Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 15:38:35

Player: SovietPaperclip

Result: Destroyed by KZ-6M6(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (743)      743
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1483

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     173/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (130) Ox2
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Battle Rifle
                Battle Cannon
>               --- INVENTORY (20) ---
                Ion Engine
     Subdweller Power Source
                Wheel
     Subdweller Monowheel
                Cooling System
          Large Storage Unit
                Sensor Array
                Shield Generator
      Makeshift System Shield
                Power Bank
       Improved EM Shotgun
                Grenade Launcher
                Grenade Launcher
                Ripper

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
     Subdweller Monowheel
     Subdweller Monowheel
>               --- UTILITY ----------
                Cooling System
  High-capacity Storage Unit
>               --- WEAPON -----------
     Subdweller Machine Gun
                Barrage Gun
>               --- INVENTORY --------
                Ion Engine
     Subdweller Power Source
                Wheel
                Cooling System
          Large Storage Unit
                Sensor Array
                Shield Generator
                Shield Generator
      Makeshift System Shield
                Power Bank
       Improved EM Shotgun
                Riot Gun
                Assault Rifle
                Battle Rifle
                Battle Rifle
          Light Cannon
                Battle Cannon
                Grenade Launcher
                Grenade Launcher
                Ripper
[Rating: 19]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Subdweller Monowheel
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Cooling System
  Device                   Cooling System
  Storage                  High-capacity Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Improved EM Shotgun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             28   | 6   8   14  
  Power                    2    | 1   1   .   
    Engine                 1    | 1   .   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   .   5   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | .   .   5   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   3   1   
    Device                 1    | .   1   .   
    Storage                4    | 1   2   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   4   8   
    Energy Gun             3    | .   2   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          9    | 2   1   6   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 9    | .   1   8   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   5    | .   1   4   
  Highest Loss Streak      7    | .   1   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   93  98  
  Engine                   1    | .   5   .   
  Core                     12   | .   8   13  
  Treads                   9    | .   28  1   
  Wheel                    17   | .   .   25  
  Device                   11   | .   8   13  
  Storage                  14   | .   14  14  
  Energy Gun               1    | .   5   .   
  Ballistic Gun            25   | .   22  27  
Naked Turns                .    | .   .   .   
Heaviest Build             54   | 12  32  54  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  5    | 1   1   5   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   15  20  
  Average Capacity         16   | 7   11  19  
  Most Carried             20   | 4   11  20  
  Average Carried          12   | 2   8   15  
  Final Capacity           20   | 8   15  20  
  Final Carried            14   | 4   10  14  

