Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 17:34:47 Player: Sooty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1661) 1661 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 6250 Bonus ------- High Alert Combat Kills 59 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 74/150 System Corruption 12% Temperature Cool (6) Movement Hovering (160) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (3) --- Backup Propulsion I > --- UTILITY (7) ------ Backup Plating I > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved Melee Analysis Suite Cloaking Device Power Maul Spear Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gyrokinetic Inverter > --- UTILITY ---------- Transport Network Coupler Melee Analysis Suite Shield Generator System Shield System Shield > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Armored Treads Great Maul Scythe [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 2 | . . 1 . . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 5 | . . . 2 2 . . . 1 Weapon . | . . . . . . . . . Parts Attached 86 | 4 2 15 32 8 2 1 4 18 Power 20 | 1 1 6 6 . . . 1 5 Engine 19 | 1 1 6 6 . . . 1 4 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 . 4 14 2 2 . 2 3 Treads 5 | . . . 2 . . . 2 1 Leg 8 | 2 . 3 3 . . . . . Wheel . | . . . . . . . . . Hover 13 | . . 1 7 1 2 . . 2 Flight 3 | . . . 2 1 . . . . Utility 21 | . 1 2 7 3 . 1 . 7 Device 10 | . . 1 3 1 . . . 5 Storage . | . . . . . . . . . Processor 4 | . . 1 2 . . . . 1 Hackware 2 | . . . . 1 . 1 . . Protection 5 | . 1 . 2 1 . . . 1 Artifact . | . . . . . . . . . Weapon 16 | 1 . 3 5 3 . . 1 3 Energy Gun 6 | 1 . 3 1 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . . 2 Slashing Weapon 5 | . . . 2 2 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . . . Parts Lost 25 | . . 2 7 . . . 3 13 Power 8 | . . 1 3 . . . . 4 Propulsion 4 | . . . 1 . . . 1 2 Utility 9 | . . 1 2 . . . 1 5 Weapon 4 | . . . 1 . . . 1 2 Highest Loss Streak 8 | . . 2 4 . . . 1 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 68 | . 52 72 90 68 61 69 48 28 Engine 14 | . 14 17 17 7 7 7 4 11 Treads 3 | . . . 4 8 . . . 3 Leg 9 | . 17 21 10 . . . . . Hover 6 | . . 2 10 12 15 23 12 . Device 4 | . . 3 5 6 7 7 4 3 Processor 12 | . . 10 20 15 15 15 9 3 Protection 5 | . 6 2 8 5 . . . . Energy Gun 4 | . 14 14 2 . . . . 1 Impact Weapon 1 | . . . . 1 7 7 4 4 Slashing Weapon 4 | . . . 9 7 . . . . Naked Turns 54 | . . . . . . . 21 33 Heaviest Build 36 | 6 7 17 27 24 16 16 16 36 Greatest Support 40 | 20 20 30 40 40 27 27 27 28 Greatest Overweight (x) 3 | 1 . 2 2 2 . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 4 5 5 Average Carried 3 | . 3 3 4 4 4 3 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 4 4 3 5 4 Class Distribution -------------------- 79% | Mutant 9% | Gladiator 7% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 964 | 95 130 171 300 . . . 78 190 Remotely . | . . . . . . . . . Salvage Created 2678 | . 130 455 1105 . . . 71 917 Parts 113 | . 11 24 61 . . . . 17 Haulers Intercepted 5 | . . 1 3 . . . . 1 Recyclers Shooed 5 | . 2 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 34 | . . 8 19 . . . 1 6 Melee 14 | . . . 13 . . . 1 . Guns 8 | . . 7 1 . . . . . Cannons 1 | . . . 1 . . . . . AOE 3 | . . 1 . . . . . 2 Classes Destroyed 14 | . 3 3 7 . . . 1 . Worker 6 | . . . 2 . . . . 4 Builder 4 | . 1 . 2 . . . . 1 Tunneler 1 | . . . 1 . . . . . Hauler 5 | . . 1 3 . . . . 1 Recycler 5 | . 1 1 . . . . . 