Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 20:37:45 Player: impermanentSelf Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (646) 646 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3523 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 53/100 System Corruption 7% Temperature Cool (7) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (3) ------ Weight Redist. System Utility Shielding (fused) System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- ECM Suite Advanced Reaction Control System Hacking Suite Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Improved Airjet > --- UTILITY ---------- ECM Suite Utility Shielding System Shield > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Armored Huge Wheel Weight Redist. System Advanced Visual Processing Unit Advanced Reaction Control System [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Utility Shielding Device ECM Suite Storage Small Storage Unit Hackware System Shield Protection Utility Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 57 | 6 8 3 4 12 24 Power 13 | 1 2 . 2 4 4 Engine 9 | 1 2 . 2 2 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 22 | 2 2 1 2 5 10 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 7 | 2 . . . . 5 Hover 2 | . . . . . 2 Flight 10 | . 2 1 2 5 . Utility 7 | 1 1 1 . 1 3 Device 4 | . . 1 . 1 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 15 | 2 3 1 . 2 7 Energy Gun 8 | . 2 1 . 1 4 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 30 | . 4 . 1 9 16 Power 6 | . . . . 1 5 Propulsion 15 | . 2 . 1 5 7 Utility 2 | . . . . 1 1 Weapon 7 | . 2 . . 2 3 Highest Loss Streak 5 | . 4 . 1 5 3 To Critical Strikes . | . . . . . . Average Backups 4 | 2 6 4 5 4 4 Power . | . . . . . . Propulsion . | . 2 2 2 . . Utility 2 | . . 1 1 2 2 Weapon 1 | . 3 1 2 1 . Tool/Special . | . . . . . . Unused Backups 10 | . 3 . 1 2 4 Power . | . . . . . . Propulsion 3 | . 2 . 1 . . Utility 4 | . . . . 1 3 Weapon 2 | . 1 . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 74 | . 93 87 88 85 63 Engine 7 | . 14 11 11 8 3 Core 2 | . . . . 6 3 Leg 2 | . . . . . 4 Wheel 10 | . 17 . . . 12 Flight 11 | . 8 33 33 39 2 Device 6 | . . 10 11 9 6 Storage 2 | . 11 . . . . Hackware 3 | . . . . . 6 Protection 8 | . 12 11 11 9 7 Energy Gun 7 | . 8 11 11 2 6 Ballistic Gun 6 | . 18 11 11 9 . Impact Weapon 1 | . . . . . 2 Peak Build Rating 31 | 6 7 11 13 20 31 Average Rating 15 | 4 6 10 11 15 20 On Entrance 6 | . 6 6 11 11 7 Avg Prop Armor Cover (%) 10 | . . . . 4 10 Naked Turns . | . . . . . . Heaviest Build 26 | 12 15 10 14 23 26 Greatest Support 70 | 26 26 15 15 25 70 Greatest Overweight (x) 6 | . 4 . 1 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 Average Carried 4 | 1 6 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Mutant 14% | Scavenger-Tank 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 865 | 228 260 . 71 22 284 Remotely . | . . . . . . Salvage Created 763 | . 235 . 30 12 486 Parts 46 | . 14 . 7 2 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 9 . 2 1 8 Melee 7 | . . . . . 7 Guns 13 | . 9 . 2 1 1 Classes Destroyed 6 | . 2 . . . 4 Worker 1 | . . . . . 1 Recycler 1 | . . . . . 1 Swarmer 8 | . 5 . 2 1 . Grunt 9 | . 4 . . . 5 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 5 . 2 1 3 Combat Bots Only 5 | . 5 . 2 1 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 390 | . 100 13 17 86 174 Missed 107 | . 29 5 4 31 38 Hits 283 | . 71 8 13 55 136 Projectile 283 | . 71 8 13 55 136 Critical Strikes 7 | . 1 . . . 6 Damage Taken 3174 | . 669 76 83 581 1765 Core 1122 | . 225 18 20 152 707 Absorbed by Shields 165 | . . 29 35 101 . Redirected to Shielding 49 | . 13 2 . 8 26 Regen/Repaired (Parts) 18 | . . . . 18 . Core Remaining (%) 68 | 100 10 . 90 72 . Volleys Fired 58 | . 39 . 3 4 12 Largest 2 | . 2 . 2 2 1 Hottest 100 | . 100 . 76 83 69 Shots Fired 103 | . 78 . 6 7 12 Gun 103 | . 78 . 6 7 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . 56 . 3 4 . Thermal 33 | . 