Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 14:19:25 Player: 3.14 Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (290) 1450 Value Destroyed (14330) 14330 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (18783) 18783 TOTAL SCORE: 44923 Bonus ------- High Alert Combat Kills 1392 Follower Combat Kills 1091 Entered Garrisons 1800 Used RIF Installer 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Cogmind --------- Core Integrity 1144/1600 Matter 294/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Force Field Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Improved System Backup Module > --- WEAPON ----------- Long-range Phase Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Force Field Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Gamma Rifle Nova Cannon KE Penetrator Graviton Cannon Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack [Rating: 181] Favorites ----------- Power Light Particle Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Graviton Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . 2 . . 2 . . . 2 . 2 . 2 . . . . 2 2 . . . 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 14 | . . 2 . . 1 . . . 1 . 1 . 2 . . . . 1 2 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 371 | 7 2 2 4 16 44 10 5 11 29 12 9 9 11 36 26 4 . 5 41 6 7 15 8 . 21 31 Power 48 | 1 . . 2 2 2 . 1 . 4 . 3 1 . 8 2 . . 1 6 . 2 1 2 . 3 7 Engine 23 | 1 . . 2 2 2 . 1 . 3 . 3 1 . 7 1 . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . 6 . 2 1 2 . 3 7 Propulsion 57 | 2 . . . 4 22 1 . 1 4 . 3 1 5 . 4 . . 2 1 1 1 1 . . 1 3 Treads 57 | 2 . . . 4 22 1 . 1 4 . 3 1 5 . 4 . . 2 1 1 1 1 . . 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 2 1 1 2 3 6 5 2 2 6 2 2 2 4 13 6 4 . 2 26 3 1 9 5 . 11 9 Device 51 | . . . . 2 . 2 . . 1 1 1 1 2 4 2 . . 1 14 2 1 9 . . 2 6 Storage 14 | 2 1 . 1 . 2 1 2 . 2 . . . . . . . . . 1 . . . . . 1 1 Processor 6 | . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . 1 1 Hackware 16 | . . . . . . . . . . . . . 1 3 2 . . . 1 . . . 4 . 5 . Protection 42 | . . . 1 1 4 2 . 2 3 1 1 1 1 6 1 4 . 1 8 1 . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 2 1 1 . 7 14 4 2 8 15 10 1 5 2 15 14 . . . 8 2 3 4 1 . 6 12 Energy Gun 44 | 1 1 1 . 5 7 2 2 2 6 . . . 1 2 2 . . . 4 1 1 2 . . . 4 Energy Cannon 44 | . . . . . 2 . . 2 7 6 1 3 . 6 1 . . . 1 1 1 . 1 . 6 6 Ballistic Gun 21 | 1 . . . 2 5 1 . 2 . . . . . 2 7 . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 16 | . . . . . . 1 . 2 2 4 . 2 . 1 2 . . . . . . 1 . . . 1 Special Weapon 9 | . . . . . . . . . . . . . 1 4 2 . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 4 . . . 1 . . . 1 . 1 . . . 2 . 2 . . . . 8 Parts Lost 40 | . . . 1 7 1 . . . 2 . 1 1 . 7 2 . . . 4 . . 1 . . 2 11 Power 8 | . . . 1 . . . . . 1 . . . . 3 1 . . . . . . . . . . 2 Propulsion 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Utility 10 | . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 2 4 Weapon 18 | . . . . 5 1 . . . 1 . . 1 . 2 1 . . . 3 . . 1 . . . 3 Highest Loss Streak 11 | . . . 1 3 1 . . . 1 . 1 1 . 3 1 . . . 2 . . 1 . . 1 11 Average Slot Usage (%) 93 | . 100 79 96 95 99 100 95 100 99 99 99 99 90 86 98 100 100 81 84 84 85 84 90 91 89 86 Engine 6 | . 14 11 11 11 9 9 9 9 5 7 13 13 11 9 9 5 5 5 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 12 14 14 14 13 13 12 11 Treads 18 | . 28 22 22 21 27 27 27 27 29 30 25 26 18 11 21 23 23 11 9 9 9 9 8 8 8 8 Device 10 | . . . . 9 9 9 9 9 7 8 6 6 12 13 11 5 5 5 17 15 19 22 13 13 9 10 Storage 18 | . 28 22 22 22 25 27 27 27 23 23 20 20 17 17 17 17 17 15 14 14 14 14 13 13 12 11 Processor 5 | . . 2 11 1 . . . . . . . . . . . 5 5 5 12 14 14 14 13 13 12 14 Hackware 4 | . . . . . . . . . . . . . . 6 14 9 5 5 2 2 . . 16 17 20 16 Protection 8 | . . . 7 6 10 9 9 9 14 13 20 20 16 12 6 12 17 15 4 3 4 . 3 4 6 5 Energy Gun 5 | . 14 22 22 12 8 17 14 1 6 . . . 2 3 . . . . 3 3 3 3 . . . . Energy Cannon 3 | . . . . . 2 . . 10 8 14 13 12 8 4 . . . . . . . . 3 4 4 5 Ballistic Gun 3 | . 14 . . 9 7 . . 3 . . . . . 1 10 11 11 10 1 . 1 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 15 44 46 63 66 90 89 88 94 113 113 129 130 131 142 138 133 133 145 161 165 165 165 167 167 176 189 Greatest Support 155 | 40 40 40 40 40 84 72 72 72 100 100 102 102 140 140 140 117 117 140 140 130 140 150 150 150 155 155 Greatest Overweight (x) 3 | . 