Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.14 @ 16:04:08 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (163) 815 Value Destroyed (7453) 7453 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (2111) 2111 TOTAL SCORE: 18159 Bonus ------- High Alert Combat Kills 1351 Follower Combat Kills 327 Scanned by Researcher 500 Friendly Fire -67 Cogmind --------- Core Integrity 304/1450 Matter 4/300 Energy 480/480 System Corruption 49% Temperature Cool (0) Movement Hovering (199) Ox2 Location -2/Testing Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (7) --- Hovering Antigrav-Gravjet Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Large Storage Unit Huge Storage Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Matter Drive Improved VSS Leg Improved VSS Leg Improved Q-thruster Advanced Heat Sink Improved Matter Compressor Improved Kinecellerator Improved Focal Shield Advanced Thermal Shield Force Field Advanced Force Field Improved Recalibrator Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Hovering Antigrav-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Target Analyzer Improved Weapon Cycler Improved Focal Shield > --- WEAPON ----------- Laser Phase Construct/G Thermal Phase Construct/G > --- INVENTORY -------- Linear Gravjet Improved Antigrav System Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Phase Shifter Heavy Armor Plating Force Field Improved Recalibrator Gamma Rifle Wave Gun Quantum Rifle Improved Proton Missile Launcher Tesla Bomb Launcher Gamma Bomb Array Smartbomb Launcher [Rating: 158] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Slots Evolved 16 | . . . 2 2 . . 4 2 . . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 1 . . . 1 . 1 . Utility 8 | . . . 1 2 . . 1 1 . . 1 1 . 1 . Weapon 2 | . . . . . . . 1 . . . 1 . . . . Parts Attached 132 | 6 5 1 20 13 14 3 6 22 4 2 2 4 7 19 4 Power 16 | 1 . . 3 1 . . 2 5 1 . . 1 2 . . Engine 9 | 1 . . 3 . . . 2 3 . . . . . . . Core 4 | . . . . 1 . . . 2 1 . . . . . . Reactor 3 | . . . . . . . . . . . . 1 2 . . Propulsion 17 | 2 2 . 7 1 3 . . 1 . . . . . 1 . Treads 2 | 1 1 . . . . . . . . . . . . . . Leg 12 | . . . 7 1 3 . . . . . . . . 1 . Wheel 2 | 1 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 62 | 1 2 1 4 5 2 3 2 16 3 2 1 2 4 11 3 Device 40 | . . 1 2 4 1 1 1 11 3 . . 2 4 10 . Storage 11 | 1 1 . 1 . . 2 . 2 . 2 1 . . . 1 Processor 6 | . 1 . . . 1 . . 1 . . . . . 1 2 Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . 1 1 . . 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 1 . 6 6 9 . 2 . . . 1 1 1 7 1 Energy Gun 17 | . . . 2 6 8 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . Ballistic Gun 9 | 2 1 . 4 . . . . . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 1 . . . . . 1 . 1 6 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 2 2 . 1 . . . 1 2 2 2 . Corrupted Parts 2 | . . . . 1 . . . . . . . . . 1 . System Corruption 14 | . . . . 4 . . . . . . . . . 10 . Parts Lost 45 | . . . . 5 . . . 2 1 . . . 9 28 . Power 4 | . . . . . . . . 1 . . . . 3 . . Propulsion 3 | . . . . 1 . . . . . . . . . 2 . Utility 18 | . . . . 1 . . . 1 1 . . . 4 11 . Weapon 20 | . . . . 3 . . . . . . . . 2 15 . Highest Loss Streak 6 | . . . . 5 . . . 1 1 . . . 4 6 . To Critical Strikes 5 | . . . . . . . . . . . . . . 5 . Average Slot Usage (%) 66 | . 96 100 97 83 99 68 59 60 69 63 53 55 53 39 24 Engine 3 | . 14 14 11 . . . 4 2 . . 3 4 1 . . Core 3 | . . . . 