Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 00:37:42 Player: jes Result: Destroyed self with Shock Bomb Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2867) 2867 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 5902 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -134 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 76/160 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite ECM Suite Hacking Suite > --- WEAPON (2) ------- Beam Rifle Shock Bomb Launcher > --- INVENTORY (10) --- Improved Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Titanium Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Signal Interpreter Seismic Detector Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Advanced Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Heat Sink ECM Suite Advanced Assault Cannon Advanced Assault Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 104 | 6 16 19 55 8 Power 15 | 1 3 4 6 1 Engine 9 | 1 3 4 1 . Core 6 | . . . 5 1 Reactor . | . . . . . Propulsion 37 | 2 8 7 16 4 Treads 8 | . 2 5 1 . Leg 24 | 2 6 1 11 4 Wheel 1 | . . 1 . . Hover 3 | . . . 3 . Flight 1 | . . . 1 . Utility 26 | 1 4 3 17 1 Device 11 | . . 2 8 1 Storage 6 | 1 3 . 2 . Processor 7 | . 1 . 6 . Hackware 2 | . . 1 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 2 1 5 16 2 Energy Gun 9 | . . 1 7 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 4 3 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 23 | . 1 3 15 4 Power 4 | . 1 1 2 . Propulsion 7 | . . . 5 2 Utility 5 | . . . 5 . Weapon 7 | . . 2 3 2 Highest Loss Streak 6 | . 1 1 6 3 To Critical Strikes . | . . . . . Average Backups 7 | 1 8 9 6 7 Power 2 | . 2 3 1 3 Propulsion 2 | . 2 1 1 3 Utility 1 | . 2 3 1 . Weapon 1 | . 1 1 2 . Tool/Special . | . . . . . Unused Backups 17 | . 3 4 7 3 Power 3 | . 1 1 . 1 Propulsion 5 | . 1 3 . 1 Utility 2 | . . . 2 . Weapon 7 | . 1 . 5 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 90 98 92 89 Engine 6 | . 13 10 2 . Core 3 | . . . 5 9 Treads 8 | . 12 18 3 . Leg 15 | . 15 2 20 23 Device 14 | . . 21 17 9 Storage 9 | . 14 11 6 9 Processor 10 | . 5 9 11 16 Hackware 5 | . . 1 7 9 Energy Gun 4 | . . 2 6 4 Ballistic Gun 10 | . 27 17 2 . Slashing Weapon 2 | . . . 4 2 Peak Build Rating 37 | 6 8 15 37 32 Average Rating 19 | 4 6 11 27 24 On Entrance 12 | . 6 8 15 31 Avg Prop Armor Cover (%) 9 | . . 10 7 . Naked Turns . | . . . . . Heaviest Build 55 | 11 28 32 55 26 Greatest Support 60 | 20 40 40 60 47 Greatest Overweight (x) 4 | 2 . 2 4 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 9 | 7 11 11 8 10 Most Carried 11 | 4 11 10 10 10 Average Carried 7 | 2 8 9 6 7 Final Capacity 15 | 8 15 10 10 10 Final Carried 10 | 4 10 8 10 7 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 17% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2513 | 260 471 532 1115 135 Remotely 362 | . . . 362 . Salvage Created 3401 | . 401 806 1999 195 Parts 195 | . 25 47 113 10 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 66 | . 6 18 36 6 Melee 9 | . . . 7 2 Guns 49 | . 6 17 26 . Cannons 1 | . . . 1 . AOE 7 | . . 1 2 4 Classes Destroyed 11 | . 4 4 3 . Worker 8 | . . . 8 . Builder 2 | . 2 . . . Hauler 4 | . 1 . 3 . Recycler 1 | . . . 1 . Operator 5 | . . 1 4 . Watcher 5 | . 2 . 3 . Swarmer 15 | . . 4 8 3 Grunt 34 | . 6 8 19 1 Brawler 1 | . . 1 . . Sentry 15 | . . 5 8 2 Hunter 1 | . . . 1 . Best Kill Streak 12 | . 3 4 12 3 Combat Bots Only 6 | . 3 4 6 3 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 1 1 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 498 | . 42 114 310 32 Missed 133 | . 11 27 88 7 Hits 365 | . 31 87 222 25 Projectile 365 | . 31 87 222 25 AOE 1 | . . . 1 . Critical Strikes 17 | . . 2 14 1 Part Disruptions 1 | . 1 . . . Damage Taken 5190 | . 469 1077 3097 547 Core 854 | . 108 187 516 43 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 88 | . . . 88 . Core Remaining (%) 69 | 100 56 53 . . Volleys Fired 298 | . 43 78 166 11 Largest 2 | . 2 2 2 2 Hottest 134 | . 40 68 134 92 Shots Fired 532 | . 86 124 308 14 Gun 473 | . 86 124 260 3 Cannon 41 | . . . 41 . Launcher 18 | . . . 7 11 Special . | . . . . . Kinetic 348 | . 86 105 157 . Thermal 147 | . . . 144 3 Explosive . | . . . . . Electromagnetic 37 | . . 