Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 06:27:34 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (362) 362 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 4000 Bonus ------- Pacifist 470 High Alert Combat Kills 13 Cogmind --------- Core Integrity 720/850 Matter 21/300 Energy 99/100 System Corruption 0% Temperature Cool (3) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (8) ------ Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- Improved Melee Analysis Suite Enhanced Autogun Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Melee Analysis Suite Enhanced Autogun Rocket Array [Rating: 33] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Processor Improved Signal Interpreter Weapon Plasma Cannon Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 20 | . . . 2 14 4 Power 1 | . . . . 1 . Engine . | . . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | . . . . 6 2 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . . . 6 2 Utility 6 | . . . . 5 1 Device 2 | . . . . 2 . Storage . | . . . . . . Processor 4 | . . . . 3 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . . . 2 2 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 7 | . . . . 4 3 Power . | . . . . . . Propulsion 5 | . . . . 2 3 Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Highest Loss Streak 3 | . . . . 2 3 To Critical Strikes . | . . . . . . Average Backups 3 | 4 . . 3 4 4 Power . | 1 . . . . . Propulsion . | 3 . . 1 . 1 Utility . | . . . . . 1 Weapon 1 | . . . 1 2 2 Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 29 | . . . 1 44 64 Core 2 | . . . . 3 6 Flight 9 | . . . . 15 22 Device 6 | . . . . 10 6 Processor 7 | . . . . 10 24 Energy Cannon 1 | . . . . 2 2 Peak Build Rating 33 | . . . 4 32 33 Average Rating 9 | . . . . 13 27 On Entrance 5 | 6 . . . . 24 Naked Turns 219 | . 58 41 120 . . Heaviest Build 14 | . . . 3 14 13 Greatest Support 16 | 3 3 3 3 16 16 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 . . 5 5 5 Average Carried 3 | 2 . . 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 4 Class Distribution -------------------- 61% | Mutant 33% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 465 | 200 . . 11 238 16 Remotely . | . . . . . . Salvage Created 324 | . . . 87 237 . Parts 16 | . . . 7 9 . Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 9 | . . . 4 5 . Guns 2 | . . . . 2 . AOE 7 | . . . 4 3 . Classes Destroyed 8 | . . . 4 4 . Worker 1 | . . . . 1 . Builder 2 | . . . 1 1 . Hauler 2 | . . . 1 1 . Watcher 1 | . . . . 1 . Swarmer 6 | . . . 3 3 . Grunt 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 6 | . . . 6 3 . Combat Bots Only 4 | . . . 4 3 . Max Kills in Single Turn 4 | . . . 4 2 . Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 228 | . 14 13 71 87 43 Missed 106 | . 2 4 30 44 26 Hits 122 | . 12 9 41 43 17 Projectile 122 | . 12 9 41 43 17 AOE 1 | . . . . . 1 Damage Taken 1438 | . 142 98 571 395 232 Core 1127 | . 142 98 545 212 130 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 43 75 . 69 . Volleys Fired 49 | . . . 12 37 . Largest 1 | . . . 1 1 . Hottest 80 | . . . 30 80 . Shots Fired 49 | . . . 12 37 . Gun 28 | . . . 9 19 . Cannon 12 | . . . . 12 . Launcher 9 | . . . 3 6 . Special . | . . . . . . Kinetic 28 | . . . 9 19 . Thermal 12 | . . . . 12 . Explosive 9 | . . . 3 6 . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . . . 6 6 . Robot Miss Streak 2 | . . . 1 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 28 | . . . 8 20 . Core Hits 30 | . 1 . 10 19 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1319 | . 28 . 618 673 . Guns 353 | . . . 124 229 . Cannons 128 | . . . . 128 . Explosions 810 | . . . 494 316 . Melee . | . . . . . . Ramming 28 | . 28 . . . . Kinetic 353 | . . . 124 229 . Thermal 128 | . . . . 128 . Explosive 810 | . . . 494 316 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . . 6 . Projectiles . | . . . . . . Explosions 6 | . . . . 6 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . 11 . 73 44 . Shots 4 | . . . 2 2 . Rammed 7 | . 7 . . . . Targets Rammed 7 | . 7 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 152 | . . . . 152 . Average Temperature 63 | . . . . 63 . Received Heat Transfer 375 | . 72 54 135 84 30 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . . . 250 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 52 | 100 100 100 98 23 62 Level 1 44 | . . . 1 70 37 Level 2 3 | . . . . 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 421 | . 9 14 209 421 200 Initial 200 | . . . 5 94 200 Average 165 | . 2 4 89 230 182 Influence Increases 884 | . 9 29 274 572 . Destroy 0b10 Robot/C 180 | . . . 80 100 . Destroy 0b10 Robot/NC 30 | . . . 10 20 . Destroy Leader 46 | . . . 22 24 . Successful Hack 108 | . 9 14 21 64 . Disable Machine 90 | . . . 15 75 . Destroy Structure 100 | . . . 21 79 . Partial Spotted 75 | . . 15 30 30 . Lose Combat Pursuer 255 | . . . 75 180 . Influence Decreases 724 | . 9 14 80 371 250 Entered New Map 335 | . . . 10 115 210 Time Decay 309 | . 9 14 70 206 10 Lost Part 70 | . . . . 40 30 Lost Ally 10 | . . . . 10 . Squads Dispatched 8 | . 1 1 1 5 . Investigation 7 | . 1 1 1 4 . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 8 4 18 26 5 Peak Tracking Total 12 | . 