Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 18:01:15 Player: dhtilly Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (229) 1145 Value Destroyed (7727) 7727 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 18902 Bonus ------- High Alert Combat Kills 1335 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 125/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit HERF Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Improved Antigrav System Improved Antigrav System Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Heavy Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Quantum Rifle KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Medium Treads Flying Fortress v7 Large Storage Unit Improved Proton Missile Launcher Heavy Missile Launcher Advanced Remote Datajack Katana Katana [Rating: 120] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Humpback Device Improved Heat Sink Storage Humpback Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 4 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . . 1 1 . . . Utility 13 | . . . 2 . . . . 2 . . 2 1 2 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 363 | 6 15 15 23 6 3 5 29 30 71 7 34 41 7 54 17 Power 34 | 1 1 1 3 . . . 3 1 6 . 4 12 . 1 1 Engine 13 | 1 1 1 3 . . . 3 1 3 . . . . . . Core 19 | . . . . . . . . . 3 . 4 12 . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 100 | 2 2 3 6 . . . 8 5 15 4 12 13 1 21 8 Treads 18 | . . 1 1 . . . 2 1 5 1 2 . . 2 3 Leg 9 | . . 1 2 . . . . . 2 . . 1 . 3 . Wheel 29 | 2 2 1 3 . . . 6 3 5 3 1 . . 1 2 Hover 15 | . . . . . . . . . 1 . . 4 . 10 . Flight 29 | . . . . . . . . 1 2 . 9 8 1 5 3 Utility 76 | 1 3 2 6 1 3 2 4 7 15 3 6 7 4 8 4 Device 22 | . . . 2 . . . 1 3 3 1 . 3 2 3 4 Storage 15 | 1 3 2 2 . 2 . . 1 2 . 1 1 . . . Processor 9 | . . . . 1 . . 1 . 1 1 . 1 2 2 . Hackware 4 | . . . . . . . . . 1 1 2 . . . . Protection 26 | . . . 2 . 1 2 2 3 8 . 3 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 153 | 2 9 9 8 5 . 3 14 17 35 . 12 9 2 24 4 Energy Gun 36 | 1 3 2 . . . . 3 6 14 . 2 1 . 3 1 Energy Cannon 2 | . . . . . . . . 1 . . . . . . 1 Ballistic Gun 67 | 1 5 5 5 2 . 2 8 5 12 . 6 5 1 10 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 17 | . . 2 2 3 . 1 3 . 3 . 1 . . 2 . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 28 | . 1 . 1 . . . . 4 6 . 3 2 . 9 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 2 3 13 . . . . 1 1 Parts Lost 101 | . 1 5 1 1 . 4 3 3 16 . 8 9 1 32 17 Power 9 | . . . . . . . . 1 2 . 1 1 . 2 2 Propulsion 33 | . . 2 . . . . 1 . 5 . 2 3 . 13 7 Utility 27 | . . . . . . 2 . 1 4 . 2 2 . 10 6 Weapon 32 | . 1 3 1 1 . 2 2 1 5 . 3 3 1 7 2 Highest Loss Streak 22 | . 1 3 1 1 . 2 1 1 5 . 6 3 1 22 14 Average Slot Usage (%) 87 | . 98 99 98 100 89 87 89 88 86 90 88 73 95 83 39 Engine 7 | . 14 14 11 11 11 11 8 7 4 7 4 . . . . Core 1 | . . . . . . . . . 2 . 4 8 9 6 . Treads 4 | . . 7 7 . . . 6 6 10 6 4 . . . 1 Wheel 13 | . 27 20 13 22 22 22 20 12 6 14 14 . . . . Hover 1 | . . . . . . . . . . . . 2 19 12 . Flight 1 | . . . . . . . . . . . 2 18 1 3 3 Device 5 | . . . 10 11 . . 6 14 6 6 4 1 8 9 10 Storage 12 | . 26 28 22 22 12 11 9 7 9 15 10 10 9 7 3 Processor 5 | . . . . . 11 11 5 7 6 . . 2 5 11 12 Hackware 4 | . . . . . . . . . 5 10 11 21 19 13 2 Protection 5 | . . . 