8 9 8 6 5 10 5 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 3 3 4 Treads 2 | . 14 14 . . . 5 6 2 . . . . 3 . . Leg 6 | . . . 30 26 27 5 . 1 . . . 1 . 2 . Wheel 1 | . 14 14 . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 11 10 5 2 . . 3 Device 17 | . . 13 18 17 33 18 13 20 22 23 21 22 24 12 4 Storage 6 | . 14 14 11 9 9 9 6 5 5 5 5 4 4 4 5 Processor 4 | . 10 . . . 2 9 6 5 5 5 5 4 3 3 6 Protection 1 | . . . 2 4 . . 6 2 . . . . . . . Energy Gun 5 | . . . 5 17 17 11 1 4 5 5 5 6 3 3 . Energy Cannon 1 | . . . . . . . 5 5 3 . . . . 1 . Ballistic Gun 4 | . 28 28 16 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 150 | 14 29 30 37 42 42 36 50 58 59 112 112 134 134 132 150 Greatest Support 202 | 16 20 16 33 33 39 42 56 67 88 88 120 159 159 202 72 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . 1 . 1 . . 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 15 20 15 25 25 25 25 25 25 Average Capacity 17 | 7 11 15 15 15 15 15 15 15 15 15 21 25 25 25 25 Most Carried 25 | 6 15 15 15 15 15 15 15 15 15 15 18 25 25 25 21 Average Carried 16 | 5 10 14 14 14 14 13 14 14 14 14 15 22 23 20 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 15 14 15 15 15 15 15 15 14 15 18 25 21 22 13 Scrap Engine Consumption 207 | . . . . . . 19 19 30 6 6 . 13 14 93 7 Constructs Created 16 | . . . . . . 3 1 1 . . . 1 2 8 . Constructs Modified 63 | . . . . . . 4 3 12 3 . 2 2 3 31 3 Class Distribution -------------------- 64% | Construct 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Matter Collected 3110 | 215 129 93 452 105 145 54 75 270 144 32 . 105 274 987 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8978 | . 190 . 458 455 228 276 266 1033 341 140 . 171 1630 3760 30 Parts 478 | . 21 . 36 23 13 12 29 55 20 1 . 10 63 191 4 Haulers Intercepted 4 | . . . 1 2 . . . 1 . . . . . . . Recyclers Shooed 8 | . . . . . . . . . . . . . 2 5 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 16 2 . . . . . Prevented 5 | . . . . . . . . . 3 2 . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Combat Hostiles Destroyed 119 | . 5 . 9 8 4 2 3 16 10 . . 2 17 43 . Guns 51 | . 5 . 9 7 4 2 . 4 3 . . . 4 13 . Cannons 41 | . . . . . . . 3 11 7 . . 1 7 12 . AOE 14 | . . . . 1 . . . . . . . . 3 10 . Classes Destroyed 17 | . 4 . 4 . 1 . 1 1 . . . . 2 4 . Worker 8 | . . . 2 1 . . . . . . . . 3 1 1 Builder 11 | . . . 1 . . . . . . . . . 2 8 . Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 4 | . . . 1 2 . . . 1 . . . . . . . Recycler 7 | . . . . . 1 2 . . . . . . 1 3 . Operator 4 | . 1 . . . . . 2 . . . . . . 1 . Watcher 8 | . 2 . 1 . . . 1 2 . . . . 1 1 . Swarmer 26 | . 3 . 4 3 2 . . 5 9 . . . . . . Cutter 4 | . . . . . . . . . . . . . . 4 . Grunt 35 | . 2 . 1 4 2 . 2 . . . . . 14 10 . Brawler 1 | . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 17 | . . . 4 1 . 2 . 4 1 . . 1 . 4 . Hunter 10 | . . . . . . . . . . . . . . 10 . Programmer 24 | . . . . . . . 1 7 . . . 1 2 13 . Heavy 1 | . . . . . . . . . . . . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 . 4 5 2 2 2 5 5 . . 1 11 9 1 Combat Bots Only 9 | . 3 . 4 3 2 1 2 5 5 . . 1 9 7 . Max Kills in Single Turn 3 | . 1 . 2 1 2 1 1 1 1 . . 1 3 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . . 1 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Damage Taken 19574 | . 234 . 565 430 67 42 83 978 379 63 . 184 3606 12750 193 Core 1851 | . 66 . 138 . . 29 . 62 . 12 . 25 373 1103 43 Absorbed by Shields 288 | . . . . . . . . 