1 1 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 1 1 . Largest Inventory Capacity 32 | 8 14 14 18 18 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 32 26 Average Capacity 24 | 5 11 14 15 18 22 24 24 24 25 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 25 Most Carried 26 | 4 9 11 13 18 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 25 26 26 26 Average Carried 23 | 2 7 9 11 13 22 23 23 23 25 25 24 25 25 24 25 26 26 25 25 22 25 25 22 25 25 24 Final Capacity 26 | 8 14 14 18 18 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 4 Final Carried 26 | 4 9 11 13 17 24 24 24 24 26 26 26 26 26 26 26 26 26 26 26 22 26 26 24 26 26 2 Class Distribution -------------------- 30% | Hauler-Mutant 22% | Scavenger-Mutant 15% | Generator-Mutant 14% | Botlord-Mutant 9% | Bothacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Generator-Mutant | -3/Research Generator-Mutant | -3/Garrison Generator-Mutant | -3/Research Generator-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Matter Collected 5776 | 227 . 59 60 164 533 148 50 216 359 217 117 52 264 444 516 167 . 77 472 . 387 188 . . 755 304 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14459 | 58 . 59 195 623 1616 1038 267 644 1011 390 531 726 312 934 1181 124 . 77 1872 . 470 918 . . 595 818 Parts 687 | 1 . 5 10 37 123 53 10 34 51 19 19 30 9 39 62 8 . 4 61 . 11 24 . . 38 39 Haulers Intercepted 8 | . . . . . 6 . . . 1 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 12 | . . . . . 1 . . . 3 . . . . . 5 . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 244 | . . 1 4 16 28 19 6 13 19 15 4 15 . 17 16 3 . 1 26 . 6 17 . . 8 10 Melee 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Guns 109 | . . . 3 12 22 13 6 1 5 . . . . 1 8 3 . 1 19 . 4 11 . . . . Cannons 33 | . . . . . 2 . . 1 5 6 1 . . 3 . . . . 1 . . . . . 7 7 AOE 63 | . . 1 1 4 1 6 . 8 7 9 . 9 . 5 7 . . . 1 . . 4 . . . . Classes Destroyed 17 | 1 . 1 1 1 6 1 . . 1 . 1 . . 3 . . . . . . . 1 . . . . Worker 7 | . . . . . 2 . . . 3 . . . . . 1 . . . 1 . . . . . . . Builder 6 | . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 6 . . . 1 . . . . . 1 . . . . . . . . . . . Recycler 15 | 1 . . . . 2 . . . 2 . 2 . 2 . 4 . . . 2 . . . . . . . Operator 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Watcher 6 | . . . . . 1 . . 1 2 . . . . . 2 . . . . . . . . . . . Swarmer 72 | . . . . 3 13 7 2 3 6 8 . 6 . 4 6 2 . . 7 . . 5 . . . . Grunt 84 | . . . 2 10 7 8 2 10 7 6 3 7 . 6 3 . . . 9 . . 4 . . . . Brawler 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 31 | . . 1 2 3 7 2 2 . 2 . . . . 3 1 1 . 1 . . 3 3 . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 16 | . . . . . 1 . . . 1 1 . . . . 3 . . . 1 . 2 2 . . 3 2 Programmer 25 | . . . . . . . . . 3 . . . . . 3 . . . 8 . 1 1 . . 5 4 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | 1 . 1 2 8 5 4 4 3 13 10 5 5 1 4 6 3 . 1 5 . 2 8 . . 2 4 Combat Bots Only 10 | . . 1 2 8 5 4 4 3 8 10 4 5 . 4 4 3 . 1 5 . 2 8 . . 2 4 Max Kills in Single Turn 4 | 1 . 1 1 3 3 2 1 3 3 2 1 3 1 3 4 1 . 1 1 . 1 2 . . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 1 2 1 2 . 3 2 2 . 3 . 3 3 . . . 1 . . 2 . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Damage Taken 17067 | . 11 62 198 1109 1120 341 209 436 1164 372 294 601 102 1946 1318 199 . 147 1914 . 363 795 . . 755 3611 Core 1591 | . . 17 23 187 74 41 . 72 157 27 18 33 . 172 76 . . . 142 . 31 65 . . 87 369 Absorbed by Shields 3698 | . . . . 40 . . . . . . . 429 . 373 . . . . 639 . 379 851 . . 327 660 Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . . . 74 . . 2 . . . 179 Core Remaining (%) 82 | 100 100 . . 43 . . . 66 . 73 . 94 . . . . 75 100 . . . 81 . 100 . 71 Volleys Fired 949 | 11 5 2 14 42 80 34 10 30 55 20 11 37 4 73 46 6 . 7 150 4 43 103 . 10 68 84 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 1 1 1 1 . 1 1 2 Hottest 225 | 60 60 85 85 90 100 100 100 138 138 138 138 138 93 138 98 66 . 66 113 113 24 94 . 113 120 225 Shots Fired 1335 | 22 10 4 28 82 155 66 20 40 97 29 22 54 6 108 82 12 . 14 149 4 43 103 . 10 68 107 Gun 856 | 22 10 4 28 82 143 63 20 15 49 . . . 