11 11 10 10 6 6 6 3 9 4 4 2 . Energy Gun 6 | . 6 7 3 . . . 8 6 13 15 8 . . 2 . Ballistic Gun 13 | . 20 19 17 21 22 21 17 14 8 7 4 1 13 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 180 | 13 24 29 50 50 97 97 109 115 180 114 125 54 56 79 46 Greatest Support 135 | 26 26 26 24 24 24 24 36 36 60 38 40 64 64 83 135 Greatest Overweight (x) 32 | . 1 1 14 2 4 4 4 9 32 7 3 5 . 12 1 Average Overweight (x) 2 | . . . 2 2 3 3 3 3 3 4 2 . . . . Largest Inventory Capacity 44 | 6 12 12 24 16 32 24 24 44 44 28 28 14 14 14 10 Average Capacity 20 | 4 10 12 15 16 22 24 24 24 25 28 25 12 14 13 9 Most Carried 28 | 4 12 12 16 16 24 24 24 24 28 28 28 13 14 14 9 Average Carried 18 | 2 9 11 13 15 18 23 23 23 23 27 24 11 13 12 7 Final Capacity 28 | 6 12 12 16 16 24 24 24 24 28 28 12 14 14 10 4 Final Carried 28 | 4 12 12 16 16 22 24 23 24 28 28 12 13 14 3 2 Class Distribution -------------------- 22% | Hauler-Skirmisher 16% | Scavenger-Skirmisher 15% | Hauler-Mutant 15% | Scavenger-Mutant 15% | Mutant 6% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Tank | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Tank | -3/Research Scavenger-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Matter Collected 6395 | 259 309 168 384 28 . 414 772 674 1184 231 431 477 228 774 62 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9564 | . 552 214 534 25 . 414 1301 1036 2356 516 881 442 78 1055 160 Parts 509 | . 41 20 38 7 . 21 84 55 115 21 39 23 1 32 12 Haulers Intercepted 14 | . 2 . 2 . . . 3 2 4 . . 1 . . . Recyclers Shooed 8 | . . . . . . . 1 . 2 1 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Combat Hostiles Destroyed 183 | . 15 10 16 6 . 9 28 16 36 9 16 5 1 12 4 Melee 8 | . . . . . . . . . . . . 2 . 2 4 Guns 132 | . 15 4 8 . . 7 19 16 30 9 10 3 1 10 . AOE 39 | . . 6 8 6 . 2 9 . 5 . 3 . . . . Classes Destroyed 15 | . 5 1 2 . . 1 2 2 . 1 1 . . . . Worker 8 | . . . . . . 1 2 3 . . 1 . . 1 . Builder 6 | . . . . . . . 4 . 2 . . . . . . Hauler 14 | . 2 . 2 . . . 3 2 4 . . 1 . . . Recycler 11 | . . . 1 . . 2 . . 3 5 . . . . . Operator 4 | . 1 . . . . . 1 1 . . 1 . . . . Drone 9 | . . . . . . . . . . 9 . . . . . Watcher 3 | . 1 . . . . . 1 . . . . 1 . . . Swarmer 51 | . 9 6 8 6 . 3 7 . 4 . 5 . . . 3 Grunt 69 | . 6 2 4 . . 5 10 10 20 . 4 . . 8 . Brawler 2 | . . . . . . . . 1 1 . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . Sentry 29 | . . 2 3 . . . 8 1 10 . 1 1 1 2 . Hunter 10 | . . . . . . . 3 1 . . 5 1 . . . Programmer 10 | . . . . . . . . 3 1 . . 3 . 2 1 Best Kill Streak 12 | . 3 3 6 3 . 4 12 4 4 3 9 2 1 4 2 Combat Bots Only 9 | . 3 3 6 3 . 3 9 4 4 2 8 2 1 2 2 Max Kills in Single Turn 4 | . 1 3 3 3 . 2 4 2 2 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . . Exploded 3 | . . 3 3 3 . 2 3 . 2 . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Damage Taken 18903 | . 452 460 392 99 . 780 1213 1054 3020 . 1064 1459 190 4524 4196 Core 4025 | . 123 91 90 25 . 109 143 51 259 . 57 204 27 1231 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 14 . . . 44 74 . . 55 94 82 97 15 . Volleys Fired 513 | . 47 21 33 5 . 33 72 51 113 25 30 27 8 48 . Largest 3 | . 2 2 2 1 . 2 3 3 3 3 3 3 3 3 . Hottest 169 | . 70 70 86 30 . 53 119 122 150 68 117 93 80 169 . Shots Fired 1225 | . 93 34 63 5 . 65 180 152 293 71 81 41 20 127 . Gun 1178 | . 93 32 58 . . 