24 32 . . . 232 . . Regen/Repaired (Parts) 9285 | . . . 15 . . . . 714 168 . 3 20 757 6524 1084 Core Remaining (%) 85 | 100 . 73 65 . . 94 100 . . 92 100 . 59 . . Volleys Fired 459 | 1 19 . 44 22 9 10 8 40 16 4 . 5 54 227 . Largest 3 | 1 2 . 2 2 2 2 2 2 2 2 . 3 3 3 . Hottest 270 | 20 40 . 90 90 122 122 213 207 207 207 . 270 270 236 . Shots Fired 831 | 1 38 . 88 43 16 17 9 78 32 7 . 14 104 384 . Gun 542 | 1 38 . 88 43 16 17 1 40 16 3 . 9 50 220 . Cannon 249 | . . . . . . . 8 38 16 4 . 5 47 131 . Launcher 40 | . . . . . . . . . . . . . 7 33 . Special . | . . . . . . . . . . . . . . . . Kinetic 259 | 1 38 . 84 . . . . . 16 4 . 5 47 64 . Thermal 375 | . . . . . 4 17 9 74 3 3 . . 19 246 . Explosive 10 | . . . . . . . . . . . . . . 10 . Electromagnetic 187 | . . . 4 43 12 . . 4 13 . . 9 38 64 . Robot Hit Streak 14 | . 9 . 10 8 4 7 4 6 4 9 . 12 14 11 . Robot Miss Streak 12 | 1 2 . 4 5 6 1 1 5 2 . . 4 3 12 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . 2 . . . 2 . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . 1 . Shots Hit Robots 494 | . 29 . 55 28 7 12 7 46 18 6 . 10 72 204 . Core Hits 312 | . 13 . 23 19 9 4 6 19 9 2 . 7 54 144 3 Critical Kills 2 | . 1 . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 9 | . 1 . . 1 . 1 . . . . . . 2 4 . Burn 1 | . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . Destroy 2 | . 1 . . . . . . . . . . . . 1 . Corrupt 5 | . . . . 1 . . . . . . . . 1 3 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22136 | . 363 . 858 516 149 242 493 2545 966 282 . 491 4882 10298 51 Guns 7623 | . 363 . 858 422 149 242 . 560 286 85 . 133 1015 3510 . Cannons 9967 | . . . . . . . 493 1985 680 197 . 324 2871 3417 . Explosions 4423 | . . . . 94 . . . . . . . 34 977 3318 . Melee . | . . . . . . . . . . . . . . . . Ramming 123 | . . . . . . . . . . . . . 19 53 51 Kinetic 5926 | . 363 . 820 . . . . . 507 197 . 324 2871 844 . Thermal 9404 | . . . . 94 . 242 493 2198 29 85 . . 641 5622 . Explosive 1622 | . . . . . . . . . . . . 34 . 1588 . Electromagnetic 5061 | . . . 38 422 149 . . 347 430 . . 133 1351 2191 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . 4 4 4 . 5 5 5 . . 20 49 49 Average Corruption 14 | . . . . 4 4 4 . 3 5 5 . . 8 26 49 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . 15 8 . Effects 213 | . . . . 2 8 15 . 17 26 4 . . 9 117 15 Message Errors 47 | . . . . 1 1 6 . 4 9 1 . . 4 19 2 Matter Fused 59 | . . . . 1 3 4 . 4 7 1 . . 1 36 2 Heat Flow Errors 17 | . . . . . 1 . . 3 3 . . . 1 7 2 Energy Discharges 22 | . . . . . . 1 . 4 1 1 . . . 13 2 Parts Rejected 9 | . . . . . . . . . 1 . . . 2 5 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 18 | . . . . . 3 2 . 1 1 . . . . 10 1 Data Loss (major) 8 | . . . . . . 1 . . 3 . . . . 4 . Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . 1 . 1 . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . 1 5 Weapon Failures 22 | . . . . . . . . . . 1 . . 1 20 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1165 | . . . . . . . 25 374 86 84 . . 385 211 . Projectiles 1131 | . . . . . . . 25 374 86 84 . . 385 177 . Explosions 34 | . . . . . . . . . . . . . . 34 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . . . . 1 . . 20 3 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 18 | . . . . . . . . . . 1 . . 15 2 . Secondary 6 | . . . . . . . . . . . . . 5 1 . Self-Inflicted Damage 429 | . . . . . . . . . . . . . 65 341 23 Shots 29 | . . . . . . . . . . . . . 