2 14 72 12 . 14 134 . 43 100 . . . 29 Cannon 369 | . . . . . 12 . . 11 41 17 22 47 2 76 . . . . 11 4 . . . 10 39 77 Launcher 52 | . . . . . . 3 . 14 7 12 . 7 . 3 3 . . . . . . 3 . . . . Special 58 | . . . . . . . . . . . . . 2 15 7 . . . 4 . . . . . 29 1 Kinetic 203 | 11 5 . . 28 59 1 . 12 . . . . . . 61 12 . 14 . . . . . . . . Thermal 531 | 11 . . . 15 46 . . . 45 . . . 2 23 . . . . 132 4 43 100 . 10 29 71 Explosive 35 | . . . . . . . . . 7 12 . 7 . 3 3 . . . . . . 3 . . . . Electromagnetic 508 | . 5 4 28 39 50 65 20 28 45 17 22 47 2 67 11 . . . 13 . . . . . 10 35 Robot Hit Streak 53 | 8 3 3 14 13 14 21 17 15 17 8 18 16 18 18 21 10 . 15 33 . 21 53 . . 46 20 Robot Miss Streak 6 | 4 2 1 1 4 4 6 1 2 3 3 1 1 1 3 2 . . 1 2 . 2 2 . . 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 11 | . . . . 3 . 5 1 . 1 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 . . . . . 1 . . . . . . . . . . . Capacitor 292 | . . . . . . . . . . . . . . . . . . . 145 4 43 100 . . . . Shots Hit Robots 1019 | 14 6 3 23 57 115 52 17 25 63 15 19 41 5 95 61 9 . 12 140 . 39 96 . . 37 75 Core Hits 514 | 3 1 1 7 25 69 35 13 22 44 21 8 24 4 30 38 3 . 5 65 . 18 45 . . 8 25 Critical Hits 18 | . . . . 1 . 1 . . . . . 1 . 1 6 1 . 2 . . . . . . 2 3 Critical Kills 8 | . . . . . . . . . . . . . . 1 3 1 . . . . . . . . 2 1 Critical Parts Destroyed 8 | . . . . 1 . 1 . . . . . 1 . . 3 . . 1 . . . . . . . 1 Melee Attacks 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31469 | 155 74 60 332 1031 2100 1446 433 1130 2688 1458 591 2248 103 2403 3335 225 . 273 3953 . 1020 3367 . . 698 2346 Guns 14746 | 155 74 22 270 735 1716 1002 335 194 853 . . . 47 221 1497 225 . 273 3250 . 1020 2628 . . . 229 Cannons 8361 | . . . . . 163 . . 318 852 313 550 1090 56 1730 . . . . 485 . . . . . 698 2106 Explosions 7959 | . . 38 58 296 141 444 98 618 925 1145 . 1158 . 452 1766 . . . 102 . . 718 . . . . Melee 116 | . . . . . . . . . . . . . . . . . . . 116 . . . . . . . Ramming 287 | . . . 4 . 80 . . . 58 . 41 . . . 72 . . . . . . 21 . . . 11 Kinetic 2835 | 77 35 . . 178 606 . . 154 . . . . . . 1287 225 . 273 . . . . . . . . Thermal 13653 | 78 . 38 58 415 693 241 98 42 832 . . 158 47 482 1039 . . . 3498 . 1020 2628 . . 395 1891 Explosive 4895 | . . . . . . . . . 925 1145 . 1000 . 380 727 . . . . . . 718 . . . . Electromagnetic 9683 | . 39 22 270 438 721 1205 335 934 873 313 550 1090 56 1541 210 . . . 339 . . . . . 303 444 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . . . . . . . . . . . . . 116 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 2 2 . . . . . . . . 5 4 2 2 . . . 19 Average Corruption 4 | . . . . . . . . . 1 1 . . . . . . . . 2 2 1 1 . . . 16 Corruption Purged 15 | . . . . . . . . . . 2 . . . . . . . . 2 4 . 2 . . . 5 Effects 72 | . . . . . . . . . 3 2 . . . . . . . . 11 10 1 3 . . . 42 Message Errors 11 | . . . . . . . . . . 1 . . . . . . . . 4 2 . 1 . . . 3 Matter Fused 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 7 Heat Flow Errors 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . 1 . . . . . . . . . 1 4 1 2 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 18 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 14 Weapon Failures 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 725 | . . . . 22 17 . . 15 47 41 2 99 . 20 228 . . . 97 . . 81 . . . 56 Projectiles 133 | . . . . . . . . 15 27 2 2 4 . 11 . . . . 16 . . . . . . 56 Explosions 532 | . . . . 22 17 . . . 13 39 . 95 . 9 216 . . . 40 . . 81 . . . . Melee 60 | . . . . . . . . . 7 . . . . . 12 . . . 41 . . . . . . . Knockbacks 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Impact 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . 17 46 . . 14 33 53 . 58 . 35 80 . . . 40 . . . . . . . Shots 13 | . . . . 1 1 . . 1 1 2 . 3 . 1 2 . . . 1 . . . . . . . Rammed 22 | . . . 1 . 8 . . . 5 . 2 . . . 4 . . . . . . 1 . . . 1 Targets Rammed 29 | . . . 1 . 13 . . . 5 . 3 . . . 5 . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . . 5 . . . . . 1 . . . 1 . . . . . . . . . . . Highest Temperature 372 | 60 20 39 84 78 174 45 54 64 71 108 162 95 . 108 20 2 . . 372 168 . 240 . 70 126 229 Average Temperature 49 | 32 15 24 37 19 21 13 37 26 38 23 61 38 . 