3 Mechanic 3 | . . . 2 . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 7 | . . . 7 . . . . . Grunt 16 | . . 6 7 . . . . 3 Brawler 2 | . . . 1 . . . . 1 Sentry 7 | . . 2 3 . . . . 2 Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . 1 . . . . . Best Kill Streak 7 | . 2 3 7 . . . 1 5 Combat Bots Only 6 | . . 3 6 . . . 1 2 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 . . . . . 2 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Hostile Shots Fired 504 | . 4 57 143 5 1 . 63 231 Missed 183 | . 2 15 42 1 1 . 26 96 Damage Taken 4370 | . 21 611 1196 45 . . 706 1791 Core 1724 | . . 160 165 20 . . 521 858 Absorbed by Shields 241 | . . . 122 17 . . 102 . Regen/Repaired (Parts) 181 | . . 80 101 . . . . . Core Remaining (%) 70 | 100 100 60 70 . . . 22 . Volleys Fired 82 | . 17 46 8 . . . . 11 Largest 2 | . 1 2 2 . . . . 1 Hottest 80 | . 40 80 80 . . . . 75 Shots Fired 121 | . 17 77 16 . . . . 11 Gun 121 | . 17 77 16 . . . . 11 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 113 | . 17 69 16 . . . . 11 Explosive . | . . . . . . . . . Electromagnetic 8 | . . 8 . . . . . . Robot Hit Streak 15 | . 5 15 11 . . . . 13 Robot Miss Streak 3 | . 3 2 1 . . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 168 | . 10 56 69 2 . . 2 29 Core Hits 56 | . 4 20 24 . . . . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 8 | . . . 3 . . . 1 4 Critical Strikes 13 | . . . 7 . . . 1 5 Burn 1 | . . . . . . . . 1 Smash 8 | . . . 3 . . . 1 4 Sever 4 | . . . 4 . . . . . Melee Attacks 127 | . . . 78 10 1 . 6 32 Impact 52 | . . . 12 4 1 . 3 32 Slashing 75 | . . . 66 6 . . 3 . Piercing . | . . . . . . . . . Sneak Attacks 25 | . . . 11 1 . . 1 12 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 1 | . . . 1 . . . . . Damage Inflicted 5722 | . 111 698 2424 97 . . 107 2285 Guns 1051 | . 111 652 158 . . . . 130 Cannons . | . . . . . . . . . Explosions 707 | . . 44 . . . . . 663 Melee 3962 | . . . 2266 97 . . 107 1492 Ramming 2 | . . 2 . . . . . . Kinetic . | . . . . . . . . . Thermal 1680 | . 111 618 158 . . . . 793 Explosive . | . . . . . . . . . Electromagnetic 78 | . . 78 . . . . . . Impact 2058 | . . . 490 . . . 76 1492 Slashing 1904 | . . . 1776 97 . . 31 . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 3 . 8 8 9 12 Average Corruption 9 | . . . 3 . 8 8 8 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . 3 . 5 9 Message Errors 3 | . . . . . . . 1 2 Matter Fused 3 | . . . . . 1 . 1 1 Heat Flow Errors 4 | . . . . . 1 . 1 2 Energy Discharges 2 | . . . . . . . 1 1 Parts Rejected 2 | . . . . . 1 . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1299 | . . . 534 37 . . 76 652 Projectiles 39 | . . . 39 . . . . . Explosions 31 | . . . . . . . . 31 Melee 1229 | . . . 495 37 . . 76 621 Knockbacks 15 | . . . 5 . . . . 10 Impact 13 | . . . 4 . . . . 9 Kinetic . | . . . . . . . . . Secondary 2 | . . . 1 . . . . 1 Self-Inflicted Damage 127 | . . 38 . . . . . 89 Shots 3 | . . 1 . . . . . 2 Rammed 1 | . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . 1 . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 403 | . 24 86 403 . 203 . 256 240 Average Temperature 68 | . 9 44 120 . 110 . 139 91 Received Heat Transfer 1384 | . 12 267 451 24 . . . 630 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 18 | . . . 5 . . . 4 9 Impact Corruptions 32 | . . . 10 . . . 2 20 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 4 1 . . . . . Heat Transferred 2700 | . 250 1350 350 . . . . 