3 26 . Rammed 13 | . . . . . . . . . . . . . 1 5 7 Targets Rammed 14 | . . . . . . . . . . . . . 2 5 7 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 429 | . 2 . 6 137 96 153 200 207 322 200 . 198 277 429 243 Average Temperature 82 | . 2 . 4 49 56 53 70 46 95 73 . 92 102 95 105 Received Heat Transfer 1995 | . 57 . 186 234 36 9 9 66 18 . . 27 867 468 18 Effects 6 | . . . . . . . 1 . . . . . 1 4 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 1 1 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 1 . . . 1 2 8 . Combat Hostiles 12 | . . . . . . . . 1 . . . 1 2 8 . Parts Fried 45 | . . . . 4 . . . 7 4 . . . 9 21 . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . . . 1 . . . . 1 5 . Heat Transferred 4522 | . . . . 150 . 259 . 814 37 111 . . 300 2851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . . . . . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Peak Influence 1232 | . 160 . 162 200 264 161 51 336 . . 9 126 575 1232 737 Initial 687 | . . . . 18 84 101 . 24 . . 9 4 70 228 687 Average 235 | . 56 . 42 150 193 26 20 175 . . 9 29 401 639 690 Maximum Alert Level 4 | . . . . 1 1 . . 1 . . . . 2 4 3 Low Security (%) 59 | 100 100 100 100 80 34 100 100 43 . . 100 100 17 2 . Level 1 18 | . . . . 19 65 . . 56 . . . . 17 27 . Level 2 9 | . . . . . . . . . . . . . 64 15 94 Level 3 11 | . . . . . . . . . . . . . . 53 5 Level 4 . | . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . 1 2 . 3 2 . . . . 4 14 2 Investigation . | . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . 2 2 . . . . . 6 . Reinforcement 16 | . . . . 1 2 . 1 . . . . . 3 8 1 Assault 2 | . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 4 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Distress Signals 4 | . . . 1 . 1 . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 10 . 15 9 17 1 7 22 10 . 1 2 27 67 11 Peak Tracking Total 11 | . 4 . 4 5 4 . 2 6 5 . 4 1 11 11 6 Tactical Retreats 10 | . 1 . 2 . 2 . . . . . . . 1 3 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Traps Triggered 6 | . . . . . . . 1 . . 1 . . . 4 . Indirectly 2 | . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Machines Disabled 9 | . . . . . . 1 . . . . . 1 4 3 . Max in Single Turn 2 | . . . . . . 1 . . . . . 1 1 2 . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Machines Accessed 37 | . 5 . 5 1 7 6 1 4 . 1 . . 1 6 . Terminals 30 | . 5 . 4 1 6 6 . 3 . . . . 1 4 . Fabricators 2 | . . . . . . . 1 . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . 1 . Total Hacks 100 | . 22 . 13 3 17 13 1 17 . 1 . . 2 11 . Successful 47 | . 10 . 5 2 8 4 1 9 . 1 . . 2 5 . Failed 52 | . 11 . 8 1 9 9 . 8 . . . . . 6 . Catastrophic 9 | . 1 . 1 . 2 3 . . . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 56 | . 19 . 4 3 7 12 . 11 . . . . . . . Terminals 89 | . 22 . 11 3 16 13 . 15 . . . . 2 7 . Fabricators 3 | . . . . . . . 1 . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . . 2 . Terminal Hacks 32 | . 7 . 3 1 5 4 . 5 . 1 . . 2 4 . Record 6 | . . . . . . . . 2 . . . . 2 2 . Robot Analysis 4 | . 2 . . . . 2 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . Branch Access Points 3 | . . . 1 1 . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . . . Locate Traps 9 | . 3 . 2 . 2 . . 2 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 10 | . 3 . . 1 2 . . 4 . . . . . . . Terminals 10 | . 3 . . 1 2 . . 4 . . . . . . . Assimilate 5 | . 1 . . . 2 . . 2 . . . . . . . Botnet 5 | . 2 . . 