Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.01 @ 19:35:40 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (793) 793 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2773 Bonus ------- None Cogmind --------- Core Integrity 221/550 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Transmission Jammer Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Sensor Array Experimental Sensor Array Improved ECM Suite > --- WEAPON ----------- Minigun Battle Cannon > --- INVENTORY -------- Medium Storage Unit Structural Scanner Hacking Suite Plasma Cutter [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 45 | 6 10 6 18 5 Power 6 | 1 2 1 2 . Engine 5 | 1 2 . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 2 4 2 7 1 Treads 1 | . . . . 1 Leg 13 | 2 2 2 7 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 9 | 1 2 1 3 2 Device 5 | . 1 1 2 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 2 6 2 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 2 1 4 1 Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . . 3 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . 3 1 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . 1 5 Average Slot Usage (%) 92 | . 97 100 90 75 Engine 6 | . 14 2 7 7 Core 5 | . . 11 2 . Leg 27 | . 28 28 30 16 Device 19 | . 11 20 21 15 Storage 5 | . 14 7 . 9 Hackware 3 | . . . 6 9 Energy Gun 1 | . . . 3 . Ballistic Gun 17 | . 28 21 12 15 Ballistic Cannon 4 | . . 6 5 . Naked Turns . | . . . . . Heaviest Build 25 | 11 16 18 19 25 Greatest Support 50 | 20 20 20 50 50 Greatest Overweight (x) 8 | 1 1 . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 4 8 Average Capacity 5 | 5 7 6 4 8 Most Carried 4 | 4 4 4 4 3 Average Carried 1 | 1 . 1 2 1 Final Capacity 8 | 6 8 4 4 8 Final Carried 3 | . 1 3 2 2 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1215 | 250 75 167 519 204 Remotely . | . . . . . Salvage Created 898 | . 89 88 573 148 Parts 63 | . 12 9 31 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 6 4 13 6 Guns 22 | . 6 4 6 6 Cannons 7 | . . . 7 . Classes Destroyed 7 | . 1 1 5 . Builder 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 13 | . 6 3 . 4 Grunt 11 | . . 1 8 2 Duelist 2 | . . . 2 . Sentry 3 | . . . 3 . Best Kill Streak 4 | . 3 3 4 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2478 | . 159 177 815 1327 Core 538 | . 8 17 184 329 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 90 54 . Volleys Fired 129 | . 18 16 50 45 Largest 2 | . 2 2 2 2 Hottest 70 | . 40 59 70 65 Shots Fired 239 | . 36 32 99 72 Gun 209 | . 36 31 70 72 Cannon 30 | . . 1 29 . Launcher . | . . . . . Special . | . . . . . Kinetic 231 | . 36 32 92 71 Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic 7 | . . . 7 . Robot Hit Streak 11 | . 4 7 11 9 Robot Miss Streak 6 | . 4 1 6 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 147 | . 19 23 61 44 Core Hits 58 | . 9 9 22 18 Critical Hits 2 | . 1 1 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2127 | . 154 160 1177 636 Guns 1758 | . 154 160 819 625 Cannons 311 | . . . 311 . Explosions 47 | . . . 47 . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 1979 | . 154 160 1058 607 Thermal 65 | . . . 47 18 Explosive . | . . . . . Electromagnetic 72 | . . . 72 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles . | . . . . . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 37 2 Shots 1 | . . . 1 . Rammed 10 | . . . . 10 Targets Rammed 10 | . . . . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . . 28 99 49 Average Temperature 26 | . . 15 34 9 Received Heat Transfer 828 | . . 48 249 531 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 87 | . . . 50 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 216 | . 170 171 216 215 Initial 66 | . . 66 . 30 Average 64 | . 66 57 59 109 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 98 | 100 100 100 99 88 Level 1 1 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 2 3 Investigation 4 | . . 1 1 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 10 6 19 16 Peak Tracking Total 6 | . 6 3 4 6 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 1 1 3 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 1 1 11 5 Successful 13 | . . 1 9 3 Failed 5 | . 1 . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 1 . 