 Class Distribution 
--------------------
 64% | Mutant
 35% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           893  | 219 322 352 
  Remotely                 .    | .   .   .   
Salvage Created            910  | .   559 351 
  Parts                    60   | .   33  27  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   10  10  
  Guns                     17   | .   7   10  
  AOE                      3    | .   3   .   
Classes Destroyed          6    | .   5   1   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Swarmer                  2    | .   2   .   
  Grunt                    8    | .   8   .   
  Subdweller               10   | .   .   10  
Best Kill Streak           4    | .   4   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        127  | .    40   87   
  Missed                   37   | .    8    29   
Damage Taken               1675 | .    437  1238 
  Core                     262  | .    6    256  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              101  | .    36   65   
  Largest                  2    | .    2    2    
  Hottest                  78   | .    65   78   
Shots Fired                201  | .    71   130  
  Gun                      192  | .    69   123  
  Cannon                   7    | .    .    7    
  Launcher                 2    | .    2    .    
  Special                  .    | .    .    .    
  Kinetic                  191  | .    62   129  
  Thermal                  .    | .    .    .    
  Explosive                2    | .    2    .    
  Electromagnetic          8    | .    7    1    
  Robot Hit Streak         18   | .    7    18   
  Robot Miss Streak        6    | .    6    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    2    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           110  | .    41   69   
  Core Hits                44   | .    24   20   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Destroy                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2020 | .    841  1179 
  Guns                     1592 | .    558  1034 
  Cannons                  145  | .    .    145  
  Explosions               283  | .    283  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1630 | .    459  1171 
  Thermal                  53   | .    53   .    
  Explosive                230  | .    230  .    
  Electromagnetic          107  | .    99   8    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    .    3    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    .    3    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      53   | .    53   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        28   | .    28   14   
  Average Temperature      11   | .    10   13   
  Received Heat Transfer   417  | .    225  192  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         50   | .    50   .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             246  | .   246 .   
  Initial                  .    | .   .   .   
  Average                  85   | .   94  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 97  .   
  Level 1                  2    | .   2   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   16  11  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   4   1   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   8   9   
  Successful               12   | .   3   9   
  Failed                   5    | .   5   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             12   | .   3   9   
  Record                   8    | .   .   8   
  Part Schematic           1    | .   1   .   
  Level Access Points      1    | .   1   .   
  Zone Layout              1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2602 | 84   765  1753 
Spaces Moved               1651 | 48   326  1277 
  Core                     5    | 5    .    .    
  Treads                   395  | 43   326  26   
  Legs                     .    | .    .    .    
  Wheels                   1251 | .    .    1251 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  107  
  Average Speed            133  | 149  189  118  
  Slowest Speed            320  | 160  240  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    66   66   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             7    | .    .    7    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          14   | .    14   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      14   | .    14   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1851 | 57   405  1389 
  Wait                     25   | .    14   11   
  Move                     1649 | 47   325  1277 
  Hop                      .    | .    .    .    
  Pick Up                  30   | 4    13   13   
  Fast Attach              9    | 6    2    1    
  Attach                   9    | .    3    6    
  Detach                   2    | .    1    1    
  Swap                     10   | .    3    7    
  Drop                     16   | .    8    8    
  Fire                     101  | .    36   65   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 14)
   85 | -11/Scrapyard | Entered Materials
  248 | -10/Materials | Identified exit to Materials
  326 | -10/Materials | Build established: Mutant
  489 | -10/Materials | Discovered new exit (range 7)
  802 | -10/Materials | Discovered new exit (range 10)
  850 | -10/Materials | Entered Subcaves
  896 | -10/Subcaves  | Discovered new exit (range 13)
  993 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1668 | -10/Subcaves  | Learned 2 Materials zone layouts
 1807 | -10/Subcaves  | Learned location of Zion (-6)
 1807 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1884 | -10/Subcaves  | Learned location of Mines (-10)
 1899 | -10/Subcaves  | Discovered new exit (range 5)
 1951 | -10/Subcaves  | Build established: Scavenger-Mutant
 2359 | -10/Subcaves  | Visited 4L-MR0's lab
 2376 | -10/Subcaves  | Found Power Bank
 2550 | -10/Subcaves  | A Subdweller sparked back to life
 2550 | -10/Subcaves  | A Subdweller sparked back to life
 2550 | -10/Subcaves  | A Subdweller sparked back to life
 2574 | -10/Subcaves  | Core integrity fell below 50%
 2584 | -10/Subcaves  | Core integrity fell below 20%
 2603 | -10/Subcaves  | Destroyed by KZ-6M6(R) with Subdweller Machine Gun

 Last Messages 
---------------
02550_ 83-X1N(R) creaks and sparks as it begins
  to move.
02559_ Cooling System destroyed.
02560_ Sub. Machine Gun destroyed.
02562_ 83-X1N(R) suffers critical hit (Destroy).
02564_ Lgt. Nuclear Core destroyed.
02565_ Riot Gun destroyed.
02570_ KZ-6M6(R) affixes Scrap Shield Fragment
  to Scrap Shield.
02570_ Sub. Monowheel destroyed.
02572_ Destroyed Scrap Shield.
02575_ 83-X1N(R) destroyed.
02575_ Switching to secondary target: KZ-6M6(R).
02580_ KZ-6M6(R) affixes Scrap Shield Fragment
  to Scrap Shield.
02581_ Battle Rifle destroyed.
02585_ RB-3EF(R) knocked back.
02589_ Barrage Gun destroyed.
02592_ RB-3EF(R) knocked back. <x2>
02601_ RB-3EF(R) destroyed.

 Map 
-----
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| ##    #### #  ##?#      %%%       ##?????????????? |
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| #  # # ## #  ##??###???##       ####?????????????? |
|               #?????????#      ##????????????????? |
|  ## ### ###   #?????????#     ##?????????????????? |
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| ??????????????????#####    ####   #??????????????? |
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| ?????????##|###        #?????????????????????????? |
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| ?????????#* "##"            ##???????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           47
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GammaGatlingMallet
  Manual?         0
Play Time         00:17:27
  Cumulative      116.2 hours
  Start           2024.06.03 @ 15:22:23
  End             2024.06.03 @ 15:38:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          152
  Rogue           152
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             48
Gallery%          53
Achievement%      50
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ec9242ce-770a-4e26-b808-46ad3b6a06e6