750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Peak Influence 576 | . 32 192 576 222 123 86 113 202 Initial 202 | . . 13 29 202 77 86 63 58 Average 199 | . 21 96 337 206 104 86 83 106 Maximum Alert Level 2 | . . . 2 1 . . . 1 Low Security (%) 62 | 100 100 100 24 . 100 100 100 99 Level 1 18 | . . . 31 100 . . . . Level 2 18 | . . . 44 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 2 7 1 . . 2 . Investigation 4 | . . 1 3 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 2 1 . . 2 . Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 3 10 37 4 4 . 12 19 Peak Tracking Total 7 | . 2 3 6 4 4 . 7 7 Tactical Retreats 9 | . . . 3 . . . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 3 | . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 2 | . . . . . . . . 2 Most Traps Carried 2 | . . . . . . . 1 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled 5 | . . . 3 . . . . 2 Max in Single Turn 2 | . . . 1 . . . . 2 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 12 | . 1 1 8 . . 1 . 1 Terminals 6 | . 1 . 4 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 39 | . 2 9 26 . . 1 . 1 Successful 26 | . . 8 17 . . 1 . . Failed 13 | . 2 1 9 . . . . 1 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 11 | . 2 . 8 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 17 | . . 9 8 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . 10 . . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 4 . . 1 . . Record 3 | . . . 3 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . 8 5 . . . . . Scan Component 7 | . . 4 3 . . . . . Repair 6 | . . 4 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 1 8 . . . . 1 Full Trace Events 4 | . . 1 3 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . 4 2 . . . . . Time 177 | . . 104 73 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . Machine Destruction 1 | . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 3021 | 41 211 507 1287 147 95 7 127 599 Spaces Moved 1774 | 31 143 200 669 93 191 12 125 310 Core 207 | 13 . . . . . . 33 161 Treads 322 | . . . 187 18 . . 1 116 Legs 648 | 18 143 193 294 . . . . . Wheels . | . . . . . . . . . Hover 597 | . . 7 188 75 191 12 91 33 Flight . | . . . . . . . . . Fastest Speed 42 | 50 120 120 42 46 46 48 48 50 Average Speed 115 | 105 120 125 134 111 46 48 53 135 Slowest Speed 250 | 120 120 190 250 190 48 48 170 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 30 22 54 3 83 1 90 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . . 4 5 1 . . 6 Terrain Destroyed 63 | . . 6 4 5 1 . . 47 Melee 16 | . . . 4 5 1 . . 6 Projectile . | . . . . . . . . . AOE 47 | . . 6 . . . . . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total 2418 | 39 165 380 918 120 195 12 173 416 Wait 245 | . . 100 96 . . . 29 20 Move 1767 | 30 142 199 668 93 190 11 124 310 Hop . | . . . . . . . . . Pick Up 63 | 5 3 15 12 1 2 . 6 19 Fast Attach 18 | . . . 16 2 . . . . Attach 55 | 4 1 13 8 4 2 1 4 18 Detach 7 | . 1 1 1 3 . . . 1 Swap 14 | . 1 2 9 2 . . . . Drop 35 | . . 3 23 5 . . 1 3 Fire 82 | . 17 46 8 . . . . 11 Melee 126 | . . . 77 10 1 . 