Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.18 @ 09:54:20 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2588) 2588 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 8493 Bonus ------- Delivered SUBCON Basin 2000 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 42/100 System Corruption 7% Temperature Cool (18) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit EM Shield > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (20) --- Small Storage Unit Medium Storage Unit Huge Storage Unit Tech Extrapolator Beamcaster EM Pulse Cannon Heavy Particle Cannon Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Improved Terrain Scanner Powered Armor Improved Hardlight Generator > --- WEAPON ----------- Heavy Particle Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Power Amplifier Advanced Heat Sink Small Storage Unit Medium Storage Unit Huge Storage Unit Powered Armor EM Shield Tech Extrapolator Lightning Gun Beamcaster EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Gauss Rifle Assault Cannon Slug Cannon Plasma Cutter Makeshift Hammer [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility Utility Shielding Device Cryofiber Web Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 5 | . 1 . . . . 4 Weapon . | . . . . . . . Parts Attached 51 | 7 6 9 1 3 . 25 Power 5 | 1 . 1 1 . . 2 Engine 3 | 1 . 1 1 . . . Core 1 | . . . . . . 1 Reactor 1 | . . . . . . 1 Propulsion 11 | 2 . 2 . 3 . 4 Treads 11 | 2 . 2 . 3 . 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 3 . . . 12 Device 9 | . . 1 . . . 8 Storage 3 | 1 . 2 . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 5 | 1 2 . . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 4 3 . . . 7 Energy Gun 5 | 2 2 . . . . 1 Energy Cannon 6 | . 2 2 . . . 2 Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon 2 | . . 1 . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 22 | . . . . . . 22 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . . 5 Utility 9 | . . . . . . 9 Weapon 6 | . . . . . . 6 Highest Loss Streak 22 | . . . . . . 22 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 1 4 9 10 10 15 18 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . 3 5 5 6 9 7 Weapon 4 | . 1 3 3 4 5 9 Tool/Special . | . . . . . . . Unused Backups 13 | . 1 . 1 1 . 10 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . 1 . 4 Weapon 7 | . 1 . 1 . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 92 98 100 100 100 85 Engine 10 | . 12 12 12 12 12 2 Treads 24 | . 25 25 25 25 25 22 Device 11 | . . 10 12 12 12 20 Storage 11 | . 12 12 12 12 12 6 Protection 11 | . 17 12 12 12 12 5 Energy Cannon 21 | . 16 25 25 25 25 9 Peak Build Rating 71 | 7 9 20 41 41 27 71 Average Rating 27 | 5 8 18 26 26 25 52 On Entrance 18 | . 7 8 20 41 24 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 103 | 20 29 33 103 103 63 92 Greatest Support 133 | 40 40 40 40 43 43 133 Greatest Overweight (x) 2 | . . . 2 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 10 10 25 25 25 20 20 Average Capacity 14 | 9 10 10 14 12 18 20 Most Carried 25 | 5 7 10 25 25 19 20 Average Carried 12 | 1 4 9 14 12 15 18 Final Capacity 25 | 10 10 10 25 10 20 20 Final Carried 25 | 3 7 10 25 10 19 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1201 | 270 70 90 30 30 49 662 Remotely . | . . . . . . . Salvage Created 3149 | 111 552 31 686 216 . 1553 Parts 170 | 9 26 1 38 17 . 79 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 6 | . 3 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 59 | . 7 2 17 4 . 29 Guns 8 | . 2 . . . . 6 Cannons 47 | . 4 2 17 4 . 20 AOE 1 | . . . . . . 1 Classes Destroyed 14 | 2 5 . 3 . . 4 Worker 3 | . 2 . . . . 1 Builder 3 | . . . . . . 3 Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . . 1 Recycler 5 | 1 3 . . . . 1 Operator 1 | . . . . . . 1 Turret 2 | . . . 2 . . . Watcher 4 | . 3 . . . . 1 Swarmer 18 | . 4 2 4 . . 8 Grunt 13 | . 3 . 1 . . 9 Sentry 7 | . . . 1 4 . 2 Hunter 5 | . . . . . . 5 Programmer 5 | . . . . . . 5 Subdweller 11 | . . . 