Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 06:17:43 Player: Rocket Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (6469) 6469 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1782) 1782 TOTAL SCORE: 14526 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 591 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 97/100 System Corruption 26% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Heavy Laser Plasma Rifle Wave Gun Heavy Beamcaster Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Backup Plating III Backup Plating III Damper Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Battle Rifle Linear Accelerator > --- INVENTORY -------- Backup Power III Heavy Treads Improved Heavy Siege Treads Advanced Heavy Siege Treads Thunder Leg Damper Plating Field Recycling Unit Backup Laser III Backup Laser III [Rating: 120] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Heavy Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 2 2 . . . . . . . . . Utility 7 | . . . . 2 2 . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 228 | 6 10 16 16 20 27 17 11 3 23 2 51 26 Power 26 | 1 2 3 1 3 1 4 1 . 3 . 5 2 Engine 13 | 1 2 3 1 2 . 1 1 . 1 . 1 . Core 7 | . . . . 1 1 3 . . . . 1 1 Reactor 6 | . . . . . . . . . 2 . 3 1 Propulsion 88 | 2 3 7 13 9 12 5 5 3 7 . 16 6 Treads 20 | . 1 3 1 3 2 2 . 1 5 . 2 . Leg 38 | . . . 4 . 6 3 3 . 2 . 14 6 Wheel 22 | 2 2 4 6 4 3 . 1 . . . . . Hover 6 | . . . . 2 1 . 1 2 . . . . Flight 2 | . . . 2 . . . . . . . . . Utility 73 | 1 2 2 1 6 10 4 2 . 8 2 23 12 Device 33 | . 2 1 . . 4 2 . . 3 1 14 6 Storage 5 | 1 . . 1 1 . . 1 . . 1 . . Processor 12 | . . . . 1 2 2 1 . . . 6 . Hackware 4 | . . . . 1 1 . . . . . 1 1 Protection 19 | . . 1 . 3 3 . . . 5 . 2 5 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 3 4 1 2 4 4 3 . 5 . 7 6 Energy Gun 8 | . 2 . . . . . 1 . . . 3 2 Energy Cannon 3 | . . . . . . 2 . . . . . 1 Ballistic Gun 8 | 2 1 1 . . . . . . 2 . 2 . Ballistic Cannon 3 | . . . . . . . . . 3 . . . Launcher 10 | . . 3 . 1 3 . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . 1 1 2 . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . . . . . . . Corrupted Parts 4 | . . . 1 . 2 . . . . . . 1 System Corruption 20 | . . . 1 . 12 . . . . . . 7 Parts Lost 98 | . 4 2 7 2 4 8 18 8 . . 21 24 Power 16 | . 1 2 . . . 3 2 1 . . 4 3 Propulsion 39 | . 2 . 6 1 . 4 9 2 . . 5 10 Utility 24 | . . . . 1 2 . 1 2 . . 10 8 Weapon 19 | . 1 . 1 . 2 1 6 3 . . 2 3 Highest Loss Streak 21 | . 3 2 4 1 3 3 10 5 . . 7 21 To Critical Strikes 2 | . . . . . . . 2 . . . . . Average Backups 10 | 1 5 7 7 14 14 14 10 7 6 9 10 14 Power . | . . . . . 1 . . . . 1 . . Propulsion 1 | . 1 . . 1 2 1 . . 3 3 2 3 Utility 4 | . 1 2 3 7 7 5 6 6 2 2 2 4 Weapon 4 | . 1 5 4 4 3 6 3 . . 2 4 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . . 3 . 8 4 5 . 3 . . 2 7 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 14 | . . . . 4 1 4 . 3 . . . 2 Weapon 15 | . . 2 . 3 3 . . . . . 2 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 86 91 92 99 94 98 79 36 63 68 74 95 Engine 3 | . 13 10 9 6 3 . 6 2 2 . . . Core 1 | . . . . . 2 5 2 . . . 