Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 18:51:13 Player: Irontygre Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (57) 285 Value Destroyed (1306) 1306 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2606 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 102/400 Matter 270/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Huge Storage Unit Compact Battery (200) Medium Matter Pod (100) Advanced Weight Redist. System Trap Scanner Signal Interpreter Trap Extractor (0/4) Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Titanium Leg Heat Sink Huge Storage Unit Compact Battery Medium Matter Pod Advanced Weight Redist. System Trap Scanner Signal Interpreter Trap Extractor Small Laser Particle Gun Datajack [Rating: 23] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Backup Plating III Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 43 | 6 19 18 Power 8 | 1 3 4 Engine 4 | 1 3 . Core 4 | . . 4 Reactor . | . . . Propulsion 13 | 2 7 4 Treads . | . . . Leg 13 | 2 7 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 5 3 Device 6 | . 4 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 7 | 2 . 5 Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 17 | . 2 15 Power 5 | . 1 4 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 7 | . 1 6 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Backups 8 | 1 8 9 Power 1 | . 1 . Propulsion 1 | . 2 1 Utility 4 | . 3 6 Weapon . | . . . Tool/Special . | . . . Unused Backups 8 | . 1 7 Power . | . . . Propulsion . | . . . Utility 7 | . 1 6 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 98 92 Engine 9 | . 14 . Core 6 | . . 19 Leg 25 | . 28 21 Device 13 | . 10 20 Storage 12 | . 14 11 Protection 1 | . 2 . Energy Gun 6 | . 6 6 Energy Cannon 15 | . 18 9 Launcher 1 | . . 2 Special Melee Weapon 1 | . 2 . Peak Build Rating 23 | 6 18 23 Average Rating 12 | 5 8 19 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 101 | 11 33 101 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 15 25 Average Capacity 15 | 7 14 17 Most Carried 13 | 2 13 12 Average Carried 8 | 1 8 9 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1206 | 260 432 514 Remotely . | . . . Salvage Created 1441 | 195 494 752 Parts 106 | 14 35 57 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 35 | . 14 21 Melee 1 | . . 1 Guns 9 | . 4 5 Cannons 13 | . 8 5 AOE 12 | . 2 10 Classes Destroyed 10 | 2 4 4 Worker 3 | . . 3 Builder 7 | . 1 6 Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 5 | . 3 2 Swarmer 9 | . 6 3 Grunt 23 | . 8 15 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | 5 3 7 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 2 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 298 | . 93 205 Missed 90 | . 27 63 Hits 208 | . 66 142 Melee 1 | . . 1 Projectile 207 | . 66 141 Critical Strikes 6 | . 1 5 Damage Taken 2343 | . 713 1630 Core 428 | . 130 298 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 48 . Volleys Fired 141 | 11 57 73 Largest 2 | 2 2 2 Hottest 121 | 80 120 121 Shots Fired 226 | 22 98 106 Gun 112 | 22 41 49 Cannon 95 | . 57 38 Launcher 19 | . . 19 Special . | . . . Kinetic . | . . . Thermal 162 | 11 64 87 Explosive 19 | . . 19 Electromagnetic 45 | 11 34 . Robot Hit Streak 12 | 10 6 12 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 118 | 14 46 58 Core Hits 74 | 7 21 46 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 2 5 Burn 3 | . . 3 Corrupt 2 | . 2 . Sever 2 | . . 2 Melee Attacks 12 | . 8 4 Impact . | . . . Slashing 4 | . . 4 Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3238 | 263 837 2138 Guns 754 | 199 174 381 Cannons 789 | . 470 319 Explosions 1536 | 64 163 1309 Melee 116 | . . 116 Ramming 43 | . 30 13 Kinetic . | . . . Thermal 1476 | 143 633 700 Explosive 1309 | . . 1309 Electromagnetic 294 | 120 174 . Impact . | . . . Slashing 116 | . . 116 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 70 | . . 70 Projectiles . | . . . Explosions 70 | . . 70 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 84 | . 35 49 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 8 | . 6 2 Kicked 8 | . 6 2 Crushed . | . . . Highest Temperature 460 | 72 460 362 Average Temperature 117 | 25 100 138 Received Heat Transfer 1032 | . 276 756 Effects 5 | . 1 4 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 2 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 3268 | 275 1199 1794 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 1 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 92 | 100 100 77 Level 1 2 | . . 7 Level 2 5 | . . 15 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 466 | 20 118 466 Initial 31 | . 