Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.01 @ 08:17:23 // Halloween2020/ForbiddenLore Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1159) 1159 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 4481 Bonus ------- Follower Combat Kills 147 Cogmind --------- Core Integrity 593/700 Matter 300/300 Energy 430/430 System Corruption 2% Temperature Cool (9) Movement Treading (180) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (28) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Armored Treads Armored Treads Improved Cooling System High-capacity Battery (400) Particle Charger Light Armor Plating Light Armor Plating Insulated Plating Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Autogun Autogun Minigun Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Armored Treads Armored Treads Improved Cooling System High-capacity Battery Particle Charger Light Armor Plating Light Armor Plating Insulated Plating Heavy EM Shotgun Heavy EM Shotgun Gatling Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Autogun Autogun Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher Maul [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 45 | 7 6 . 1 3 16 9 3 Power 5 | 1 1 . . 1 1 1 . Engine 4 | 1 . . . 1 1 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 1 8 1 . Treads 8 | 2 . . . 1 4 1 . Leg 4 | . . . . . 4 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 3 . 1 . 3 5 . Device 2 | . . . . . 1 1 . Storage 7 | 2 3 . 1 . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 1 3 . Artifact . | . . . . . . . . Weapon 14 | 2 2 . . 1 4 2 3 Energy Gun 6 | 2 . . . . 2 . 2 Energy Cannon 4 | . . . . . 2 2 . Ballistic Gun 3 | . 2 . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 4 | . . . . 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . . 1 . . . Highest Loss Streak 2 | . . . . 1 . . 2 Average Slot Usage (%) 99 | . 99 100 100 98 97 100 100 Engine 7 | . 3 . . 13 9 15 15 Core 5 | . 10 14 14 . . . . Treads 23 | . 28 28 28 28 3 30 30 Leg 6 | . . . . . 31 . . Device 1 | . . . . . 4 . 7 Storage 25 | . 28 28 28 28 22 23 23 Protection 3 | . . . . . 7 14 7 Energy Gun 4 | . 5 . . . 8 8 9 Energy Cannon 3 | . . . . . 9 6 4 Ballistic Gun 15 | . 22 28 28 27 . . . Naked Turns . | . . . . . . . . Heaviest Build 129 | 15 75 75 75 75 114 129 128 Greatest Support 80 | 40 40 40 40 40 80 80 80 Greatest Overweight (x) 3 | . 1 1 1 1 3 2 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 20 20 20 20 28 28 28 Average Capacity 20 | 6 12 20 20 20 24 28 28 Most Carried 28 | 3 13 14 16 20 28 25 25 Average Carried 16 | 1 8 13 14 17 22 22 23 Final Capacity 28 | 8 20 20 20 20 28 28 28 Final Carried 25 | 3 13 14 15 20 22 23 25 Class Distribution -------------------- 67% | Hauler-Mutant 18% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1191 | 265 279 122 . 230 155 50 90 Remotely . | . . . . . . . . Salvage Created 1713 | 54 534 90 . 423 210 50 352 Parts 76 | 4 24 1 . 16 13 3 15 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 29 | . 9 2 . 8 2 1 7 Guns 21 | . 8 2 . 8 . . 3 Cannons 3 | . . . . . 2 1 . AOE 2 | . 1 . . . . . 1 Classes Destroyed 9 | 1 4 . . . 2 1 1 Worker 2 | . 2 . . . . . . Hauler 3 | . 1 . . . 2 . . Recycler 4 | 1 2 . . 1 . . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . 3 . . . 1 . 2 Grunt 19 | . 6 2 . 8 . . 3 Duelist 2 | . . . . . . . 2 Sentry 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | 1 4 2 . 3 3 1 4 Combat Bots Only 4 | . 3 2 . 3 1 1 4 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 1656 | . 384 10 . 410 76 59 717 Core 186 | . 79 . . . . 11 96 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 68 100 . . Volleys Fired 112 | 2 46 5 . 27 16 4 12 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 136 | 90 90 46 . 46 136 136 100 Shots Fired 216 | 4 92 10 . 50 32 8 20 Gun 180 | 4 92 10 . 50 8 . 