29 11 2 . . 123 79 . 112 . 32 26 55 Received Heat Transfer 2832 | . 6 18 69 516 270 72 72 243 255 81 81 123 27 351 99 27 . 9 248 . 32 91 . . 18 124 Effects 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 Total Turns 155 | . . . . . . . . . . . . . . . . . . . 80 . . 22 . . . 53 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . 43 . . 22 . . . 50 Robots Corrupted 32 | . . . . . . 2 . 3 4 . 2 7 . 8 1 . . . 1 . . . . . 1 3 Combat Hostiles 27 | . . . . . . . . 3 2 . 2 6 . 8 1 . . . 1 . . . . . 1 3 Parts Fried 57 | . . . 2 1 4 6 2 3 6 . 9 9 . 4 1 . . . 6 . . . . . 1 3 Impact Corruptions 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . 4 . 2 2 . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . 4 . 2 2 . . . . Parts Melted 82 | . . . . . 1 . . . 5 . . . . . 1 . . . 42 . 17 12 . . 2 2 Heat Transferred 18457 | 175 . 50 50 525 1284 225 150 100 1258 . . 100 100 703 650 . . . 6057 . 2050 3643 . . 296 1041 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 1 1 3 2 4 1 3 . . . 1 . 1 . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Peak Influence 916 | 5 23 54 127 375 401 734 550 644 738 896 613 866 479 655 916 . . 190 406 301 353 712 400 356 255 229 Initial 516 | . 3 9 22 . 182 254 357 357 338 516 470 429 454 335 343 . . 143 99 297 168 148 400 300 213 60 Average 323 | 1 19 37 48 259 247 499 403 547 371 736 556 678 458 536 273 . . 158 241 297 220 468 400 339 95 81 Maximum Alert Level 3 | . . . . 1 2 3 2 2 3 3 2 3 2 2 3 . . . 2 1 1 3 2 1 1 1 Low Security (%) 34 | 100 100 100 100 31 34 . . . 19 . . . . . 49 . . 100 24 . 59 18 . . 77 97 Level 1 33 | . . . . 68 64 26 66 4 51 . . . . 8 27 . . . 75 100 40 18 . 100 22 2 Level 2 26 | . . . . . 1 65 33 95 20 49 100 53 100 91 13 . . . . . . 50 100 . . . Level 3 5 | . . . . . . 8 . . 8 50 . 46 . . 9 . . . . . . 12 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 1 . 2 . 1 . 6 . . . 1 . 6 . . 1 4 . . . . . 4 3 Investigation 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . . . . 1 . . . . . 2 . . 1 4 . . . . . 2 2 Reinforcement 10 | . . . . . 1 . . . 3 . . . . . 3 . . . . . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Alert ID Control Effect 33 | . . . . . . . . . . . . . . 5 3 . . . 1 . . . . . 19 5 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Distress Signals 15 | . . . 1 . 3 . . . 5 . 1 . . . 1 . . . . . . . . . 2 2 Communications Jammed 70 | . . . . . . . . . . . . . . . 58 . . . . . . . . . 12 . Distress Signals 70 | . . . . . . . . . . . . . . . 58 . . . . . . . . . 12 . Times Spotted 403 | . 4 1 5 23 60 19 6 14 26 16 5 21 2 35 34 3 . 2 44 . 7 23 . . 37 16 Peak Tracking Total 14 | . 3 1 3 7 10 5 2 5 6 4 4 8 1 8 5 3 . 2 8 . 2 7 . . 14 4 Tactical Retreats 37 | . . . 1 6 5 4 . 4 2 1 . 4 . 2 1 . . . 3 . . 4 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Traps Triggered 29 | . . . 2 5 1 4 . 6 1 2 . . . . . . . . 1 . . 4 . 2 1 . Indirectly 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 3 . . . 1 1 . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Machines Disabled 23 | . . . . . 1 1 1 . 1 . 1 2 . 1 8 . . . . . . 2 . 1 3 1 Max in Single Turn 5 | . . . . . 1 1 1 . 1 . 1 1 . 1 5 . . . . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 8 | . . . . . . 1 . . . . . 2 . 2 . . . . . . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Machines Accessed 32 | . 2 . 3 . 7 . 2 . 3 . 2 . 2 . 3 . . . 1 . 1 . 1 . 3 2 Terminals 18 | . 2 . 2 . 6 . . . 1 . 1 . 1 . 1 . . . . . . . . . 2 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . 1 . Total Hacks 81 | . 6 . 8 . 22 . 7 . 10 . 4 . 4 . 7 . . . 1 . 1 . 1 . 6 4 Successful 48 | . 3 . 5 . 10 . 5 . 8 . 2 . 2 . 4 . . . 1 . 1 . 1 . 4 2 Failed 33 | . 3 . 3 . 12 . 2 . 2 . 2 . 2 . 3 . . . . . . . . . 2 2 Catastrophic 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 4 . 4 . 6 . . . . . . . . . . . . . . . . . . . . 1 Terminals 52 | . 6 . 7 . 21 . . . 2 . 3 . 3 . 2 . . . . . . . . . 4 4 Fabricators 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Repair Stations 13 | . . . . . . . 6 . 7 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . 2 . Terminal Hacks 23 | . 3 . 3 . 9 . . . 1 . 1 . 1 . 1 . . . . . . . . . 2 2 Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Open Door 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 4 . 