Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:57:31 Player: Benkyo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (31) 155 Value Destroyed (1085) 1085 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9420 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 267/300 Energy 52/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Enhanced Nova Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Reaction Control System Improved Grenade Launcher Power Maul [Rating: 58] Favorites ----------- Power None Propulsion None Utility Improved Light Armor Plating Device Structural Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun AWS/Gauss Launcher Improved Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 2 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 55 | 3 1 . 3 2 3 . 7 10 8 10 . . 2 6 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | . 1 . 3 . 2 . 5 3 2 7 . . . 3 Device 7 | . . . 2 . . . 1 . 2 1 . . . 1 Storage . | . . . . . . . . . . . . . . . Processor 13 | . 1 . . . . . 2 3 . 6 . . . 1 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 4 | . . . 1 . 2 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 3 . . . 2 1 . 2 7 6 3 . . 2 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 . . . 1 1 . 2 6 . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 . . . 1 5 2 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . 1 Parts Lost 12 | . . . . . . . . . 2 3 . . 5 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 11 | . . . . . . . . . 2 3 . . 5 1 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . 2 3 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 42 42 44 66 59 55 59 63 61 66 42 42 27 6 Device 11 | . . . 11 22 15 11 16 7 11 5 . . . . Processor 18 | . 14 14 11 11 11 11 15 27 32 44 42 42 27 2 Hackware 4 | . . . . . . . 1 15 13 10 . . . . Protection 9 | . . . . 11 17 22 17 4 . . . . . . Ballistic Gun 8 | . 28 28 22 22 15 11 8 6 . . . . . . Naked Turns 18 | . . . . . . . . . . . . . 1 17 Heaviest Build 18 | 3 3 3 8 8 17 17 18 14 6 18 . . 10 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 5 | . . . 2 2 5 5 5 4 1 5 . . 3 . Average Overweight (x) 1 | . . . . 2 3 5 4 . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | 1 3 4 4 4 4 5 4 4 4 4 5 5 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 4 5 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 36% | Mutant 35% | Skirmisher 19% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Matter Collected 813 | 254 15 35 . 30 50 . 84 . 146 114 . . . 85 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1057 | 92 15 21 . . . . 372 47 . 149 . . 55 306 Parts 56 | 3 2 5 . . . . 20 5 . 9 . . 3 9 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . Parts Field Recycled 6 | . . . . . . . . . . 6 . . . . Retrieved Matter 144 | . . . . . . . . . . 144 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 21 | . 1 . . . . . 6 1 . 2 . . 3 8 Melee 4 | . . . . . . . . . . . . . . 4 Guns 10 | . 1 . . . . . 6 1 . 2 . . . . AOE 3 | . . . . . . . . . . . . . 3 . Classes Destroyed 10 | 2 1 1 . . . . 4 1 . . . . 1 . Worker 1 | . . . . . . . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . Watcher 3 | . . . . . . . 1 . . 1 . . . 1 Swarmer 12 | . 1 . . . . . . . . . . . 3 8 Grunt 7 | . . . . . . . 5 . . 2 . . . . Sentry 1 | . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 2 1 1 . . . . 3 1 . 3 . . 4 5 Combat Bots Only 5 | . 1 . . . . . 3 1 . 2 . . 3 5 Max Kills in Single Turn 1 | 1 1 1 . . . . 1 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Hostile Shots Fired 242 | . 6 . . . . . 20 . . 40 . 31 18 127 Missed 93 | . 2 . . . . . 7 . . 17 . 18 5 44 Damage Taken 3471 | . 36 . . . . . 206 51 79 494 . 197 511 1897 Core 2487 | . . . . . . . 18 51 31 357 . 174 383 1473 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . . . 100 96 92 96 64 . 84 70 . Volleys Fired 38 | 6 8 2 . . . . 8 6 . . . . 6 2 Largest 2 | 2 2 2 . . . . 1 2 . . . . 1 1 Hottest 120 | 40 40 40 . . . . 