16 Cannon 32 | . . . . . 24 8 . Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 135 | . 75 10 . 50 . . . Thermal 35 | 2 1 . . . 24 8 . Explosive . | . . . . . . . . Electromagnetic 46 | 2 16 . . . 8 . 20 Robot Hit Streak 16 | 2 15 3 . 16 6 1 11 Robot Miss Streak 4 | 1 4 2 . 2 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 148 | 2 62 6 . 40 20 2 16 Core Hits 71 | 2 22 5 . 19 6 2 15 Critical Hits 1 | . . . . . . . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2857 | 45 1101 130 . 635 399 76 471 Guns 2117 | 40 980 123 . 632 76 . 266 Cannons 386 | . . . . . 310 76 . Explosions 303 | . 98 . . . . . 205 Melee . | . . . . . . . . Ramming 51 | 5 23 7 . 3 13 . . Kinetic 1592 | . 837 123 . 632 . . . Thermal 508 | 12 110 . . . 310 76 . Explosive . | . . . . . . . . Electromagnetic 706 | 28 131 . . . 76 . 471 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . 1 3 Message Errors 3 | . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 7 | . 7 . . . . . . Projectiles . | . . . . . . . . Explosions 7 | . 7 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . . Shots . | . . . . . . . . Rammed 6 | 1 2 1 . 1 1 . . Targets Rammed 7 | 1 2 1 . 1 2 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 306 | 60 186 28 . 99 92 306 7 Average Temperature 49 | 30 35 13 . 30 32 130 7 Received Heat Transfer 507 | . 138 6 . 228 18 . 117 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 890 | 37 187 . . . 555 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 313 | 5 243 103 . 205 313 109 . Initial 75 | . 3 53 . . 1 75 . Average 92 | 2 112 63 . 94 136 59 . Maximum Alert Level 1 | . 1 . . 1 1 . . Low Security (%) 90 | 100 84 100 . 85 85 100 . Level 1 9 | . 15 . . 14 14 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . . . . 2 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 13 2 . 9 13 3 13 Peak Tracking Total 9 | . 3 2 . 3 4 1 9 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 2 . . . 2 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 9 | . 4 . 1 . 4 . . Terminals 7 | . 4 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 13 . 1 . 6 . . Successful 9 | . 6 . 1 . 2 . . Failed 10 | . 6 . . . 4 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . Manual 11 | . 6 . . . 5 . . Terminals 18 | . 13 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 5 . 1 . 1 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Track 1 | . 1 . . . . . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 2 . Highest-Rated Group 48 | . . . . 48 48 48 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . 18 . . Total Damage 275 | . . . . . 275 . . Kills 7 | . . . . . 7 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 3567 | 100 637 538 380 563 672 530 147 Spaces Moved 1765 | 53 291 291 210 265 319 276 60 Core 4 | 4 . . . . . . . Treads 1473 | 49 291 291 210 265 31 276 60 Legs 288 | . . . . . 288 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 150 180 180 Average Speed 176 | 151 167 180 180 180 176 180 180 Slowest Speed 210 | 160 180 180 180 180 210 200 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 55 49 59 55 29 5 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2031 | 65 365 297 212 310 405 300 77 Wait 16 | . 1 . . 7 8 . . Move 1759 | 53 290 290 209 264 318 275 60 Hop . | . . . . . . . . Pick Up 58 | 3 12 1 1 7 24 8 2 Fast Attach 14 | 7 3 . . 1 2 1 . Attach 9 | . . . . 1 6 2 . Detach . | . . . . . . . . Swap 22 | . 3 . 1 1 8 6 3 Drop 35 | . 8 . 1 1 21 4 . Fire 112 | 2 46 5 . 27 16 4 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush 4 | . 