11 . . . Best Kill Streak 18 | 2 6 2 5 1 . 18 Combat Bots Only 7 | . 2 2 5 1 . 7 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 790 | . 25 3 58 4 . 700 Missed 247 | . 4 1 21 1 . 220 Hits 543 | . 21 2 37 3 . 480 Projectile 543 | . 21 2 37 3 . 480 AOE 1 | . 1 . . . . . Critical Strikes 22 | . . . . 1 . 21 Actively Blocked 1 | . . . 1 . . . Damage Taken 4807 | . 191 10 388 29 . 4189 Core 918 | . 27 . 31 10 . 850 Absorbed by Shields 1047 | . . . . . . 1047 Redirected to Shielding 6 | . . 1 5 . . . Ignored by Resistances 3355 | . 121 7 217 18 . 2992 Core Remaining (%) 86 | 100 . . . . 72 . Volleys Fired 212 | 6 31 3 52 6 . 114 Largest 2 | 2 2 2 2 2 . 2 Hottest 150 | 80 120 150 150 150 . 150 Shots Fired 412 | 12 62 6 104 12 . 216 Gun 136 | 12 44 . . . . 80 Cannon 276 | . 18 6 104 12 . 136 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 101 | . . . . . . 101 Thermal 306 | 12 62 6 104 12 . 110 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 26 | 11 20 6 22 18 . 26 Robot Miss Streak 2 | . 1 . 1 . . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 286 | 11 47 4 50 9 . 165 Core Hits 118 | 4 23 2 21 4 . 64 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 8 | . 2 . . . . 6 Burn 2 | . 2 . . . . . Meltdown 2 | . . . . . . 2 Destroy 3 | . . . . . . 3 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6493 | 113 684 85 1250 225 . 4136 Guns 1882 | 113 509 . . . . 1260 Cannons 4609 | . 175 85 1250 225 . 2874 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 1694 | . . . . . . 1694 Thermal 4686 | 113 684 85 1250 225 . 2329 Explosive . | . . . . . . . Electromagnetic 111 | . . . . . . 111 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 87 | . . . . . . 87 Projectiles 87 | . . . . . . 87 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 816 | 108 417 120 233 101 . 816 Average Temperature 139 | 44 130 62 92 47 . 276 Received Heat Transfer 1999 | . 96 . 135 9 . 1759 Effects 13 | . 3 . . . . 10 Energy Bleed 3 | . 2 . . . . 1 Interference 3 | . 1 . . . . 2 Matter Decay 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . . . 2 Combat Hostiles 3 | . 1 . . . . 2 Parts Melted 12 | . 3 . 4 . . 5 Heat Transferred 7634 | 275 1733 148 1850 333 . 3295 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 . 83 Level 1 4 | . . . . . . 16 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 325 | 10 50 50 . 24 . 325 Initial . | . . . . . . . Average 19 | . 5 1 . 1 . 66 Influence Increases 1384 | 15 224 50 220 94 . 781 Destroy 0b10 Robot/C 1000 | . 140 40 160 80 . 580 Destroy 0b10 Robot/NC 100 | 15 45 . . . . 40 Destroy Leader 162 | . 38 10 . . . 114 Successful Hack 29 | . . . . 8 . 21 Disable Machine 12 | . . . . 4 . 8 Destroy Structure 6 | . 1 . . 2 . 3 Lose Combat Pursuer 75 | . . . 60 . . 15 Influence Decreases 1314 | 15 224 50 220 94 . 711 Time Decay 1094 | 15 224 50 220 94 . 491 Lost Part 220 | . . . . . . 220 Squads Dispatched 10 | . . 1 . . . 9 Investigation 3 | . . 1 . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 6 | . . . . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 12 2 26 3 . 50 Peak Tracking Total 10 | . 3 2 6 1 . 10 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . . . 1 1 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 23 | . . 1 4 13 . 5 Terminals 8 | . . . . 6 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Total Hacks 56 | . . 1 9 29 . 17 Successful 41 | . . 1 9 20 . 11 Failed 15 | . . . . 9 . 6 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . . . . 13 . 2 Terminals 17 | . . . . 10 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 19 | . . . . 19 . . Scanalyzers 7 | . . . . . . 7 Garrison Access 3 | . . . . . . 3 Terminal Hacks 14 | . . 1 9 2 . 2 Record 6 | . . . 6 . . . Part Schematic 2 | . . . . 2 . . Robot Schematic 1 | . . . . . . 1 Open Door 2 | . . 1 1 . . . Disarm Traps 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . Retrieve Components 5 | . . . . 5 . . Scanalyzer 7 | . . . . . . 7 Insert Component 2 | . . . . . . 