20 48 . . . . 36 120 Shots Fired 107 | 12 16 4 . . . . 46 11 . 9 . . 7 2 Gun 99 | 12 16 4 . . . . 46 11 . 9 . . 1 . Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . . . . . . . . . 6 1 Special . | . . . . . . . . . . . . . . . Kinetic 99 | 12 16 4 . . . . 46 11 . 9 . . 1 . Thermal 1 | . . . . . . . . . . . . . . 1 Explosive 7 | . . . . . . . . . . . . . 6 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 3 3 . . . . 13 7 . 7 . . 2 . Robot Miss Streak 7 | 2 7 3 . . . . 3 3 . 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 52 | . . . . . . . 38 3 . 9 . . 2 . Shots Hit Robots 85 | 8 5 3 . . . . 38 5 . 8 . . 4 14 Core Hits 37 | 3 1 2 . . . . 14 2 . 5 . . 6 4 Critical Kills 2 | . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 4 | . . . . . . . 1 . . . . . . 3 Destroy 1 | . . . . . . . 1 . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 Melee Attacks 46 | . . . . 1 . . . 2 7 3 . . . 33 Impact 46 | . . . . 1 . . . 2 7 3 . . . 33 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2593 | 88 48 29 . . . . 1072 112 . 230 . 5 345 664 Guns 1578 | 88 48 29 . . . . 1072 112 . 229 . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 309 | . . . . . . . . . . . . . 309 . Melee 664 | . . . . . . . . . . . . . . 664 Ramming 42 | . . . . . . . . . . 1 . 5 36 . Kinetic 1578 | 88 48 29 . . . . 1072 112 . 229 . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 309 | . . . . . . . . . . . . . 309 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 664 | . . . . . . . . . . . . . . 664 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 4 1 . . 5 3 Average Corruption 1 | . . . . . . . . . 4 1 . . 4 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 3 . . . 1 Message Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 259 | . . . . . . . . . . . . . 13 246 Projectiles . | . . . . . . . . . . . . . . . Explosions 13 | . . . . . . . . . . . . . 13 . Melee 246 | . . . . . . . . . . . . . . 246 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . . . . . 2 81 . Shots 3 | . . . . . . . . . . . . . 3 . Rammed 9 | . . . . . . . . . . 1 . 1 7 . Targets Rammed 9 | . . . . . . . . . . 1 . 1 7 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 22 | . . . . . . . 9 . . . . . . 22 Average Temperature 14 | . . . . . . . 9 . . . . . . 16 Received Heat Transfer 309 | . . . . . . . 135 12 . 117 . . . 45 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions 13 | . . . . . . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Peak Influence 595 | 10 52 24 9 4 . . 141 91 91 300 147 106 210 595 Initial 147 | . 6 19 9 3 . . . 4 44 37 147 106 59 101 Average 73 | 5 25 20 9 3 . . 39 28 61 98 147 106 117 276 Maximum Alert Level 2 | . . . . . . . . . . 1 . . 1 2 Low Security (%) 89 | 100 100 100 100 100 . 100 100 100 100 83 100 100 93 23 Level 1 9 | . . . . . . . . . . 16 . . 6 62 Level 2 1 | . . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . . 4 1 3 3 . 1 2 5 Investigation 8 | . . . . . . . . 1 2 1 . . . 4 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . . . . . 3 . 1 2 . 1 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Distress Signals 10 | . 1 . 1 . . . 3 . . 1 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 97 | . 2 . . . . . 9 3 2 24 . 5 13 39 Peak Tracking Total 20 | . 2 . . . . . 3 1 2 15 . 5 7 20 Tactical Retreats 9 | . . . . . . . . . . 1 . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Traps Triggered 3 | . . . . . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Machines Disabled 1 | . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Machines Accessed 31 | . 2 . 1 . 2 . 2 3 3 8 2 . 2 6 Terminals 22 | . 2 . 1 . . . 2 2 3 5 1 . . 6 Fabricators 3 | . . . . . . . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 1 1 . 1 . Total Hacks 75 | . 8 . 4 . 2 . 7 7 10 19 2 . 3 13 Successful 21 | . 4 . . . 2 . 4 1 2 5 1 . . 2 Failed 54 | . 4 . 4 . . . 3 6 8 14 1 . 3 11 Catastrophic 17 | . . . 1 . . . . 3 3 3 . . 