Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 11:11:13 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (824) 824 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 7458 Bonus ------- Follower Combat Kills 179 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 792/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Deep Structural Scanner Enhanced Optical Array Advanced Hacking Suite System Shield System Shield Improved System Shield A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads Armored Treads Shock Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Compact Battery Enhanced Optical Array Hacking Suite System Shield System Shield Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Smartbomb Launcher Remote Datajack > --- INVENTORY -------- Armored Treads Armored Treads Deep Structural Scanner Shock Bomb Launcher [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility System Shield Device Heat Sink Storage Compact Battery Processor A0-MCA's Component Scanner Hackware System Shield Weapon Remote Datajack Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . . 4 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 7 | . . . 1 2 . . . 2 . . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 53 | 6 1 17 10 3 3 1 2 3 5 . 2 Power 8 | 1 . 4 . . 2 . . . 1 . . Engine 7 | 1 . 4 . . 2 . . . . . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 4 6 1 . . 1 . 1 . . Treads 2 | . . 2 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . 2 6 1 . . 1 . 1 . . Utility 15 | 1 . 4 2 2 . . 1 2 2 . 1 Device 3 | . . 2 . . . . . . . . 1 Storage 3 | 1 . . . 1 . . . . 1 . . Processor 2 | . . . . . . . . 2 . . . Hackware 7 | . . 2 2 1 . . 1 . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 1 5 2 . 1 1 . 1 1 . 1 Energy Gun 5 | 1 . 3 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 1 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 . . . Special Weapon 2 | . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . . . . . . Parts Lost 19 | . 3 . 3 2 1 . . 1 2 . 7 Power 4 | . . . 1 . 1 . . 1 . . 1 Propulsion 7 | . 1 . 1 1 . . . . 1 . 3 Utility 3 | . . . 1 . . . . . 1 . 1 Weapon 5 | . 2 . . 1 . . . . . . 2 Highest Loss Streak 5 | . 3 . 3 2 1 . . 1 2 . 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 4 | 1 4 6 4 4 4 3 4 4 4 5 4 Power . | . 1 . . . . . . . . . . Propulsion 1 | 1 2 2 1 2 1 1 2 2 2 2 2 Utility . | . . . . . . . . 1 1 1 . Weapon 1 | . 1 3 1 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . 7 . . . 1 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 6 | . . 4 . . . . . . . . 2 Utility . | . . . . . . . . . . . . Weapon 5 | . . 3 . . . 1 1 . . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 74 | . 83 79 67 73 71 75 75 65 70 70 66 Engine 6 | . 14 10 3 6 7 7 7 4 . . . Treads 3 | . . 18 . . . . . . . . . Leg 2 | . 27 . . . . . . . . . . Flight 16 | . . 3 25 22 23 23 23 17 20 17 13 Device 2 | . . 8 . . . . . . . . 5 Storage 7 | . 14 9 . 6 7 7 7 5 4 5 5 Processor 1 | . . . . . . . . 7 11 11 10 Hackware 20 | . . . 25 30 30 30 30 23 23 23 21 Energy Gun 3 | . 12 11 . . . . . . . . . Ballistic Gun 5 | . 14 18 8 5 . . . . . . . Special Weapon 3 | . . . . . . 6 6 5 5 5 4 Peak Build Rating 62 | 6 6 18 26 31 32 33 37 62 60 57 61 Average Rating 29 | 4 5 11 21 29 29 32 35 46 55 57 59 On Entrance 27 | . 6 4 18 23 28 29 29 37 46 57 57 Avg Prop Armor Cover (%) 2 | . . 12 2 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 13 13 23 11 10 11 14 14 14 11 10 14 Greatest Support 40 | 20 20 40 15 13 13 13 14 14 22 17 17 Greatest Overweight (x) 3 | . 1 3 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 6 8 5 5 5 5 5 4 5 5 5 Average Carried 4 | 2 4 6 4 4 4 3 4 4 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 5 5 4 5 5 4 Class Distribution -------------------- 43% | Hacker-Sprinter 26% | Hacker-Mutant 16% | Mutant 8% | Scavenger-Gunner 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Matter Collected 1200 | 183 73 377 255 26 44 107 . . 125 . 10 Remotely . | . . . . . . . . . . . . Salvage Created 1167 | . 