Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 14:06:09 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (161) 805 Value Destroyed (6869) 6869 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1694) 1694 TOTAL SCORE: 15768 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 40 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Cogmind --------- Core Integrity 447/1300 Matter 182/300 Energy 13/200 System Corruption 49% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Large Storage Unit Small Battery Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Flexi-carbon Leg Seismic Detector Improved Transmission Jammer Advanced Transmission Jammer Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Hardened Heavy Armor Plating Thermal Shield Advanced Force Field > --- WEAPON ----------- Phasing Sabre Phasing Sabre Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Wheel Compact Wheel Compact Wheel Utility Shielding Improved Medium Armor Plating Advanced Force Field Antimissile System Magnetic Acceleration Cannon Heavy Rocket Launcher Great Maul Great Maul Greatsword Lance [Rating: 134] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Hardened Heavy Armor Plating Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . . . . . 1 Utility 9 | . . 1 2 1 1 . . 2 2 . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 170 | . 8 7 9 10 5 1 11 22 9 3 1 2 8 74 Power 23 | . . 1 . 2 2 . . 4 1 1 1 1 . 10 Engine 4 | . . 1 . 1 2 . . . . . . . . . Core 7 | . . . . 1 . . . 3 1 1 1 . . . Reactor 12 | . . . . . . . . 1 . . . 1 . 10 Propulsion 40 | . 3 2 4 2 . 1 . 3 . . . . . 25 Treads 9 | . 1 . 2 1 . . . . . . . . . 5 Leg 9 | . . . . . . . . . . . . . . 9 Wheel 16 | . 2 2 2 1 . 1 . 3 . . . . . 5 Hover 6 | . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . Utility 78 | . 2 1 5 6 3 . 6 12 7 . . . 6 30 Device 43 | . 1 . 2 3 2 . 3 3 5 . . . 5 19 Storage 4 | . 1 . . . . . 1 . . . . . . 2 Processor 5 | . . . . . . . 1 2 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 26 | . . 1 3 3 1 . 1 7 2 . . . 1 7 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | . 3 3 . . . . 5 3 1 2 . 1 2 9 Energy Gun 1 | . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . 1 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . 3 . . . . 2 1 . . . . . 3 Slashing Weapon 7 | . . . . . . . 2 2 . . . 1 1 1 Piercing Weapon 6 | . . . . . . . . . 1 1 . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . 5 Parts Lost 65 | . 1 2 2 . . 1 . 8 . . . . 1 50 Power 11 | . . . . . . . . 3 . . . . . 8 Propulsion 22 | . 1 1 1 . . . . 1 . . . . . 18 Utility 26 | . . 1 1 . . 1 . 4 . . . . 1 18 Weapon 6 | . . . . . . . . . . . . . . 6 Highest Loss Streak 11 | . 1 2 1 . . 1 . 4 . . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 87 88 85 82 83 84 82 88 89 89 89 88 80 Engine 4 | . 14 10 9 2 8 13 13 6 . . . . . . Core 3 | . . . . 4 . . . 2 10 10 10 8 5 1 Reactor 2 | . . . . . . . . 1 . . . 1 5 8 Treads 1 | . 3 9 4 3 . . . . . . . . . 4 Wheel 9 | . 23 7 11 15 13 13 13 11 10 10 10 10 10 2 Device 16 | . 13 4 14 14 24 26 22 15 19 21 21 21 20 9 Storage 5 | . 14 11 9 7 6 3 3 5 5 5 5 5 5 5 Processor 11 | . . . . . . . 5 15 15 15 15 15 15 21 Protection 8 | . . 10 12 13 7 6 6 7 10 10 10 10 9 3 Impact Weapon 8 | . . 31 27 23 20 20 16 1 2 . . . . 1 Slashing Weapon 6 | . . . . . . . 2 10 10 10 10 10 10 6 Piercing Weapon 2 | . . . . . . . . . 2 3 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 134 | 13 30 41 61 75 87 87 109 113 116 114 110 117 117 134 Greatest Support 130 | 20 26 32 32 38 38 38 38 44 44 44 44 44 44 130 Greatest Overweight (x) 13 | . 