6 32 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 310 | -9/Materials | Build established: Mutant 442 | -9/Materials | Repaired Sml. Laser 468 | -9/Materials | Repaired EM Pulse Gun 500 | -9/Materials | Repaired Sml. Laser 540 | -9/Materials | Repaired Aluminum Leg 751 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Entered another Materials area 760 | -8/Materials | Evolved 2 slots: Utility x2 968 | -8/Materials | Repaired Aluminum Leg 1475 | -8/Materials | Repaired Aerolev Unit 1948 | -8/Materials | Discovered new exit (range 15) 1960 | -8/Materials | First assault squad dispatched 2047 | -8/Materials | Entered Factory 2047 | -7/Factory | Evolved 2 slots: Utility x2 2066 | -7/Factory | Lost 4 parts (2p1n1u) 2194 | -7/Factory | Sucked down chute 2194 | -7/Factory | Entered Waste 2203 | -7/Waste | Spotted C-40 Crusher 2206 | -7/Waste | Spotted C-40 Crusher 2206 | -7/Waste | Spotted C-40 Crusher 2207 | -7/Waste | Spotted C-40 Crusher 2209 | -7/Waste | EMP discharged 2236 | -7/Waste | Spotted C-40 Crusher 2237 | -7/Waste | Spotted C-40 Crusher 2270 | -7/Waste | Discovered new exit (range 15) 2289 | -7/Waste | Entered Factory 2296 | -7/Factory | Identified exit to DSF 2296 | -7/Factory | Entered DSF 2337 | -7/DSF | Additional patrols routed to DSF 2412 | -7/DSF | Core integrity fell below 50% 2413 | -7/DSF | Discovered new exit (range 15) 2423 | -7/DSF | Entered Factory 2423 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2878 | -6/Factory | System corruption reached 10% 2913 | -6/Factory | Lost 8 parts (3p1n2u2w) 2923 | -6/Factory | Core integrity fell below 50% 2964 | -6/Factory | Core integrity fell below 20% 2977 | -6/Factory | Lost 4 parts (1p3u) 3022 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02971_ Sneak attack on M-13 Machinist. 02971_ Destroyed Machine Analyzer. 02971_ Destroyed Lgt. Ion Engine. 02971_ Destroyed Wheel. 02971_ Destroyed Recalibrator. 02971_ M-13 Machinist system corrupted by crushing effect. 02971_ M-13 Machinist knocked back. 02972_ System corrupted: Heat flow error (+111). 02972_ M-13 Machinist system terminally corrupted. 02975_ Acquired Backup Propulsion I. 02978_ Acquired Backup Plating I. 02979_ Backup Propulsion I destroyed. 02980_ Acquired Backup Propulsion I. 02999_ System corrupted: Component data lost. 03013_ Acquired Imp. Melee Analysis Suite. 03016_ System corrupted: Energy discharge (-16). 03016_ Acquired Spear. 03018_ Acquired Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????############################??????????????? | | ???????# ## Y #??????????????? | | ???????# """"""""" ##g "" #?????????????? | | ???????# ^ ;;g T" #??????????????? | | ???????# """"""""" ##//* "" #??????????????? | | ???????# ##/** @= #??????????????? | | ???????######+#######g #??????????????? | | ???????????# b/gg #??????????????? | | ???????????# ###### """"""""" #??????????????? | | ???????????# #????# #??????????????? | | ???????????# #????# """"""""" #??????????????? | | ???????????# #????# #??????????????? | | ???????????# #????#######+#######??????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ?#########?# #????????? ??????????????????????? | | ?# ### ######## ?????????????????????? | | ## ?????????????????????? | | ?????????????????????? | | [ ????????????????????? | | %= [[ ????????????????????? | | ## !%= ????????????????????? | | ## ###+########## ??????????????????????? | | ########## %[[ #????? ???????????????????????? | | #????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 300 Evasion (%) 59 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerDerelictAirjet Manual? 0 Play Time 00:53:46 Cumulative 19.2 hours Start 2024.07.28 @ 16:43:04 End 2024.07.28 @ 17:34:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d9ec5bd-c871-4489-a908-2eed3bfd2d95