Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.02 @ 23:26:28 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (1842) 1842 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1669) 1669 TOTAL SCORE: 8411 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 1681 Aligned with FarCom 300 Friendly Fire -727 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (5) ------- Plasma Rifle Compact Ion Cannon Heavy Flak Cannon Great Axe > --- INVENTORY (20) --- Heavy Ion Engine Nuclear Core Light Fission Core Large Matter Pod (150) High-capacity Matter Pod (187) Compact Matter Pod (150) Hardened Heavy Armor Plating Medium Reactive Plating Improved EM Pulse Cannon Precision Assault Rifle Precision Grenade Launcher Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Compact Ion Cannon Precision Grenade Launcher Great Axe > --- INVENTORY -------- Nuclear Core Light Fission Core Armored Wheel Large Matter Pod High-capacity Matter Pod Compact Matter Pod Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Reactive Plating Precision Assault Rifle Field Lobotomy Kit [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 4 | . . . 1 . . . 1 . . 2 Weapon 3 | . . . 1 . . . 1 1 . . Parts Attached 102 | 6 2 3 6 . 2 5 25 14 26 13 Power 11 | 1 . . 1 . . 1 5 1 1 1 Engine 7 | 1 . . 1 . . . 2 1 1 1 Core 4 | . . . . . . 1 3 . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 1 1 2 . . 1 3 2 2 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 15 | 2 1 1 2 . . 1 3 2 2 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 1 . . . 2 1 4 8 10 4 Device 14 | . 1 . . . . 1 2 3 5 2 Storage 7 | 1 . . . . 2 . . 3 1 . Processor 3 | . . . . . . . 2 . . 1 Hackware 1 | . . . . . . . . . 1 . Protection 6 | . . . . . . . . 2 3 1 Artifact . | . . . . . . . . . . . Weapon 45 | 2 . 2 3 . . 2 13 3 13 7 Energy Gun 4 | . . . 1 . . 1 1 . . 1 Energy Cannon 8 | . . . . . . . 2 . 5 1 Ballistic Gun 18 | 2 . 2 1 . . 1 9 . 3 . Ballistic Cannon 2 | . . . 1 . . . . . . 1 Launcher 7 | . . . . . . . 1 . 4 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 3 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . 3 1 Parts Lost 10 | . . . . . . . . . 8 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . 1 1 Utility 2 | . . . . . . . . . 1 1 Weapon 5 | . . . . . . . . . 5 . Highest Loss Streak 6 | . . . . . . . . . 6 2 Average Slot Usage (%) 92 | . 98 100 87 88 89 95 99 91 85 73 Engine 7 | . 14 14 10 11 11 2 3 7 6 6 Core 1 | . . . . . . 8 5 . . . Wheel 19 | . 28 28 22 22 22 22 18 18 15 13 Device 7 | . 12 14 11 11 2 6 9 6 5 4 Storage 16 | . 14 14 11 11 21 22 18 15 15 13 Processor 5 | . . . . . . . 8 7 7 13 Energy Cannon 5 | . . . . . . . 8 7 9 7 Ballistic Gun 21 | . 28 28 22 22 22 17 24 19 19 . Ballistic Cannon 2 | . . . 9 11 11 11 2 . . . Slashing Weapon 2 | . . . . . . . . 6 1 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 12 13 16 19 19 47 49 63 118 124 105 Greatest Support 40 | 20 20 20 20 20 20 20 24 40 40 40 Greatest Overweight (x) 4 | . . . . . 2 2 2 2 3 4 Average Overweight (x) 1 | . . . . . 1 2 2 1 1 2 Largest Inventory Capacity 20 | 6 6 6 6 6 16 16 16 20 20 20 Average Capacity 14 | 5 6 6 6 6 15 16 16 18 20 20 Most Carried 20 | 6 5 6 6 6 12 13 16 20 20 15 Average Carried 13 | 3 4 5 5 6 10 12 15 17 18 13 Final Capacity 20 | 6 6 6 6 6 16 16 16 20 20 20 Final Carried 20 | 6 5 6 6 6 12 13 15 20 16 13 Class Distribution -------------------- 22% | Mutant 18% | Assassin 15% | Skirmisher 14% | Scavenger-Skirmisher 9% | Hauler-Assassin 7% | Hauler-Skirmisher 6% | Gunner 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Hauler-Skirmisher | -7/Storage Hauler-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Matter Collected 2822 | 191 181 181 240 . . 