Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 09:50:10 Player: arkn Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2352) 2352 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-88) -88 TOTAL SCORE: 7314 Bonus ------- High Alert Combat Kills 78 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Signal Interpreter Tactical Coordination Suite ECM Suite > --- WEAPON (2) ------- Heavy Beamcaster Plasma Lance > --- INVENTORY (5) ---- Seismic Detector Hardcell Cannon Hardcell Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Advanced Reaction Control System > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Triangulator Seismic Detector ECM Suite Improved Cloaking Device Improved Light Armor Plating Layered Medium Armor Plating Improved Shield Generator Advanced Assault Cannon Improved Grenade Launcher Improved Plasma Cutter [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 6 | . . 1 . 2 . 2 1 . Utility 5 | . . 1 2 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 118 | 2 7 11 20 21 6 7 22 22 Power 10 | . 2 1 1 1 . 3 2 . Engine 2 | . 1 . . . . 1 . . Core 8 | . 1 1 1 1 . 2 2 . Reactor . | . . . . . . . . . Propulsion 41 | . 1 5 6 7 1 2 8 11 Treads 9 | . . 4 5 . . . . . Leg 6 | . 1 1 . . . . . 4 Wheel 1 | . . . 1 . . . . . Hover 3 | . . . . . . . 3 . Flight 22 | . . . . 7 1 2 5 7 Utility 46 | 1 2 3 9 10 4 2 9 6 Device 31 | 1 1 1 4 9 2 1 8 4 Storage 3 | . 1 1 . 1 . . . . Processor 3 | . . . 1 . 1 . 1 . Hackware . | . . . . . . . . . Protection 9 | . . 1 4 . 1 1 . 2 Artifact . | . . . . . . . . . Weapon 21 | 1 2 2 4 3 1 . 3 5 Energy Gun 5 | . 2 1 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 5 | 1 . 1 2 1 . . . . Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . 2 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . Corrupted Parts 3 | . 2 . . . . . . 1 System Corruption 5 | . 4 . . . . . . 1 Parts Lost 39 | . . 3 3 . . 1 8 24 Power 3 | . . 1 . . . . 1 1 Propulsion 20 | . . . 2 . . 1 5 12 Utility 10 | . . . 1 . . . 2 7 Weapon 6 | . . 2 . . . . . 4 Highest Loss Streak 8 | . . 1 3 . . 1 5 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 99 95 92 85 78 38 Engine 1 | . 12 . . . . 1 2 . Core 6 | . 1 10 9 7 6 3 4 . Treads 11 | . . 25 25 . . . . . Leg 5 | . 28 7 . . . . . 5 Flight 10 | . . . . 36 33 33 22 6 Device 17 | . 14 14 18 22 26 23 19 10 Storage 8 | . 14 11 9 7 6 5 5 . Processor 4 | . . . 7 7 6 5 9 5 Protection 4 | . . 7 10 . 6 4 1 . Energy Gun 7 | . 24 11 7 . . . . 1 Ballistic Gun 4 | . 3 10 9 2 . . . . Impact Weapon 1 | . . . . 6 5 5 3 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 22 37 46 26 28 31 35 38 Greatest Support 80 | 20 20 60 60 27 28 35 42 80 Greatest Overweight (x) 7 | . 1 . 3 1 . . 2 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 10 10 Average Capacity 10 | 8 8 10 15 10 10 10 10 5 Most Carried 15 | 7 10 15 15 12 10 10 10 8 Average Carried 9 | 5 8 9 14 9 9 10 9 5 Final Capacity 15 | 8 10 15 15 10 10 10 10 5 Final Carried 15 | 7 10 15 13 10 10 10 8 4 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Mutant 13% | Infiltrator-Sprinter 5% | Infiltrator-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Scout | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Matter Collected 2135 | 247 222 353 473 174 96 5 . 565 Remotely 43 | 40 3 . . . . . . . Salvage Created 2654 | 127 275 771 907 192 48 80 . 254 Parts 160 | 6 18 70 39 6 6 4 . 11 Haulers Intercepted 4 | . 1 1 1 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 14 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 53 | . 4 19 18 1 . 1 . 10 Melee 6 | . . . . 1 . 1 . 4 Guns 36 | . 4 17 15 . . . . . Cannons 9 | . . . 3 . . . . 6 AOE 2 | . . 2 . . . . . . Classes Destroyed 14 | 2 4 4 2 1 . . . 1 Worker 2 | . . 2 . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 2 | 1 1 . . . . . . . Hauler 4 | . 1 1 1 1 . . . . Recycler 2 | 1 . 1 . . . . . . Operator 3 | . 1 . . 1 1 . . . Watcher 11 | . 1 3 2 3 1 1 . . Swarmer 20 | . . 