128 671 148 49 171 . . . . . . Parts 78 | . 12 39 15 3 9 . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Combat Hostiles Destroyed 25 | . 5 10 7 1 2 . . . . . . Guns 21 | . 5 10 5 1 . . . . . . . AOE 4 | . . . 2 . 2 . . . . . . Classes Destroyed 9 | . 2 4 2 1 . . . . . . . Worker 1 | . . 1 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | . . 2 . . 1 . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . Cutter 3 | . . . 3 . . . . . . . . Grunt 12 | . 2 7 1 . 2 . . . . . . Sentry 3 | . . 3 . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . Best Kill Streak 5 | . 3 5 5 1 3 . . . . . . Combat Bots Only 4 | . 3 2 4 1 2 . . . . . . Max Kills in Single Turn 3 | . 1 1 3 1 2 . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Hostile Shots Fired 271 | . 54 62 59 16 18 . . 12 9 . 41 Missed 120 | . 15 25 27 7 10 . . 7 4 . 25 Hits 151 | . 39 37 32 9 8 . . 5 5 . 16 Melee 7 | . . . 7 . . . . . . . . Projectile 144 | . 39 37 25 9 8 . . 5 5 . 16 AOE 6 | . . . 2 . . . . . . . 4 Critical Strikes 9 | . 2 1 5 . . . . . . . 1 Damage Taken 2489 | . 452 471 484 134 61 . . 111 87 . 689 Core 768 | . 58 98 182 45 11 . . . 16 . 358 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 76 75 66 . . . 92 . . 98 . Volleys Fired 121 | . 14 45 24 8 2 11 . 3 7 . 7 Largest 4 | . 2 4 2 1 1 1 . 1 1 . 1 Hottest 139 | . 70 139 46 23 36 5 . 5 20 . 60 Shots Fired 208 | . 28 114 28 8 2 11 . 3 7 . 7 Gun 179 | . 28 114 24 8 . . . . . . 5 Cannon . | . . . . . . . . . . . . Launcher 6 | . . . 4 . 2 . . . . . . Special 23 | . . . . . . 11 . 3 7 . 2 Kinetic 120 | . 14 74 24 8 . . . . . . . Thermal 61 | . 14 40 . . . . . . 6 . 1 Explosive 4 | . . . 4 . . . . . . . . Electromagnetic 7 | . . . . . 2 . . . . . 5 Robot Hit Streak 17 | . 4 17 5 4 6 5 . 8 9 . 2 Robot Miss Streak 4 | . 3 4 3 2 . 1 . . 1 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 135 | . 17 80 14 6 2 9 . 3 1 . 3 Core Hits 55 | . 9 27 12 3 4 . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . 1 3 . . . . . . . . . Burn 3 | . 1 2 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2102 | . 192 1112 469 98 184 . . . . . 47 Guns 1710 | . 192 1112 261 98 . . . . . . 47 Cannons . | . . . . . . . . . . . . Explosions 392 | . . . 208 . 184 . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1148 | . 81 708 261 98 . . . . . . . Thermal 515 | . 111 404 . . . . . . . . . Explosive 278 | . . . 208 . 70 . . . . . . Electromagnetic 161 | . . . . . 114 . . . . . 47 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 6 1 3 3 . . . . . Average Corruption 3 | . . . 5 1 2 3 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . 3 1 1 12 . . . . . Message Errors 2 | . . . 1 . . 1 . . . . . Matter Fused 3 | . . . . . 1 2 . . . . . Heat Flow Errors 4 | . . . 1 . . 3 . . . . . Energy Discharges 4 | . . . 1 1 . 2 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 248 | . 154 118 232 . . 248 . . . . 6 Average Temperature 50 | . 67 22 118 . . 105 . . . . 5 Received Heat Transfer 645 | . 255 219 135 . 18 . . 18 . . . Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . Heat Transferred 1570 | . 407 1163 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 51 100 100 100 . 100 . . 100 Level 1 3 | . . . 48 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 246 | . 60 80 246 98 78 72 . 55 . . 50 Initial 98 | . . 1 26 98 18 22 . . . . 9 Average 31 | . 16 31 159 59 36 9 . 12 . . 3 Influence Increases 1375 | . 125 335 320 122 88 135 . 145 30 . 75 Destroy 0b10 Robot/C 560 | . 100 200 140 20 40 60 . . . . . Destroy 0b10 Robot/NC 45 | . . 20 5 . 5 15 . . . . . Destroy Leader 112 | . 20 62 20 10 . . . . . . . Allied During Kill 17 | . . . . . . 17 . . . . . Successful Hack 123 | . 5 7 11 62 . 28 . 10 . . . Disable Machine 45 | . . . 15 . 15 . . . . . 15 Destroy Structure 53 | . . 1 24 . 13 15 . . . . . Partial Spotted 120 | . . . . 15 15 . . 90 . . . Lose Combat Pursuer 300 | . . 45 105 15 . . . 45 30 . 60 Influence Decreases 1375 | . 120 276 168 298 70 193 . 110 45 4 91 Entered New Map 243 | . . 