Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.05 @ 21:44:09 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3481) 3481 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9211 Bonus ------- None Cogmind --------- Core Integrity 1105/1300 Matter 296/300 Energy 315/315 System Corruption 9% Temperature Cool (0) Movement Walking (210) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (11) ----- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Wave Gun KE Penetrator Railgun > --- INVENTORY (20) --- Neutrino Core Light Particle Reactor Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Biometal Leg Energy Well (350) Large Matter Pod (150) Quantum Capacitor Long-range Tractor Beam Tesla Rifle Tesla Rifle Gamma Rifle Quantum Rifle HERF Cannon Railgun Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Phase Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Biometal Leg Energy Well Large Matter Pod Quantum Capacitor System Backup Module Long-range Tractor Beam Tesla Rifle Wave Gun Quantum Rifle HERF Cannon Railgun Railgun Power Maul [Rating: 99] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 1 . . . . . Utility 9 | . . . 1 2 1 1 2 2 Weapon 1 | . . . . . 1 . . . Parts Attached 128 | 6 4 20 13 16 7 26 26 10 Power 20 | 1 . 6 3 1 1 2 6 . Engine 7 | 1 . 6 . . . . . . Core 10 | . . . 3 1 . 2 4 . Reactor 3 | . . . . . 1 . 2 . Propulsion 31 | 2 . 6 6 7 . 8 2 . Treads . | . . . . . . . . . Leg 30 | 2 . 5 6 7 . 8 2 . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 2 4 2 6 3 5 9 5 Device 16 | . 1 3 1 3 2 2 1 3 Storage 7 | 1 1 1 . 1 . 2 1 . Processor 9 | . . . 1 . 1 . 6 1 Hackware 1 | . . . . 1 . . . . Protection 4 | . . . . 1 . 1 1 1 Artifact . | . . . . . . . . . Weapon 40 | 2 2 4 2 2 3 11 9 5 Energy Gun 14 | 2 . 1 1 . . 4 4 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 22 | . 2 2 1 2 3 5 5 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 1 . . . 2 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . 1 2 . . 2 . 2 1 Corrupted Parts 3 | . . . . . . . 2 1 System Corruption 7 | . . . . . . . 5 2 Parts Lost 43 | . . 3 5 5 . 19 2 9 Power 6 | . . 2 . 1 . 1 1 1 Propulsion 16 | . . . 2 3 . 8 1 2 Utility 12 | . . 1 1 1 . 4 . 5 Weapon 9 | . . . 2 . . 6 . 1 Highest Loss Streak 13 | . . 2 4 2 . 13 2 4 Average Slot Usage (%) 95 | . 91 97 96 99 94 96 98 85 Engine 2 | . 14 10 . . . . . . Core 5 | . . . 8 7 1 4 7 8 Reactor 1 | . . . . . 4 5 2 . Leg 32 | . 28 43 44 37 33 28 25 21 Device 9 | . 6 9 8 14 11 10 10 6 Storage 7 | . 14 11 9 7 6 7 6 4 Processor 10 | . . . 6 7 9 11 25 22 Protection 3 | . . . . 4 6 7 3 4 Energy Gun 5 | . 17 6 2 . . 2 10 7 Ballistic Gun 11 | . 10 14 15 14 20 9 4 5 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 10 20 54 54 61 71 90 95 96 Greatest Support 94 | 20 20 51 78 88 88 91 94 94 Greatest Overweight (x) 3 | 3 . 1 . 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 20 20 20 20 20 20 Most Carried 20 | 6 10 20 20 20 20 19 20 20 Average Carried 16 | 4 8 12 19 16 19 16 19 19 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 Final Carried 20 | 6 10 20 18 20 20 19 18 20 Class Distribution -------------------- 40% | Mutant 18% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Mutant 9% | Assassin 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Assassin | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2902 | 210 108 588 322 266 295 609 248 256 Remotely 31 | . . 31 . . . . . . Salvage Created 4467 | . 225 1142 624 327 320 725 440 664 Parts 203 | . 5 55 25 15 9 40 24 30 Haulers Intercepted 5 | . . 4 . . . . 1 . Recyclers Shooed 5 | . . 1 . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 65 | . 4 16 12 5 2 17 4 5 Guns 63 | . 3 16 12 5 2 16 4 5 AOE 1 | . . . . . . 1 . . Classes Destroyed 12 | . 2 7 . 1 1 . 1 . Worker 8 | . . 1 . 1 . . 2 4 Builder 2 | . . 1 . . . 1 . . Tunneler 1 | . . . . . . . 1 . Hauler 5 | . . 4 . . . . 1 . Recycler 8 | . . 4 . 1 2 . . 1 Watcher 5 | . 1 . . 1 . . 2 1 Swarmer 10 | . . 3 . . . 7 . . Grunt 25 | . 4 8 11 . . 2 . . Duelist 2 | . . 2 . . . . . . Sentry 9 | . . 3 1 2 . 1 . 2 Hunter 4 | . . . . . 1 3 . . Programmer 15 | . . . . 3 1 4 4 3 Best Kill Streak 7 | . 2 5 3 2 2 6 6 7 Combat Bots Only 6 | . 2 5 3 1 1 6 4 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 7675 | . 438 843 696 1086 241 2359 555 1457 Core 1024 | . 126 131 127 156 14 166 109 195 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 49 67 76 77 98 83 90 . Volleys Fired 276 | . 28 69 33 41 11 53 15 26 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 226 | . 80 79 79 79 74 169 226 202 Shots Fired 618 | . 56 138 63 74 33 143 45 66 Gun 618 | . 56 138 63 74 33 143 45 66 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 419 | . 6 88 60 73 33 114 14 31 Thermal 175 | . 50 50 3 1 . 19 24 28 Explosive . | . . . . . . . . . Electromagnetic 24 | . . . . . . 10 7 7 Robot Hit Streak 33 | . 11 16 11 10 10 19 22 33 Robot Miss Streak 7 | . 3 4 3 4 7 6 1 1 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 5 | . . 1 2 1 . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . Shots Hit Robots 472 | . 37 96 56 58 26 111 36 52 Core Hits 210 | . 11 35 36 18 18 47 24 21 Critical Kills 3 | . . . . . 1 . . 2 Critical Parts Destroyed 3 | . . . . . . . 2 1 Critical Strikes 10 | . . 3 . . 1 . 2 4 Burn 4 | . . 3 . . . . . 1 Destroy 6 | . . . . . 1 . 2 3 Melee Attacks 16 | . . 3 . . . 11 . 2 Impact 16 | . . 3 . . . 11 . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9162 | . 433 1555 947 966 408 2330 1110 1413 Guns 8951 | . 433 1555 947 966 408 2136 1110 1396 Cannons . | . . . . . . . . . Explosions 66 | . . . . . . 66 . . Melee 128 | . . . . . . 128 . . Ramming 17 | . . . . . . . . 17 Kinetic 5783 | . 82 1008 895 966 408 1599 328 497 Thermal 2797 | . 351 547 52 . . 446 664 737 Explosive . | . . . . . . . . . Electromagnetic 437 | . . . . . . 157 118 162 Impact 128 | . . . . . . 128 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 4 . 3 . 7 7 9 Average Corruption 3 | . . 4 . 2 . 6 2 1 Corruption Purged 5 | . . . . . . . . 5 Effects 40 | . . 2 . 6 . 22 4 6 Message Errors 13 | . . . . 3 . 5 3 2 Matter Fused 8 | . . 2 . 2 . 4 . . Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 5 | . . . . 1 . 4 . . Data Loss (minor) 3 | . . . . . . 1 . 2 Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Weapon Failures 6 | . . . . . . 4 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . . . 75 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 75 | . . . . . . 75 . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 376 | . 285 153 15 12 376 169 144 180 Average Temperature 71 | . 138 55 9 6 188 32 45 74 Received Heat Transfer 1182 | . 249 201 387 192 . 117 . 36 Effects 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 3 | . . . . . . 3 . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 13 | . 6 . . . . 1 2 4 Heat Transferred 5065 | . 800 1406 111 . . 605 1107 1036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 458 | . 152 344 356 141 118 182 458 345 Initial 240 | . . . 109 84 36 57 63 240 Average 118 | . 67 143 228 63 74 55 116 218 Maximum Alert Level 2 | . . 1 1 . . . 2 1 Low Security (%) 76 | 100 100 63 42 100 100 100 82 28 Level 1 22 | . . 