6 . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Repair 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . 2 . Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Used 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 3 . 7 . 1 . 2 . 1 . 1 . 3 . . . 1 . 1 . . . 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . 636 . . . . . . . . . . . Time 338 | . . . . . . . . . . . . . . . 338 . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 278 | . . . . . . . . . . . . . . . 278 . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . 120 . 102 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 37 | . . . . . . . . . . . . . 1 9 3 . . . 2 . . . . . 20 2 Non-combat 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Combat 34 | . . . . . . . . . . . . . 1 9 2 . . . 2 . . . . . 18 2 Autoassimilated 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Robot Hacks Applied 37 | . . . . . . . . . . . . . 1 9 6 . . . 3 . . . . . 18 . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . locate_traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . focus_fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . disable_weapons 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . formatsys_high 21 | . . . . . . . . . . . . . 1 6 1 . . . 2 . . . . . 11 . Relay Couplers Released 34 | . . . . . . 4 . . . . . 8 . 8 . . . . . . . 8 . 4 2 . Machine Destruction 34 | . . . . . . 4 . . . . . 8 . 8 . . . . . . . 8 . 4 2 . Attached 16 | . . . . . . . . . . . . . 1 3 2 . . . 1 . . . 4 . 5 . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Total Allies 37 | . . . . . . . . . . . . . 1 11 4 . . . 2 . . . . . 17 2 Largest Group 7 | . . . . . . . . . . . . . 1 4 4 . . . 2 . . . . . 7 2 Highest-Rated Group 376 | . . . . . . . . . . . . . 49 158 169 . . . 94 . . . . . 376 275 Highest-Rated Ally 206 | . . . . . . . . . . . . . 49 49 49 . . . 47 . . . . . 206 206 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 221 | . . . . . . . . . . . . . . 50 32 . . . 8 . . . . . 109 22 Total Damage 9760 | . . . . . . . . . . . . . . 1234 1266 . . . 257 . . . . . 5698 1305 Kills 40 | . . . . . . . . . . . . . . 5 8 . . . 1 . . . . . 21 5 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Robot Analysis Total 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Turns Passed 16521 | 133 322 190 387 1055 1681 642 271 530 986 634 214 524 393 1203 1235 404 24 259 1113 539 572 874 69 218 1057 992 Spaces Moved 7083 | 57 175 100 167 484 736 306 65 234 376 235 89 232 191 537 580 208 14 137 423 87 275 316 32 106 493 428 Core 49 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 46 Treads 7034 | 54 175 100 167 484 736 306 65 234 376 235 89 232 191 537 580 208 14 137 423 87 275 316 32 106 493 382 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 160 165 170 170 152 172 170 172 160 160 160 182 182 160 160 185 185 180 180 180 172 50 Average Speed 174 | 154 171 180 180 180 175 168 170 170 170 172 171 172 172 160 179 182 182 166 183 185 185 184 180 180 174 158 Slowest Speed 220 | 160 180 180 180 220 180 170 170 170 172 172 172 176 183 180 182 182 182 182 185 185 185 185 180 180 180 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 36 19 23 63 60 50 9 46 16 46 2 49 7 68 24 44 6 4 18 25 9 59 2 27 16 11 Regions Visited 26 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Spaces Dug 45 | . . . . . . . . . . 4 . . . . . . . . 4 1 . 11 . 2 4 19 Terrain Destroyed 332 | . . . 8 4 13 12 4 2 39 41 . 12 . 28 80 2 . 6 11 4 . 26 . 9 5 26 Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Projectile 58 | . . . . . . . . . 3 . . . . . 3 2 . 6 . 4 . . . 9 5 26 AOE 270 | . . . 8 4 13 12 4 2 36 41 . 12 . 28 77 . . . 7 . . 26 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Fac Res Gar Res Gar Res Gar Acc Com Total 10295 | 79 189 105 224 593 989 367 207 332 612 432 129 305 255 779 703 222 13 156 743 464 340 609 41 124 656 627 Wait 1300 | . . . 34 12 25 6 120 38 133 158 . 15 27 31 14 1 . . 72 367 3 144 . 1 37 62 Move 7065 | 56 174 99 166 483 736 305 65 233 376 234 89 231 191 536 579 207 13 136 423 86 275 315 32 105 492 428 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 5 6 2 3 19 39 1 2 7 7 2 8 6 7 19 14 . . 