61 170 150 289 71 69 41 18 126 . Cannon 2 | . . . . . . . . 2 . . . . . . . Launcher 43 | . . 2 5 5 . 4 10 . 4 . 12 . . 1 . Special 2 | . . . . . . . . . . . . . 2 . . Kinetic 748 | . 64 27 49 . . 61 123 101 112 25 42 30 18 96 . Thermal 371 | . 24 5 9 . . . 47 38 145 46 27 . . 30 . Explosive 24 | . . 2 5 5 . 4 7 . . . . . . 1 . Electromagnetic 80 | . 5 . . . . . 3 13 36 . 12 11 . . . Robot Hit Streak 22 | . 8 17 21 2 . 22 11 22 22 13 8 6 4 14 . Robot Miss Streak 7 | . 4 2 2 1 . 2 5 7 5 3 3 5 4 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . Secondary Targets 15 | . . . 1 . . 2 2 1 3 . 6 . . . . Max Gunslinging Chain 2 | . . . 1 . . 1 1 1 1 . 2 . . . . Shots Hit Robots 863 | . 55 29 40 2 . 43 109 103 222 29 62 37 11 101 20 Core Hits 515 | . 27 18 31 7 . 27 71 55 139 15 51 18 6 43 7 Critical Hits 25 | . . . . . . . 1 2 . . . . . 21 1 Critical Kills 11 | . . . . . . . 1 2 . . . . . 8 . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . 13 1 Melee Attacks 157 | . 2 . 2 . . . . 13 25 . 11 22 . 42 40 Impact . | . . . . . . . . . . . . . . . . Slashing 156 | . 2 . 2 . . . . 12 25 . 11 22 . 42 40 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . Damage Inflicted 20668 | . 630 610 1091 441 . 1046 2846 2111 4653 450 2080 1121 223 2729 637 Guns 14077 | . 630 256 539 . . 670 1539 2056 4276 450 1142 582 223 1714 . Cannons 55 | . . . . . . . . 55 . . . . . . . Explosions 4578 | . . 354 552 441 . 376 1307 . 359 . 938 . . 251 . Melee 1890 | . . . . . . . . . . . . 532 . 726 632 Ramming 68 | . . . . . . . . . 18 . . 7 . 38 5 Kinetic 8497 | . 369 206 438 . . 670 1024 1420 1786 92 735 417 223 1117 . Thermal 6024 | . 189 150 101 . . . 1235 560 2238 358 596 . . 597 . Explosive 2270 | . . 254 552 441 . 376 396 . . . . . . 251 . Electromagnetic 1919 | . 72 . . . . . 191 131 611 . 749 165 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1890 | . . . . . . . . . . . . 532 . 726 632 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 1 . 4 5 5 1 5 . 14 16 Average Corruption 4 | . . . 1 1 1 1 . 3 4 5 1 4 . 13 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 174 | . . . 1 1 5 3 . 15 56 26 . 11 . 47 9 Message Errors 38 | . . . 1 . 1 . . 3 10 7 . 4 . 9 3 Matter Fused 17 | . . . . . . . . 1 6 6 . . . 3 1 Heat Flow Errors 15 | . . . . . . . . . 5 2 . 5 . 3 . Energy Discharges 16 | . . . . 1 2 . . 1 6 2 . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 2 1 . 2 5 3 . . . 2 . Data Loss (major) 3 | . . . . . . . . . 1 1 . . . 1 . Misfires 3 | . . . . . . . . . 1 1 . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . 3 1 Targeting Errors 52 | . . . . . . 2 . 7 19 3 . 2 . 16 3 Weapon Failures 10 | . . . . . . . . 1 3 1 . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 405 | . . 8 12 16 . 22 207 . 16 . 31 58 . 35 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 312 | . . 8 12 16 . 22 207 . 16 . 31 . . . . Melee 93 | . . . . . . . . . . . . 58 . 35 . Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . 22 . . . . 39 . 9 . 57 3 . 79 1 Shots 5 | . . 1 . . . . 1 . . . 2 . . 1 . Rammed 12 | . . . . . . . . . 1 . . 2 . 4 5 Targets Rammed 12 | . . . . . . . . . 1 . . 2 . 4 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 354 | . 99 115 150 . . 40 268 221 238 143 45 354 5 248 . Average Temperature 60 | . 34 48 73 . . 