2 1 Reactor 3 | . . . . . . . . . 6 10 6 7 Treads 6 | . 6 7 4 10 1 1 2 . 12 15 9 . Leg 12 | . . . 5 1 8 37 14 . . . 9 29 Wheel 8 | . 20 29 33 29 19 . . . . . . . Device 10 | . 3 8 9 7 6 7 8 2 5 5 17 25 Storage 6 | . 14 11 9 7 6 6 5 4 4 5 5 4 Processor 6 | . . . . 1 12 18 17 12 . . 4 6 Hackware 2 | . . . . 3 6 6 5 4 . . . 1 Protection 5 | . . 2 . 9 5 . . . 18 21 6 5 Energy Gun 3 | . 8 11 . . . . . 2 4 . 4 4 Energy Cannon 1 | . . . . . . 2 2 . . . . 4 Ballistic Gun 1 | . 19 10 1 . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . 3 10 3 . Launcher 1 | . . . 8 3 1 . 3 3 . . . . Impact Weapon 1 | . . . 6 6 4 . . . . . . . Slashing Weapon 2 | . . . . 3 5 9 3 . . . 2 . Peak Build Rating 120 | 6 10 14 19 39 68 69 69 36 120 116 119 118 Average Rating 66 | 4 7 11 16 32 52 64 49 25 100 112 101 104 On Entrance 45 | . 6 10 14 19 37 68 60 36 7 111 114 108 Avg Prop Armor Cover (%) 10 | . 5 10 15 12 7 14 7 . 9 . 9 . Naked Turns 41 | . . . . . . . . 27 . . . 14 Heaviest Build 129 | 12 17 20 37 49 50 49 77 56 129 129 123 76 Greatest Support 230 | 26 26 36 66 56 100 100 78 30 230 225 225 145 Greatest Overweight (x) 19 | . 1 . 2 1 2 1 19 13 . . 2 1 Average Overweight (x) . | . . . . . . . 2 1 . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 15 15 15 15 Average Capacity 14 | 6 8 8 10 15 15 15 19 17 14 15 15 14 Most Carried 15 | 3 8 8 10 15 15 15 15 8 15 15 15 15 Average Carried 12 | 1 5 7 7 14 14 14 9 7 12 14 13 14 Final Capacity 20 | 8 8 8 15 15 15 15 20 5 15 15 15 5 Final Carried 15 | 3 8 8 10 15 15 15 8 3 15 15 15 5 Class Distribution -------------------- 61% | Scavenger-Mutant 27% | Mutant 7% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Matter Collected 4364 | 127 294 456 373 404 363 445 108 200 328 . 963 303 Remotely . | . . . . . . . . . . . . . Salvage Created 7268 | . 259 579 740 448 648 1920 521 32 . . 994 1127 Parts 351 | . 13 55 37 29 32 64 24 1 . . 36 60 Haulers Intercepted 4 | . . 1 2 . . 1 . . . . . . Recyclers Shooed 5 | . 2 . . . . 2 . . . . . 1 Parts Field Recycled 6 | . . . . . . . . . 6 . . . Retrieved Matter 65 | . . . . . . . . . 65 . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 115 | . 3 14 14 7 10 20 10 1 . . 18 18 Melee 38 | . . . 3 2 5 18 4 . . . 4 2 Guns 28 | . 3 7 1 . . . . . . . 10 7 Cannons 14 | . . . . . . 1 1 . . . 3 9 AOE 30 | . . 7 9 5 3 . 5 1 . . . . Classes Destroyed 16 | . 5 7 1 1 1 1 . . . . . . Worker 15 | . . 4 5 3 . . 1 1 . . . 1 Builder 9 | . . 1 3 1 . 2 1 . . . . 1 Tunneler 3 | . 1 . 1 . 1 . . . . . . . Hauler 4 | . . 1 2 . . 1 . . . . . . Recycler 9 | . 1 . 1 2 1 4 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 4 | . 1 . 1 2 . . . . . . . . Watcher 3 | . 1 . . . . 1 . . . . . 1 Swarmer 22 | . . 4 4 3 3 . . . . . 4 4 Grunt 37 | . 3 5 7 2 . 9 3 1 . . 6 1 Brawler 2 | . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 Sentry 22 | . . 4 2 1 3 3 3 . . . 3 3 Hunter 10 | . . . 1 . 2 1 2 . . . 2 2 Programmer 11 | . . . . 1 . 1 2 . . . . 7 Behemoth 3 | . . . . . . 2 . . . . 1 . Thug 4 | . . . . . . 2 . . . . 2 . Butcher 2 | . . . . . . 2 . . . . . . Best Kill Streak 12 | . 2 12 9 6 4 4 4 1 . . 6 5 Combat Bots Only 9 | . 