered new exit (range 5) 6817 | -5/Upper Caves | Entered Warlord 7049 | -5/Warlord | Build established: Derelict-Executioner 7169 | -5/Warlord | Warlord's base attacked by MAIN.C 7195 | -5/Warlord | Found Prototype Energy Gun 7195 | -5/Warlord | Identified Vortex Rail 7198 | -5/Warlord | Found Vortex Rail 7212 | -5/Warlord | Found Prototype Launcher 7215 | -5/Warlord | Found Prototype Piercing Weapon 7215 | -5/Warlord | Identified Vortex Lance 7293 | -5/Warlord | Met Warlord 7308 | -5/Warlord | Opened Warlord's prototype stash 7326 | -5/Warlord | Found Prototype Reactor 7326 | -5/Warlord | Identified Vortex Chain Reactor 7335 | -5/Warlord | Found Prototype Device 7335 | -5/Warlord | Identified Exp. Phase Shifter 7348 | -5/Warlord | Found Prototype Processor 7348 | -5/Warlord | Identified Exp. Target Analyzer 7355 | -5/Warlord | Found Prototype Hackware 7364 | -5/Warlord | Found Prototype Device 7364 | -5/Warlord | Identified System Purifier 7493 | -5/Warlord | Build established: Executioner 7499 | -5/Warlord | Warlord forces counterattacked 7516 | -5/Warlord | Spotted Striker 7517 | -5/Warlord | Destroyed Striker 7579 | -5/Warlord | Lost 7 allies 7844 | -5/Warlord | Warlord base infiltrated, sounded retreat 7845 | -5/Warlord | Enhanced Grunt warped into view 7845 | -5/Warlord | Enhanced Grunt warped into view 7845 | -5/Warlord | Enhanced Grunt warped into view 7845 | -5/Warlord | Enhanced Demolisher warped into view 7845 | -5/Warlord | Enhanced Demolisher warped into view 7845 | -5/Warlord | Enhanced Demolisher warped into view 7848 | -5/Warlord | Build established: Gunner 7994 | -5/Warlord | Discovered new exit (range 15) 7998 | -5/Warlord | Crushed by falling debris 8018 | -5/Warlord | Entered Proximity Caves 8018 | -4/Proximity Caves | Identified Vortex Catalyst Activator 8019 | -4/Proximity Caves | Lost 6 allies 8359 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8417 | -4/Proximity Caves | Learned 8 Research zone layouts 8483 | -4/Proximity Caves | Discovered new exit (range 12) 8495 | -4/Proximity Caves | Entered Factory 8495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8696 | -4/Factory | Destroyed 7 combat bots 8780 | -4/Factory | Identified System Mapper 8855 | -4/Factory | Discovered new exit (range 3) 8857 | -4/Factory | Identified exit to Upper Caves 8890 | -4/Factory | Discovered new exit (range 15) 8904 | -4/Factory | Identified exit to Extension 9267 | -4/Factory | Build established: Hacker-Executioner 9374 | -4/Factory | Lost 6 parts (3u3w) 9385 | -4/Factory | Spotted B-86 Titan 9433 | -4/Factory | Discovered new exit (range 14) 9445 | -4/Factory | Identified exit to Research 9445 | -4/Factory | Entered Research 9445 | -3/Research | Evolved 2 slots: Utility x2 9446 | -3/Research | Identified exit to Testing 9446 | -3/Research | Identified exit to Research 9539 | -3/Research | Found Prototype Device 9539 | -3/Research | Identified Imp. Particle Accelerator 9560 | -3/Research | Discovered exit to Research (range 8) 9572 | -3/Research | Entered another Research area 9572 | -2/Research | Warlord forces began assault on 0b10 9572 | -2/Research | Evolved 2 slots: Propulsion x2 9682 | -2/Research | Research machine network offline 9745 | -2/Research | Lost 4 parts (2n2u) 9831 | -2/Research | Discovered new exit (range 11) 9847 | -2/Research | Identified exit to Access 9865 | -2/Research | Discovered exit to Access (range 9) 9886 | -2/Research | Spotted B-90 Cyclops 9903 | -2/Research | Spotted Striker 9903 | -2/Research | Spotted Executioner 9922 | -2/Research | Met up with Warlord 9923 | -2/Research | Took control of God Mode 9923 | -2/Research | Attacked by Warlord forces 9924 | -2/Research | Attacked by Warlord 9926 | -2/Research | Spotted YF-0QN(K) 9926 | -2/Research | Spotted 3L-AG5(K) 9926 | -2/Research | Spotted E4-5BY(H) 9932 | -2/Research | Allies destroyed Striker 9936 | -2/Research | Allies destroyed E4-5BY(H) 9943 | -2/Research | Allies destroyed 3L-AG5(K) 9944 | -2/Research | Destroyed YF-0QN(K) 9956 | -2/Research | Allies destroyed Warlord 9957 | -2/Research | Found Prototype Processor 9957 | -2/Research | Identified Exp. Melee Analysis Suite 9958 | -2/Research | Warlord destroyed during the assault 9986 | -2/Research | Lost 7 parts (1p3n2u1w) 9993 | -2/Research | Build established: Mutant 10043 | -2/Research | Entered Access 10043 | -1/Access | Accompanied