Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 17:04:28 Player: AzyMyt Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3395) 3395 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 7846 Bonus ------- High Alert Combat Kills 866 Cogmind --------- Core Integrity 780/850 Matter 15/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (108) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Compact Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Weight Redist. System Improved Signal Interpreter Hacking Suite Long-range Tractor Beam > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Faulty Heavy Deuterium Engine Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Insulated Plating Insulated Plating Heavy Particle Gun Heavy Particle Gun High-powered Shotgun Flak Cannon Heavy Flak Cannon Improved Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Light Treads Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Sensor Array Advanced Sensor Array Insulated Plating Insulated Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun High-powered Shotgun Flak Cannon Improved Grenade Launcher Missile Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 2 . 1 2 Weapon 1 | . . . 1 . . Parts Attached 140 | 7 15 23 68 24 3 Power 14 | 1 1 2 7 3 . Engine 9 | 1 1 1 5 1 . Core 5 | . . 1 2 2 . Reactor . | . . . . . . Propulsion 59 | 2 9 11 27 10 . Treads 29 | . 5 7 14 3 . Leg . | . . . . . . Wheel 30 | 2 4 4 13 7 . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 1 2 14 6 3 Device 18 | . . 2 9 4 3 Storage 2 | 1 . . 1 . . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 4 | . 1 . 3 . . Artifact . | . . . . . . Weapon 40 | 3 4 8 20 5 . Energy Gun 14 | . 4 1 9 . . Energy Cannon 3 | . . 1 2 . . Ballistic Gun 13 | 3 . 4 5 1 . Ballistic Cannon 6 | . . . 2 4 . Launcher 4 | . . 2 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 50 | . . 10 29 8 3 Power 4 | . . . 4 . . Propulsion 16 | . . 4 8 4 . Utility 11 | . . 3 5 2 1 Weapon 19 | . . 3 12 2 2 Highest Loss Streak 12 | . . 8 12 4 2 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 93 85 84 97 98 Engine 6 | . 14 3 7 2 6 Core 2 | . . 7 . 4 . Treads 10 | . 8 16 10 10 6 Wheel 14 | . 19 4 14 18 20 Device 16 | . . 15 17 19 26 Storage 7 | . 14 9 5 7 6 Processor 1 | . . . . 1 6 Hackware 3 | . . . 2 7 6 Protection 3 | . 8 8 3 . . Energy Gun 11 | . 23 15 14 2 . Ballistic Gun 3 | . 3 3 4 1 . Ballistic Cannon 6 | . . . 2 18 18 Naked Turns . | . . . . . . Heaviest Build 71 | 14 19 20 65 70 71 Greatest Support 66 | 20 40 40 66 66 46 Greatest Overweight (x) 4 | . . 1 4 3 1 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 14 | 7 8 7 13 20 20 Most Carried 20 | 6 8 8 20 20 20 Average Carried 12 | 3 7 7 10 19 19 Final Capacity 20 | 8 8 5 20 20 20 Final Carried 20 | 6 7 5 20 20 20 Class Distribution -------------------- 27% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Gunner 15% | Gunner 11% | Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2690 | 253 142 311 1379 605 . Remotely 1045 | . . . 509 536 . Salvage Created 2994 | . 166 728 1479 621 . Parts 156 | . 21 43 65 27 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 9 | . . 5 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 84 | . 8 20 38 18 . Melee 1 | . . . . 1 . Guns 42 | . 8 14 19 1 . Cannons 22 | . . . 9 13 . AOE 18 | . . 5 10 3 . Classes Destroyed 13 | . 2 5 3 3 . Worker 4 | . . 1 . 3 . Builder 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 6 | . . 2 1 3 . Operator 1 | . . 1 . . . Watcher 8 | . 3 1 4 . . Swarmer 27 | . 8 9 6 4 . Grunt 39 | . . 8 22 9 . Duelist 3 | . . . 2 1 . Protector 1 | . . . 1 . . Sentry 11 | . . 3 7 1 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 6 6 7 10 . Combat Bots Only 7 | . 3 5 7 6 . Max Kills in Single Turn 4 | . 1 2 3 4 . Gunslinging . | . . . . . . Exploded 3 | . . 2 3 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 533 | . 40 103 210 132 48 Missed 142 | . 11 27 44 45 15 Damage Taken 5775 | . 