1 2 3 2 2 2 2 2 2 2 2 2 2 13 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 2 2 2 2 2 1 Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | . 14 15 15 15 15 10 14 20 20 20 20 20 20 19 Most Carried 20 | . 7 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 16 | . 6 14 14 14 14 10 10 18 18 20 20 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 5 20 20 20 20 20 20 20 15 Final Carried 20 | 6 7 15 14 15 15 5 19 18 20 20 20 20 20 6 Class Distribution -------------------- 59% | Gladiator 22% | Scavenger-Gladiator 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Matter Collected 2273 | 184 125 171 85 80 . . 344 220 75 37 92 20 80 760 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8049 | . 88 480 477 269 . . 750 2302 298 120 85 56 554 2570 Parts 288 | . 10 8 18 4 . . 6 76 14 8 5 4 27 108 Haulers Intercepted 3 | . . . 1 . . . . 2 . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . 16 4 . 28 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 126 | . 4 7 9 5 . . 10 33 5 6 1 1 11 34 Melee 90 | . . 4 7 1 . . 4 32 4 1 1 1 11 24 Guns 1 | . 1 . . . . . . . . . . . . . AOE 18 | . 3 . . . . . 3 . . 5 . . . 7 Classes Destroyed 16 | . 4 5 2 . . . 1 1 . . . 1 2 . Worker 9 | . . 1 3 . . . 1 . . . . . . 4 Builder 4 | . . 1 . . . . . . . . . . . 3 Tunneler 3 | . . 1 . 2 . . . . . . . . . . Hauler 3 | . . . 1 . . . . 2 . . . . . . Recycler 13 | . 1 3 1 . . . 2 2 . . . . . 4 Operator 1 | . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 2 | . 1 . . . . . . . . . . . . 1 Swarmer 31 | . 2 . 3 . . . 5 7 . 5 . . 4 5 Grunt 46 | . 2 5 3 2 . . 2 17 . . . . 1 14 Brawler 3 | . . 1 . . . . . 2 . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . 1 . . Sentry 13 | . . 1 2 2 . . 2 3 . 1 1 . 1 . Hunter 8 | . . . 1 1 . . . . 2 . . . 2 2 Programmer 20 | . . . . . . . 1 4 3 . . . . 12 Best Kill Streak 7 | . 6 7 5 2 . . 3 6 2 5 1 1 5 6 Combat Bots Only 6 | . 4 6 4 2 . . 3 6 2 5 1 1 5 6 Max Kills in Single Turn 4 | . 2 1 1 1 . . 2 1 1 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 2 . . 3 . . . 2 Melee 1 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 1073 | . 24 35 58 58 . 1 79 179 54 12 6 7 86 474 Missed 282 | . 7 9 14 21 . . 20 39 17 6 . 3 24 122 Damage Taken 12058 | . 203 382 465 317 . 47 280 2164 454 54 66 113 705 6808 Core 1300 | . 16 50 43 39 . . 36 166 36 20 . . 41 853 Absorbed by Shields 3052 | . . . 145 24 . 4 305 450 264 58 68 117 541 1076 Reduced by Siege Mode 107 | . . . . . . . . . . . . . . 107 Redirected to Shielding 482 | . . . . . . . . 111 6 3 . 2 32 328 Ignored by Resistances 476 | . . . . . . . 7 253 . . 15 22 . 179 Regen/Repaired (Parts) 998 | . . 58 . 265 . . . 470 . . . 205 . . Core Remaining (%) 91 | 100 93 87 92 94 . . 95 83 . . . . 91 . Volleys Fired 33 | . 11 . . . . . 4 . . 3 . . . 15 Largest 2 | . 2 . . . . . 1 . . 1 . . . 1 Hottest 70 | . 70 . . . . . 39 . . 39 . . . 39 Shots Fired 38 | . 16 . . . . . 4 . . 3 . . . 15 Gun 12 | . 12 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 26 | . 4 . . . . . 4 . . 3 . . . 15 Special . | . . . . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . Explosive 26 | . 4 . . . . . 4 . . 3 . . . 15 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 5 . . . . . . . . 1 . . . 6 Robot Miss Streak 4 | . 1 . . . . . 2 . . 4 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 455 | . 13 36 21 18 . . 25 125 22 5 3 3 41 143 Core Hits 183 | . 6 4 6 2 . . 9 42 8 8 2 1 17 78 Critical Kills 5 | . . 2 2 1 . . . . . . . . . . Critical Parts Destroyed 35 | . . 4 5 5 . . 8 4 1 . . . . 8 Critical Strikes 90 | . . 