1 6 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 6 . . . 1 . 6 6 7 5 . . . 10 Terminals 61 | . 8 . 4 . . . 7 6 10 12 1 . . 13 Fabricators 5 | . . . . . . . . . . 4 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 3 1 . 2 . Terminal Hacks 11 | . 2 . . . 2 . 1 1 . 3 1 . . 1 Record 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 Level Access Points 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 . . . . . 3 . 2 . . . . 1 Terminals 8 | . 2 . . . . . 3 . 2 . . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 5 | . 1 . . . . . 2 . 1 . . . . 1 Operators 2 | . 1 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 1 . . . 2 3 3 8 1 . 2 5 Full Trace Events 8 | . . . . . . . . 1 2 1 . . . 4 Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Turns Passed 3869 | 53 71 58 58 197 582 90 1143 397 318 359 16 16 133 378 Spaces Moved 3214 | 27 88 100 83 127 265 30 392 391 440 511 32 29 218 481 Core 3214 | 27 88 100 83 127 265 30 392 391 440 511 32 29 218 481 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 150 150 300 100 50 50 50 50 50 50 50 Average Speed 101 | 50 50 50 63 150 216 300 274 78 50 53 50 50 50 50 Slowest Speed 300 | 50 50 50 150 150 300 300 300 250 100 300 50 50 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 23 | 3 20 34 12 37 61 11 25 16 18 24 1 46 10 28 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 23 | . . . . 1 . . . 2 6 3 . . . 11 Terrain Destroyed 67 | . . . . 1 . . 22 4 6 7 . . 16 11 Melee 18 | . . . . 1 . . . 2 6 3 . . . 6 Projectile 29 | . . . . . . . 22 2 . 4 . . . 1 AOE 20 | . . . . . . . . . . . . . 16 4 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Total 3673 | 54 99 103 89 132 279 32 451 470 527 593 31 29 234 550 Wait 241 | 16 2 1 . . . 3 34 52 48 61 . . . 24 Move 3201 | 26 87 99 82 126 264 29 391 390 439 511 31 28 217 481 Hop . | . . . . . . . . . . . . . . . Pick Up 22 | 2 1 1 3 2 4 . 4 2 1 1 . . . 1 Fast Attach 26 | 3 1 . . . 1 . 2 6 3 7 . . . 3 Attach 27 | . . . 3 1 2 . 4 4 5 3 . . 2 3 Detach 19 | 1 . . . . 2 . 1 3 6 3 . . 1 2 Swap 2 | . . . . 1 . . 1 . . . . . . . Drop 28 | . . . 1 1 6 . 6 5 3 4 . . 1 1 Fire 38 | 6 8 2 . . . . 8 6 . . . . 6 2 Melee 46 | . . . . 1 . . . 2 7 3 . . . 33 Ram 8 | . . . . . . . . . . . . 1 7 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 12) 54 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 9) 124 | -10/Materials | Identified exit to Mines 125 | -10/Materials | Entered Mines 155 | -10/Mines | Discovered new exit (range 7) 157 | -10/Mines | Identified exit to Materials 183 | -10/Mines | Entered Materials 183 | -9/Materials | Evolved 2 slots: Utility x2 233 | -9/Materials | Discovered new exit (range 7) 239 | -9/Materials | Identified exit to Mines 241 | -9/Materials | Entered Mines 432 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 432 | -9/Mines | Discovered new exit (range 5) 437 | -9/Mines | Identified exit to Exiles 438 | -9/Mines | Entered Exiles 474 | -9/Exiles | Met 8R-AWN 500 | -9/Exiles | Met EX-HEX 514 | -9/Exiles | Build established: Skirmisher 560 | -9/Exiles | Met EX-DEC 566 | -9/Exiles | Learned location of Zion (-6) 590 | -9/Exiles | Met EX-BIN 611 | -9/Exiles | Aligned with FarCom system 612 | -9/Exiles | Given EX-Vault access code 647 | -9/Exiles | Opened EX-Vault 660 | -9/Exiles | Found AWS/Gauss 738 | -9/Exiles | Warned to stay clear of 0b10 Research branches 956 | -9/Exiles | Build established: Mutant 987 | -9/Exiles | Discovered new exit (range 14) 1017 | -9/Exiles | Identified exit to Mines 1020 | -9/Exiles | Left Exiles lab with AWS/Gauss 1020 | -9/Exiles | Entered Mines 1083 | -8/Mines | Discovered new exit (range 10) 1107 | -8/Mines | Identified exit to Materials 1110 | -8/Mines | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Utility x2 1416 | -8/Materials | Build established: Skirmisher 1838 | -8/Materials | Discovered new exit (range 20) 1892 | -8/Materials | Identified exit to Factory 2095 | -8/Materials | Garrison activated, responded to threat 