103 745 302 643 236 Remotely . | . . . . . . . . . . . Salvage Created 2661 | . 224 121 85 . . 51 745 45 983 407 Parts 137 | . 13 12 4 . . 3 35 1 54 15 Haulers Intercepted 5 | . . . 1 . . . 2 . 1 1 Recyclers Shooed 2 | . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 37 | . 5 1 1 . . 1 6 1 17 5 Melee 2 | . . . . . . . . 1 . 1 Guns 16 | . 5 1 . . . 1 4 . 5 . Cannons 8 | . . . 1 . . . 2 . 3 2 AOE 11 | . . . . . . . . . 9 2 Classes Destroyed 13 | . 2 2 1 . . . 3 . 4 1 Worker 10 | . 1 3 1 . . . 1 . 3 1 Builder 3 | . . . . . . . . . 3 . Tunneler 3 | . . 2 . . . . 1 . . . Hauler 5 | . . . 1 . . . 2 . 1 1 Recycler 5 | . . . . . . . 4 . 1 . Operator 2 | . . . . . . . . . 2 . Watcher 2 | . . . . . . . 2 . . . Swarmer 3 | . . 1 1 . . . . . 1 . Grunt 26 | . 5 . . . . 1 2 1 13 4 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . . . . . . 1 . Sentry 5 | . . . . . . . 4 . 1 . Thug 1 | . . . . . . . . . 1 . Best Kill Streak 9 | . 3 2 1 . . 1 4 1 9 7 Combat Bots Only 8 | . 3 1 1 . . 1 2 1 8 5 Max Kills in Single Turn 3 | . 1 1 1 . . 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Damage Taken 2831 | . 159 29 155 . . 75 187 295 1608 323 Core 329 | . 56 . 43 . . . 29 4 141 56 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 60 . . . 89 84 . 72 . Volleys Fired 141 | . 24 23 10 1 . 3 37 4 29 10 Largest 5 | . 2 2 3 3 . 3 4 3 5 2 Hottest 285 | . 40 40 82 82 . 102 205 136 285 159 Shots Fired 428 | . 48 46 27 3 . 9 147 12 123 13 Gun 331 | . 48 46 20 2 . 6 109 8 92 . Cannon 81 | . . . 7 1 . 3 36 4 21 9 Launcher 16 | . . . . . . . 2 . 10 4 Special . | . . . . . . . . . . . Kinetic 355 | . 48 46 27 3 . 6 125 8 92 . Thermal 31 | . . . . . . . 9 4 10 8 Explosive 16 | . . . . . . . 2 . 10 4 Electromagnetic 26 | . . . . . . 3 11 . 11 1 Robot Hit Streak 11 | . 9 6 6 1 . 7 8 5 10 11 Robot Miss Streak 8 | . 2 3 6 2 . 1 8 3 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 246 | . 33 27 13 1 . 6 74 10 71 11 Core Hits 132 | . 14 9 3 . . 2 27 5 62 10 Critical Hits 3 | . . . . . . . 1 . 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 24 | . . . . . . . . 17 2 5 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . . 17 2 5 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5946 | . 359 268 165 . . 110 1362 283 2758 641 Guns 2604 | . 359 268 124 . . 67 781 93 912 . Cannons 1295 | . . . 41 . . 43 483 78 425 225 Explosions 1653 | . . . . . . . 98 . 1296 259 Melee 394 | . . . . . . . . 112 125 157 Ramming . | . . . . . . . . . . . Kinetic 2824 | . 359 268 165 . . 69 958 93 912 . Thermal 519 | . . . . . . . 75 78 171 195 Explosive 1653 | . . . . . . . 98 . 1296 259 Electromagnetic 556 | . . . . . . 41 231 . 254 30 Impact . | . . . . . . . . . . . Slashing 394 | . . . . . . . . 112 125 157 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . Message Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 61 | . . . 2 . . . 4 4 50 1 Projectiles 18 | . . . 2 . . . 4 . 11 1 Explosions 39 | . . . . . . . . . 39 . Melee 4 | . . . . . . . . 4 . . Knockbacks 2 | . . . 1 . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . 1 . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . 121 . Shots 4 | . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . 15 . 12 12 . 126 141 174 348 84 Average Temperature 68 | . 7 . 8 8 . 67 30 66 120 37 Received Heat Transfer 945 | . 90 . . . . 36 48 72 546 153 Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 896 | . . . . . . . 150 150 337 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Peak Influence 1113 | . 258 326 219 48 . 92 448 184 1113 872 Average Influence 229 | . 70 170 85 48 . 84 290 82 461 667 Maximum Alert Level 4 | . 1 1 1 . . . 2 . 