6 7 6 . . 9 25 4 1 . 1 4 27 Smash 41 | . . 6 7 6 . . 9 4 1 . . . . 8 Sever 43 | . . . . . . . . 21 2 1 . 1 4 14 Impale 6 | . . . . . . . . . 1 . . . . 5 Melee Attacks 563 | . . 49 30 19 . . 40 149 34 4 3 3 54 178 Impact 173 | . . 49 30 19 . . 30 10 1 . . . . 34 Slashing 330 | . . . . . . . 10 139 20 1 . 1 50 109 Piercing 60 | . . . . . . . . . 13 3 3 2 4 35 Sneak Attacks 34 | . . 7 5 2 . . 4 4 . . . 2 . 10 Combat Hostiles 2 | . . . . . . . 1 . . . . . . 1 Follow-up Attacks 105 | . . 12 5 5 . . 5 24 7 1 . 1 10 35 Damage Inflicted 23800 | . 494 1893 1118 773 . . 1817 6266 915 549 128 200 1824 7823 Guns 94 | . 94 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2753 | . 400 . . . . . 318 . . 398 . . . 1637 Melee 20948 | . . 1893 1118 773 . . 1499 6266 915 151 128 200 1824 6181 Ramming 5 | . . . . . . . . . . . . . . 5 Kinetic 33 | . 33 . . . . . . . . . . . . . Thermal 61 | . 61 . . . . . . . . . . . . . Explosive 2483 | . 400 . . . . . 318 . . 398 . . . 1367 Electromagnetic 270 | . . . . . . . . . . . . . . 270 Impact 6126 | . . 1893 1118 773 . . 964 319 60 . . . . 999 Slashing 12745 | . . . . . . . 535 5947 627 47 . 80 1697 3812 Piercing 2077 | . . . . . . . . . 228 104 128 120 127 1370 Highest Corruption 49 | . . . . . . 15 16 8 2 2 2 2 . 49 Average Corruption 13 | . . . . . . 10 15 5 2 2 2 2 . 21 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 163 | . . . . . . 5 66 8 1 9 2 . . 72 Message Errors 49 | . . . . . . 1 23 2 . 4 . . . 19 Matter Fused 39 | . . . . . . 2 15 2 . 3 . . . 17 Heat Flow Errors 16 | . . . . . . 1 4 . . . 1 . . 10 Energy Discharges 27 | . . . . . . . 10 2 1 . . . . 14 Parts Rejected 3 | . . . . . . 1 . . . . . . . 2 Parts Fused 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 19 | . . . . . . . 10 1 . 1 1 . . 6 Data Loss (major) 6 | . . . . . . . 1 1 . 1 . . . 3 Misdirections 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3759 | . 10 581 466 310 . . 737 665 69 3 . . 66 852 Projectiles 16 | . . . . . . . 16 . . . . . . . Explosions 94 | . 10 . . . . . 27 . . 3 . . . 54 Melee 3649 | . . 581 466 310 . . 694 665 69 . . . 66 798 Knockbacks 31 | . . 6 5 3 . . 6 1 1 . . . . 9 Impact 29 | . . 6 4 3 . . 5 1 1 . . . . 9 Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . 1 . . . 1 . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 106 9 2 3 . 152 224 5 . 12 218 11 . 273 Average Temperature 84 | . 33 9 2 3 . 80 81 2 . 7 218 11 . 94 Received Heat Transfer 1778 | . 87 174 201 92 . . 16 512 . . 12 31 29 624 Effects 3 | . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . 2 Siege Activations 3 | . . . . . . . . . . . . . . 3 Total Turns 100 | . . . . . . . . . . . . . . 100 Longest Duration 82 | . . . . . . . . . . . . . . 82 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 36 | . . 7 5 5 . . 11 3 1 . . . . 4 Impact Corruptions 86 | . . 24 14 9 . . 16 6 1 . . . . 16 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 . 1 Heat Transferred 185 | . 185 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Peak Influence 624 | . 165 254 330 162 . 15 243 624 338 . . . . 554 Initial 354 | . . 69 33 58 . . 3 80 196 . . . . 354 Average 226 | . 60 97 196 100 . 3 78 347 223 . . . . 395 Maximum Alert Level 2 | . . 1 1 . . . 1 2 1 . . . . 2 Low Security (%) 50 | . 100 87 55 100 100 100 94 13 53 . . . . . Level 1 25 | . . 12 44 . . . 5 42 46 . . . . 40 Level 2 23 | . . . . . . . . 44 . . . . . 59 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 2 . . 4 3 3 . . . . 8 Investigation 4 | . . . . 1 . . 1 . 1 . . . . 1 Extermination 11 | . . . . . . . 