13 71 60 59 72 15 90 5 100 . Received Heat Transfer 3264 | . 114 153 114 . . 333 432 351 1251 . 147 . 45 297 27 Effects 3 | . . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Fried 11 | . . . . . . . . 1 . . 10 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . . Parts Melted 15 | . 1 . . . . . 1 . 10 . 3 . . . . Heat Transferred 9907 | . 555 248 259 . . . 1671 999 3755 703 977 . . 740 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 2 . 4 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Peak Influence 938 | . 228 159 442 217 . 205 602 649 826 455 938 817 464 429 103 Average Influence 359 | . 113 86 252 176 . 67 289 428 638 260 778 613 395 316 65 Maximum Alert Level 3 | . 1 . 2 1 . 1 2 2 3 2 3 3 2 2 . Low Security (%) 31 | 100 87 100 29 38 . 77 14 23 . 31 . . . . 100 Level 1 32 | . 12 . 68 62 . 22 81 2 9 61 . 32 60 86 . Level 2 21 | . . . 1 . . . 4 74 46 7 30 14 39 12 . Level 3 14 | . . . . . . . . . 43 . 69 52 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 1 1 . . 7 7 9 . 5 2 . 5 2 Investigation 9 | . 1 . 1 . . . 1 2 1 . 2 . . 1 . Extermination 10 | . . . . . . . . 3 1 . 1 1 . 2 2 Reinforcement 13 | . 1 . . . . . 4 1 3 . 1 1 . 2 . Assault 4 | . . . . 1 . . . 1 1 . 1 . . . . Garrison 5 | . . . . . . . 2 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 2 . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Distress Signals 11 | . 1 . 1 . . . 3 . 2 . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 338 | . 30 11 25 7 . 10 54 26 57 19 18 12 6 31 32 Peak Tracking Total 17 | . 4 3 6 4 . 7 5 8 5 4 7 5 4 11 17 Tactical Retreats 14 | . 1 1 . . . . 3 . 4 . 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Traps Triggered 11 | . 3 . 1 . . . 2 1 2 . 1 1 . . . Indirectly 2 | . . . . . . . 1 . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Disabled 22 | . . 2 . 2 . 1 5 1 4 3 . . . 4 . Max in Single Turn 2 | . . 2 . 2 . 1 2 1 1 2 . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Accessed 73 | . 10 . 5 1 5 . 7 12 13 8 3 3 2 3 1 Terminals 43 | . 7 . 4 1 . . 3 8 10 5 1 . 2 2 . Fabricators 5 | . . . . . . . . 2 . . . 1 . 1 1 Repair Stations 5 | . 1 . . . . . 1 . 1 . 1 1 . . . Recycling Units 9 | . 2 . 1 . . . 1 1 1 3 . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . 1 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 241 | . 23 . 12 2 49 . 25 35 26 28 12 14 5 9 1 Successful 150 | . 11 . 7 . 49 . 17 19 10 16 8 8 . 5 . Failed 91 | . 12 . 5 2 . . 8 16 16 12 4 6 5 4 1 Catastrophic 11 | . 2 . 2 . . . 1 2 2 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 4 . 1 . 1 . 3 8 3 8 2 . . 3 . Terminals 117 | . 15 . 10 2 . . 8 24 20 24 4 . 5 5 . Fabricators 16 | . . . . . . . . 5 . . . 6 . 4 1 Repair Stations 20 | . 3 . . . . . 6 . 3 . 3 5 . . . Recycling Units 15 | . 5 . 2 . . . 2 1 1 4 . . . . . Scanalyzers 19 | . . . . . . . 6 5 . . 5 3 . . . Garrison Access 5 | . . . . . . . 3 . 2 . . . . . . Terminal Hacks 96 | . 7 . 7 . 49 . 4 7 7 12 2 . . 1 . Record 52 | . . . . . 48 . . 1 . 3 . . . . . Open Door 4 | . . . . . . . . . 4 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . Alert Level 11 | . . . 1 . . . 2 3 1 2 1 . . 1 . Unreport Threat 6 | . 1 . 1 . . . 2 . . 1 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . Hauler Manifests 5 | . 2 . 1 . . . . 1 1 . . . . . . Registered Components 3 | . . . 1 . . . . 1 . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Zone Layout 6 | . . . 2 . . . . 1 1 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 . . . 4 . 2 . Load Schematic 5 | . . . . . . . . 2 . . . 2 . 1 . Build 5 | . . . . . . . . 2 . . . 2 . 1 . Repair Station Hacks 12 | . 2 . . . . . 6 . 1 . 1 2 . . . Scan Component 7 | . 1 . . . . . 3 . 1 . 1 1 . . . Repair 5 | . 1 . . . . . 3 . . . . 1 . . . Recycling Unit Hacks 8 | . 2 . . . . . . 1 1 4 . . . . . Report Inventory 6 | . 1 . . . . . . 1 1 3 . . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzer 18 | . . . . . . . 6 5 . . 5 2 . . . Insert Component 8 | . . . . . . . 3 2 . . 2 1 . . . Analyze 10 | . . . . . . . 3 3 . . 3 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . . . 1 2 . . . . . 2 . Terminals 4 | . . . . . . . . 2 . . . . . 2 . Assimilate 4 | . . . . . . . . 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . Used 2 | . . . . . . . . 1 . . 1 . . . . Hacking Detections 57 | . 9 . 3 1 . . 5 12 10 5 3 3 2 3 1 Full Trace Events 9 | . 1 . 2 . . . . 1 1 3 . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 3 2 . . 2 1 . . . Parts Built 6 | . . . . . . . . 1 . . . 3 . 2 . Matter 668 | . . . . . . . . 102 . . . 420 . 146 . Time 293 | . . . . . . . . 51 . . . 218 . 24 . Total Part Build Rating 19 | . . . . . . . . 1 . . . 12 . 6 . Parts Repaired 5 | . 1 . . . . . 3 . . . . 1 . . . Time 163 | . 26 . . . . . 115 . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . 3 . . . . . Parts Scanalyzed 8 | . . . . . . . 3 2 . . 2 1 . . . Part Schematics Acquired 8 | . . . . . . . 3 2 . . 2 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Total Allies 10 | . . . . 1 . . 2 . . 6 . . . 1 . Largest Group 6 | . . . . 1 1 1 2 . . 6 6 . . 1 . Highest-Rated Group 126 | . . . . 31 31 31 32 . . 126 126 . . 24 . Highest-Rated Ally 37 | . . . . 31 31 31 16 . . 37 37 . . 24 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . 2 11 . . 5 7 . . . . Total Damage 298 | . . . . . . 22 125 . . 64 87 . . . . Kills 2 | . . . . . . . 1 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Turns Passed 12398 | 45 975 642 565 150 1076 624 1379 1298 1718 846 813 621 301 806 539 Spaces Moved 8380 | 37 792 539 329 105 833 415 786 806 690 479 461 663 449 464 532 Core 97 | 2 . . 1 . . . . . 2 . . . . 1 91 Treads 199 | . . . . . . . . 1 166 . 1 . . 27 4 Legs 62 | . . . 2 . . . . . . . . 21 . 39 . Wheels 6063 | 35 792 539 326 105 833 415 786 805 522 479 410 . . . 16 Hover 847 | . . . . . . . . . . . . 74 449 324 . Flight 1112 | . . . . . . . . . . . 50 568 . 73 421 Fastest Speed 20 | 50 90 90 100 110 100 120 110 110 115 110 20 21 48 44 37 Average Speed 103 | 87 90 100 119 110 127 122 125 127 156 134 109 38 54 69 52 Slowest Speed 1650 | 90 110 110 750 110 130 130 130 220 1650 170 190 360 58 650 157 Overloaded Moves 214 | . . . . . . . . . . . 50 164 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . 3 . 2 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 3 96 88 34 20 93 95 60 26 88 95 11 10 9 7 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 . . . . . 1 . 1 . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . Spaces Dug 78 | . . . . . . . . 12 25 . 10 4 . 14 13 Terrain Destroyed 242 | . . 16 34 8 . 21 51 12 37 . 20 5 . 25 13 Melee 76 | . . . . . . . . 12 25 . 10 3 . 