8 4 12 5 5 Tactical Retreats 9 | . . . 3 6 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 1 5 . Max in Single Turn 4 | . . . 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 1 1 5 12 . Terminals 17 | . 1 1 5 10 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 4 4 13 29 . Successful 14 | . 1 2 4 7 . Failed 36 | . 3 2 9 22 . Catastrophic 11 | . 1 1 2 7 . Database Lockouts . | . . . . . . Manual 31 | . 4 2 5 20 . Terminals 47 | . 4 4 13 26 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 1 2 3 3 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 2 | . 1 1 . . . Terminal Index 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 4 | . . 1 2 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 1 3 . Terminals 3 | . . . 1 2 . Assimilate 1 | . . . . 1 . Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 1 1 5 12 . Full Trace Events 6 | . 1 1 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 26 | . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 367 | . . . . 343 24 Sensors 1 | . . . . 1 . Structural 207 | . . . . 207 . T.N.C. 160 | . . . . 136 24 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 703 | 3 58 41 153 424 24 Spaces Moved 1299 | 1 103 82 237 821 55 Core 609 | 1 103 82 237 186 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 690 | . . . . 635 55 Fastest Speed 26 | 50 50 50 50 26 26 Average Speed 39 | 50 50 50 50 34 27 Slowest Speed 50 | 50 50 50 50 50 29 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . 8 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 2 25 12 42 26 2 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 43 | . . . 10 33 . Terrain Destroyed 128 | . . . 20 108 . Melee . | . . . . . . Projectile . | . . . . . . AOE 128 | . . . 20 108 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1441 | 5 109 81 263 919 64 Wait 24 | . . . 4 20 . Move 1279 | . 103 81 236 804 55 Hop 8 | . . . . 8 . Pick Up 10 | . . . 5 4 1 Fast Attach 13 | . . . 1 10 2 Attach 16 | . . . 1 12 3 Detach 10 | . . . 2 8 . Swap 2 | . . . 1 1 . Drop 9 | 5 . . 1 . 3 Fire 49 | . . . 12 37 . Melee . | . . . . . . Ram 6 | . 6 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Identified exit to Materials 61 | -10/Materials | Core integrity fell below 50% 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 73 | -9/Materials | Identified exit to Materials 103 | -9/Materials | Entered another Materials area 103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -8/Materials | Core integrity fell below 50% 232 | -8/Materials | Core integrity fell below 20% 253 | -8/Materials | Discovered new exit (range 7) 256 | -8/Materials | Entered Factory 256 | -7/Factory | Evolved 2 slots: Utility x2 317 | -7/Factory | Build established: Mutant 546 | -7/Factory | Found Prototype Launcher 546 | -7/Factory | Identified Rocket Array 664 | -7/Factory | Discovered new exit (range 9) 666 | -7/Factory | Identified exit to Factory 680 | -7/Factory | Entered another Factory area 680 | -6/Factory | Evolved 2 slots: Utility x2 704 | -6/Factory | Self-destructed Last Messages --------------- 00664_ EXIT=FOUND 00666_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 00689_ ALERT: All DSF locations entering lockdown mode. 00689_ VTOL Module destroyed. 00689_ Dropped Plasma Cannon. 00689_ Acquired Adv. Melee Analysis Suite. 00691_ Acquired Greatsword. 00692_ VTOL Module destroyed. 00694_ Nuclear Reactor explodes. 00695_ Acquired Greatsword. 00695_ VTOL Module destroyed. 00700_ Dropped Greatsword. 00700_ U-05 Engineer destroyed. 00702_ Dropped Lgt. Nuclear Core. 00703_ The unstable cave ceiling collapses. 00703_ Acquired 16 matter. 00704_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????#?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????#+### #????????????????????? | | ???????????????????# #????????????????????? | | ?????????????????### #????????????????????? | | ?????????A???????? ts #????????????????????? | | ???????????????????# ss +??????##############? | | ???????????????????# s #??????# #? | | ???????????????????# #??????# ## | | ?????????+########## ###### # | | ???????? #? | | ???????? * @ #? | | ???????? / ] #? | | ???????? * #? | | ???????? = ! #? | | ????????? #####+##########! #? | | ??????????????????????????# #? | | ????????????????????# ????# #? | | ????????????????????# ??# # #? | | ????????????????????# """ # # #####? | | ????????????????????# """ + ## # ###????? | | ????????????????????# """ # ########??????? | | ????????????????????# ??# #???????? #???? | | ????????????????????# ????# #?????? #???? | | ??????????????????????????# #???? ! ????? | | ??????????????????????????# #?? ??????? | | ??????????????????????????# # """ ""??????? | | ??????????????????????????# + """ ""??????? | | ??????????????????????????# # """ ""??????? | | ??????????????????????????# #?? ??????? | | ??????????????????????????# ###??####?????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionReflexClaws Manual? 0 Play Time 00:17:01 Cumulative 528.5 hours Start 2025.06.08 @ 23:27:56 End 2025.06.09 @ 06:27:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 599 Rogue 599 Adventurer 0 Explorer 0 Win Type - Total 16 Types 10/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60980b66-8916-4dd4-94f1-5e46defafc89