4 38 118 22 36 . . 14 4 7 Time Decay 925 | . 80 272 90 160 38 120 . 100 31 . 34 Lost Part 150 | . 30 . 30 20 10 . . 10 . . 50 Lost Ally 57 | . 10 . 10 . . 37 . . . . . Squads Dispatched 10 | . 2 2 1 2 1 . . 1 . . 1 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . 1 . . . 1 . . . Reinforcement 8 | . 2 2 1 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Distress Signals 5 | . . 3 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 12 25 24 7 4 4 . 13 7 . 13 Peak Tracking Total 9 | . 5 6 8 5 2 3 . 9 7 . 7 Tactical Retreats 13 | . . 2 4 1 . . . 3 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Traps Triggered 1 | . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Machines Disabled 3 | . . . 1 . 1 . . . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Machines Accessed 40 | . 2 3 4 12 1 7 5 6 . . . Terminals 25 | . 2 2 4 6 1 6 . 4 . . . Fabricators 5 | . . . . 3 . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 199 | . 4 8 15 69 3 32 42 26 . . . Successful 122 | . 2 7 10 26 1 19 42 15 . . . Failed 77 | . 2 1 5 43 2 13 . 11 . . . Catastrophic 15 | . . . 2 8 1 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 66 | . 4 2 8 32 1 6 . 13 . . . Terminals 111 | . 4 3 15 43 3 25 . 18 . . . Fabricators 20 | . . . . 12 . . . 8 . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 12 | . . . . 12 . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 83 | . . 1 3 13 1 16 42 7 . . . Record 43 | . . . . 1 . 7 35 . . . . Robot Analysis 7 | . . . . . . . 7 . . . . Prototype ID Bank 5 | . . . 1 1 1 1 . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 2 | . . . . 1 . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . Emergency Access Points 3 | . . . . 2 . . . 1 . . . Terminal Index 2 | . . . . 1 . . . 1 . . . Repair Station Index 1 | . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . Locate Traps 3 | . . 1 . 2 . . . . . . . Security Status 3 | . . . 1 1 . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . . Registered Components 3 | . . . . 1 . 1 . 1 . . . Zone Layout 3 | . . . 1 . . 2 . . . . . Fabricator Hacks 2 | . . . . 1 . . . 1 . . . Network Status 2 | . . . . 1 . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Retrieve Study 5 | . . 5 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 29 | . 2 1 7 9 . 3 . 7 . . . Terminals 23 | . 2 1 7 5 . 3 . 5 . . . Track 3 | . . . 2 . . . . 1 . . . Assimilate 3 | . 1 . 1 1 . . . . . . . Botnet 13 | . 1 1 3 3 . 3 . 2 . . . Operators 4 | . . . 1 1 . . . 2 . . . Fabricators 3 | . . . . 1 . . . 2 . . . Fabnet 3 | . . . . 1 . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Monitor 1 | . . . . 1 . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . Mask 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 2 4 7 1 5 . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 1 . 1 Non-combat 2 | . . . . . . . . 1 1 . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . 3 1 . . parse_system 2 | . . . . . . . . 1 1 . . find_fabricator 1 | . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . 1 1 1 6 Autooverrided 1 | . . . . . . . . . . . 1 Robots Rewired 8 | . . . . . . 7 . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Total Allies 11 | . 1 . 1 . . 7 . . . . 2 Largest Group 7 | . 1 . 1 . . 7 . . . . 1 Highest-Rated Group 188 | . 10 . 10 . . 188 . . . . 56 Highest-Rated Ally 56 | . 10 . 10 . . 34 . . . . 56 Total Orders 1 | . . . . . . 1 . . . . . STAY 1 | . . . . . . 1 . . . . . Ally Attacks 24 | . . . . . . 20 . . . . 4 Total Damage 1027 | . . . . . . 892 . . . . 135 Kills 5 | . . . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Active Infowar (turns) 561 | . . . . . . . . 99 198 8 256 Optics 561 | . . . . . . . . 99 198 8 256 Structural 256 | . . . . . . . . . . . 256 Robot Analysis Total 7 | . . . . . . . 7 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Turns Passed 3724 | 119 270 729 192 327 86 711 562 266 198 8 256 Spaces Moved 5881 | 81 160 523 306 940 150 717 1421 851 377 21 334 Core 16 | 12 . 4 . . . . . . . . . Treads 265 | . . 