2 7 9 5 4 3 4 1 . . 6 5 Max Kills in Single Turn 4 | . 1 4 3 2 3 1 2 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 4 3 2 3 . 2 1 . . . . Melee 1 | . . . 1 1 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Hostile Shots Fired 1442 | . 54 43 65 51 142 238 116 31 . . 396 306 Missed 447 | . 7 15 17 12 46 68 37 11 . . 107 127 Hits 995 | . 47 28 48 39 96 170 79 20 . . 289 179 Melee 14 | . . . . . . . . 1 . . . 13 Projectile 981 | . 47 28 48 39 96 170 79 19 . . 289 166 AOE 5 | . 1 . . . 2 . . . . . 1 1 Critical Strikes 44 | . 3 1 . 1 1 2 6 1 . . 13 16 Actively Blocked 15 | . . . . . . . . . . . . 15 Part Disruptions 2 | . . . . 1 . 1 . . . . . . Damage Taken 18656 | . 727 376 880 504 1517 2341 1794 656 . . 5927 3934 Core 2685 | . 147 147 195 76 311 294 279 290 . . 210 736 Absorbed by Shields 9 | . . . . . . . . . . . 9 . Reduced by Siege Mode 479 | . . . . . . . . . . . 479 . Redirected to Shielding 246 | . . . . . 101 . . . . . 90 55 Ignored by Resistances 16 | . . . . . . 16 . . . . . . Regen/Repaired (Parts) 592 | . . . . . . . . . 554 . 38 . Core Remaining (%) 65 | 100 41 63 64 89 . 28 72 . . . . . Volleys Fired 317 | 3 42 32 24 9 1 18 23 6 . 1 94 64 Largest 2 | 2 2 2 2 1 2 2 2 2 . 2 2 2 Hottest 171 | 40 130 88 88 39 78 150 150 99 . 66 162 171 Shots Fired 587 | 6 84 58 33 9 2 37 34 7 2 2 189 124 Gun 366 | 6 84 54 18 . . . 5 1 1 . 135 62 Cannon 172 | . . . . . . 35 21 . 1 2 54 59 Launcher 49 | . . 4 15 9 2 2 8 6 . . . 3 Special . | . . . . . . . . . . . . . Kinetic 161 | 6 58 29 11 . . . . . 1 2 54 . Thermal 371 | . 26 25 7 . . 35 21 . 1 . 135 121 Explosive 43 | . . 4 15 9 1 . 8 6 . . . . Electromagnetic 12 | . . . . . 1 2 5 1 . . . 3 Robot Hit Streak 65 | 2 10 12 8 3 3 26 9 6 2 . 55 65 Robot Miss Streak 7 | 3 6 6 3 2 . 1 2 1 1 . 7 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 619 | 2 64 46 41 25 22 104 41 6 1 . 172 95 Core Hits 326 | 1 24 48 35 20 14 45 28 9 1 . 60 41 Critical Kills 3 | . . . 1 1 . 1 . . . . . . Critical Parts Destroyed 6 | . . . 5 . 1 . . . . . . . Critical Strikes 54 | . . . 7 5 2 15 4 . . . 16 5 Burn 13 | . . . . . . . . . . . 9 4 Meltdown 1 | . . . . . . 1 . . . . . . Smash 9 | . . . 7 1 1 . . . . . . . Sever 31 | . . . . 4 1 14 4 . . . 7 1 Melee Attacks 287 | . . . 26 39 40 93 27 . . . 45 17 Impact 49 | . . . 26 19 4 . . . . . . . Slashing 238 | . . . . 20 36 93 27 . . . 45 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks 38 | . . . 6 8 2 17 4 . . . . 1 Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Follow-up Attacks 26 | . . . . 2 3 14 1 . . . 4 2 Damage Inflicted 20687 | 19 645 1052 1960 1777 1209 3965 1860 994 12 . 3953 3241 Guns 4998 | 19 645 518 149 . . . 95 23 12 . 2480 1057 Cannons 3527 | . . . . . . 792 275 . . . 956 1504 Explosions 4322 | . . 534 786 709 435 25 659 971 . . . 203 Melee 7837 | . . . 1025 1068 774 3148 831 . . . 517 474 Ramming 3 | . . . . . . . . . . . . 3 Kinetic 1702 | 19 412 245 70 . . . . . . . 956 . Thermal 6959 | . 233 273 79 . . 792 312 217 12 . 2480 2561 Explosive 3786 | . . 534 786 709 381 . 622 754 . . . . Electromagnetic 400 | . . . . . 54 25 95 23 . . . 203 Impact 1349 | . . . 