238 1033 2631 1411 462 Core 849 | . 44 194 346 195 70 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . 7 11 . . . Regen/Repaired (Parts) 41 | . . . 41 . . Core Remaining (%) 68 | 100 82 51 37 72 . Volleys Fired 267 | . 26 66 134 37 4 Largest 3 | . 2 2 3 3 3 Hottest 191 | . 112 112 191 132 132 Shots Fired 562 | . 52 119 270 111 10 Gun 401 | . 52 116 221 12 . Cannon 148 | . . . 39 99 10 Launcher 13 | . . 3 10 . . Special . | . . . . . . Kinetic 267 | . 8 29 109 111 10 Thermal 275 | . 44 87 144 . . Explosive 13 | . . 3 10 . . Electromagnetic 7 | . . . 7 . . Robot Hit Streak 15 | . 7 15 12 8 4 Robot Miss Streak 15 | . 3 3 12 15 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 379 | . 26 80 177 87 9 Core Hits 270 | . 11 38 122 92 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 2 6 7 . . Burn 15 | . 2 6 7 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8242 | . 414 1443 4001 2237 147 Guns 3854 | . 414 1092 2121 227 . Cannons 2023 | . . . 690 1186 147 Explosions 2309 | . . 351 1190 768 . Melee . | . . . . . . Ramming 56 | . . . . 56 . Kinetic 3041 | . 53 147 1281 1413 147 Thermal 2816 | . 361 945 1387 123 . Explosive 2186 | . . 351 1190 645 . Electromagnetic 143 | . . . 143 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 313 | . . 99 16 198 . Projectiles . | . . . . . . Explosions 313 | . . 99 16 198 . Melee . | . . . . . . Knockbacks 63 | . . . 16 41 6 Impact . | . . . . . . Kinetic 59 | . . . 14 39 6 Secondary 4 | . . . 2 2 . Self-Inflicted Damage 355 | . . 84 49 222 . Shots 6 | . . 2 1 3 . Rammed 13 | . . . . 13 . Targets Rammed 13 | . . . . 13 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 894 | . 565 393 894 364 . Average Temperature 169 | . 178 99 202 82 . Received Heat Transfer 1899 | . . 258 1242 399 . Effects 51 | . 6 1 43 1 . Shutdowns 8 | . 2 . 5 1 . Energy Bleed 6 | . . 1 5 . . Interference 8 | . . . 8 . . Matter Decay 8 | . . . 8 . . Short Circuit 3 | . 2 . 1 . . Damage (minor) 8 | . 2 . 6 . . Damage (major) 10 | . . . 10 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 15 | . 2 7 5 1 . Heat Transferred 7759 | . 1036 2812 3811 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1019 | . 356 518 935 1019 473 Initial 443 | . . 72 218 413 443 Average 571 | . 162 334 740 702 412 Maximum Alert Level 3 | . 1 2 3 3 2 Low Security (%) 11 | 100 78 15 . . . Level 1 14 | . 21 50 6 . 19 Level 2 36 | . . 34 28 49 80 Level 3 37 | . . . 64 50 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 2 6 5 2 Investigation 2 | . . 1 . . 1 Extermination 1 | . . . . 1 . Reinforcement 9 | . 1 1 3 3 1 Assault 3 | . . . 2 1 . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 16 29 68 21 3 Peak Tracking Total 7 | . 4 7 7 4 3 Tactical Retreats 18 | . 2 3 12 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . 5 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 22 | . . . 2 20 . Max in Single Turn 16 | . . . 1 16 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 8 5 7 5 1 Terminals 17 | . 6 4 4 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 2 1 1 . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 26 11 18 10 4 Successful 31 | . 15 4 8 2 2 Failed 38 | . 11 7 10 8 2 Catastrophic 11 | . 4 2 3 2 . Database Lockouts . | . . . . . . Manual 46 | . 21 8 9 8 . Terminals 47 | . 22 9 10 6 . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 12 | . 4 2 2 . 4 Scanalyzers 2 | . . . . 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 9 1 1 . . Record 2 | . 1 1 . . . Robot Analysis 2 | . 2 . . . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 8 | . 3 1 2 . 2 Process 1 | . . . . . 1 Report Inventory 4 | . 2 1 1 . . Retrieve Matter 1 | . . . . . 1 Retrieve Components 2 | . 1 . 1 . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 3 2 1 . . Terminals 5 | . 3 1 1 . . Track 1 | . 1 . . . . Botnet 3 | . 2 . 1 . . Disrupt 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 23 | . 7 3 7 5 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter 24 | . . . . . 