1 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 5 1 5 6 . 4 . . . . 1 5 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Total Allies 3 | . . . . 1 1 . . . . . . . 1 . . Largest Group 1 | . . . . 1 1 1 . . . . . . 1 . . Highest-Rated Group 100 | . . . . 15 100 95 . . . . . . 47 . . Highest-Rated Ally 100 | . . . . 15 100 95 . . . . . . 47 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . 2 27 . . . . . . . 1 . . Total Damage 1144 | . . . . 28 1076 . . . . . . . 40 . . Kills 14 | . . . . . 14 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Robot Analysis Total 4 | . 2 . . . . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Turns Passed 11750 | 60 561 524 1368 382 572 914 1059 1306 1040 247 93 490 452 2309 373 Spaces Moved 7399 | 50 372 352 645 178 309 733 689 771 913 233 94 520 187 1205 148 Core 14 | 14 . . . . . . . . . . . . . . . Treads 1914 | . 88 . . . . 498 689 398 . . . . 175 66 . Legs 2366 | . . . 542 178 309 235 . 173 . . . 245 12 642 30 Wheels 775 | 36 284 352 103 . . . . . . . . . . . . Hover 2041 | . . . . . . . . 200 913 233 94 275 . 208 118 Flight 289 | . . . . . . . . . . . . . . 289 . Fastest Speed 50 | 50 100 115 115 120 120 108 108 93 93 93 84 84 84 84 154 Average Speed 126 | 86 127 115 174 151 166 117 133 138 93 97 91 84 135 128 189 Slowest Speed 240 | 100 240 115 190 190 190 190 140 171 93 148 125 84 154 216 199 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 35 | 3 53 58 48 15 60 98 11 19 86 21 4 14 24 30 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . 4 1 . . . . . Spaces Dug 4 | . . . . . . . . . . . . . 2 2 . Terrain Destroyed 264 | . . . . 4 . . . 9 24 4 . 33 65 125 . Melee . | . . . . . . . . . . . . . . . . Projectile 111 | . . . . . . . . 9 24 4 . 2 21 51 . AOE 153 | . . . . 4 . . . . . . . 31 44 74 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Fac Res Qua Res Tes Total 8996 | 62 419 470 807 250 358 775 827 934 1071 244 100 564 291 1589 235 Wait 688 | . 12 118 62 21 . 6 96 79 136 3 1 16 33 98 7 Move 7383 | 49 371 351 644 177 308 732 688 770 912 232 93 519 186 1203 148 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 6 9 . 12 6 9 5 13 10 1 1 3 14 3 18 2 Fast Attach 40 | 6 1 . 5 5 4 1 3 2 1 . . 2 . 10 . Attach 44 | . 1 . 1 7 2 . 2 6 1 . 1 2 8 9 4 Detach 21 | . . . 1 5 2 4 1 4 . . 1 . 1 2 . Swap 49 | . 3 1 14 1 8 2 1 14 2 2 1 . . . . Drop 114 | . 3 . 24 4 16 15 15 9 1 2 . 6 2 11 6 Fire 459 | 1 19 . 44 22 9 10 8 40 16 4 . 5 54 227 . Melee . | . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . 5 8 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . Escape Stasis 66 | . . . . . . . . . . . . . . 6 60 Rewire 5 | . . . . 2 . . . . 1 . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 10 | -11/Junkyard | Discovered new exit (range 14) 61 | -11/Junkyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Entered Mines 705 | -10/Mines | Assembled infested the area 970 | -10/Mines | Learned location of 1 exit from Materials 1001 | -10/Mines | Discovered new exit (range 5) 1100 | -10/Mines | Discovered new exit (range 6) 1146 | -10/Mines | Entered Materials 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -9/Materials | Identified exit to Mines 1694 | -9/Materials | Repaired Sensor Array 2127 | -9/Materials | Build established: Scavenger-Mutant 2281 | -9/Materials | Discovered new exit (range 9) 2448 | -9/Materials | Build established: Mutant 2514 | -9/Materials | Entered another Materials area 2514 | -8/Materials | Evolved 2 slots: Utility x2 2700 | -8/Materials | Identified exit to Storage 2705 | -8/Materials | Lost 5 parts (1n1u3w) 2896 | -8/Materials | Entered Storage 2908 | -8/Storage | Met 01-MTF 3460 | -8/Storage | Discovered new exit (range 7) 3467 | -8/Storage | Identified exit to Recycling 3468 | -8/Storage | Entered Recycling 3468 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3473 | -8/Recycling | 01-MTF left 3476 | -8/Recycling | Found Scrap Engine 3990 | -8/Recycling | Build established: Construct 4036 | -8/Recycling | Discovered new exit (range 15) 4066 | -8/Recycling | Identified exit to Factory 4382 | -8/Recycling | Entered Factory 4382 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5347 | -6/Factory | Fabricated Biometal Medium Treads (x2) 5360 | -6/Factory | Discovered new exit (range 16) 5411 | -6/Factory | Identified exit to Factory 5441 | -6/Factory | Entered another Factory area 5441 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5444 | -5/Factory | Identified exit to DSF 5492 | -5/Factory | Discovered new exit (range 5) 5498 | -5/Factory | Identified exit to Upper Caves 6302 | -5/Factory | Found Prototype Launcher 6603 | -5/Factory | Discovered exit to Upper Caves (range 11) 6747 | -5/Factory | Entered Upper Caves 6981 | -5/Upper Caves | Learned 4 Factory zone layouts 7672 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7701 | -5/Upper Caves | Learned location of Warlord (-4) 7705 | -5/Upper Caves | Discovered new exit (range 6) 7722 | -5/Upper Caves | Identified exit to Upper Caves 7787 | -5/Upper Caves | Entered another Upper Caves area 7980 | -5/Upper Caves | Discovered new exit (range 13) 8025 | -5/Upper Caves | Identified exit to Factory 8034 | -5/Upper Caves | Entered Factory 8034 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8034 | -4/Factory | Identified Tesla Bomb Launcher 8106 | -4/Factory | Discovered new exit (range 15) 8126 | -4/Factory | Identified exit to Research 8127 | -4/Factory | Entered Research 8127 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8476 | -3/Research | Found Gamma Bomb Array 8485 | -3/Research | Found Prototype Device 8485 | -3/Research | Identified Exp. Thermal Shield 8520 | -3/Research | Found Prototype Processor 8561 | -3/Research | Discovered new exit (range 7) 8579 | -3/Research | Identified exit to Quarantine 8617 | -3/Research | Entered Quarantine 8633 | -3/Quarantine | Found Alien Artifact 8635 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 8635 | -3/Quarantine | Warped through subspace 8677 | -3/Quarantine | Scanned by Researcher 8809 | -3/Quarantine | Destroyed 9 combat bots 8813 | -3/Quarantine | Lost 4 parts (2p1u1w) 8832 | -3/Quarantine | Found Alien Reactor 8846 | -3/Quarantine | Discovered new exit (range 8) 8853 | -3/Quarantine | Identified exit to Research 8867 | -3/Quarantine | First assault squad dispatched 8974 | -3/Quarantine | System corruption reached 10% 8991 | -3/Quarantine | Identified Matter Drive 9023 | -3/Quarantine | Lost 4 parts (1p3u) 9069 | -3/Quarantine | Entered Research 9069 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9071 | -2/Research | Identified Exp. Target Analyzer 9222 | -2/Research | Crushed by falling debris 9363 | -2/Research | Identified exit to Testing 9522 | -2/Research | System corruption reached 10% 9555 | -2/Research | Cargo convoy interrupted 9779 | -2/Research | Lost 3 parts (1n2w) 10143 | -2/Research | Spotted B-90 Cyclops 10501 | -2/Research | Lost 3 parts (1u2w) 10543 | -2/Research | System corruption reached 30% 10597 | -2/Research | Lost 6 parts (3u3w) 10623 | -2/Research | Core integrity fell below 50% 11374 | -2/Research | Destroyed 7 combat bots 11377 | -2/Research | Lost 3 parts (1n1u1w) 11378 | -2/Research | Entered Testing 11628 | -2/Testing | First assault squad dispatched 11629 | -2/Testing | Build established: Mutant 11751 | -2/Testing | Self-destructed Last Messages --------------- 11727_ Exp. Target Analyzer temporarily disabled. 11727_ Mak. Terrain Scan Processor temporarily disabled. 11727_ Exp. Target Analyzer temporarily disabled. 11729_ Held in stasis. 11729_ C-65 Expert is analyzing... 11730_ System corrupted: Matter fused (-10). 11731_ K-01 Serf cleans the Reinforced Shell. 11733_ Held in stasis. 11733_ C-65 Expert is analyzing... 11737_ Held in stasis. 11737_ C-65 Expert is analyzing... 11741_ Held in stasis. 11742_ K-01 Serf cleans the Machine. 11743_ Slammed into C-65 Expert. 11743_ C-65 Expert knocked back. 11745_ Held in stasis. 11745_ K-01 Serf cleans the Reinforced Shell. 11747_ System corrupted: Smartbomb Launcher rejected. 11749_ Held in stasis. 11749_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ?????????????" #??????????????????????????????? | | ?????????????" #??????????????????????????????? | | ????????????"" #??????????????????????????????? | | ????????????"" #??????????????????????????????? | | ???????????#"T #??????????????????????????????? | | ???????????#"" #?##??????#????????????????????? | | ???????????#"" #? ?????? ????????????????????? | | ???????????#"" ## "?""??? ????????????????????? | | ######?????#"" ## """""?? ????????????????????? | | #?????#" ## """""?" ????????????????????? | | " #?????# ## ? ????????????????????? | | " #?########/#### """"""" #???????????????????? | | " #?# # """"""" #???????????????????? | | #?# # """"""" #???????????????????? | | #?# + #???????????????????? | | "T" #?# # """"""" #???????????????????? | | """ #?# ######## """"""" #???????????????????? | | #?# # # """"""" #???????????????????? | | #+###### # # #???????????????????? | | # # "T" #???????????????????? | | # "" # """ #???????????????????? | | + """" # #???????????????????? | | # """ #########+#######?????????????? | | ##+######## #u " kkg @c % ""???????? | | ## # g ######### T"???????? | | ## # """ #???????#####+##### ??????? | | """ """ ## # "?" #?????????????????????????????? | | """ """ ## # """ #?????????????????????????????? | | """ """ ## # #?????????????????????????????? | | """ """ ## # #?????????????????????????????? | | """ """ ## # #?????????????????????????????? | | """ """ + ########?????????????????????????????? | | """ ####????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 60 Energy Capacity 999 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 135 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 67 Target Analysis 10 Recoil Reduction 6 Item Schematics ----------------- Hvy. Gatling Laser | -3/Quarantine | Archive Quantum Shading Machine | -3/Quarantine | Archive Robot Schematics ------------------ G-67 Veteran | -3/Quarantine | Archive Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordBurstInjector Manual? 0 Play Time 02:14:51 Cumulative 115.6 hours Start 2023.07.12 @ 15:43:12 End 2023.07.14 @ 16:04:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecab8600-6e8e-443c-8db9-3eb1da09e888