1025 204 120 . . . . . . . Slashing 6488 | . . . . 864 654 3148 831 . . . 517 474 Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . . 3 2 12 12 2 4 4 4 4 26 Average Corruption 5 | . . . 1 2 9 12 1 4 4 4 4 5 Corruption Purged 6 | . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . Effects 157 | . . . 3 2 7 47 4 . 19 3 44 28 Message Errors 33 | . . . . . 2 12 1 . 3 1 8 6 Matter Fused 32 | . . . . 1 2 10 . . 7 1 6 5 Heat Flow Errors 26 | . . . 1 . 2 6 2 . 2 1 8 4 Energy Discharges 20 | . . . . 1 . 7 . . 2 . 5 5 Parts Fused 3 | . . . 1 . . 1 . . . . . 1 Data Loss (minor) 19 | . . . 1 . 1 3 1 . 1 . 11 1 Data Loss (major) 6 | . . . . . . 2 . . 1 . 2 1 Misfires 7 | . . . . . . 2 . . 2 . 2 1 Alerts 4 | . . . . . . 1 . . 1 . 1 1 Misdirections 5 | . . . . . . 3 . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1177 | . . 30 397 152 72 176 80 225 . . . 45 Projectiles 63 | . . . . . . 20 . . . . . 43 Explosions 284 | . . 30 17 6 . . 6 225 . . . . Melee 830 | . . . 380 146 72 156 74 . . . . 2 Knockbacks 11 | . . . 2 1 . . . . . . 8 . Impact 3 | . . . 2 1 . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 837 | . . 21 56 . 186 23 245 261 . . . 45 Shots 22 | . . 1 2 . 3 2 8 4 . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 599 | . 229 48 205 . 179 327 238 14 314 309 599 410 Average Temperature 102 | . 80 14 73 . 92 100 133 9 117 62 115 108 Received Heat Transfer 3326 | . 408 123 297 48 132 711 243 145 . . 883 336 Effects 18 | . . . . . . . . . 5 1 10 2 Shutdowns 4 | . . . . . . . . . . . 3 1 Energy Bleed 3 | . . . . . . . . . . 1 2 . Interference 8 | . . . . . . . . . 4 . 4 . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . 1 . 5 . Total Turns 189 | . . . . . . . . . 12 . 177 . Longest Duration 69 | . . . . . . . . . 12 . 69 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . 4 1 2 . . . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . . . Parts Fried 5 | . . . 3 . 2 . . . . . . . Impact Corruptions 29 | . . . 20 7 2 . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . 1 . Parts Melted 18 | . . . . . . 3 . . . . 3 12 Heat Transferred 10466 | . 285 340 95 . . 1110 457 150 37 . 4588 3404 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Maximum Alert Level 3 | . . 1 1 . . . . . . . 3 2 Low Security (%) 62 | 100 100 57 15 100 100 100 100 100 100 100 8 . Level 1 17 | . . 42 84 . . . . . . . 21 54 Level 2 18 | . . . . . . . . . . . 65 45 Level 3 1 | . . . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 765 | . 50 282 369 183 143 173 168 72 16 12 765 453 Initial 401 | . . 1 112 136 85 44 50 29 16 . . 401 Average 187 | . 7 128 285 56 75 76 77 22 . 1 450 392 Influence Increases 4917 | . 129 431 513 385 365 568 512 186 14 12 1245 557 Destroy 0b10 Robot/C 2540 | . 60 280 280 140 200 400 200 20 . . 600 360 Destroy 0b10 Robot/NC 240 | . 20 35 65 40 10 40 10 5 . . . 15 Destroy Leader 522 | . 12 72 64 40 60 52 60 . . . 50 112 Allied During Kill 255 | . . . . . . . . . . . 255 . Successful Hack 67 | . 7 4 . 26 . 14 . 4 . 12 . . Disable Machine 225 | . . . 30 45 15 . 60 45 . . 15 15 Anti-Garrison Action 250 | . . . . . . . . . . . 