4 3 Low Security (%) 63 | 100 87 81 92 100 . 100 25 100 40 . Level 1 17 | . 12 18 7 . . . 53 . 9 . Level 2 11 | . . . . . . . 21 . 17 60 Level 3 5 | . . . . . . . . . 26 39 Level 4 . | . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 3 . 1 . . . . 1 10 3 Investigation 2 | . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 11 | . 2 . 1 . . . . . 7 1 Assault 2 | . . . . . . . . . 2 . Garrison 2 | . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Distress Signals 8 | . 1 . 2 . . . 2 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 12 3 10 . . 3 21 6 45 12 Peak Tracking Total 13 | . 4 3 4 . . 3 7 3 13 6 Tactical Retreats 7 | . . 1 . . . . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 2 | . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 5 | . . . . . . . 2 1 2 . Max in Single Turn 1 | . . . . . . . 1 1 1 . Garrison Access 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 44 | . 4 . 6 . 1 . 13 12 5 3 Terminals 23 | . 2 . 5 . . . 8 5 3 . Fabricators 4 | . . . . . . . . 2 . 2 Repair Stations 3 | . . . 1 . . . 1 . 1 . Recycling Units 7 | . 2 . . . . . 2 2 1 . Scanalyzers 4 | . . . . . . . 2 2 . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 103 | . 5 . 15 . 1 . 44 23 8 7 Successful 57 | . 2 . 9 . 1 . 27 11 4 3 Failed 46 | . 3 . 6 . . . 17 12 4 4 Catastrophic 11 | . . . 1 . . . 4 5 1 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . 1 . 1 . 6 2 4 1 Terminals 50 | . 2 . 13 . . . 16 13 6 . Fabricators 8 | . . . . . . . . 4 . 4 Repair Stations 6 | . . . 2 . . . 3 . 1 . Recycling Units 11 | . 3 . . . . . 5 2 1 . Scanalyzers 23 | . . . . . . . 20 3 . . Garrison Access 4 | . . . . . . . . 1 . 3 Terminal Hacks 19 | . 1 . 6 . 1 . 3 5 3 . Open Door 2 | . . . . . . . . . 2 . Branch Access Points 2 | . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . 1 1 . . Unreport Threat 2 | . . . 1 . . . . . 1 . Locate Traps 3 | . . . 1 . . . 1 1 . . Patrol Status 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . 2 Network Status 1 | . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . 2 . 1 Build 2 | . . . . . . . . 1 . 1 Repair Station Hacks 4 | . . . 2 . . . 2 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . 2 . 1 . Retrieve Components 4 | . 1 . . . . . 2 . 1 . Scanalyzer 20 | . . . . . . . 19 1 . . Insert Component 10 | . . . . . . . 9 1 . . Analyze 10 | . . . . . . . 10 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . 1 . . . 1 . . 1 Terminals 2 | . . . 1 . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 4 . 3 . . . 12 10 3 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . Parts Built 3 | . . . . . . . . 2 . 1 Matter 314 | . . . . . . . . 146 . 168 Time 115 | . . . . . . . . 73 . 42 Total Part Build Rating 10 | . . . . . . . . 6 . 4 Parts Repaired 2 | . . . 1 . . . 1 . . . Time 52 | . . . 26 . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 2 . . . . . 16 . 2 . Parts Scanalyzed 8 | . . . . . . . 8 . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Total Allies 8 | . 1 4 . . . . 1 . 2 . Largest Group 5 | . 1 5 4 2 2 2 2 1 3 1 Highest-Rated Group 156 | . 59 130 102 78 78 83 92 87 156 101 Highest-Rated Ally 101 | . 59 60 62 62 62 67 83 87 95 101 Total Orders . | . . . . . . . . . . . Ally Attacks 202 | . 12 15 20 . . 7 30 16 70 32 Total Damage 5773 | . 133 218 217 . . 143 849 800 2667 746 Kills 74 | . 3 4 6 . . 2 14 11 29 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Turns Passed 5604 | 48 294 607 246 60 730 82 1221 1398 566 352 Spaces Moved 4657 | 44 251 667 235 67 689 51 964 1159 275 255 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4651 | 38 251 667 235 67 689 51 964 1159 275 255 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 100 100 100 105 105 Average Speed 99 | 75 80 80 80 80 97 100 104 110 114 116 Slowest Speed 130 | 80 80 80 80 80 100 100 110 115 125 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 41 97 29 17 93 15 75 33 54 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 23 | . . . . . . . . 