2 1 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Discovered new exit (range 9) 585 | -10/Materials | Central database locked down 703 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Entered Mines 767 | -10/Mines | Learned Materials security intel 802 | -10/Mines | Build established: Hauler-Mutant 808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 949 | -10/Mines | Learned Materials security intel 1269 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1269 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Entered Exiles 1320 | -10/Exiles | Met 8R-AWN 1350 | -10/Exiles | Met EX-HEX 1461 | -10/Exiles | Met EX-DEC 1497 | -10/Exiles | Met EX-BIN 1531 | -10/Exiles | Learned location of Zion (-6) 1641 | -10/Exiles | Discovered new exit (range 10) 1656 | -10/Exiles | Entered Mines 2038 | -9/Mines | Learned Materials trap positions 2055 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2102 | -9/Mines | Learned location of Storage (-9) 2198 | -9/Mines | Discovered new exit (range 10) 2219 | -9/Mines | Entered Materials 2219 | -8/Materials | Accompanied by 2 allies 2219 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2220 | -8/Materials | Loaded intel: 20 trap records 2224 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2511 | -8/Materials | Build established: Scavenger-Mutant 2777 | -8/Materials | Discovered new exit (range 15) 2891 | -8/Materials | Entered Factory 2891 | -7/Factory | Accompanied by 2 allies 2891 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3333 | -7/Factory | Discovered new exit (range 12) 3364 | -7/Factory | Identified exit to Lower Caves 3421 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | Build established: Hauler-Mutant 3539 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3568 | -7/Lower Caves | Self-destructed Last Messages --------------- 03543_ Y-64 Sentinel: "REQUESTING BACKUP." 03548_ S-27 Virus suffers critical hit. 03548_ S-27 Virus destroyed. 03548_ Switching to secondary target: S-27 Virus. 03551_ S-27 Virus destroyed. 03553_ G-47 Trooper destroyed. 03553_ Slug penetrates Wall. 03553_ Critical hit. 03555_ Autogun fries itself beyond repair. 03556_ VTOL Module fries itself beyond repair. 03556_ Penetrated by Slug. 03561_ Lgt. Nuclear Core fries itself beyond repair. 03562_ Lgt. Treads destroyed. 03565_ VTOL Module fries itself beyond repair. 03566_ L-41 Fighter system terminally corrupted. 03566_ Imp. Melee Analysis Suite fried. 03566_ Aluminum Leg fries itself beyond repair. 03566_ Hrd. Medium Armor Plating destroyed. 03567_ VTOL Module fries itself beyond repair. 03568_ Imp. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ??????????????##?##??# ##???????????????#?????##? | | ?????? #### #;### ##??????????????# ?#??# # | | ?????? ##????####?????? ? #?# | | ?????? #???## ##?????# ?# | | ?????? % ##???# # ##????? # ## | | ?????? ##% ###### #?????# ## | | ??????? ######## Y## l ! #####??? # ?## | | ????????????????## l@ % # ### ##?? ### | | ?????????????????# g g%* ### ## #### ## | | ?????????????????# ! #?# #?# # | | ????????????? ## # #??# # | | ?????????? ## ### ## #### #### | | ?????????? ?## #?##### ???# !% % = # | | ?????????? ## ???# ?????# ???## % ! # | | ?????????????## ???? ?????# ????# ######## | | ??????????????## ??? ?????# ????# #?????? | | ???????????????#??? ##?????? ???# #????? | | ??????????????????# ????????###??# #???? | | ??????????????????## ?????????????##### #??? | | ???????????????????####?????????????????# #?? | | ????????????????????????????????????????## ?? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????? # ? | | ?????????????????????????????????????????? #? | | ?????????????????????????????????????????? ?###? | | ??????????????????????????????????????????## ????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaGammaArmor Manual? 0 Play Time 00:17:06 Cumulative 659.2 hours Start 2020.11.29 @ 21:40:06 End 2020.12.01 @ 08:17:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 1002 Rogue 1002 Adventurer 0 Explorer 0 Win Type - Total 63 Types 38/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914d6e02-ccec-4b3e-806f-d3e79781d095