19 7 11 Robot Hit Streak 22 | . 11 9 22 3 Robot Miss Streak 4 | . 4 3 4 1 Penetration Max . | . . . . . Secondary Targets 9 | . 1 5 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 391 | . 60 96 226 9 Core Hits 164 | . 23 42 91 8 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 3 | . 1 1 1 . Critical Strikes 18 | . 1 2 11 4 Burn 3 | . . . 3 . Destroy 4 | . 1 2 1 . Blast 2 | . . . 2 . Smash 1 | . . . 1 . Sever 8 | . . . 4 4 Melee Attacks 55 | . 1 2 43 9 Impact 1 | . . . 1 . Slashing 51 | . . . 42 9 Piercing . | . . . . . Sneak Attacks 7 | . 1 2 4 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 7594 | . 638 1157 5092 707 Guns 4238 | . 638 1106 2494 . Cannons 800 | . . . 800 . Explosions 671 | . . 51 361 259 Melee 1875 | . . . 1437 438 Ramming 10 | . . . . 10 Kinetic 3235 | . 638 859 1738 . Thermal 1733 | . . 51 1637 45 Explosive . | . . . . . Electromagnetic 741 | . . 247 280 214 Impact 110 | . . . 110 . Slashing 1765 | . . . 1327 438 Piercing . | . . . . . Highest Corruption 12 | . . 1 . 12 Average Corruption 5 | . . 1 . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 3 . 10 Message Errors 5 | . . 2 . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 286 | . . 8 269 9 Projectiles 8 | . . . 8 . Explosions 16 | . . 8 3 5 Melee 262 | . . . 258 4 Knockbacks 6 | . . . 6 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary 1 | . . . 1 . Self-Inflicted Damage 209 | . . . 29 180 Shots 12 | . . . 2 10 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 217 | . 18 40 145 217 Average Temperature 30 | . 7 12 36 59 Received Heat Transfer 2424 | . 216 459 1605 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 3876 | . . 150 3676 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 2 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . . 2 2 Low Security (%) 55 | 100 100 100 29 . Level 1 26 | . . . 37 82 Level 2 17 | . . . 33 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 436 | . 55 123 436 425 Initial 239 | . . . 4 239 Average 190 | . 10 55 289 344 Influence Increases 2181 | . 171 498 1266 246 Destroy 0b10 Robot/C 1340 | . 120 360 720 140 Destroy 0b10 Robot/NC 130 | . 25 5 100 . Destroy Leader 298 | . 26 90 182 . Allied During Kill 3 | . . . . 3 Successful Hack 58 | . . 13 27 18 Disable Machine 75 | . . . 75 . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 62 | . . . 27 35 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . . 30 120 . Influence Decreases 1756 | . 171 486 909 190 Entered New Map 138 | . . . 8 130 Time Decay 1152 | . 148 403 601 . Lost Part 230 | . 10 30 150 40 Lost Ally 20 | . . . . 20 Purge Threat 216 | . 13 53 150 . Squads Dispatched 11 | . 3 1 7 . Investigation 5 | . 1 1 3 . Extermination . | . . . . . Reinforcement 6 | . 2 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 16 26 57 8 Peak Tracking Total 10 | . 4 6 10 3 Tactical Retreats 9 | . . 2 6 1 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . . . 5 1 Max in Single Turn 2 | . . . 2 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 24 | . 3 9 10 2 Terminals 16 | . 2 7 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 1 1 . Scanalyzers 3 | . . 1 2 . Garrison Access 1 | . . . 1 . Total Hacks 64 | . 7 25 29 3 Successful 35 | . 5 13 15 2 Failed 28 | . 2 12 13 1 Catastrophic 9 | . . 3 5 1 Database Lockouts 1 | . . . 1 . Manual 26 | . 2 11 12 1 Terminals 47 | . 4 19 21 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 9 | . 3 3 3 . Scanalyzers 5 | . . 3 2 . Garrison Access 1 | . . . 1 . Terminal Hacks 19 | . 2 7 8 2 Prototype ID Bank 2 | . . 1 1 . Open Door 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Terminal Index 2 | . . 1 1 . Unreport Threat 3 | . 1 1 1 . Locate Traps 4 | . . 3 1 . Garrison Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 1 1 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer 4 | . . 3 1 . Retrieve Study 4 | . . 3 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 2 2 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 2 2 . Reject 3 | . 1 1 1 . Recyclers 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 17 | . 3 8 5 1 Full Trace Events 8 | . . 3 5 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 3 1 . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 6 10 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . find_recycling 1 | . . 1 . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 65 | . . . . 65 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 127 | . . . . 127 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 3636 | . . 1131 2276 229 Sensors 1218 | . . . 1218 . Structural 1487 | . . 1131 356 . Seismic 2075 | . . 1130 945 . Machine Analysis 726 | . . . 726 . ECM 229 | . . . . 229 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4757 | 49 791 1132 2300 485 Spaces Moved 2585 | 34 389 560 1312 290 Core 11 | 7 . . 4 . Treads 761 | . 194 481 86 . Legs 1493 | 27 195 1 980 290 Wheels 78 | . . 78 . . Hover 185 | . . . 185 . Flight 57 | . . . 57 . Fastest Speed 40 | 50 120 95 40 120 Average Speed 127 | 108 139 153 111 133 Slowest Speed 260 | 150 160 240 250 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 55 52 77 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 12 . Terrain Destroyed 24 | . . . 24 . Melee 12 | . . . 12 . Projectile 5 | . . . 5 . AOE 7 | . . . 7 . Terrain Rammed 2 | . . . . 2 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3448 | 43 560 719 1774 352 Wait 234 | . 87 25 106 16 Move 2582 | 33 388 559 1312 290 Hop . | . . . . . Pick Up 39 | 4 9 5 20 1 Fast Attach 62 | 6 4 7 44 1 Attach 20 | . 3 3 9 5 Detach 20 | . 2 3 14 1 Swap 46 | . 10 20 13 3 Drop 79 | . 13 17 48 1 Fire 298 | . 43 78 166 11 Melee 54 | . 1 2 42 9 Ram 2 | . . . . 2 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 11 | . . . . 11 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Met a group of wandering Federalists 90 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 10) 656 | -10/Materials | Identified exit to Materials 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Utility x2 978 | -9/Materials | Discovered new exit (range 16) 1167 | -9/Materials | Identified exit to Storage 1453 | -9/Materials | Discovered new exit (range 11) 1604 | -9/Materials | Discovered new exit (range 8) 1819 | -9/Materials | Build established: Scavenger-Mutant 1847 | -9/Materials | Discovered new exit (range 15) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2184 | -8/Materials | Lost 6 parts (3n1u2w) 2376 | -8/Materials | Discovered new exit (range 15) 2476 | -8/Materials | Discovered new exit (range 12) 2609 | -8/Materials | Core integrity fell below 50% 3145 | -8/Materials | Discovered new exit (range 12) 3245 | -8/Materials | Identified exit to Factory 3329 | -8/Materials | Central database locked down 3914 | -8/Materials | Build established: Gladiator 4041 | -8/Materials | Repaired Greatsword 4249 | -8/Materials | Core integrity fell below 20% 4273 | -8/Materials | Identified exit to Garrison 4273 | -8/Materials | Entered Garrison 4321 | -8/Garrison | Rescued a captive Derelict 4325 | -8/Garrison | Triggered checkpoint 4399 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Garrison Relay disabled 4448 | -8/Garrison | Lost 3 parts (2n1w) 4532 | -8/Garrison | System corruption reached 10% 4621 | -8/Garrison | Installed Relay Interface Framework 4667 | -8/Garrison | Triggered checkpoint 4758 | -8/Garrison | Destroyed self with Shock Bomb Launcher Last Messages --------------- 04616_ Triggered Alarm Trap. 04616_ An alarm sounds. Initiating installation procedure... 04621_ Relay Interface Framework installed. 04622_ System corrupted: Heat flow error (+105). 04640_ System corrupted: Heat flow error (+123). 04663_ System corrupted: IFF burst signal emitted. 04669_ EX-65M(b) destroyed. 04673_ S-10 Pest destroyed. 04679_ Acquired 15 matter. 04685_ System corrupted: Heat flow error (+238). 04690_ Acquired Lgt. Assault Rifle. 04695_ Discarded Broken Melee Analysis Suite. 04705_ System corrupted: Energy discharge (-57). 04732_ T 1>O96O|DGZAGR3A#S60DAYVRUB4NORSJD 04758_ System corrupted: FCS attempts to trigger Shock Bomb Launcher. 04758_ System corrupted: Shock Bomb Launcher misfires. 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Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherDirectedStatue Manual? 0 Play Time 01:04:15 Cumulative 114.2 hours Start 2025.11.17 @ 23:33:44 End 2025.11.18 @ 00:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb6c40c-5b2f-4cc8-80b7-76394575719e