10 3 . . . . 7 Grunt 24 | . 4 8 10 . . . . 2 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 Sentry 4 | . . 1 3 . . . . . Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . 1 . 1 . . Best Kill Streak 7 | 1 3 7 6 1 1 1 . 3 Combat Bots Only 6 | . 2 5 6 1 . 1 . 3 Max Kills in Single Turn 3 | 1 3 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Hostile Shots Fired 656 | . 17 86 158 17 11 45 52 270 Missed 248 | . 1 26 46 10 6 29 26 104 Damage Taken 6653 | 27 387 681 1483 79 79 289 698 2930 Core 1672 | . 180 115 116 45 19 40 228 929 Absorbed by Shields 53 | . . . . . . . . 53 Core Remaining (%) 80 | 100 28 71 78 93 97 96 . . Volleys Fired 182 | 9 19 55 72 . . . 7 20 Largest 2 | 2 2 2 2 . . . 1 2 Hottest 130 | 60 90 90 85 . . . 48 130 Shots Fired 324 | 18 37 95 141 . . . 7 26 Gun 276 | 18 37 95 126 . . . . . Cannon 45 | . . . 15 . . . 7 23 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 159 | 9 7 43 70 . . . 7 23 Thermal 62 | . . . 62 . . . . . Explosive 3 | . . . . . . . . 3 Electromagnetic 100 | 9 30 52 9 . . . . . Robot Hit Streak 16 | 4 7 13 16 . . . 1 6 Robot Miss Streak 5 | 1 2 5 3 . . . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 254 | 9 27 72 97 9 2 8 4 26 Core Hits 125 | 3 17 41 41 2 1 2 . 18 Critical Kills 5 | . . 1 1 2 . 1 . . Critical Parts Destroyed 5 | . . . . 2 . 2 1 . Critical Strikes 12 | . . 1 2 4 . 3 1 1 Burn 1 | . . . 1 . . . . . Destroy 2 | . . 1 1 . . . . . Blast 1 | . . . . . . . . 1 Smash 8 | . . . . 4 . 3 1 . Melee Attacks 101 | . . . . 28 9 28 17 19 Impact 82 | . . . . 28 9 28 17 . Slashing . | . . . . . . . . . Piercing 19 | . . . . . . . . 19 Sneak Attacks 3 | . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6450 | 152 614 1159 1772 766 164 400 158 1265 Guns 3030 | 114 383 1020 1513 . . . . . Cannons 832 | . . . 231 . . . 28 573 Explosions 732 | 38 231 139 28 . . . . 296 Melee 1854 | . . . . 766 164 400 130 394 Ramming 2 | . . . . . . . . 2 Kinetic 1825 | 35 49 381 759 . . . 28 573 Thermal 1275 | 38 231 139 867 . . . . . Explosive 296 | . . . . . . . . 296 Electromagnetic 1198 | 79 334 639 146 . . . . . Impact 1460 | . . . . 766 164 400 130 . Slashing . | . . . . . . . . . Piercing 394 | . . . . . . . . 394 Highest Corruption 5 | . 4 . 1 1 . . 4 5 Average Corruption 2 | . 2 . 1 1 . . 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . 5 . 3 1 . . 4 19 Message Errors 7 | . 1 . . . . . . 6 Matter Fused 9 | . 2 . 1 . . . 1 5 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 3 | . 1 . 1 . . . 1 . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 . . 1 4 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 660 | . . . 2 372 79 155 35 17 Projectiles 2 | . . . 2 . . . . . Explosions . | . . . . . . . . . Melee 658 | . . . . 372 79 155 35 17 Knockbacks 11 | . . . . 2 . 4 . 5 Impact 6 | . . . . 2 . 4 . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 260 | 27 156 40 36 . . . . 1 Shots 5 | 1 2 1 1 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 366 | 12 213 205 271 . 8 117 366 110 Average Temperature 81 | 12 97 63 117 . 5 32 113 33 Received Heat Transfer 1382 | . 111 204 540 12 9 18 12 476 Effects 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 14 | . 3 2 . 8 1 . . . Impact Corruptions 17 | . . . . 10 1 5 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . Heat Transferred 2189 | 50 150 200 1789 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 . 2 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Peak Influence 891 | 10 204 292 492 578 478 891 622 . Initial 383 | . 6 38 74 223 282 233 383 . Average 266 | 5 71 118 248 406 409 590 543 . Maximum Alert Level 3 | . 1 1 2 2 2 3 2 . Low Security (%) 45 | 100 86 89 30 . . . . . Level 1 27 | . 13 10 59 34 33 18 22 . Level 2 24 | . . . 9 65 66 53 77 . Level 3 2 | . . . . . . 28 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 1 5 3 9 2 6 3 . Investigation 15 | . . 1 3 4 1 4 2 . Extermination 3 | . . . . 1 . 1 1 . Reinforcement 10 | . 