250 . Destroy Structure 488 | . . 25 74 49 35 2 152 82 14 . 15 40 Partial Spotted 75 | . . . . 45 15 . . . . . . 15 Lose Combat Pursuer 255 | . 30 15 . . 30 60 30 30 . . 60 . Influence Decreases 4627 | . 124 169 479 511 448 556 556 200 60 12 480 1032 Entered New Map 941 | . . 4 155 165 90 48 54 31 30 . . 364 Time Decay 2497 | . 124 145 254 336 318 428 333 89 30 12 . 428 Lost Part 919 | . . 20 70 10 40 80 169 80 . . 210 240 Lost Ally 270 | . . . . . . . . . . . 270 . Squads Dispatched 26 | . . . 3 5 5 2 4 2 . . . 5 Investigation 5 | . . . 1 . 1 1 1 1 . . . . Extermination 7 | . . . . 2 1 . 1 . . . . 3 Reinforcement 9 | . . . 1 3 . 1 2 1 . . . 1 Assault 1 | . . . . . . . . . . . . 1 Garrison 4 | . . . 1 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 1 . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Distress Signals 6 | . 1 . 2 . . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 10 15 16 10 15 31 14 4 1 . 29 33 Peak Tracking Total 8 | . 3 5 5 5 3 4 3 4 1 . 4 8 Tactical Retreats 15 | . 1 1 . . 1 4 3 1 . . 4 . ECM-based Alert Blocks 5 | . . . . . . . 5 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Traps Triggered 7 | . . . 2 . . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Machines Disabled 19 | . . . 2 3 1 3 4 3 . . 2 1 Max in Single Turn 4 | . . . 1 2 1 1 4 3 . . 1 1 Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Machines Accessed 30 | . 1 2 4 6 3 3 4 1 . 2 1 3 Terminals 17 | . 1 2 3 3 1 3 1 . . . 1 2 Fabricators 3 | . . . . 1 . . 1 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 4 | . . . . 1 1 . 1 . . . . 1 Scanalyzers 4 | . . . 1 1 . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 61 | . 3 4 8 9 5 7 6 3 . 5 4 7 Successful 22 | . 2 2 2 3 . 2 3 2 . 3 1 2 Failed 38 | . 1 2 5 6 5 5 3 1 . 2 3 5 Catastrophic 10 | . . . 2 2 1 3 1 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 26 | . 3 3 3 4 2 5 2 . . . . 4 Terminals 37 | . 3 4 4 5 3 7 2 . . . 4 5 Fabricators 6 | . . . . 1 . . 2 3 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 5 | . . . . 1 1 . 1 . . . . 2 Scanalyzers 11 | . . . 4 2 . . 1 . . 4 . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 10 | . 2 2 1 1 . 2 1 . . . 1 . Record 2 | . . 1 1 . . . . . . . . . Part Schematic 3 | . 2 . . . . . 1 . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . Build 2 | . . . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . 2 Retrieve Components 3 | . . . . 1 . . . . . . . 2 Scanalyzer 4 | . . . 1 1 . . . . . 2 . . Retrieve Study 4 | . . . 1 1 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 29 | . . 2 5 6 3 2 4 1 . 2 1 3 Full Trace Events 5 | . . . 1 . 1 1 1 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . 1 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 146 | . . . . . . . 51 95 . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . Part Studies Acquired 3 | . . . 1 1 . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . 5 . Attached 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Total Allies 20 | . . . . . . . . . 20 . . . Largest Group 20 | . . . . . . . . . 20 19 19 . Highest-Rated Group 787 | . . . . . . . . . 