3 16 . 6 14 . 3 19 12 Fast Attach 64 | 6 . 1 1 2 5 1 2 . 4 . . . 4 8 6 3 . 3 9 . 1 . . . 3 5 Attach 82 | 1 1 . 1 7 6 . . 2 4 1 5 3 2 10 4 . . 1 5 2 1 5 4 . 6 11 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 225 | . 1 1 2 7 33 9 3 9 21 11 4 6 5 18 16 1 . 1 27 4 5 10 4 . 12 15 Drop 254 | . 2 . 2 13 52 5 5 7 7 2 9 7 15 23 19 4 . 5 27 1 6 13 1 1 19 9 Fire 949 | 11 5 2 14 42 80 34 10 30 55 20 11 37 4 73 46 6 . 7 150 4 43 103 . 10 68 84 Melee 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . . 1 . 13 . . . 5 . 3 . . . 5 . . . . . . 1 . . . 1 Escape Stasis 30 | . . . . 8 . 4 . 6 . 4 . . . . . . . . . . . 4 . 4 . . Rewire 65 | . . . . . . 2 . . . . . . . 61 . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison -1/Access -1/Command (discovered 2 exits: Sur x2) 0b10 Command History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Discovered new exit (range 12) 624 | -9/Materials | Discovered new exit (range 7) 646 | -9/Materials | Entered Storage 1024 | -9/Storage | Identified exit to Garrison 1033 | -9/Storage | Entered Garrison 1171 | -9/Garrison | Destroyed 8 combat bots 1177 | -9/Garrison | Lost 3 parts (1n2w) 1220 | -9/Garrison | Lost 3 parts (1u2w) 1260 | -9/Garrison | Triggered checkpoint 1330 | -9/Garrison | Triggered checkpoint 1446 | -9/Garrison | Discovered new exit (range 10) 1561 | -9/Garrison | Core integrity fell below 50% 1661 | -9/Garrison | Build established: Scavenger-Mutant 1681 | -9/Garrison | Discovered new exit (range 8) 1853 | -9/Garrison | Discovered new exit (range 8) 1876 | -9/Garrison | Installed Relay Interface Framework 2088 | -9/Garrison | Entered Materials 2088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2696 | -8/Materials | Discovered new exit (range 16) 3617 | -8/Materials | Build established: Hauler-Mutant 3769 | -8/Materials | Identified exit to Garrison 3769 | -8/Materials | Entered Garrison 3830 | -8/Garrison | Triggered checkpoint 3928 | -8/Garrison | Triggered checkpoint 3985 | -8/Garrison | Garrison Relay disabled 4093 | -8/Garrison | Discovered new exit (range 10) 4282 | -8/Garrison | Triggered checkpoint 4343 | -8/Garrison | Discovered new exit (range 10) 4399 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4411 | -8/Garrison | Entered Materials 4520 | -8/Materials | Repaired Hvy. EM Shotgun 4582 | -8/Materials | Repaired Hvy. EM Shotgun 4628 | -8/Materials | Garrison activated, responded to threat 4682 | -8/Materials | Identified exit to Garrison 4682 | -8/Materials | Entered Garrison 4704 | -8/Garrison | Triggered checkpoint 4811 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Discovered new exit (range 13) 5200 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5212 | -8/Garrison | Entered Factory 5212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5699 | -7/Factory | Repaired Lgt. Treads 5738 | -7/Factory | Repaired Adv. Treads 5777 | -7/Factory | Repaired Adv. Treads 5869 | -7/Factory | Destroyed 7 combat bots 6059 | -7/Factory | Garrison activated, responded to threat 6137 | -7/Factory | Destroyed 8 combat bots 6198 | -7/Factory | Identified exit to Garrison 6198 | -7/Factory | Entered Garrison 6497 | -7/Garrison | Triggered checkpoint 6508 | -7/Garrison | Triggered checkpoint 6573 | -7/Garrison | Destroyed 10 combat bots 6624 | -7/Garrison | Discovered new exit (range 12) 6789 | -7/Garrison | Discovered new exit (range 15) 6826 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6832 | -7/Garrison | Entered Factory 6832 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7046 | -6/Factory | Identified exit to Garrison 7046 | -6/Factory | Entered Garrison 7080 | -6/Garrison | Triggered checkpoint 7147 | -6/Garrison | Garrison Relay disabled 7296 | -6/Garrison | Triggered checkpoint 7388 | -6/Garrison | Discovered new exit (range 12) 7415 | -6/Garrison | Expanded RIF knowledge: Command Fork 7486 | -6/Garrison | Garrison Relay disabled 7570 | -6/Garrison | Entered Factory 7570 | -5/Factory | Evolved 2 slots: Utility x2 7946 | -5/Factory | Garrison activated, responded to threat 7963 | -5/Factory | Identified exit to Garrison 7963 | -5/Factory | Entered Garrison 7963 | -5/Garrison | Accompanied by 1 ally 