14 1 8 Terrain Destroyed 188 | . . . 1 . . 1 30 14 118 24 Melee 18 | . . . . . . . . 14 1 3 Projectile 25 | . . . 1 . . 1 16 . 7 . AOE 145 | . . . . . . . 14 . 110 21 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Total 5295 | 55 301 701 273 70 746 73 1104 1238 447 287 Wait 230 | . 20 1 15 3 45 12 24 8 101 1 Move 4647 | 43 250 666 234 66 688 50 963 1158 274 255 Hop . | . . . . . . . . . . . Pick Up 62 | 6 2 3 2 . 7 1 21 15 5 . Fast Attach 31 | 6 1 . 3 . 1 2 7 3 4 4 Attach 21 | . . . 1 . . . 4 2 8 6 Detach 20 | . . . 2 . 1 1 6 4 3 3 Swap 50 | . 1 3 2 . 1 3 14 9 14 3 Drop 69 | . 3 5 4 . 3 1 28 18 7 . Fire 141 | . 24 23 10 1 . 3 37 4 29 10 Melee 24 | . . . . . . . . 17 2 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 343 | -10/Mines | Accompanied by 1 ally 343 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 363 | -10/Mines | Met a Derelict bent on vengeance 468 | -10/Mines | Received a Mining Laser from a helpful Derelict 631 | -10/Mines | Discovered new exit (range 9) 767 | -10/Mines | Discovered new exit (range 8) 783 | -10/Mines | Learned Materials security intel 845 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 950 | -10/Mines | Entered Materials 950 | -9/Materials | Accompanied by 4 allies 950 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1042 | -9/Materials | Identified exit to Mines 1056 | -9/Materials | Repaired Ion Engine 1080 | -9/Materials | Met 8R-AWN 1196 | -9/Materials | Entered Mines 1196 | -9/Mines | Accompanied by 2 allies 1197 | -9/Mines | Followed 8R-AWN into the Mines 1206 | -9/Mines | Assembled infested the area 1243 | -9/Mines | Discovered new exit (range 5) 1256 | -9/Mines | Entered Exiles 1256 | -9/Exiles | Accompanied by 2 allies 1276 | -9/Exiles | Welcomed by 8R-AWN 1289 | -9/Exiles | Met EX-HEX 1367 | -9/Exiles | Learned about 8R-AWN's background 1401 | -9/Exiles | Discovered new exit (range 15) 1475 | -9/Exiles | Met EX-DEC 1543 | -9/Exiles | Discovered new exit (range 14) 1628 | -9/Exiles | Visited The Gauntlet 1729 | -9/Exiles | Build established: Gunner 1765 | -9/Exiles | Met EX-BIN 1779 | -9/Exiles | Aligned with FarCom system 1780 | -9/Exiles | Given EX-Vault access code 1803 | -9/Exiles | Opened EX-Vault 1815 | -9/Exiles | Found Field Lobotomy Kit 1858 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1986 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1986 | -9/Exiles | Entered Mines 1986 | -8/Mines | Accompanied by 2 allies 2048 | -8/Mines | Discovered new exit (range 7) 2068 | -8/Mines | Entered Materials 2068 | -8/Materials | Accompanied by 2 allies 2068 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2141 | -8/Materials | Repaired EM Pulse Gun 2284 | -8/Materials | Build established: Scavenger-Skirmisher 3009 | -8/Materials | Discovered new exit (range 3) 3118 | -8/Materials | Build established: Skirmisher 3229 | -8/Materials | Discovered new exit (range 13) 3289 | -8/Materials | Entered Factory 3289 | -7/Factory | Accompanied by 1 ally 3289 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3575 | -7/Factory | Build established: Assassin 3643 | -7/Factory | Discovered new exit (range 4) 3797 | -7/Factory | Discovered new exit (range 12) 3827 | -7/Factory | Fabricated Imp. Propulsion Shielding? 