787 734 734 . Highest-Rated Ally 50 | . . . . . . . . . 50 46 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . . . . 13 . 100 . Total Damage 3133 | . . . . . . . . . 748 . 2385 . Kills 14 | . . . . . . . . . 1 . 13 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Active Infowar (turns) 3069 | . 122 55 . . 693 1149 807 181 3 . . 59 Optics 2830 | . . . . . 693 1149 807 181 . . . . Sensors 177 | . 122 55 . . . . . . . . . . IFF 106 | . . . . . 106 . . . . . . . Terrain 59 | . . . . . . . . . . . . 59 Cloaking 3 | . . . . . . . . . 3 . . . ECM 239 | . . . . . 15 . 224 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Turns Passed 9492 | 66 578 394 543 796 702 1149 807 220 1020 163 2009 1045 Spaces Moved 5247 | 56 320 293 359 694 581 538 222 91 501 89 923 580 Core 96 | 11 . . . . . . 10 54 . . . 21 Treads 1180 | . 104 4 . . 1 33 . 3 396 89 550 . Legs 1739 | . . . 5 . 93 505 171 . 33 . 373 559 Wheels 2085 | 45 216 289 354 694 487 . . . . . . . Hover 147 | . . . . . . . 41 34 72 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 82 120 120 50 60 155 120 50 Average Speed 120 | 82 115 85 89 85 91 127 251 151 140 155 142 118 Slowest Speed 1000 | 100 160 160 260 101 260 240 1000 700 162 155 260 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 41 28 39 18 14 46 5 5 89 2 51 14 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 38 | . . . 1 12 16 1 6 . . . . 2 Terrain Destroyed 408 | . . 33 112 46 50 1 108 41 . . . 17 Melee 38 | . . . 1 12 16 1 6 . . . . 2 Projectile 15 | . . . . . . . . . . . . 15 AOE 355 | . . 33 111 34 34 . 102 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Was Fac Gar Fac Total 7402 | 67 452 379 489 833 693 844 388 165 816 113 1366 797 Wait 1004 | . 72 17 48 31 7 163 78 58 257 16 192 65 Move 5236 | 55 319 292 358 693 580 537 221 91 500 89 921 580 Hop . | . . . . . . . . . . . . . Pick Up 99 | 3 7 6 4 16 10 13 1 1 7 2 16 13 Fast Attach 124 | 6 3 5 13 8 11 8 7 4 17 1 37 4 Attach 54 | . 3 . 1 3 6 6 10 1 2 . 10 12 Detach 11 | . . . . 1 2 . 2 . 2 . 3 1 Swap 113 | . 4 14 7 13 18 9 5 . 6 1 15 21 Drop 162 | . 2 13 8 23 21 15 2 4 18 3 32 21 Fire 317 | 3 42 32 24 9 1 18 23 6 . 1 94 64 Melee 256 | . . . 26 36 37 75 26 . . . 41 15 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 13 . . . 5 . Rewire 7 | . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Core integrity fell below 50% 355 | -10/Materials | Lost 3 parts (1p1n1w) 612 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Destroyed 7 combat bots 970 | -9/Materials | Discovered new exit (range 5) 1039 | -9/Materials | Entered another Materials area 1039 | -8/Materials | Evolved 2 slots: Propulsion x2 1096 | -8/Materials | Garrison activated, responded to threat 1169 | -8/Materials | Destroyed 9 combat bots 1172 | -8/Materials | Lost 4 parts (3n1w) 1180 | -8/Materials | Build established: Scavenger-Mutant 1347 | -8/Materials | Central database locked down 1410 | -8/Materials | Discovered new exit (range 16) 1582 | -8/Materials | Entered Factory 1582 | -7/Factory | Evolved 2 slots: Utility x2 1872 | -7/Factory | Discovered new exit (range 13) 2089 | -7/Factory | Discovered new exit (range 12) 