24 Retrieved Matter 24 | . . . . . 24 Retrieved Components 9 | . 2 . 7 . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4528 | 43 438 702 1962 888 495 Spaces Moved 2630 | 36 357 382 1074 504 277 Core 7 | 2 . . 5 . . Treads 303 | . 43 184 75 1 . Legs . | . . . . . . Wheels 2320 | 34 314 198 994 503 277 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 105 108 Average Speed 110 | 78 89 122 113 112 108 Slowest Speed 240 | 80 160 160 240 160 108 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 69 37 76 18 9 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . . 37 60 73 . Melee . | . . . . . . Projectile . | . . . . . . AOE 170 | . . 37 60 73 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3745 | 47 422 498 1579 733 466 Wait 584 | . 9 17 255 130 173 Move 2625 | 35 356 381 1073 503 277 Hop . | . . . . . . Pick Up 68 | 5 6 5 33 14 5 Fast Attach 49 | 6 4 5 29 5 . Attach 37 | . 3 6 16 9 3 Detach 7 | . 1 1 4 . 1 Swap 54 | 1 8 12 23 10 . Drop 41 | . 9 5 12 12 3 Fire 267 | . 26 66 134 37 4 Melee . | . . . . . . Ram 3 | . . . . 3 . Kick . | . . . . . . Crush 10 | . . . . 10 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 730 | -9/Materials | Discovered new exit (range 10) 953 | -9/Materials | Build established: Scavenger-Mutant 992 | -9/Materials | Discovered new exit (range 14) 1111 | -9/Materials | Lost 8 parts (2n3u3w) 1184 | -9/Materials | Entered another Materials area 1184 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1203 | -8/Materials | Discovered new exit (range 15) 1353 | -8/Materials | Lost 5 parts (1n4w) 1361 | -8/Materials | Destroyed 7 combat bots 1408 | -8/Materials | Lost 7 parts (1p2n2u2w) 1584 | -8/Materials | First assault squad dispatched 2251 | -8/Materials | Garrison activated, responded to threat 2471 | -8/Materials | Core integrity fell below 50% 2528 | -8/Materials | Lost 12 parts (2p3n2u5w) 2540 | -8/Materials | Repaired Weight Redist. System 2605 | -8/Materials | Repaired Broken Wheel 3091 | -8/Materials | Discovered new exit (range 6) 3111 | -8/Materials | Build established: Scavenger-Gunner 3146 | -8/Materials | Entered Factory 3146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -7/Factory | Lost 4 parts (1n1u2w) 3817 | -7/Factory | Lost 3 parts (2n1u) 3946 | -7/Factory | First assault squad dispatched 4012 | -7/Factory | Discovered new exit (range 16) 4034 | -7/Factory | Identified exit to Factory 4034 | -7/Factory | Entered another Factory area 4034 | -6/Factory | Evolved 2 slots: Utility x2 4360 | -6/Factory | Build established: Scavenger-Skirmisher 4529 | -6/Factory | Self-destructed Last Messages --------------- 04497_ Triggered Tesla Bomb Trap. 04497_ A bubble of electromagnetic force engulfs the area. 04505_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04506_ O-24 Administrator uses terminal to summon reinforcements. 04506_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 04506_ O-24 Administrator locks terminal. 04512_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Prototype Energy Cannon (24) >>Retrieve(Matter) Matter ejected: 24 04519_ Slug penetrates Wall. 04523_ O-24 Administrator knocked back. 04527_ Adv. Sensor Array destroyed. 04527_ Critical hit (Destroy). 04527_ Flak Cannon destroyed. 04528_ Slug penetrates H-66 Slayer. 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" # """ !! #????????????? | | ??????????? "T @/ #????????????? | | ??????????? # [#????????????? | | ???????????######## # [ #????????????? | | ??????????????????# ! #?"T" [#????????????? | | ??????????????????#########?#######Y#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Fist Fight I Spy Risk Taker Use The Force Challenges ------------ None Game ------ Seed ConstructAutogunCleaver Manual? 0 Play Time 01:19:13 Cumulative 20.9 hours Start 2024.08.03 @ 10:52:10 End 2024.08.04 @ 17:04:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2c0c82b4-faf6-4ff4-8467-4445c297d81c