2 2 2 . . . . 5 Reinforcement 4 | . . . 1 1 . . 1 . . . . . . 1 Assault 2 | . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Distress Signals 6 | . 1 . 1 . . . . . 1 . . . 3 . Communications Jammed 48 | . . . . . . . . . . . . . 2 46 Distress Signals 46 | . . . . . . . . . . . . . . 46 Times Spotted 219 | . 7 8 11 6 . 6 14 47 7 6 1 31 16 59 Peak Tracking Total 12 | . 6 6 4 2 . 6 3 10 3 5 1 9 6 12 Tactical Retreats 19 | . 1 . 1 . . . 1 7 . . . 3 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Traps Triggered 6 | . . . . 1 1 . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . . 13 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Machines Accessed 24 | . . 1 . 4 . . 6 6 4 . . . . 3 Terminals 10 | . . . . 2 . . 2 3 1 . . . . 2 Fabricators 6 | . . . . 1 . . 2 . 2 . . . . 1 Repair Stations 7 | . . 1 . 1 . . 1 3 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 58 | . . 3 . 9 . . 13 17 10 . . . . 6 Successful 22 | . . 2 . 3 . . 5 8 2 . . . . 2 Failed 36 | . . 1 . 6 . . 8 9 8 . . . . 4 Catastrophic 11 | . . . . 2 . . 4 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . . . 5 . . 3 6 3 . . . . 5 Terminals 21 | . . . . 4 . . 4 8 2 . . . . 3 Fabricators 18 | . . . . 3 . . 5 . 7 . . . . 3 Repair Stations 17 | . . 3 . 2 . . 2 9 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 3 | . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . 1 . . 2 . 2 . . . . 1 Network Status 4 | . . . . 1 . . 1 . 1 . . . . 1 Build 2 | . . . . . . . 1 . 1 . . . . . Repair Station Hacks 9 | . . 2 . 2 . . 1 4 . . . . . . Scan Component 5 | . . 1 . 1 . . 1 2 . . . . . . Repair 4 | . . 1 . 1 . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 1 . . . . . 1 Terminals 2 | . . . . . . . 1 1 . . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 22 | . . 1 . 4 . . 5 5 4 . . . . 3 Full Trace Events 2 | . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . Parts Repaired 4 | . . 1 . 1 . . . 2 . . . . . . Time 150 | . . 26 . 44 . . . 80 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Total Allies 8 | . . . . . . . 3 . . . . 5 . . Largest Group 5 | . . . . . . . 3 . . . . 5 . . Highest-Rated Group 270 | . . . . . . . 60 . . . . 270 . . Highest-Rated Ally 65 | . . . . . . . 20 . . . . 65 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . 12 . . . . 12 . . Total Damage 426 | . . . . . . . 244 . . . . 182 . . Kills 3 | . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Turns Passed 9752 | . 164 533 402 808 89 128 1411 1210 556 608 372 978 572 1921 Spaces Moved 5108 | 1 120 238 189 436 75 110 820 580 316 337 243 530 303 810 Core . | . . . . . . . . . . . . . . . Treads 345 | . . 47 . . . . . . . . . . . 298 Legs 6 | 1 . . . . . . . . . . . . . 5 Wheels 4413 | . 120 191 189 436 75 110 820 580 316 337 243 530 303 163 Hover 344 | . . . . . . . . . . . . . . 344 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 120 90 115 115 105 105 105 105 115 130 130 130 130 130 48 Average Speed 128 | 120 104 148 130 113 109 112 114 123 130 130 130 130 130 150 Slowest Speed 275 | 120 115 240 145 120 120 120 120 130 130 130 130 130 130 275 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 31 24 26 14 2 81 23 17 9 63 42 79 50 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . 1 1 . 3 . Spaces Dug 18 | . . . . . . . 4 2 5 . . . . 7 Terrain Destroyed 173 | . 18 . . . . . 30 2 5 33 . . . 85 Melee 18 | . . . . . . . 4 2 5 . . . . 7 Projectile . | . . . . . . . . . . . . . . . AOE 155 | . 18 . . . . . 26 . . 33 . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Pro Res Total 7614 | . 