265 . . . . . . . . . Legs 229 | 69 160 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5371 | . . 254 306 940 150 717 1421 851 377 21 334 Fastest Speed 29 | 50 120 37 29 29 29 29 29 30 30 37 37 Average Speed 47 | 109 121 101 32 29 29 85 29 30 32 37 39 Slowest Speed 200 | 120 190 200 37 32 29 95 30 30 37 37 44 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 45 | . . 10 6 14 . 1 . 8 3 . 3 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 40 43 48 27 27 98 77 24 53 8 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . 5 . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . Scrap Searched 3 | . . . . . . . 1 . 2 . . Spaces Dug 8 | . . . 8 . . . . . . . . Terrain Destroyed 43 | . . . 28 . 15 . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 43 | . . . 28 . 15 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Total 6523 | 109 210 625 362 968 189 807 1557 850 411 20 415 Wait 392 | 17 33 16 20 28 32 74 128 1 1 . 42 Move 5780 | 80 159 502 293 911 149 714 1420 834 370 20 328 Hop 45 | . . 10 6 14 . 1 . 8 3 . 3 Pick Up 32 | 6 3 11 3 2 . 3 3 . 1 . . Fast Attach 23 | 3 . 9 4 1 . . . 2 3 . 1 Attach 18 | 3 1 1 4 2 2 1 1 1 . . 2 Detach 6 | . . 2 . 1 1 1 . . . . 1 Swap 21 | . . 10 5 . 2 . 2 . 2 . . Drop 30 | . . 19 3 1 1 2 3 1 . . . Fire 121 | . 14 45 24 8 2 11 . 3 7 . 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 55 | . . . . . . . . . 24 . 31 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory (discovered 3 exits: Res x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Weapon x2 415 | -9/Materials | Lost 3 parts (1n2w) 617 | -9/Materials | Discovered new exit (range 11) 843 | -9/Materials | Build established: Scavenger-Gunner 1076 | -9/Materials | Discovered new exit (range 12) 1119 | -9/Materials | Entered another Materials area 1119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1239 | -8/Materials | Lost 3 parts (1p1n1u) 1304 | -8/Materials | Discovered new exit (range 16) 1311 | -8/Materials | Entered Factory 1311 | -7/Factory | Evolved 2 slots: Utility x2 1526 | -7/Factory | Build established: Hacker-Sprinter 1573 | -7/Factory | Identified exit to Factory 1580 | -7/Factory | Identified exit to Storage 1580 | -7/Factory | Identified exit to Lower Caves 1638 | -7/Factory | Entered Storage 1723 | -7/Storage | Used back door to open Recycling access 1723 | -7/Storage | Discovered new exit (range 5) 1724 | -7/Storage | Entered Recycling 1725 | -7/Recycling | Met a Zionite searching for Scraptown 2036 | -7/Recycling | Build established: Hacker-Mutant 2098 | -7/Recycling | Discovered new exit (range 20) 2113 | -7/Recycling | Identified exit to Factory 2397 | -7/Recycling | Lost 4 allies 2401 | -7/Recycling | Scanned before Scraplab entrance 2431 | -7/Recycling | Entered Scraplab 2434 | -7/Recycling | Discovered new exit (range 3) 2435 | -7/Recycling | Entered Scraptown 2435 | -7/Scraptown | System corruption cleaned by C-Scrubber 2500 | -7/Scraptown | Visited CPS Storage 2509 | -7/Scraptown | Visited SPCMW 2517 | -7/Scraptown | Visited Awakened 2531 | -7/Scraptown | Visited Assassins FH 2539 | -7/Scraptown | Visited Shadow of the Wyrm 2553 | -7/Scraptown | Visited Fellowship of the Rings 2556 | -7/Scraptown | Visited The Evicted 2574 | -7/Scraptown | Discovered exit to Factory (range 11) 2590 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2624 | -7/Scraptown | Visited UFD Registry 2624 | -7/Scraptown | Registered with UFD as "Wrenchdisc" 2633 | -7/Scraptown | Visited Analyses Database 2648 | -7/Scraptown | Visited Junk Repository 2660 | -7/Scraptown | Visited Scrap Suit Storage 2667 | -7/Scraptown | Visited Supply Room 2678 | -7/Scraptown | Visited Junk Repository 2691 | -7/Scraptown | Visited Abandonware Association 2703 | -7/Scraptown | Visited Cartography Club 2728 | -7/Scraptown | Build established: Hacker-Sprinter 2749 | -7/Scraptown | Found Deep Structural Scanner 2768 | -7/Scraptown | Learned location of Recycling (-7) 2768 | -7/Scraptown | Learned location of Upper Caves (-5) 2768 | -7/Scraptown | Learned location