13 13 Projectile 11 | . . . . . . . . . 2 . 1 2 . 6 . AOE 155 | . . 16 34 8 . 21 51 . 10 . 9 . . 6 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Total 10823 | 46 959 608 437 132 854 468 1049 967 1066 628 689 945 488 769 718 Wait 1028 | . 84 27 14 16 . 6 120 34 89 82 123 151 21 137 124 Move 8340 | 36 791 538 328 104 832 414 785 805 689 478 460 656 448 459 517 Hop 11 | . . . . . . . . . . . . 3 . 2 6 Pick Up 137 | 4 11 2 13 1 10 7 18 13 24 2 10 11 1 5 5 Fast Attach 142 | 6 8 2 9 . 2 1 8 10 30 4 10 16 5 22 9 Attach 79 | . 1 4 5 1 . 3 6 5 16 2 10 9 . 10 7 Detach 57 | . 1 1 6 . 1 . 4 3 16 5 10 3 1 4 2 Swap 142 | . 6 9 9 5 1 1 15 15 25 1 14 16 2 22 1 Drop 166 | . 8 4 18 . 8 3 21 18 38 5 11 11 2 17 2 Fire 513 | . 47 21 33 5 . 33 72 51 113 25 30 27 8 48 . Melee 154 | . 2 . 2 . . . . 13 25 . 11 22 . 39 40 Ram 6 | . . . . . . . . . 1 . . 2 . 1 2 Kick 3 | . . . . . . . . . . . . . . 3 . Crush 3 | . . . . . . . . . . . . . . . 3 Escape Stasis 18 | . . . . . . . . . . . . 18 . . . Rewire 24 | . . . . . . . . . . 24 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 4) 635 | -10/Materials | Repaired Wheel 718 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Discovered new exit (range 10) 1021 | -10/Materials | Entered Mines 1155 | -10/Mines | Learned location of Zion (-7) 1190 | -10/Mines | Discovered new exit (range 7) 1222 | -10/Mines | Build established: Scavenger-Mutant 1235 | -10/Mines | Discovered new exit (range 5) 1297 | -10/Mines | Core integrity fell below 50% 1332 | -10/Mines | Lost 3 parts (1n2w) 1344 | -10/Mines | Core integrity fell below 20% 1663 | -10/Mines | Entered Materials 1663 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Discovered new exit (range 16) 2228 | -9/Materials | Entered Mines 2281 | -9/Mines | Discovered new exit (range 11) 2320 | -9/Mines | Met a Derelict testing a Signal Generator 2368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2374 | -9/Mines | Identified exit to Exiles 2378 | -9/Mines | Entered Exiles 2378 | -9/Exiles | Accompanied by 1 ally 2396 | -9/Exiles | Discovered new exit (range 14) 2409 | -9/Exiles | Identified exit to Mines 2430 | -9/Exiles | Met 8R-AWN 2432 | -9/Exiles | Build established: Mutant 2448 | -9/Exiles | Met EX-HEX 2608 | -9/Exiles | Met EX-BIN 2748 | -9/Exiles | Met EX-DEC 2789 | -9/Exiles | Build established: Hauler-Mutant 2851 | -9/Exiles | Discovered exit to Mines (range 14) 2981 | -9/Exiles | Visited The Gauntlet 3223 | -9/Exiles | Aligned with FarCom system 3224 | -9/Exiles | Given EX-Vault access code 3256 | -9/Exiles | Opened EX-Vault 3263 | -9/Exiles | Found Flying Fortress v7 3294 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3454 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3454 | -9/Exiles | Entered Mines 3454 | -8/Mines | Accompanied by 1 ally 3663 | -8/Mines | Core integrity fell below 50% 3795 | -8/Mines | Discovered new exit (range 6) 3800 | -8/Mines | Identified exit to Materials 3877 | -8/Mines | Discovered exit to Materials (range 7) 4078 | -8/Mines | Entered Materials 4078 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4481 | -8/Materials | Garrison activated, responded to threat 4597 | -8/Materials | Destroyed 9 combat bots 4648 | -8/Materials | Garrison activated, responded to threat 4721 | -8/Materials | Repaired Arm. Wheel 4756 | -8/Materials | Repaired Arm. Wheel 4808 | -8/Materials | Repaired Cld. Ion Engine 4953 | -8/Materials | Discovered new exit (range 15) 5015 | -8/Materials | Identified exit to Factory 5153 | -8/Materials | Build established: Hauler-Skirmisher 5457 | -8/Materials | Entered Factory 5457 | -7/Factory | Evolved 2 slots: Utility x2 5661 | -7/Factory | Fabricated Humpback? 