7996 | -5/Garrison | Triggered checkpoint 8045 | -5/Garrison | Garrison Relay disabled 8118 | -5/Garrison | Spotted B-75 Beast 8120 | -5/Garrison | Triggered checkpoint 8195 | -5/Garrison | Destroyed B-75 Beast 8202 | -5/Garrison | Triggered checkpoint 8212 | -5/Garrison | Lost 3 parts (2p1w) 8250 | -5/Garrison | Lost 3 parts (1p1u1w) 8514 | -5/Garrison | Triggered checkpoint 8585 | -5/Garrison | Discovered new exit (range 10) 8699 | -5/Garrison | Build established: Bothacker-Mutant 8760 | -5/Garrison | Found Quantum Capacitor 8789 | -5/Garrison | Discovered new exit (range 12) 8818 | -5/Garrison | Triggered checkpoint 8944 | -5/Garrison | Garrison Relay disabled 9166 | -5/Garrison | Entered Factory 9166 | -5/Factory | Accompanied by 4 allies 9240 | -5/Factory | Spotted B-75 Beast 9257 | -5/Factory | Allies destroyed B-75 Beast 9796 | -5/Factory | Build established: Scavenger-Mutant 9866 | -5/Factory | Discovered new exit (range 16) 10044 | -5/Factory | Fabricated B-60 Warrior (x3) 10080 | -5/Factory | Local fabrication network quarantined 10089 | -5/Factory | Fabricated Stasis Projector? 10204 | -5/Factory | Found Prototype Processor 10204 | -5/Factory | Identified Exp. Targeting Computer 10209 | -5/Factory | Found Exp. Targeting Computer 10347 | -5/Factory | Discovered new exit (range 16) 10366 | -5/Factory | First assault squad dispatched 10401 | -5/Factory | Entered Upper Caves 10620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10790 | -5/Upper Caves | Discovered new exit (range 7) 10805 | -5/Upper Caves | Entered another Upper Caves area 10807 | -5/Upper Caves | Discovered new exit (range 13) 10825 | -5/Upper Caves | Encountered a Warlord checkpoint 10829 | -5/Upper Caves | Entered Factory 10829 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10986 | -4/Factory | Discovered new exit (range 11) 11088 | -4/Factory | Entered Research 11088 | -3/Research | Evolved 2 slots: Utility x2 11188 | -3/Research | Found Quantum Capacitor 11608 | -3/Research | Spotted B-86 Titan 11765 | -3/Research | Build established: Generator-Mutant 12188 | -3/Research | Discovered new exit (range 13) 12201 | -3/Research | Identified exit to Garrison 12201 | -3/Research | Entered Garrison 12211 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 12725 | -3/Garrison | Discovered new exit (range 9) 12740 | -3/Garrison | Entered Research 13157 | -3/Research | Spotted B-86 Titan 13312 | -3/Research | Identified exit to Garrison 13312 | -3/Research | Entered Garrison 13602 | -3/Garrison | Triggered checkpoint 13633 | -3/Garrison | Triggered checkpoint 13685 | -3/Garrison | Destroyed 8 combat bots 13770 | -3/Garrison | Garrison Relay disabled 13823 | -3/Garrison | Discovered new exit (range 14) 13960 | -3/Garrison | Triggered checkpoint 14074 | -3/Garrison | Build established: Bothacker-Mutant 14078 | -3/Garrison | Garrison Relay disabled 14127 | -3/Garrison | Discovered new exit (range 11) 14161 | -3/Garrison | Expanded RIF knowledge: Robot Detection 14186 | -3/Garrison | Entered Research 14186 | -2/Research | Evolved 2 slots: Utility x2 14255 | -2/Research | Identified exit to Garrison 14255 | -2/Research | Entered Garrison 14284 | -2/Garrison | Triggered checkpoint 14309 | -2/Garrison | Garrison Relay disabled 14378 | -2/Garrison | Build established: Botlord-Mutant 14441 | -2/Garrison | Discovered new exit (range 8) 14466 | -2/Garrison | Expanded RIF knowledge: Hotswap 14473 | -2/Garrison | Entered Access 14473 | -1/Access | Evolved 2 slots: Utility x2 14806 | -1/Access | Identified exit to Command 15336 | -1/Access | Spotted B-99 Colossus 15354 | -1/Access | Assimilated Colossus 10a with formatsys_high 15370 | -1/Access | Spotted B-99 Colossus 15397 | -1/Access | Allies destroyed B-99 Colossus 15530 | -1/Access | Entered Command 15530 | -1/Command | Accompanied by 1 ally 15846 | -1/Command | Identified exit to Surface 15958 | -1/Command | Spotted M Guard 15958 | -1/Command | Spotted M Guard 15958 | -1/Command | Spotted Combat Programmer 15960 | -1/Command | Spotted Combat Programmer 15978 | -1/Command | Destroyed M Guard 15995 | -1/Command | System corruption reached 10% 15998 | -1/Command | Destroyed M Guard 16003 | -1/Command | Destroyed Combat Programmer 16013 | -1/Command | Destroyed Combat Programmer 16013 | -1/Command | All MAIN.C guards destroyed 16040 | -1/Command | Lost 11 parts (2p2n4u3w) 16042 | -1/Command | Found Prototype Reactor 16042 | -1/Command | Identified Zero-point Reactor 16045 | -1/Command | Found Zero-point Reactor 16063 | -1/Command | Found Prototype Protection 16063 | -1/Command | Identified Hvy. Regenerative Plating 16068 | -1/Command | Found Zero-point Reactor 16071 | -1/Command | Found Zero-point Reactor 16106 | -1/Command | Found Prototype Launcher 16107 | -1/Command | Identified Adv. Micro-nuke Launcher 16135 | -1/Command | Found Prototype Device 16136 | -1/Command | Identified AEGIS Remote Shield 16403 | -1/Command | Met MAIN.C 16498 | -1/Command | Released all parts (22) 16522 | -1/Command | Interfaced with 0b10 Conduit 16522 | *** | Assimilated 0b10! Last Messages --------------- 16498_ Released Relay Coupler [Sentry]. 16498_ Released Imp. Heavy Treads. 16498_ Released Biometal Heavy Treads. 16498_ Released Lrn. Phase Cannon. 16498_ Lrn. Phase Cannon crushed and broken. 16498_ Released Imp. System Backup Module. 16498_ Imp. System Backup Module crushed and broken. 16498_ Released Exp. Cooling System. 16498_ Exp. Cooling System crushed and broken. 16498_ Released Zero-point Reactor. 16498_ Zero-point Reactor crushed and broken. 16498_ Released Adv. Heat Sink. 16498_ Adv. Heat Sink crushed and broken. 16498_ Released Enh. Nova Cannon. 16498_ Enh. Nova Cannon crushed and broken. 16499_ Identified Exp. Biometal Heavy Treads. 16504_ Acquired 18 matter. 16513_ System corrupted: Matter fused (-6). 16522_ Interfacing with system... 16522_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | # ############################################ | | # ############################################ | | # ############################################ | | # ############################################ | | # ############################################ | | #### ############################################ | | ## ############################################ | | # ########################################### | | # ########################################### | | # ########################################### | | #+# ########################################### | | ############################################ | | ############################################ | | ############################################ | | ########""""""" """" ############### | | ########"" "" ############### | | #######""""" "" ############### | | #######""""""""""" + | | #######" " """ ; | | #######"" """""" / | | #######"" """""" ############### | | ####### " """""" ############### | | ####### " "" ############### | | ####### " " ""############### | | #######""""""""" """""""############### | | #######"" @"""""""""############### | | ####### """""""""""############### | | ####### " " " " ############### | | ####### " " " " ############### | | """ " " " """" " ############### | | ##### """ """ " " """" ############### | | # """ " " " " ############### | | # ##### """""""""" " ############### | | # ##### " """ " """"""""############### | | # ##### """ " " " ############### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | # ######################################### | | ##+## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ## ######################################### | | ############################################### | | ############################################### | | ## ############################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 89 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Utility Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Relay Coupler Types 200 Relay Coupler Value 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Stasis Projector | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalDataThrusters Manual? 0 Play Time 01:56:16 Cumulative 639.3 hours Start 2020.10.06 @ 15:30:05 End 2020.10.07 @ 14:19:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 974 Rogue 974 Adventurer 0 Explorer 0 Win Type 4 Total 61 Types 38/1/7/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f00927b-0092-4461-9072-899136f8198f