2378 | -7/Factory | Entered another Factory area 2378 | -6/Factory | Evolved 2 slots: Utility x2 2517 | -6/Factory | Build established: Mutant 2841 | -6/Factory | Discovered new exit (range 20) 2876 | -6/Factory | Garrison activated, responded to threat 2912 | -6/Factory | Lost 3 parts (1u2w) 2913 | -6/Factory | Found Prototype Launcher 2913 | -6/Factory | Identified Scatter Rocket Array 2934 | -6/Factory | System corruption reached 10% 3080 | -6/Factory | Entered Extension 3305 | -6/Extension | Disrupted transfer network 3564 | -6/Extension | Core integrity fell below 50% 3582 | -6/Extension | Build established: Gladiator 3669 | -6/Extension | Identified exit to Factory 3696 | -6/Extension | Spotted B-75 Beast 3870 | -6/Extension | Lost 3 parts (2n1w) 4059 | -6/Extension | Destroyed B-75 Beast 4063 | -6/Extension | Spotted B-75 Beast 4075 | -6/Extension | Destroyed B-75 Beast 4098 | -6/Extension | Lost 3 parts (1p2n) 4229 | -6/Extension | Entered Factory 4229 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4303 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 4593 | -5/Factory | Lost 5 parts (1p2n2w) 4594 | -5/Factory | Discovered new exit (range 20) 4627 | -5/Factory | Build established: Scavenger-Mutant 4791 | -5/Factory | Lost 10 parts (1p5n1u3w) 5036 | -5/Factory | Entered another Factory area 5036 | -4/Factory | Evolved 2 slots: Utility x2 5175 | -4/Factory | Lost 5 parts (1p1n1u2w) 5217 | -4/Factory | Released all parts (5) 5247 | -4/Factory | Lost 3 parts (1n1u1w) 5256 | -4/Factory | Sucked down chute 5256 | -4/Factory | Entered Waste 5257 | -4/Waste | Joined by Warlord forces that had cleared the area 5429 | -4/Waste | Found Damper Plating 5431 | -4/Waste | Found Damper Plating 5442 | -4/Waste | Build established: Mutant 5456 | -4/Waste | A Compactor rumbled back to life 5456 | -4/Waste | Spotted C-40 Crusher 5458 | -4/Waste | Allies destroyed C-40 Crusher 5806 | -4/Waste | Build established: Scavenger-Mutant 6154 | -4/Waste | Discovered new exit (range 13) 6276 | -4/Waste | Entered Factory 6276 | -4/Factory | Accompanied by 19 allies 6436 | -4/Factory | Identified exit to Garrison 6439 | -4/Factory | Entered Garrison 6439 | -4/Garrison | Accompanied by 19 allies 6466 | -4/Garrison | Installed Relay Interface Framework 6586 | -4/Garrison | Triggered checkpoint 6614 | -4/Garrison | Lost 4 allies 6705 | -4/Garrison | Triggered checkpoint 6807 | -4/Garrison | Lost 7 allies 6869 | -4/Garrison | Triggered checkpoint 6885 | -4/Garrison | Spotted B-86 Titan 6894 | -4/Garrison | Triggered checkpoint 6926 | -4/Garrison | Lost 7 allies 7444 | -4/Garrison | Lost 3 parts (1p1u1w) 7652 | -4/Garrison | Destroyed B-86 Titan 7678 | -4/Garrison | Lost 7 parts (1p2n4u) 7707 | -4/Garrison | Triggered checkpoint 7748 | -4/Garrison | Triggered checkpoint 7817 | -4/Garrison | Lost 6 parts (2p2n1u1w) 8317 | -4/Garrison | Discovered new exit (range 15) 8448 | -4/Garrison | Entered Factory 9015 | -4/Factory | Core integrity fell below 50% 9198 | -4/Factory | First assault squad dispatched 9417 | -4/Factory | System corruption reached 10% 9479 | -4/Factory | Released all parts (5) 9482 | -4/Factory | Core integrity fell below 20% 9493 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 09477_ Destroyed Tesla Rifle. 