by 5 allies (God Mode) 10043 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10329 | -1/Access | Garrison activated, responded to threat 10435 | -1/Access | Energy Cycler disabled 10458 | -1/Access | Found Corrupted Prototype Device 10458 | -1/Access | Identified Active Sensor Suite 10579 | -1/Access | First assault squad dispatched 10589 | -1/Access | Incoming investigation squad redirected 10622 | -1/Access | Core integrity fell below 50% 10627 | -1/Access | Identified exit to Garrison 10627 | -1/Access | Entered Garrison 10652 | -1/Garrison | Lost 8 parts (1p3n2u2w) 10719 | -1/Garrison | Triggered checkpoint 10734 | -1/Garrison | Learned Access security intel 10742 | -1/Garrison | Spotted B-99 Colossus 10744 | -1/Garrison | Triggered checkpoint 10744 | -1/Garrison | Triggered checkpoint 10749 | -1/Garrison | System corruption reached 10% 10752 | -1/Garrison | Core integrity fell below 20% 10752 | -1/Garrison | Discovered new exit (range 8) 10754 | -1/Garrison | Entered Access 10775 | -1/Access | Lost 3 parts (3n) 10881 | -1/Access | Spotted B-99 Colossus 10988 | -1/Access | Energy Cycler disabled 11006 | -1/Access | Discovered new exit (range 6) 11008 | *** | Escaped! Last Messages --------------- 10939_ R-10 Processor collects Adv. Reaction Control System. 10954_ R-10 Processor collects Adv. Surge Thruster. 10957_ R-10 Processor collects Imp. Melee Analysis Suite. 10965_ System corrupted: Substantial component data lost. 10971_ W-44 Eye sends out distress signal. 10974_ Slug penetrates Wall. 10977_ K-01 Serf destroyed. 10977_ K-01 Serf collects debris. 10978_ R-10 Processor collects Wheel. 10988_ System corrupted: Heat flow error (+165). 10988_ ALERT: Power surge detected, dispatching additional patrols. 10988_ Energy Cycler explodes. 10989_ K-01 Serf collects debris. 10996_ U-05 Engineer lays Concrete. 10997_ U-05 Engineer builds a Wall. 11004_ ALERT: Rogue bot located, Programmers report to Access Zone 5F. 11006_ The Access Shell folds into the floor. 11006_ EXIT=FOUND 11006_ K-01 Serf cleans the Terminal. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# | | ????????????????????????????????########????#= ## | | ????????????????????????????????# #????## ##? | | ????????????????????????????????# #?????# #?? | | ????????????????????????????????# #?????# #?? | | ????????????????????????????????# #??####/### | | ???????????????????????????????## #### | | ?????????????????????BB????BB??#" " ## | | ?????????????????????BB????BB?##" ""## "" | | ??????????????????????????????# " " # """ | | ??????????????????????????????# " " / S" | | ??????????????????????????????##" " # """ | | ??????????????????????????????# " " # """ | | ???????????????????#""""""""""##" " # | | ???????????????????# ##" " # | | ???????????????????# ##"""""""# ######## | | ???????????????????# ### # #??????? | | ???????????????????# "" #?# # #????? | | ???????????????????# "@ #?# # #???? ? | | ???????????????????# #?# # h#??? ?? | | ???????????????????# #?# # #??? ?? | | ???????????????????# #?# # #?? ??? | | ??????????????????## ### # #? ???? | | ??????????????????# ## + #? ????? | | ??????????????????##"" ### " + ????? | | ???????????????????#"" #?# # # ?????? | | ????????????p??????#"" #?# # + ???? | | ???????????????????#T #?# # # | | ???????????????????#"" #?# # # | | ????????????p??????#"" #?######## ######## | | ?????????????????###"" ######### #?????? | | ??????????# k k u p pH #?????? | | ??????????# R k #?????? | | ??????????# ########################## #?????? | | ??????????????????????????????????????##+###?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 65 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 Power Amplification 20 Additional Mass Support 9 Corruption Containment 12 Corruption Block 15 Resistance: KI 25 Resistance: EX 25 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 14 Recoil Reduction 3 Particle Charging 40 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Quantum Reactor | -2/Research | Downloaded Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed ArmageddonFireKit Manual? 0 Play Time 01:22:46 Cumulative 772.2 hours Start 2024.06.18 @ 20:30:14 End 2024.06.19 @ 15:55:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 870 Rogue 592 Adventurer 124 Explorer 154 Win Type 0 Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 667eedc3-6106-4fcb-9b38-4fb2e4b7d306