140 344 299 730 85 113 1247 909 431 500 296 818 434 1268 Wait 1626 | . . 53 64 254 . 3 362 173 71 154 49 179 80 184 Move 5095 | . 119 237 188 435 75 109 819 579 315 336 242 529 302 810 Hop . | . . . . . . . . . . . . . . . Pick Up 75 | . 1 10 4 5 1 . 13 10 4 . . 1 1 25 Fast Attach 57 | . 1 5 5 5 2 1 4 4 2 . . . 2 26 Attach 55 | . 1 2 2 1 1 . 3 11 3 . . . 2 29 Detach 29 | . . 2 3 3 1 . 4 4 2 . . . 1 9 Swap 59 | . 6 . 2 4 2 . 4 7 4 3 1 2 4 20 Drop 65 | . 1 3 9 10 3 . 5 5 5 1 1 3 1 18 Fire 33 | . 11 . . . . . 4 . . 3 . . . 15 Melee 417 | . . 32 22 13 . . 29 116 25 3 3 2 41 131 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 102 | . . . . . . . . . . . . 102 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 12) 150 | -10/Materials | Discovered new exit (range 6) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Build established: Mutant 623 | -9/Materials | Repaired Ion Engine 670 | -9/Materials | Discovered new exit (range 5) 698 | -9/Materials | Entered another Materials area 698 | -8/Materials | Evolved 2 slots: Utility x2 1093 | -8/Materials | Discovered new exit (range 7) 1100 | -8/Materials | Entered Factory 1100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -7/Factory | Discovered new exit (range 10) 1309 | -7/Factory | Repaired Hrd. Heavy Armor Plating 1678 | -7/Factory | Build established: Gladiator 1714 | -7/Factory | Discovered new exit (range 16) 1908 | -7/Factory | Entered another Factory area 1908 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1997 | -6/Factory | Sucked down chute 1997 | -6/Factory | Entered Waste 2011 | -6/Waste | Spotted C-40 Crusher 2012 | -6/Waste | EMP discharged 2012 | -6/Waste | System corruption reached 10% 2030 | -6/Waste | Spotted C-40 Crusher 2036 | -6/Waste | Spotted C-40 Crusher 2057 | -6/Waste | Spotted C-40 Crusher 2058 | -6/Waste | Spotted C-40 Crusher 2064 | -6/Waste | Spotted C-40 Crusher 2067 | -6/Waste | Crushed by Compactor (1 part destroyed) 2112 | -6/Waste | EMP discharged 2113 | -6/Waste | Discovered new exit (range 11) 2125 | -6/Waste | Entered Factory 2419 | -6/Factory | Fabricated B-48 Gladiator (x3) 3151 | -6/Factory | Discovered new exit (range 5) 3536 | -6/Factory | Entered another Factory area 3536 | -5/Factory | Evolved 2 slots: Utility x2 3594 | -5/Factory | Repaired Broken Greatsword 4136 | -5/Factory | First assault squad dispatched 4253 | -5/Factory | Repaired Imp. Heavy Armor Plating 4257 | -5/Factory | Lost 3 parts (1p1n1u) 4473 | -5/Factory | Discovered new exit (range 9) 4655 | -5/Factory | Lost 4 parts (1p3u) 4691 | -5/Factory | Identified exit to Upper Caves 4746 | -5/Factory | Entered another Factory area 4746 | -4/Factory | Evolved 2 slots: Utility x2 4950 | -4/Factory | Discovered new exit (range 3) 5173 | -4/Factory | Fabricated Adv. Force Field (x2) 5302 | -4/Factory | Entered Upper Caves 5303 | -4/Upper Caves | Encountered a Warlord checkpoint 5588 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5735 | -4/Upper Caves | Discovered new exit (range 15) 5910 | -4/Upper Caves | Entered another Upper Caves area 5913 | -4/Upper Caves | Learned Research stockpile data 6027 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6188 | -4/Upper Caves | Learned Research stockpile data 6279 | -4/Upper Caves | Discovered new exit (range 2) 6282 | -4/Upper Caves | Entered Warlord 6314 | -4/Warlord | Discovered new exit (range 15) 6350 | -4/Warlord | System corruption cleaned by Quarantine Array 6815 | -4/Warlord | Met Warlord 6840 | -4/Warlord | Warlord's base attacked by MAIN.C 7074 | -4/Warlord | P-70 Sage assimilated allied