36 57 . . . 11 71 Level 2 . | . . . . . . . 6 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 2 1 4 . 4 2 3 Investigation . | . . . . . . . . . Extermination 8 | . . . . 3 . 2 1 2 Reinforcement 8 | . . 2 1 1 . 2 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . 1 2 1 . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 8 26 16 7 6 23 7 13 Peak Tracking Total 7 | . 3 7 4 2 4 6 4 6 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . . 1 2 . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . 1 . . . . 2 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 11 | . . 1 2 2 1 2 2 1 Terminals 7 | . . 1 1 1 . 2 2 . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 29 | . . 2 4 6 3 5 7 2 Successful 15 | . . 2 2 4 1 4 2 . Failed 14 | . . . 2 2 2 1 5 2 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 17 | . . 2 2 3 . 5 5 . Terminals 19 | . . 2 2 3 . 5 7 . Fabricators 3 | . . . . 3 . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 5 | . . 2 . 1 . 2 . . Part Schematic 2 | . . 2 . . . . . . Unreport Threat 3 | . . . . 1 . 2 . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 1 | . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . 1 1 . 2 2 . Terminals 6 | . . . 1 1 . 2 2 . Botnet 6 | . . . 1 1 . 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . 1 2 2 1 2 2 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built 1 | . . . . 1 . . . . Matter 102 | . . . . 102 . . . . Time 51 | . . . . 51 . . . . Total Part Build Rating 1 | . . . . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6300 | 56 429 1113 526 1000 360 1061 923 832 Spaces Moved 3302 | 33 264 475 283 506 234 425 625 457 Core 13 | 13 . . . . . . . . Treads . | . . . . . . . . . Legs 3289 | 20 264 475 283 506 234 425 625 457 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 122 120 130 124 126 128 Average Speed 134 | 125 120 156 125 128 130 130 126 148 Slowest Speed 290 | 200 120 210 128 202 130 290 206 208 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 35 44 26 13 7 9 18 13 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 13 | . . 3 . . . 8 . 2 Terrain Destroyed 25 | . . 3 . . . 16 2 4 Melee 13 | . . 3 . . . 8 . 2 Projectile 4 | . . . . . . . 2 2 AOE 8 | . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4614 | 44 323 707 398 785 271 803 725 558 Wait 725 | . 9 107 46 205 6 268 34 50 Move 3294 | 32 263 474 282 505 233 424 624 457 Hop . | . . . . . . . . . Pick Up 92 | 6 10 19 11 8 6 18 7 7 Fast Attach 42 | 6 3 5 6 4 3 5 6 4 Attach 36 | . 1 2 4 5 1 16 5 2 Detach 6 | . 1 . . 2 1 . 1 1 Swap 50 | . . 13 3 7 3 5 15 4 Drop 76 | . 8 15 13 8 7 3 18 4 Fire 276 | . 28 69 33 41 11 53 15 26 Melee 16 | . . 3 . . . 11 . 2 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x2 1473 | -9/Materials | Discovered new exit (range 10) 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1947 | -8/Materials | Lost 4 parts (2n1u1w) 2078 | -8/Materials | Discovered new exit (range 16) 2103 | -8/Materials | Identified exit to Factory 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Utility x2 2187 | -7/Factory | Discovered new exit (range 15) 2191 | -7/Factory | Build established: Scavenger-Mutant 2290 | -7/Factory | Identified exit to Factory 2614 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2942 | -7/Factory | Build established: Mutant 3125 | -7/Factory | Entered another Factory area 3125 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3419 | -6/Factory | Discovered new exit (range 21) 3435 | -6/Factory | Build established: Gunner 3466 | -6/Factory | Identified exit to Factory 3485 | -6/Factory | Entered another Factory area 3485 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3827 | -5/Factory | Build established: Assassin 4204 | -5/Factory | Lost 13 parts (1p5n4u3w) 4252 | -5/Factory | Lost 5 parts (3n2w) 4515 | -5/Factory | Discovered new exit (range 11) 4540 | -5/Factory | Identified exit to Factory 4546 | -5/Factory | Entered another Factory area 4546 | -4/Factory | Evolved 2 slots: Utility x2 4777 | -4/Factory | Discovered new exit (range 8) 4785 | -4/Factory | Identified exit to Upper Caves 4848 | -4/Factory | Found Quantum Capacitor 4912 | -4/Factory | Build established: Gunner 5238 | -4/Factory | Build established: Scavenger-Gunner 5239 | -4/Factory | Discovered new exit (range 14) 5271 | -4/Factory | Identified exit to Research 5411 | -4/Factory | Cargo convoy interrupted 5469 | -4/Factory | Entered Research 5469 | -3/Research | Evolved 2 slots: Utility x2 5942 | -3/Research | Found Prototype Processor 5942 | -3/Research | Identified Exp. Signal Interpreter 6097 | -3/Research | Lost 4 parts (1n2u1w) 6301 | -3/Research | Self-destructed Last Messages --------------- 06267_ K-01 Serf collects debris. 06269_ U-05 Engineer lays Concrete. 06270_ K-01 Serf collects debris. 06270_ U-05 Engineer lays Concrete. 06272_ K-01 Serf collects debris. 06273_ U-05 Engineer lays Concrete. 06273_ K-01 Serf collects debris. 06279_ Adv. Targeting Computer destroyed. 06282_ Imp. Power Shielding destroyed. 06283_ System corrupted: Component data lost. 06293_ K-01 Serf cleans the Reaction Chamber. 06296_ Penetrated by Slug. 06296_ Slug penetrates Reaction Chamber. 06296_ Slug penetrates Wall. 06296_ Neutrino Core destroyed. 06297_ K-01 Serf cleans the Reaction Chamber. 06298_ Slug penetrates Wall. 06298_ Slug penetrates H-77 Assassin. 06300_ Penetrated by Slug. 06300_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | #????? ??# ???# #== #?????????? | | !#???# # ?# %#%! ! #?????????? | | " #???# """ # ## %+% = #?????????? | | " #???# """ # ## %# #?????????? | | " #???# """ # ## # #?????????? | | " #???# """ # ## %#! #?????????? | | " #???# """ # ## ###########?????????? | | #???# # ## #"""#???????????????? | | #???# # ## #"T"####????????????? | | ####???########## ## ^ #????????????? | | ????????????????#= ## #????????????? | | ????????????????# ## ^^ #????????????? | | ????????????????# ## " #????????????? | | ????????????????######### " #????????????? | | ????????????????????????# " #????????????? | | ?????????????????######## "" ######???????? | | ?????????????????# ???? | | ?????????????????# ???? | | ?????????????????# = ???? | | ?????????????????# ???? | | ?????????????????# ##########+#########+##????? | | ?????????????????# #??# #??????????????? | | ??????????#+##/### #??# kR #??????????????? | | ??????????# #??# """ #??????????????? | | ??????????# #### """ #??????????????? | | ??????????# h h@ """ #??????????????? | | ??????????# #### #??????????????? | | ??????????####+########??# #??????????????? | | ???????????? ??????????# #??????????????? | | ??????????# ???????????# p #??????????????? | | ??????????# ????????????######/###??????????????? | | ??????????# ??????????????????? #????????????????? | | ??????????# ????????????????????#????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 39 Energy Capacity 765 Matter Stores 447 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalOverloadMultirail Manual? 0 Play Time 00:54:11 Cumulative 162.0 hours Start 2021.10.03 @ 23:48:43 End 2021.10.05 @ 21:44:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb550113-29e2-4be5-95c1-ca985c50d063