2 Analyze 4 | . . . . . . 4 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 13 | . . . . 13 . . Terminals 6 | . . . . 6 . . Botnet 6 | . . . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Reject 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 9 | . . . . 5 . 4 Full Trace Events 3 | . . . . 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 2 . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . . . . 17 . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 945 | . . . . . . 945 Sensors 147 | . . . . . . 147 Terrain 798 | . . . . . . 798 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 9278 | 111 994 1184 3088 1403 1159 1339 Spaces Moved 4525 | 66 540 698 1516 740 508 457 Core 25 | 25 . . . . . . Treads 4500 | 41 540 698 1516 740 508 457 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 165 165 165 164 Average Speed 184 | 118 160 164 191 182 226 190 Slowest Speed 325 | 160 160 165 325 325 245 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 93 98 83 99 54 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 3 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 8 | . . . 6 . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5023 | 86 611 726 1593 783 517 707 Wait 137 | . 14 3 19 27 . 74 Move 4519 | 65 539 697 1515 739 507 457 Hop . | . . . . . . . Pick Up 57 | 8 12 7 3 2 9 16 Fast Attach 8 | 2 . 1 . . . 5 Attach 30 | 5 4 . . . . 21 Detach 5 | . 2 . . . . 3 Swap 22 | . 3 9 2 4 1 3 Drop 30 | . 6 6 2 5 . 11 Fire 212 | 6 31 3 52 6 . 114 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 363 | -10/Materials | Identified exit to Mines 363 | -10/Materials | Discovered exit to Mines (range 10) 395 | -10/Materials | Identified exit to Materials 395 | -10/Materials | Discovered exit to Materials (range 15) 473 | -10/Materials | Discovered exit to Mines (range 14) 768 | -10/Materials | Discovered exit to Materials (range 16) 879 | -10/Materials | Discovered exit to Materials (range 15) 965 | -10/Materials | Identified exit to Subcaves 965 | -10/Materials | Discovered exit to Subcaves (range 10) 1106 | -10/Materials | Entered Mines 1115 | -10/Mines | Met a Derelict bent on vengeance 1176 | -10/Mines | Met a Derelict shopkeep closing up shop 1218 | -10/Mines | Learned Materials terminal intel 1264 | -10/Mines | Discovered exit to Materials (range 16) 1397 | -10/Mines | Discovered exit to Materials (range 8) 1407 | -10/Mines | Discovered exit to Subcaves (range 6) 1572 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2290 | -10/Mines | Entered Subcaves 2291 | -10/Subcaves | Approached by a straggling Scientist 2332 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2342 | -10/Subcaves | Identified exit to Materials 2342 | -10/Subcaves | Discovered exit to Materials (range 6) 2398 | -10/Subcaves | Ambushed by swarm of Subdwellers 2497 | -10/Subcaves | Discovered exit to Materials (range 14) 2512 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2512 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2916 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2941 | -10/Subcaves | Disturbed a concealed Subdweller 2971 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3185 | -10/Subcaves | Visited 4L-MR0's lab 3209 | -10/Subcaves | Found Power Bank 3330 | -10/Subcaves | Visited Clippyterm 3335 | -10/Subcaves | Learned Research machine intel 3335 | -10/Subcaves | Learned location of Deep Caves (-6) 3924 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4145 | -10/Subcaves | Learned location of Zion (-6) 4145 | -10/Subcaves | Met a Zionite searching for "candidates" 4272 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 4289 | -10/Subcaves | Identified exit to Recycling 4289 | -10/Subcaves | Discovered exit to Recycling (range 14) 4552 | -10/Subcaves | Found SUBCON Basin 5378 | -10/Subcaves | Entered Recycling 5571 | -9/Recycling | Scanned before Scraplab entrance 5620 | -9/Recycling | Entered Scraplab 6043 | -9/Recycling | Identified exit to Factory 6043 | -9/Recycling | Discovered exit to Factory (range 14) 6775 | -9/Recycling | Identified exit to Scraptown 6775 | -9/Recycling | Discovered exit to Scraptown (range 2) 6781 | -9/Recycling | Entered Scraptown 7139 | -9/Scraptown | Identified exit to Factory 7139 | -9/Scraptown | Discovered exit to Factory (range 11) 7299 | -9/Scraptown | Visited Spacefarers 7321 | -9/Scraptown | Visited Cave Peace 7367 | -9/Scraptown | Visited Red Mages 7714 | -9/Scraptown | Visited Awakened 7793 | -9/Scraptown | Visited Cyclists 7820 | -9/Scraptown | Visited CPS Storage 7842 | -9/Scraptown | Visited TADAMA 7940 | -9/Scraptown | Entered Factory 7940 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 8565 | -6/Factory | Found Powered Armor 8568 | -6/Factory | Found Powered Armor 8757 | -6/Factory | Garrison activated, responded to threat 9022 | -6/Factory | Destroyed 7 combat bots 9124 | -6/Factory | Cargo convoy interrupted 9231 | -6/Factory | Core integrity fell below 50% 9264 | -6/Factory | Core integrity fell below 20% 9279 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09254_ Slug penetrates G-50 Soldier. 09256_ K-01 Serf collects debris. 09257_ Slammed into G-50 Soldier. 09259_ K-01 Serf collects debris. 09259_ Critical hit (Burn: +37). 09260_ K-01 Serf collects debris. 09261_ G-50 Soldier IFF system glitched. 09261_ K-01 Serf destroyed. 09262_ Gauss Rifle destroyed. 09262_ Critical hit (Burn: +37). 09264_ K-01 Serf collects debris. 09265_ Gauss Rifle destroyed. 09266_ Slammed into G-50 Soldier. 09267_ Acquired 55 matter. 09267_ K-01 Serf collects debris. 09271_ G-50 Soldier IFF system glitched. 09271_ Adv. Heat Sink destroyed. 09275_ K-01 Serf collects debris. 09276_ Critical hit (Burn: +37). 09278_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ########?????????????????????????#???# # # # | | ????###?????##???????????????????????# # # # | | ?????????????????????????????????????# # # # | | ????????#????????????????????????#?#?# # # | | ???????????#??#???????????????????#??# / + | | #??????????#???????????????########### # ! # | | ????????????#?#????????????# ! ! # # # | | ????#??????????????????????# # # + | | ???????????????????????????# / #/##+######## | | ???????????????????????????# # | | ??????????????????????????## " " # | | ???????????????????????????# "G" !! # | | ???????????????????????????# """ ! # | | ?????????????????????#######[[ % [ # """"" | | ?????????????????????# ###+####### """"" | | ?????????????????????# ^^ ^%!% #% "" "" | | ?????????????????????+ = ! % + "" | | ?????????????????????# "" # """"" T" | | ?????????????????????# "Y w %+ """"" "" | | ?????????????????????#^ "" A# " " "" | | ?????????????????????# ^ %# % | | ??????????????######## !! = g % ############# | | ??????????????# ^ !! !g%%^ % ############ | | ??????????????# %[ ! g%% %= | | ??????????????# =%%!=kgg% %R | | ??????????????# %!%!@m]==% =| u | | ??????????????# u%!%=g !!*%[%! %###+######## | | ??????????????# ##### ###% %% #? ????????? | | ??????????????# ????#" #?#=% #? ? ???? ?? | | ??????????????# ?????#######?#!! #??????????? | | ??????????????# ????????#####?# % #?? ????? ?? | | ??????????????? ???????????????# % #??????????? | | ????????????????????????????????# % #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #?? ???????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????#% #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ???????????????????????????????## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Scythe | -9/Recycling | Hacked Med. Reactive Plating | -9/Recycling | Hacked Huge Storage Unit | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lightning Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastLauncherImmobilizer Manual? 0 Play Time 00:43:00 Cumulative 205.7 hours Start 2025.12.18 @ 09:11:50 End 2025.12.18 @ 09:54:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 312 Rogue 0 Adventurer 0 Explorer 312 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48718007-d53f-4454-b2a6-f5c7d48c4085