22 . 3 3 5 Explosive . | . . . . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 8 | . 8 . 2 1 4 Robot Miss Streak 5 | . 5 . 3 3 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 81 | . 49 . 2 2 28 Core Hits 29 | . 15 . 2 1 11 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 27 | . . . . . 27 Impact 23 | . . . . . 23 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1671 | . 585 . 25 30 1031 Guns 744 | . 585 . 25 27 107 Cannons . | . . . . . . Explosions . | . . . . . . Melee 924 | . . . . . 924 Ramming 3 | . . . . 3 . Kinetic 492 | . 474 . 9 9 . Thermal 183 | . 111 . 16 18 38 Explosive . | . . . . . . Electromagnetic 69 | . . . . . 69 Impact 757 | . . . . . 757 Slashing 167 | . . . . . 167 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 118 | . . . . . 118 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee 106 | . . . . . 106 Knockbacks 5 | . . . . . 5 Impact 4 | . . . . . 4 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 1 | . . . . 1 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 329 | . 329 . 68 261 49 Average Temperature 107 | . 156 . 32 103 25 Received Heat Transfer 755 | . 162 20 12 150 411 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 481 | . 333 . 37 37 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 153 | . 117 51 95 153 54 Initial 21 | . . 21 15 21 16 Average 24 | . 44 26 43 66 7 Influence Increases 922 | . 237 70 145 245 225 Destroy 0b10 Robot/C 460 | . 180 . 100 20 160 Destroy 0b10 Robot/NC 10 | . . . . . 10 Destroy Leader 100 | . 40 . 20 . 40 Allied During Kill 10 | . . . 10 . . Successful Hack 85 | . . 40 . 45 . Destroy Structure 2 | . 2 . . . . Partial Spotted 120 | . . . . 105 15 Lose Combat Pursuer 135 | . 15 30 15 75 . Influence Decreases 922 | . 186 80 131 264 261 Entered New Map 110 | . . 30 26 34 20 Time Decay 578 | . 146 50 75 140 167 Lost Part 214 | . 40 . 10 90 74 Lost Ally 20 | . . . 20 . . Squads Dispatched 11 | . 2 . . 1 8 Investigation 4 | . 1 . . 1 2 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 18 8 9 21 38 Peak Tracking Total 9 | . 7 6 4 9 4 Tactical Retreats 21 | . 1 1 1 5 13 ECM-based Alert Blocks 24 | . . . . 7 17 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 22 | . 5 6 . 5 6 Terminals 14 | . 4 5 . 4 1 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 66 | . 10 23 . 18 15 Successful 28 | . 3 13 . 8 4 Failed 37 | . 7 10 . 10 10 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 46 | . 7 21 . 15 3 Fabricators 4 | . . . . . 4 Repair Stations 7 | . . . . 3 4 Recycling Units 4 | . 3 . . . 1 Scanalyzers 5 | . . 2 . . 3 Garrison Access . | . . . . . . Terminal Hacks 20 | . 2 12 . 6 . Record 1 | . . 1 . . . Prototype ID Bank 4 | . 1 2 . 1 . Branch Access Points 1 | . . . . 1 . Alert Level 2 | . . 1 . 1 . Locate Traps 3 | . . 2 . 1 . Maintenance Status 2 | . 1 1 . . . Patrol Status 1 | . . . . 1 . Hauler Manifests 2 | . . 2 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 3 | . . 2 . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . 1 . . 2 Retrieve Study 3 | . . 1 . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 6 . 5 4 Full Trace Events 6 | . 2 . . 2 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired 3 | . . 1 . . 2 Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 189 | . . . 189 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1065 | . . . . 74 991 ECM 1065 | . . . . 74 991 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2740 | 68 534 110 183 299 1546 Spaces Moved 2982 | 64 351 256 423 600 1288 Core 172 | 3 7 . . . 162 Treads . | . . . . . . Legs 134 | . . . . . 134 Wheels 880 | 61 108 . . . 711 Hover 11 | . . . . . 11 Flight 1785 | . 236 256 423 600 270 Fastest Speed 28 | 50 37 34 34 28 37 Average Speed 64 | 86 71 34 34 30 92 Slowest Speed 350 | 90 280 34 117 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . 1 2 5 6 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 57 28 74 38 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3636 | 73 556 275 449 704 1579 Wait 461 | . 