2196 | -8/Materials | Met 7R-MNS 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x2 2254 | -7/Factory | Caught up to 7R-MNS 2597 | -7/Factory | Identified exit to Factory 2650 | -7/Factory | Entered another Factory area 2650 | -6/Factory | Evolved 2 slots: Utility x2 2801 | -6/Factory | Build established: Hacker-Scout 2938 | -6/Factory | Crushed by falling debris 2959 | -6/Factory | Discovered new exit (range 19) 2968 | -6/Factory | Identified exit to Factory 2968 | -6/Factory | Entered another Factory area 2968 | -5/Factory | Evolved 2 slots: Utility x2 3034 | -5/Factory | Identified exit to Upper Caves 3198 | -5/Factory | Identified exit to Factory 3327 | -5/Factory | Entered another Factory area 3327 | -4/Factory | Evolved 2 slots: Utility x2 3343 | -4/Factory | Identified exit to DSF 3343 | -4/Factory | Entered DSF 3348 | -4/DSF | Discovered new exit (range 19) 3354 | -4/DSF | Additional patrols routed to DSF 3355 | -4/DSF | Lost 3 parts (3u) 3358 | -4/DSF | Identified exit to Research 3359 | -4/DSF | Entered Research 3359 | -3/Research | Evolved 2 slots: Utility x2 3483 | -3/Research | Discovered new exit (range 7) 3492 | -3/Research | Entered another Research area 3492 | -2/Research | Evolved 2 slots: Utility x2 3522 | -2/Research | Lost 3 parts (3u) 3614 | -2/Research | Build established: Mutant 3797 | -2/Research | Core integrity fell below 50% 3817 | -2/Research | Spotted B-90 Cyclops 3832 | -2/Research | Core integrity fell below 20% 3870 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03798_ K-01 Serf collects debris. 03805_ P-80 Master resets R-10 Processor, system corruption cleaned. 03817_ U-05 Engineer builds a Door. 03824_ Connecting with Terminal... 03824_ ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. 03824_ Slug penetrates Wall. 03824_ Penetrated by Slug. 03835_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03835_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 03858_ C-30 ARC bursts open, deploying its payload. 03858_ S-43 Plague unfolds itself. 03861_ Door malfunctions. 03864_ P ,JV VKZFM/M7FCUIQRR3&OGA59/PYMJ&QU Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ????????????????????????????######### ########? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????#!!! #???????? | | ????????????????????????????#!! #???????? | | ????????????????????????????#!! #???????? | | ????????????????????????###########+########?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ???????????""" ######## !! g #?????? | | ?????? "%" !!g #?????? | | ?????? " ###### ##### #?????? | | ?????? ???????# p #???? #?????? | | ??????? H "?????????# p % #????? #?????? | | ???????###*[ ?"?????#####/###### #?????? #?????? | | ?????????#* ???T"????# ss#????# #?????? #?????? | | ???????????????"" ???# #????# #??????? #?????? | | ????????????? "" ??# s#????#+#????????#?????? | | ???????????? p?# s #?????????????????????? | | ??????????????? # #?????????????????????? | | ?????????????????? p #?????????????????????? | | ?????????????????BB??# ! #?????????????????????? | | ?????????????????BB??# #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????####;##?????????????????????? | | ???????????g????w??????? ??????????????????????? | | ??????????g????????????? ??????????????????????? | | ?????????g?????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????"" ??????????????????????? | | ???????????????????????"" ??????????????????????? | | ????????????????????????" ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 60 Melee Accuracy 46 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleZioniteFirepult Manual? 0 Play Time 01:09:03 Cumulative 527.4 hours Start 2024.04.02 @ 17:32:26 End 2024.04.03 @ 18:57:31 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 98 Adventurer 1 Explorer 6 Win Type - Total 44 Types 15/3/14/1/1/1/7/1/1 Lore% 88 Gallery% 92 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7be0cb3-71be-4304-860f-e6909df82859