Sentinel 7b 7123 | -4/Warlord | Lost 4 allies 7128 | -4/Warlord | Warlord forces counterattacked 7193 | -4/Warlord | Spotted Striker 7195 | -4/Warlord | Spotted Executioner 7260 | -4/Warlord | Entered Proximity Caves 7282 | -3/Proximity Caves | Lost 18 allies 7464 | -3/Proximity Caves | Spotter reported a threat 7534 | -3/Proximity Caves | Build established: Scavenger-Gladiator 7635 | -3/Proximity Caves | Spotter reported a threat 7700 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7813 | -3/Proximity Caves | Discovered new exit (range 8) 7832 | -3/Proximity Caves | Entered Research 7832 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7838 | -3/Research | Found Enh. Force Lance 7883 | -3/Research | Found Prototype Processor 7884 | -3/Research | Identified Exp. Signal Interpreter 8115 | -3/Research | Search patrols dispatched 8188 | -3/Research | Lost 7 parts (3n4u) 8403 | -3/Research | System corruption reached 10% 8582 | -3/Research | First assault squad dispatched 8957 | -3/Research | Lost 8 parts (2p6u) 9066 | -3/Research | Lost 3 parts (1p1n1w) 9155 | -3/Research | System corruption reached 30% 9182 | -3/Research | Lost 3 parts (2p1n) 9503 | -3/Research | Spotted B-86 Titan 9666 | -3/Research | Lost 11 parts (2p6n3w) 9697 | -3/Research | Core integrity fell below 50% 9726 | -3/Research | Lost 7 parts (4n3u) 9753 | -3/Research | Self-destructed Last Messages --------------- 09739_ Destroyed Imp. Antigrav System. 09739_ P-80 Master system corrupted by crushing effect. 09741_ Destroyed Gamma Rifle. 09741_ P-80 Master system corrupted by crushing effect. 09745_ P-80 Master suffers critical hit (Smash). 09745_ Destroyed Gamma Rifle. 09745_ P-80 Master system corrupted by crushing effect. 09745_ P-80 Master knocked back. 09746_ Myomer Leg destroyed. 09749_ System corrupted: Energy discharge (-1). 09750_ Kicked G-67 Veteran out of the way. 09750_ Great Maul destroyed. 09751_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09751_ Microactuators destroyed. 09753_ Exp. Core Shielding destroyed. 09753_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | !! #????????????? | | !% #????????????? | | ! #????????????? | | ########## ##????????????? | | #????# """ #?????????????? | | #????# """ #?????????????? | | "" #????# """ #?????????????? | | "" #????# #??????"""????? | | "" #????# ##?????"""????? | | #????# #####+######## ?????"""????? | | #????# #????????????# """ ????????????? | | #????# #????????????# """ #?????????????? | | ########## #####???""???# """ #######+##????? | | #???"""??# ????? | | #????T"??# ????? | | #???"""??# ????? | | +???""???# "" ^ ?????? | | ### #????????# "" #?????? | | #?# #????????# "Y #?????? | | #?# ########## "" #?????? | | % #?# "" #?????? | | %% #?# #?????? | | ### #?????? | | %% ##" #?????? | | ##########################g##############????????? | | ##?????###??????????# %@ p #???????????????? | | ????????????????????# p #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# + ??????????????? | | ????????????????????# ###?????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????###?##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 53 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 1200 Resistance: TH 20 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Adv. Force Field | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CargoAngularFlamer Manual? 0 Play Time 01:32:03 Cumulative 231.7 hours Start 2024.03.09 @ 12:29:02 End 2024.03.09 @ 14:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 961e79f7-390d-4011-9031-517af5edac08