of Cetus (-6) 2768 | -7/Scraptown | Learned location of Armory (-4) 2768 | -7/Scraptown | Learned 12 Research zone layouts 2768 | -7/Scraptown | Learned 12 Lower Caves zone layouts 2768 | -7/Scraptown | Learned 20 Upper Caves zone layouts 2768 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 2768 | -7/Scraptown | Learned 4 Armory zone layouts 2768 | -7/Scraptown | Learned Materials emergency access door positions 2768 | -7/Scraptown | Learned location of 2 exits from Upper Caves 2768 | -7/Scraptown | Learned location of 3 exits from Upper Caves 2840 | -7/Scraptown | Visited A0-MCA Data Center 2841 | -7/Scraptown | Given a B+ rating by A0-MCA 2844 | -7/Scraptown | Found A0-MCA's Component Scanner 2857 | -7/Scraptown | Met Optimus 2857 | -7/Scraptown | Accepted into 0bPrime 2918 | -7/Scraptown | Discovered exit to Factory (range 5) 2997 | -7/Scraptown | Entered Factory 2997 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3061 | -5/Factory | Spotted B-75 Beast 3069 | -5/Factory | Identified exit to DSF 3150 | -5/Factory | Identified exit to Upper Caves 3203 | -5/Factory | Discovered new exit (range 21) 3263 | -5/Factory | Entered Upper Caves 3264 | -5/Upper Caves | Identified exit to Upper Caves 3302 | -5/Upper Caves | Found DCF Scrap (10 items) 3419 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3461 | -5/Upper Caves | Entered another Upper Caves area 3462 | -5/Upper Caves | Identified exit to Zhirov 3462 | -5/Upper Caves | Identified exit to Factory 3469 | -5/Upper Caves | Entered Factory 3469 | -4/Factory | Evolved 2 slots: Utility x2 3470 | -4/Factory | Identified exit to Research 3723 | -4/Factory | Spotted B-86 Titan 3725 | -4/Factory | Self-destructed Last Messages --------------- 03680_ Slug penetrates Veteran 7a. 03680_ Veteran 7a suffers critical hit (Destroy). 03680_ Veteran 7a destroyed. 03680_ Penetrated by Slug. 03681_ K-01 Serf collects debris. 03686_ Component scanned: Prc. Matter Filter. 03718_ K-01 Serf collects debris. 03723_ K-01 Serf cleans the Nuclear Reactor. 03724_ W-44 Eye sends out distress signal. 03725_ Nuclear Reactor explodes. 03725_ Terminal disabled. 03725_ K-01 Serf destroyed. 03725_ Nuclear Reactor explodes. 03725_ Xenon Bombardment Thruster destroyed. 03725_ Remote Datajack destroyed. 03725_ Com. Battery destroyed. 03725_ Nuclear Reactor explodes. 03725_ Lgt. Fission Core destroyed. 03725_ Nuclear Reactor explodes. 03725_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | T""""????????????????????????????????????????????? | | """""????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ####??????????????????? """ """ """ """????????? | | ####??????????????????? 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""" # # ######???????? | | #?????? # + @ ######???????? | | #??????#####+# BB####???????? | | ###???? + + BB####???????? | | ###???? ## ##### " ######???????? | | ###????"" ## #### " wh ???????? | | #### """ # ### "" h ??????? | | ### """ + " ???? | | ### # ### ???? | | ###########+#### ??? | | ####### # ######### ???? | | #######"" ##############+##### # ???? | | #######"Y ####### # # ???? | | #######"" ####### # """" + ???? | | ####### ####### # "???????????? | | ####### """"" ####?????????????????????????????? | | ####### """"" ####?????????????????????????????? | | ####### """ ####?????????????????????????????? | | ####### ####?????????????????????????????? | | ##############/#####?????????????????????????????? | | ! ! #### #####?????????????????????????????? | | "" + #####?????????????????????????????? | | "" " "" ##########?????????????????????????????? | | "" "R"" #########??????????????????????????????? | | """ / ######??????????????????????????????? | | ## ######??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSigixMachine Manual? 0 Play Time 01:00:14 Cumulative 228.4 hours Start 2025.11.03 @ 10:06:16 End 2025.11.03 @ 11:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 104 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c0d487-06ea-4610-ae0a-0a897ea0cc69