1 4 . 3 1 1 . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Distress Signals 9 | . . 3 5 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 8 28 27 13 7 22 7 31 Peak Tracking Total 9 | . 4 6 8 4 4 7 5 9 Tactical Retreats 21 | . . 1 3 3 1 6 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Traps Triggered 12 | . 1 . 3 1 1 1 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Disabled 9 | . 7 . 1 1 . . . . Max in Single Turn 7 | . 7 . 1 1 . . . . Garrison Access 6 | . . . 1 1 . 3 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Accessed 32 | . 4 4 2 7 3 7 4 1 Terminals 20 | . 4 4 1 2 3 3 3 . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . 1 . . Garrison Access 6 | . . . 1 1 . 3 1 . Total Hacks 104 | . 12 16 10 23 10 19 13 1 Successful 53 | . 3 9 6 12 7 11 4 1 Failed 51 | . 9 7 4 11 3 8 9 . Catastrophic 12 | . 4 1 . 2 1 3 1 . Database Lockouts . | . . . . . . . . . Manual 87 | . 12 15 9 17 9 12 13 . Terminals 71 | . 12 16 6 7 10 10 10 . Fabricators 8 | . . . . 8 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 6 | . . . . 3 . 3 . . Garrison Access 16 | . . . 4 3 . 6 3 . Terminal Hacks 10 | . . 3 1 1 3 1 . 1 Open Door 1 | . . . . . . . . 1 Terminal Index 6 | . . 1 1 1 2 1 . . Zone Layout 3 | . . 2 . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . 2 . 3 . . Insert Component 2 | . . . . 1 . 1 . . Analyze 3 | . . . . 1 . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 36 | . 3 6 5 8 4 6 4 . Terminals 22 | . 3 6 2 1 4 4 2 . Track 5 | . 1 1 . . . 2 1 . Assimilate 2 | . 1 . . . . 1 . . Botnet 12 | . 1 4 1 1 3 1 1 . Disrupt 1 | . . . . . 1 . . . Operators 2 | . . 1 1 . . . . . Fabricators 5 | . . . . 5 . . . . Report 1 | . . . . 1 . . . . Liberate 1 | . . . . 1 . . . . Fabnet 1 | . . . . 1 . . . . Overload 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Recyclers 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . 3 1 . 2 2 . Broadcast 1 | . . . 1 . . . . . Watchers 3 | . . . 1 1 . . 1 . Jam 4 | . . . 1 . . 2 1 . Data Cores Recovered 2 | . . . . 1 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 29 | . 4 4 2 7 2 6 4 . Full Trace Events 7 | . . 1 1 1 1 2 1 . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 95 | . . . . 95 . . . . Total Part Build Rating 10 | . . . . 10 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . Part Schematics Acquired 2 | . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total Allies 2 | . 1 . . . . 1 . . Largest Group 1 | . 1 . . . . 1 . . Highest-Rated Group 10 | . 10 . . . . 10 . . Highest-Rated Ally 10 | . 10 . . . . 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Turns Passed 6008 | 65 715 1489 1125 746 199 481 394 794 Spaces Moved 5953 | 28 420 614 456 1381 498 1233 592 731 Core 67 | . . . . . . . . 67 Treads 849 | . . 421 428 . . . . . Legs 825 | 28 420 193 . . . . . 184 Wheels 28 | . . . 28 . . . . . Hover 135 | . . . . . . . 83 52 Flight 4049 | . . . . 1381 498 1233 509 428 Fastest Speed 22 | 120 120 120 135 27 27 25 22 30 Average Speed 68 | 120 143 147 161 32 27 26 43 84 Slowest Speed 400 | 120 190 160 245 106 28 29 177 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . 1 1 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 65 41 34 41 20 43 16 57 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 54 | . . . . 18 6 14 13 3 Terrain Destroyed 111 | . 30 9 2 18 6 14 13 19 Melee 51 | . . . . 18 6 14 10 3 Projectile 7 | . . . . . . . 3 4 AOE 53 | . 30 9 2 . . . . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total 7412 | 41 500 1111 723 1630 545 1336 683 843 Wait 950 | . 36 412 154 174 25 64 40 45 Move 5935 | 27 419 613 455 1380 495 1230 585 731 Hop 5 | . . . . . 1 1 3 . Pick Up 53 | 2 8 14 8 10 4 2 3 2 Fast Attach 45 | 1 2 1 3 3 . 3 15 17 Attach 23 | . . 4 4 3 3 . 4 5 Detach 4 | . . . . 1 1 . 1 1 Swap 50 | 1 5 6 13 15 3 4 3 . Drop 63 | 1 11 6 14 16 4 4 5 2 Fire 182 | 9 19 55 72 . . . 7 20 Melee 101 | . . . . 