3 31 Average 74 | 5 55 116 Influence Increases 1407 | 30 543 834 Destroy 0b10 Robot/C 700 | . 280 420 Destroy 0b10 Robot/NC 110 | 30 20 60 Destroy Leader 170 | . 66 104 Trap Triggered on 0b10 30 | . 30 . Successful Hack 64 | . 44 20 Disable Machine 105 | . 30 75 Destroy Structure 138 | . 13 125 Lose Combat Pursuer 90 | . 60 30 Influence Decreases 1003 | 25 473 505 Entered New Map 46 | . 2 44 Time Decay 830 | 25 451 354 Lost Part 127 | . 20 107 Squads Dispatched 7 | . 3 4 Investigation 6 | . 3 3 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 26 34 Peak Tracking Total 5 | . 3 5 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 73 | . 73 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 17 | . 13 4 Reused 3 | . 3 . Traps Extracted 9 | . 9 . Installed 5 | . 5 . Triggered 3 | . 3 . Most Traps Carried 5 | . 5 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 9 3 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 56 | . 40 16 Successful 35 | . 21 14 Failed 20 | . 18 2 Catastrophic 4 | . 3 1 Database Lockouts 1 | . 1 . Manual 6 | . 6 . Terminals 42 | . 35 7 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 23 | . 18 5 Record 3 | . 3 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 1 1 Prototype ID Bank 2 | . 1 1 Emergency Access Points 2 | . 2 . Recycling Unit Index 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 2 | . 2 . Reprogram Traps 2 | . 1 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 9 | . . 9 Insert Component 5 | . . 5 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 12 | . 9 3 Full Trace Events 8 | . 5 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 5 | . 1 4 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 4 . Non-combat 2 | . 2 . Combat 2 | . 2 . Robot Hacks Applied 5 | . 5 . parse_system 4 | . 4 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2192 | . 1047 1145 Sensors 1418 | . 857 561 Structural 774 | . 190 584 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3772 | 117 2386 1269 Spaces Moved 1789 | 65 1113 611 Core 12 | 12 . . Treads . | . . . Legs 1777 | 53 1113 611 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 130 Average Speed 173 | 113 183 161 Slowest Speed 270 | 150 190 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | 1 . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 94 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . . 8 Terrain Destroyed 164 | 6 15 143 Melee . | . . . Projectile . | . . . AOE 164 | 6 15 143 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2203 | 83 1341 779 Wait 45 | . 10 35 Move 1787 | 64 1112 611 Hop . | . . . Pick Up 22 | 2 10 10 Fast Attach 17 | 6 1 10 Attach 8 | . 2 6 Detach 9 | . 6 3 Swap 47 | . 35 12 Drop 29 | . 16 13 Fire 141 | 11 57 73 Melee 12 | . 8 4 Ram . | . . . Kick 8 | . 6 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 78 | . 78 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Discovered new exit (range 5) 1705 | -10/Materials | Central database locked down 1900 | -10/Materials | Discovered new exit (range 9) 2024 | -10/Materials | Core integrity fell below 50% 2062 | -10/Materials | Discovered new exit (range 13) 2504 | -10/Materials | Entered another Materials area 2504 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2999 | -9/Materials | Discovered new exit (range 12) 3159 | -9/Materials | Lost 3 parts (1p2u) 3649 | -9/Materials | Lost 3 parts (1n2w) 3737 | -9/Materials | Core integrity fell below 50% 3773 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. Dropped Sml. Laser. The unstable cave ceiling collapses. Acquired 33 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 10 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 13 matter. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Nuclear Core destroyed. Critical hit (Destroy). Beam Rifle destroyed. S-10 Pest destroyed. Titanium Leg destroyed. Sml. Laser destroyed. 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"T[ ! | | ????????##! = [ [ | | ????????###! ## ! ##### | | ????????####### # # ## # #### | | ?????????###?##**! !### ## ##### ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 80 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- Ion Engine | -10/Materials | Hacked Titanium Leg | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hehehe Shopping List Challenges ------------ None Game ------ Seed AuthchipMinesnifferLattice Manual? 0 Play Time 01:26:01 Cumulative 6.7 hours Start 2025.06.30 @ 17:17:42 End 2025.06.30 @ 18:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6023f03e-677f-4f0c-ab0d-afe84fd01794