142 18 18 79 204 Move 2944 | 63 348 251 413 589 1280 Hop 15 | . 1 2 4 4 4 Pick Up 29 | 4 11 1 3 4 6 Fast Attach 40 | 6 3 1 2 7 21 Attach 16 | . 3 1 1 3 8 Detach 9 | . . . . 3 6 Swap 7 | . 2 1 1 3 . Drop 29 | . 7 . 4 7 11 Fire 58 | . 39 . 3 4 12 Melee 27 | . . . . . 27 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Core integrity fell below 20% 436 | -10/Materials | Lost 4 parts (2n2w) 598 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 685 | -9/Materials | Discovered new exit (range 13) 693 | -9/Materials | Discovered new exit (range 5) 713 | -9/Materials | Entered Mines 764 | -9/Mines | Learned Materials emergency access door positions 773 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 782 | -9/Mines | Received a Mining Laser from a helpful Derelict 873 | -9/Mines | Learned Materials non-interactive machine intel 891 | -9/Mines | Discovered new exit (range 9) 896 | -9/Mines | Entered Materials 896 | -8/Materials | Evolved 2 slots: Propulsion x2 898 | -8/Materials | Loaded intel: 28 non-interactive machine locations 1169 | -8/Materials | Lost 5 parts (1p2n1u1w) 1182 | -8/Materials | Repaired Flight Unit+ 1187 | -8/Materials | Discovered new exit (range 12) 1195 | -8/Materials | Entered Factory 1195 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1225 | -7/Factory | Lost 3 parts (2n1w) 1357 | -7/Factory | Fabricated Adv. Reaction Control System? 1517 | -7/Factory | Lost 3 parts (1p2n) 1553 | -7/Factory | Central database locked down 2299 | -7/Factory | Lost 3 parts (1p2w) 2518 | -7/Factory | Core integrity fell below 50% 2566 | -7/Factory | Lost 3 parts (2n1w) 2673 | -7/Factory | Core integrity fell below 20% 2741 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-47 Trooper destroyed. Acquired 6 matter. Acquired Lgt. Nuclear Core. Aluminum Leg destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Smash). G-47 Trooper destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2K. G-47 Trooper destroyed. Acquired 5 matter. System corrupted: Utility Shielding fused. Adv. Reaction Control System destroyed. Pressure Siphon disabled. Lgt. Nuclear Core destroyed. Acquired 10 matter. Mic. Nuclear Core destroyed. System corrupted: Substantial component data lost. Acquired Gravmag System. 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" | | ???????????????????????###########??????? # | | ????????????????#??????# #???????? #### | | ?????????????#??# ?????# ! #??????####+##### | | ???????????? #??# ????# ! #??????# | | ???????????" #??# ??# #??????# | | ??????????"" ??## ?# ! #??????# | | ????????? ???# ###+############## | | ??#######/###### ] Y p | | ??# @ #### | | ??# ## | | ??# u w ## | | ??# ########## g ## | | ?## ##???????# ################## ## | | ?# #???????########?????????????????# ## | | ## #??????????????????????########### ## | | T #??????????????????????# # ## | | ## #??#####???????????????# ! # ## | | ?# #??# ################# # ## | | ?### ###??# " + """ + ## | | ???# #????# ########### ##### """ """ # ## | | #### ####### ## ! ## #???# """ !Y" # ## | | ## """## #???# """ # ## | | ## """## #???# # ## | | # """## #???########### #### | | + ## #?????????????# #??? | | ##### # """## #?????????????# #??? | | #???# ####### """## #?????????????# #??? | | #???# #?????# """## #?????????????# #??? | | #???# #?????# ## #?????????????# #??? | | ####### #?????#+######### #?????????????# #??? | | # #?????# #???????# #?????????????? #??? | | # #?????# #???????# #?????????????? ???? | | """ # #?????# #???????# #?????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Repaired ---------- Flight Unit | 10% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Wheel | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed BoreConstructHoverbase Manual? 0 Play Time 00:44:40 Cumulative 13.3 hours Start 2026.07.18 @ 19:54:59 End 2026.07.18 @ 20:37:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72375acd-df62-4208-806c-b30310ebf045