3 5 Fabricators . | . . . . . Repair Stations 8 | . . . 8 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 1 2 3 Record 1 | . . . . 1 Open Door 1 | . . 1 . . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 126 | . . . 126 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 60 | . . . 60 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2578 | 62 297 953 936 330 Spaces Moved 1555 | 50 187 733 443 142 Core 24 | 19 . . . 5 Treads 7 | . . . . 7 Legs 1523 | 31 186 733 443 130 Wheels . | . . . . . Hover . | . . . . . Flight 1 | . 1 . . . Fastest Speed 50 | 50 117 120 120 126 Average Speed 122 | 103 119 120 124 137 Slowest Speed 450 | 120 120 120 130 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 28 97 34 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2022 | 59 230 780 742 211 Wait 230 | . . 14 212 4 Move 1551 | 49 186 732 442 142 Hop . | . . . . . Pick Up 36 | 4 9 7 11 5 Fast Attach 6 | 2 . . 4 . Attach 18 | 4 1 . 8 5 Detach . | . . . . . Swap 21 | . 9 6 6 . Drop 21 | . 7 5 9 . Fire 129 | . 18 16 50 45 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Entered Mines 369 | -10/Mines | Learned Materials emergency access door positions 557 | -10/Mines | Discovered new exit (range 9) 836 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 862 | -10/Mines | Build established: Scavenger-Mutant 865 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 867 | -10/Mines | Found Prototype Device 868 | -10/Mines | Identified Exp. Sensor Array 984 | -10/Mines | Discovered new exit (range 5) 994 | -10/Mines | Met a Derelict shopkeep closing up shop 1033 | -10/Mines | Learned location of Storage (-8) 1312 | -10/Mines | Build established: Mutant 1313 | -10/Mines | Entered Materials 1313 | -9/Materials | Accompanied by 2 allies 1313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1976 | -9/Materials | Repaired Carbon-fiber Leg 2016 | -9/Materials | Repaired Minigun 2069 | -9/Materials | Discovered new exit (range 10) 2237 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2249 | -9/Materials | Entered another Materials area 2249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2548 | -8/Materials | Lost 5 parts (1p2n2w) 2577 | -8/Materials | Core integrity fell below 50% 2579 | -8/Materials | Self-destructed Last Messages --------------- Acquired Lgt. Assault Rifle. W-25 Informer sends out distress signal. K-01 Serf collects debris. Acquired 48 matter. Acquired 51 matter. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. Arm. Treads destroyed. Slammed into G-47 Trooper. Acquired Particle Gun. Particle Gun destroyed. R-06 Scavenger collects Aluminum Leg. Slammed into G-47 Trooper. Imp. Terrain Scanner destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????#?????????????????? | | ???????????????????????????????????? | | ???????????????##????????"?????????? | | ???????????????? ???+????"???????? | | ????????????????# ??????????? ??? | | ????????????????? ??????? ?????? ? | | ??????????????????#+########?#?#???? | | ?????????????????## !!! #???????? | | ??????????????????# w!! ##???#??? | | ???????????????#??# !! #???????? | | ??????????????? ?# g #???????# | | ???????????? ?? ??# = #?????#?? | | ??????????????????# = g@ #??#????? | | ?????????????????## ur #???#?#?# | | ????????? ?#??? ??# ##?#?#??? | | ????????""?? ?????# %!= #??????? | | ???????????# ##########Y######????## | | ????????"" + *! *#???#?# | | ???? ??????# * =*#?###?? | | ???????????###### """ ####+###???? | | ??????? ???????## """ # = #?##? | | ???????????????#T """ # = #???? | | ???????########## # #???# | | ???????# # # #???# | | ######## !! # """ + ##?#? | | + !! # """ # #???? | | ####???# ! # """ ########???? | | #??????# + ###???#?? | | #????#?# ] """ # #???#??#? | | #??????# """ # #T###+####??????? | | #??????# """ # ### #??????? | | #??????# # ### #??????? | | ########+######## + !! #??##??? | | + ### !! #??????? | | ####################?# !! #????#?? | | #???????#???????????## ] #??????? | | #??????????#?????????########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravAntimatterBattery Manual? 0 Play Time 00:26:38 Cumulative 11.9 hours Start 2021.11.01 @ 19:12:42 End 2021.11.01 @ 19:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fd721ebb-ac60-4cd6-bea7-bca65c874c92