09478_ Carbide Saw destroyed. 09479_ Released Hacking Suite. 09479_ Released Graphene Brace. 09479_ Released Lrg. Storage Unit. 09479_ Released Imp. Targeting Computer. 09479_ Released Power Sword. 09480_ Dropped Imp. Proton Missile Launcher. 09480_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09480_ Acquired Lrg. Storage Unit. 09482_ Acquired 48 matter. 09483_ M-36 Artificer repairs P-70 Sage Tesla Rifle. 09485_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09490_ M-36 Artificer repairs P-70 Sage. 09493_ Fusion Modulator explodes. 09493_ P-70 Sage destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????# #??# # ! ! #???? | | ?????????????????????# #??# # #???? | | ??????##########?????# #### + """""" #???? | | ??????# ####### + # """""" #???? | | ??????# [ """ # # # # """""" #???? | | ??????# """"" # ###### # """""" #???? | | ??????# """"" # #! #???? | | ??????#! + ##############? | | ??????# """ # # #? | | ??????# """"" # # ## | | ??????# """"" # # # | | ??????# # ############# # # | | ??????########## #???????????# # # | | ???????????????# #???????????# #####+######+# | | ???????????????# #???????????# #?# #### # | | ???????????????# #???????????# ### # | | ???????????????# ##########??#%%% + | | ???????????????# # [ ####%### # | | ???????????????# # """ #"===[## ###### | | ???????????????# # "Y g ##[= [#### ###????# | | ???????????????# # """ ##* = #??# #??????## | | ???????????????+ +|g%* ## #??# #???????? | | ???????????????# #%![g[ p## #??# #???????? | | ???????????????# #!m[[ ## =#??# #???????? | | ???????????????# #[!mp ## ####+######??? | | ???????????????# ;/ @ ## # #??? | | ???????????????# #######;##"##### #??? | | ???????????????# # / #??? | | ???????????????# # =* % # #??? | | ???????????????# # ! !%[ = # #??? | | ??????#######??# # [!=[ ![ # = #??? | | ??????# ?# "[[==%= # #??? | | ??????# ?# #!|=%=* # #??? | | ??????# # ###/#############+########### | | ??????# # = !% | | ??????# + | | ??????# # """ | | ??????# # """? | | ??????# ?# """? | | ??????# ?#########/#####"############# | | ??????#######?????# #???????????? """ | | ??????????????????#= """ """ #????????????? """ | | ??????????????????# """ """ #??????????????""?? | | ??????????????????# """ """ #??????????????? ?? | | ??????????????????# #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# R" #?????????????????? | | ??????????????????# """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 4100 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 24 Melee Accuracy 10 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Power Sword | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Dodgeball, But With Guns Immobile And Lovin' It Late Bloomer Turtlemind Challenges ------------ None Game ------ Seed FieldthrustForceStatue Manual? 0 Play Time 01:42:30 Cumulative 75.4 hours Start 2026.01.15 @ 04:42:20 End 2026.01.17 @ 06:17:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc7dfc5-6527-4e27-bc49-b43d64c027d3