28 9 28 17 19 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 2) 66 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 737 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Build established: Scavenger-Mutant 1976 | -9/Materials | Discovered new exit (range 3) 2205 | -9/Materials | Discovered new exit (range 16) 2270 | -9/Materials | Entered another Materials area 2270 | -8/Materials | Evolved 2 slots: Utility x2 2480 | -8/Materials | Discovered new exit (range 8) 2492 | -8/Materials | Identified exit to Factory 3370 | -8/Materials | Lost 3 parts (2n1u) 3395 | -8/Materials | Entered Factory 3395 | -7/Factory | Evolved 2 slots: Propulsion x2 3617 | -7/Factory | Discovered new exit (range 7) 3619 | -7/Factory | Identified exit to Lower Caves 3677 | -7/Factory | Fabricated Thermic Laser (x2) 4139 | -7/Factory | Discovered new exit (range 5) 4140 | -7/Factory | Identified exit to Factory 4141 | -7/Factory | Entered another Factory area 4141 | -6/Factory | Evolved 2 slots: Utility x2 4275 | -6/Factory | Build established: Infiltrator-Sprinter 4300 | -6/Factory | Discovered new exit (range 11) 4340 | -6/Factory | Identified exit to Factory 4340 | -6/Factory | Entered another Factory area 4340 | -5/Factory | Evolved 2 slots: Propulsion x2 4601 | -5/Factory | Discovered new exit (range 11) 4603 | -5/Factory | Identified exit to Factory 4627 | -5/Factory | Discovered exit to Factory (range 5) 4663 | -5/Factory | Discovered new exit (range 8) 4664 | -5/Factory | Identified exit to Upper Caves 4802 | -5/Factory | Spotted B-75 Beast 4821 | -5/Factory | Entered another Factory area 4821 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5037 | -4/Factory | Lost 5 parts (1p4n) 5206 | -4/Factory | Discovered new exit (range 5) 5207 | -4/Factory | Identified exit to Upper Caves 5215 | -4/Factory | Entered Upper Caves 5244 | -4/Upper Caves | Lost 3 parts (1n2u) 5280 | -4/Upper Caves | Lost 3 parts (1n2u) 5362 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 5402 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5413 | -4/Upper Caves | Ambushed by wild Derelicts 5413 | -4/Upper Caves | Encountered a Warlord checkpoint 5469 | -4/Upper Caves | Lost 3 allies 5471 | -4/Upper Caves | Learned location of 2 exits from Research 5491 | -4/Upper Caves | Core integrity fell below 50% 5499 | -4/Upper Caves | Build established: Mutant 5757 | -4/Upper Caves | Core integrity fell below 20% 5793 | -4/Upper Caves | Lost 5 parts (2n1u2w) 5880 | -4/Upper Caves | Spotted B-86 Titan 6009 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05771_ Acquired Flexi-carbon Leg. 05771_ Critical hit (Burn: +50). 05772_ Penetrated by Slug. 05772_ Acquired 82 matter. 05775_ Acquired Flexi-carbon Leg. 05782_ Acquired 32 matter. 05785_ Acquired Flexi-carbon Leg. 05788_ Acquired Corrupted Flexi-carbon Leg. 05788_ Integrated Corrupted Flexi-carbon Leg (+1). 05788_ Complication: Energy sink damages Corrupted Flexi-carbon Leg (-42). 05797_ System corrupted: Matter fused (-6). 05825_ System corrupted: Matter fused (-8). 05880_ System corrupted: Matter fused (-10). 05881_ Penetrated by Slug. 05885_ Flexi-carbon Leg destroyed. 05901_ System corrupted: Substantial component data lost. 05911_ Slug penetrates Wall. 05957_ System corrupted: Component data lost. 05981_ System corrupted: Heat flow error (+170). 05985_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????#######? | | ??????????????????????????????????????????# [[#? | | ??????????????????????????????????????????#! 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Treads | -7/Factory | Scanalyzed Machine Analyzer | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartHellfireBarrier Manual? 0 Play Time 03:02:07 Cumulative 150.4 hours Start 2024.03.03 @ 02:01:06 End 2024.03.09 @ 09:50:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 116 Adventurer 0 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd47c19c-6c3e-48dd-a1fb-82cb9aef538f