5758 | -7/Factory | Local fabrication network quarantined 6257 | -7/Factory | First assault squad dispatched 6706 | -7/Factory | Discovered new exit (range 8) 6745 | -7/Factory | Identified exit to Storage 6755 | -7/Factory | Entered Storage 7083 | -7/Storage | Garrison activated, responded to threat 7472 | -7/Storage | Discovered new exit (range 5) 7495 | -7/Storage | Lost 5 parts (2n1u2w) 7629 | -7/Storage | Identified exit to Factory 7768 | -7/Storage | Found Prototype Launcher 7768 | -7/Storage | Identified Rocket Array 7771 | -7/Storage | Found Rocket Array 7850 | -7/Storage | Build established: Scavenger-Skirmisher 8355 | -7/Storage | First assault squad dispatched 8397 | -7/Storage | Used back door to open Recycling access 8397 | -7/Storage | Discovered new exit (range 4) 8473 | -7/Storage | Entered Recycling 8625 | -7/Recycling | Spotter reported a threat 8625 | -7/Recycling | Spotter reported a threat 8629 | -7/Recycling | Spotter reported a threat 8638 | -7/Recycling | Spotter reported a threat 8678 | -7/Recycling | Spotter reported a threat 8691 | -7/Recycling | Spotter reported a threat 8693 | -7/Recycling | Spotter reported a threat 8770 | -7/Recycling | Spotter reported a threat 8878 | -7/Recycling | Spotter reported a threat 8904 | -7/Recycling | Spotter reported a threat 8924 | -7/Recycling | Spotter reported a threat 8929 | -7/Recycling | Discovered new exit (range 14) 8931 | -7/Recycling | Spotter reported a threat 8983 | -7/Recycling | Identified exit to Factory 9210 | -7/Recycling | Spotter reported a threat 9232 | -7/Recycling | Spotter reported a threat 9238 | -7/Recycling | Spotter reported a threat 9263 | -7/Recycling | Spotter reported a threat 9319 | -7/Recycling | Entered Factory 9319 | -5/Factory | Accompanied by 6 allies 9319 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9350 | -5/Factory | Discovered new exit (range 13) 9672 | -5/Factory | Build established: Scavenger-Tank 9919 | -5/Factory | First assault squad dispatched 10050 | -5/Factory | Destroyed 8 combat bots 10051 | -5/Factory | Lost 6 parts (1p2n2u1w) 10132 | -5/Factory | Entered another Factory area 10132 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10224 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 10334 | -4/Factory | Build established: Hacker-Sprinter 10335 | -4/Factory | Local fabrication network quarantined 10341 | -4/Factory | Repaired Hvy. Missile Launcher 10365 | -4/Factory | Fabricated Cld. VTOL Module (x1) 10490 | -4/Factory | Lost 3 parts (1p2n) 10578 | -4/Factory | Discovered new exit (range 16) 10624 | -4/Factory | Lost 3 parts (1n1u1w) 10666 | -4/Factory | Lost 3 parts (1u2w) 10720 | -4/Factory | Identified exit to Research 10753 | -4/Factory | Entered Research 10753 | -3/Research | Evolved 2 slots: Utility x2 11016 | -3/Research | Discovered new exit (range 14) 11022 | -3/Research | Identified exit to Research 11054 | -3/Research | Entered another Research area 11054 | -2/Research | Evolved 2 slots: Utility x2 11097 | -2/Research | Fabricated Katana (x2) 11281 | -2/Research | Crushed by falling debris 11281 | -2/Research | System corruption reached 10% 11285 | -2/Research | Found Prototype Processor 11285 | -2/Research | Identified Exp. Signal Interpreter 11312 | -2/Research | Lost 4 parts (2n2u) 11537 | -2/Research | Lost 4 parts (2n1u1w) 11795 | -2/Research | Core integrity fell below 50% 11811 | -2/Research | Core integrity fell below 20% 11827 | -2/Research | Lost 22 parts (2p8n6u6w) 11856 | -2/Research | Discovered new exit (range 7) 11859 | -2/Research | Identified exit to Access 11860 | -2/Research | Entered Access 11860 | -1/Access | Evolved 2 slots: Utility x2 12153 | -1/Access | Build established: Mutant 12297 | -1/Access | System corruption reached 10% 12331 | -1/Access | Lost 14 parts (2p6n5u1w) 12353 | -1/Access | Core integrity fell below 50% 12378 | -1/Access | Core integrity fell below 20% 12399 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12355_ Slug penetrates H-88 Terminator. 12356_ K-01 Serf collects debris. 12357_ Slug penetrates Wall. 12358_ Slug penetrates P-80 Master. 12360_ ALERT: Rogue bot located, Programmers report to Access Zone 3P. 12362_ P-80 Master resets P-80 Master, system corruption cleaned. 12362_ Penetrated by Slug. 12364_ U-05 Engineer lays Concrete. 12366_ U-05 Engineer destroyed. 12367_ U-05 Engineer lays Concrete. 12368_ Penetrated by Slug. 12368_ U-05 Engineer lays Concrete. 12369_ K-01 Serf collects debris. 12370_ %D2DBNA:2IDPMBMN&ZB6#WA N ,WNPFCI8 12377_ U-05 Engineer lays Concrete. 12377_ W-44 Eye destroyed. 12379_ Biometal Heavy Treads destroyed. 12379_ K-01 Serf collects debris. 12390_ System corrupted: Energy discharge (-26). 12391_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????Y????????????????????? | | ??????????????????????????????? | | ????????? ????????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #?????#?????????????? | | ????????? #???? #?????????????? | | ?????#### ##### #?????????????? | | ?????+ #?????????????? | | ?????#@ #?????????????? | | ?????# ######????????? | | ?????# """"" ????? | | ?????# ""T"" ??? | | ?????# ] ^ ??? | | ?????# " A ??? | | ?????# """ ??? | | ?????# """ ??? | | ?????# " ??? | | ?????# #???? | | ?????# #???? | | ?????# #???? | | ?????# !!! " +???? | | ?#####/#ss !!! """ #???? | | # ! s# !! """ #???? | | # # sp " #???? | | # + #???? | | # # ! #???? | | # # #???? | | # = ### ##### / ? | | ##########s######## # ?? | | ?????# # #???? | | ?????# # #???? | | ?????# """"" # #???? | | ?????# """""""" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 825 Core Shielding 20 Phase Shifting 10 Evasion (%) 66 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Scanalyzed Chainsword | -5/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Xenon Bombardment Thruster | x2 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Katana | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Prolific Hacker Tank Challenges ------------ None Game ------ Seed DroneLightPenetrator Manual? 0 Play Time 04:22:29 Cumulative 55.3 hours Start 2020.08.27 @ 21:09:16 End 2020.08.28 @ 18:01:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e3fc51a-0ce5-4d4b-84a4-487988bbcbb7