Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 14:50:01 Player: luckinvolved Result: Destroyed by ZZ-4ZN(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (583) 583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1148 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 88/100 System Corruption 5% Temperature Cool (0) Movement Treading (340) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Aluminum Leg Wheel Wheel Subdweller Monowheel Visual Processing Unit Sensor Array Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Trap Extractor (0/4) Small Laser Small Laser Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Hammer > --- INVENTORY -------- Light Treads Spiked Treads Aluminum Leg Wheel Wheel Visual Processing Unit Sensor Array Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Trap Extractor Small Laser Small Laser Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 12 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 1 1 Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 12 | 4 12 15 Power . | . . . Propulsion 2 | 2 2 3 Utility 6 | . 6 8 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 9 | . . 9 Power . | . . . Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 23 | . 22 26 Wheel 3 | . 5 1 Device 1 | . 2 . Storage 14 | . 14 14 Protection 12 | . 11 14 Energy Gun 2 | . 1 3 Ballistic Gun 24 | . 25 21 Impact Weapon 1 | . . 2 Peak Build Rating 11 | 7 10 11 Average Rating 9 | 5 8 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 9 | . 9 10 Naked Turns . | . . . Heaviest Build 94 | 14 94 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | 2 9 4 Average Overweight (x) 3 | . 4 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 22 25 Most Carried 17 | 5 15 17 Average Carried 12 | 4 12 15 Final Capacity 25 | 8 25 25 Final Carried 16 | 5 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1044 | 338 536 170 Remotely . | . . . Salvage Created 926 | 214 617 95 Parts 67 | 14 43 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 19 5 Guns 24 | . 19 5 Classes Destroyed 7 | 3 3 1 Worker 2 | 1 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 13 | . 9 4 Grunt 10 | . 10 . Sentry 1 | . . 1 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 196 | . 137 59 Missed 61 | . 41 20 Hits 135 | . 96 39 Projectile 135 | . 96 39 AOE 3 | . . 3 Critical Strikes 4 | . 2 2 Damage Taken 1480 | . 995 485 Core 257 | . 159 98 Absorbed by Shields . | . . . Regen/Repaired (Parts) 128 | . 128 . Core Remaining (%) 100 | 100 . . Volleys Fired 114 | 17 79 18 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 224 | 34 159 31 Gun 224 | 34 159 31 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 191 | 34 134 23 Thermal 33 | . 25 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 5 8 6 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 133 | 23 91 19 Core Hits 50 | 11 32 7 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 10 | . 1 9 Impact 10 | . 1 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1513 | 247 1089 177 Guns 1513 | 247 1089 177 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1317 | 247 925 145 Thermal 196 | . 164 32 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 3 | . 1 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 54 | . 18 36 Message Errors 15 | . 4 11 Matter Fused 14 | . 6 8 Heat Flow Errors 6 | . 3 3 Energy Discharges 3 | . 1 2 Data Loss (minor) 5 | . 1 4 Data Loss (major) 5 | . . 5 Misfires 5 | . 3 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 299 | . 299 263 Average Temperature 53 | . 50 93 Received Heat Transfer 513 | . 342 171 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 450 | . 375 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 10 80 . Initial . | . . . Average 18 | 1 22 . Influence Increases 763 | 35 508 220 Destroy 0b10 Robot/C 480 | . 380 100 Destroy 0b10 Robot/NC 45 | 35 10 . Destroy Leader 72 | . 72 . Successful Hack 15 | . 15 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 135 | . 15 120 Influence Decreases 763 | 35 454 274 Entered New Map 26 | . . 26 Time Decay 685 | 35 414 236 Lost Part 52 | . 40 12 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 35 13 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 268 | 46 222 . Seismic 268 | 46 222 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3784 | 355 2002 1427 Spaces Moved 1368 | 176 710 482 Core 9 | 9 . . Treads 922 | 167 395 360 Legs . | . . . Wheels 437 | . 315 122 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 240 | 158 236 276 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 8 95 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 4 | . . 4 Terrain Destroyed 4 | . . 4 Melee 4 | . . 4 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1622 | 219 872 531 Wait 77 | 15 50 12 Move 1366 | 175 709 482 Hop . | . . . Pick Up 20 | 5 13 2 Fast Attach 8 | 7 1 . Attach 5 | . 4 1 Detach . | . . . Swap 19 | . 12 7 Drop 3 | . 3 . Fire 114 | 17 79 18 Melee 10 | . 1 9 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 356 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 8) 823 | -10/Materials | Discovered new exit (range 3) 1193 | -10/Materials | Discovered new exit (range 13) 1613 | -10/Materials | Repaired Lgt. Treads 1954 | -10/Materials | Core integrity fell below 50% 2278 | -10/Materials | Discovered new exit (range 7) 2332 | -10/Materials | Discovered new exit (range 9) 2358 | -10/Materials | Entered Subcaves 2359 | -10/Subcaves | Approached by a straggling Scientist 2578 | -10/Subcaves | Discovered new exit (range 9) 2776 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3103 | -10/Subcaves | Learned location of Zion (-7) 3103 | -10/Subcaves | Met a Zionite searching for "candidates" 3554 | -10/Subcaves | Core integrity fell below 20% 3768 | -10/Subcaves | Learned Materials stockpile data 3781 | -10/Subcaves | Ambushed by Subdweller buried in earth 3785 | -10/Subcaves | Ambushed by Subdweller buried in earth 3785 | -10/Subcaves | Destroyed by ZZ-4ZN(R) with Subdweller Shrapnel Launcher Last Messages --------------- 03571_ Acquired Sub. Monowheel. 9H-IW7(c): "I think it's somewhere north of here" 03585_ Acquired 8 matter. 03616_ Q/RN,MGDINKAO7&IVUIKJE 9H-IW7(c): "I think it's somewhere north of here" 03646_ I>#4MVWHUF|HBR#ZB48=7Z, 03674_ WCCLVUAII:1P2