4117 | -7/Factory | Identified exit to Storage 4117 | -7/Factory | Identified exit to Lower Caves 4687 | -7/Factory | Entered Storage 4687 | -7/Storage | Accompanied by 1 ally 5145 | -7/Storage | Met a pair of Derelict thieves 5175 | -7/Storage | Garrison activated, responded to threat 5202 | -7/Storage | Discovered new exit (range 9) 5212 | -7/Storage | Destroyed 8 combat bots 5230 | -7/Storage | Lost 6 parts (1p1u4w) 5253 | -7/Storage | Entered Factory 5253 | -6/Factory | Accompanied by 1 ally 5253 | -6/Factory | Evolved 2 slots: Utility x2 5320 | -6/Factory | Fabricated Imp. EM Pulse Cannon (x1) 5378 | -6/Factory | Garrison activated, responded to threat 5587 | -6/Factory | Core integrity fell below 50% 5601 | -6/Factory | Core integrity fell below 20% 5605 | -6/Factory | Core destroyed Last Messages --------------- 05451_ The unstable cave ceiling collapses. 05456_ G-50 Soldier destroyed. 05460_ Acquired 32 matter. 05467_ Connecting with Garrison Access... >>Force(Jam) ACCESS_DOOR_JAMMED 05467_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. Player 2: "Ooh I want the 45 Matter." 05480_ The unstable cave ceiling collapses. 05480_ Carbon-fiber Leg crushed. 05480_ U-05 Engineer lays Concrete. 05481_ U-05 Engineer builds a Wall. 05490_ U-05 Engineer lays Concrete. 05492_ U-05 Engineer builds a Wall. 05497_ K-01 Serf collects debris. 05527_ Connecting with Fabricator... 05542_ U-05 Engineer builds a Wall. 05571_ Acquired Plasma Rifle. 05581_ Acquired Hvy. Flak Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##############################?##????#???????????? | | ### # ]##?##????#? ??? ?????? | | ###= " ######?#?????????????? | | ??# """ """ """ + ####???#???? ????????? | | ?## """ """ """ # ##?#####??#??????????? | | #?# """ """ """ ####+##@######?#??##? ???????? | | ??# ##?# #???##???????? ????????? | | #?# """ """ """ !##?# #########????????"?????? | | ### """ """ """ #### ###?###??????????"?????? | | ###! """ """ """ ##?# ? ?? ? ????? ?????????? | | ?## #?## ###????##???????????? | | ##########+########### ?###???#????????????? | | ####### ? ###????? ? ???????? | | # ##############?????# ?? ???????????? | | """" # ########??##?###???????????????????? | | """" # ####?#####???###?#?????????????????? | | """" # ###?##?######Y?????????????????????? | | """" # ######? ??? ? ???????????????????? | | """" + ######? ???? ??? ???? ???????????? | | """" # ###?### "F" ???????? ?????????????? | | """" # ####?#? " ? ??????????????????????? | | # ####### ""?????????????????????????? | | # ##?#?????""????????????????????????? | | # #####?#?? ?????????????????????????? | | ! # #??##?? ??? ???????????????????????? | | + ##??### ??? ???????????????????????? | | "" "" # #?##???????????????????????????????? | | "F "" # ###?##?????????????????????????????? | | """"" # #?#????? ??????????????????????????? | | ####### ####?#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -7/Factory Imp. EM Pulse Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 3 | . . 1 . . . 1 1 . . . Weapon 3 | . . 1 . . . 1 . . 1 . Parts Attached 56 | . 8 3 3 . . 1 20 6 7 8 Parts Lost 24 | . . . . . . . 2 . 2 20 Damage Taken 3894 | . 113 8 . . . 62 423 110 659 2519 Core 944 | . 43 . . . . . 57 21 28 795 Player 2/Cogmind (%) 74 | . 43 . . . . . 66 84 16 93 Absorbed by Shields 29 | . . . . . . . . . . 29 Damage Inflicted 5112 | . 133 22 21 . . 62 849 800 2479 746 Player 2/Cogmind (%) 46 | . 27 7 11 . . 36 38 73 47 53 Combat Hostiles Destroyed 45 | . 2 . 1 . . . 7 8 23 4 Player 2/Cogmind (%) 54 | . 28 . 50 . . . 53 88 57 44 Game ------ Seed GreatLayeredFalx Manual? 0 Play Time 01:28:49 Cumulative 162.1 hours Start 2020.08.02 @ 22:00:16 End 2020.08.02 @ 23:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 61 Rogue 25 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 114669ed-2fae-406f-afbc-23b861420ccd