Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 20:23:35 Player: Apollo11cz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2264 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 34/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Titanium Leg High-powered Tractor Beam Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Matter Pod > --- WEAPON ----------- Plasma Cannon Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- High-powered Tractor Beam Proton Missile Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility Large Matter Pod Device Structural Scanner Storage Large Matter Pod Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Plasma Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 21 | 5 7 4 5 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover 1 | . 1 . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 1 3 1 4 Energy Gun 3 | 1 1 1 . Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 3 1 8 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 3 | . . . 3 Weapon 4 | . 1 1 2 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Backups 2 | 1 . 3 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 2 3 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 67 | . 71 82 46 Engine 11 | . 13 11 6 Wheel 9 | . 7 14 12 Hover 4 | . 7 3 . Device 3 | . . 7 6 Storage 12 | . 14 11 7 Protection 6 | . 4 11 6 Energy Gun 2 | . 3 1 . Launcher 16 | . 19 22 5 Peak Build Rating 13 | 5 6 11 13 Average Rating 5 | 3 5 7 6 On Entrance 4 | . 5 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns 24 | . . . 24 Heaviest Build 24 | 12 19 21 24 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 7 | . 5 2 7 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 6 6 5 5 Most Carried 5 | 4 3 5 5 Average Carried 2 | 1 . 3 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 1 5 2 Class Distribution -------------------- 95% | Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 255 | 181 36 23 15 Remotely . | . . . . Salvage Created 363 | . 229 64 70 Parts 22 | . 10 6 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 7 4 4 Guns 2 | . 1 1 . AOE 13 | . 6 3 4 Classes Destroyed 6 | . 4 2 . Worker 2 | . 2 . . Builder 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 6 | . . 2 4 Grunt 9 | . 7 2 . Best Kill Streak 9 | . 9 3 4 Combat Bots Only 6 | . 6 2 4 Max Kills in Single Turn 4 | . 3 2 4 Gunslinging . | . . . . Exploded 4 | . 2 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 152 | . 33 16 103 Missed 36 | . 9 3 24 Hits 116 | . 24 13 79 Melee 8 | . . . 8 Projectile 108 | . 24 13 71 Critical Strikes 5 | . . . 5 Damage Taken 1769 | . 364 143 1262 Core 655 | . 85 19 551 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 66 95 . Volleys Fired 29 | . 14 7 8 Largest 2 | . 2 2 2 Hottest 160 | . 70 60 160 Shots Fired 39 | . 20 9 10 Gun 11 | . 6 5 . Cannon 9 | . . . 9 Launcher 19 | . 14 4 1 Special . | . . . . Kinetic . | . . . . Thermal 12 | . 3 . 9 Explosive 18 | . 14 4 . Electromagnetic 9 | . 3 5 1 Robot Hit Streak 4 | . 4 4 4 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 21 | . 6 7 8 Core Hits 41 | . 23 6 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1774 | . 942 449 383 Guns 81 | . 24 57 . Cannons 179 | . . . 179 Explosions 1492 | . 914 392 186 Melee . | . . . . Ramming 22 | . 4 . 18 Kinetic . | . . . . Thermal 455 | . 12 171 272 Explosive 1135 | . 914 221 . Electromagnetic 162 | . 12 57 93 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 3 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 54 | . 24 30 . Projectiles . | . . . . Explosions 54 | . 24 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 62 | . 32 . 30 Shots 2 | . 1 . 1 Rammed 9 | . 2 . 7 Targets Rammed 9 | . 2 . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 256 | . 54 24 256 Average Temperature 62 | . 18 12 136 Received Heat Transfer 534 | . 174 45 315 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 687 | . 37 150 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 64 100 100 Level 1 18 | . 35 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 253 | . 253 162 114 Initial 80 | . . 80 63 Average 100 | . 147 104 20 Influence Increases 713 | . 400 172 141 Destroy 0b10 Robot/C 300 | . 140 80 80 Destroy 0b10 Robot/NC 25 | . 20 5 . Destroy Leader 62 | . 32 20 10 Disable Machine 150 | . 90 45 15 Destroy Structure 101 | . 73 22 6 Lose Combat Pursuer 75 | . 45 . 30 Influence Decreases 584 | . 208 212 164 Entered New Map 201 | . . 112 89 Time Decay 351 | . 188 90 73 Lost Part 32 | . 20 10 2 Squads Dispatched 4 | . . 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 15 7 19 Peak Tracking Total 16 | . 5 5 16 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 6 3 1 Max in Single Turn 3 | . 3 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful . | . . . . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 293 | . . 129 164 Structural 293 | . . 129 164 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1010 | 58 517 192 243 Spaces Moved 702 | 65 318 129 190 Core 112 | 17 35 . 60 Treads . | . . . . Legs . | . . . . Wheels 425 | 48 149 98 130 Hover 165 | . 134 31 . Flight . | . . . . Fastest Speed 50 | 50 80 100 50 Average Speed 120 | 72 146 119 96 Slowest Speed 400 | 80 300 180 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 61 18 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 105 | . 74 25 6 Melee . | . . . . Projectile 2 | . . . 2 AOE 103 | . 74 25 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 827 | 75 352 158 242 Wait 15 | . . 10 5 Move 699 | 64 317 128 190 Hop . | . . . . Pick Up 34 | 6 7 7 14 Fast Attach . | . . . . Attach 21 | 5 8 3 5 Detach 3 | . 2 1 . Swap 2 | . 1 1 . Drop 15 | . 1 1 13 Fire 29 | . 14 7 8 Melee . | . . . . Ram 9 | . 2 . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 5) 560 | -10/Materials | Discovered new exit (range 7) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 740 | -9/Materials | Discovered new exit (range 10) 768 | -9/Materials | Entered another Materials area 768 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 965 | -8/Materials | Core integrity fell below 50% 992 | -8/Materials | Lost 7 parts (1p2n2u2w) 1001 | -8/Materials | Core integrity fell below 20% 1011 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Critical hit (Blast). Knocked back. Penetrated by Slug. Knocked back. Dropped Proton Missile Launcher. Acquired Titanium Leg. Acquired Proton Missile Launcher. S-10 Pest destroyed. Electrolysis Chamber disabled. Chain reaction triggered in Corrupted Lgt. Ion Engine. S-10 Pest destroyed. R &XGOD,MLT10>XN7PA1U9 ALERT: Hostile activity reported, dispatching reinforcements to area. Acquired 15 matter. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates Wall. Knocked back. 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