Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 22:35:17 Player: W_W Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2659) 2659 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 7033 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 45 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Treading (170) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Lightpack 2.0 Trap Scanner > --- WEAPON (3) ------- High-powered Shotgun Mini Assault Cannon > --- INVENTORY (40) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Advanced Treads Improved Titanium Leg Armored Huge Wheel Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Improved Heat Sink Cooling System High-capacity Storage Unit Kinecellerator ECM Suite Medium Armor Plating Hardlight Generator Hacking Suite System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Weapon] System Restoration Module Improved Field Recycling Unit Pulse Rifle Gatling Laser Gatling Laser Gatling Laser Improved EM Pulse Cannon Heavy Particle Cannon Plasma Cannon Autogun Gauss Rifle Gauss Rifle Flak Gun Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Lightpack 2.0 Trap Scanner Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Advanced Treads Improved Titanium Leg Armored Huge Wheel Flight Unit Flight Unit Flight Unit Flight Unit Improved Heat Sink Improved Heat Sink Cooling System High-capacity Storage Unit Kinecellerator ECM Suite Medium Armor Plating Hardlight Generator Hacking Suite System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Weapon] System Restoration Module Improved Field Recycling Unit Pulse Rifle Gatling Laser Gatling Laser Gatling Laser Improved EM Pulse Cannon Heavy Particle Cannon Plasma Cannon Autogun Gauss Rifle Gauss Rifle Flak Gun Remote Datajack Power Maul [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 77 | 7 14 1 2 1 25 26 1 Power 10 | 1 3 . . . 1 5 . Engine 9 | 1 3 . . . 1 4 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 2 . 5 9 . Treads 3 | . . . . . . 3 . Leg 6 | . . . . . 3 3 . Wheel 11 | 2 2 . 2 . 2 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 2 1 . . 10 3 1 Device 3 | 1 1 . . . . 1 . Storage 3 | 1 1 . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 13 | . . 1 . . 9 2 1 Artifact . | . . . . . . . . Weapon 28 | 2 7 . . 1 9 9 . Energy Gun 8 | . 3 . . . 2 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 3 . . 1 . 4 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 6 | . 1 . . . 5 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 44 | . 3 . . . 19 17 5 Power 7 | . . . . . 2 3 2 Propulsion 13 | . 2 . . . 3 6 2 Utility 12 | . 1 . . . 7 3 1 Weapon 12 | . . . . . 7 5 . Highest Loss Streak 12 | . 3 . . . 7 12 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 99 99 100 100 76 62 65 Engine 10 | . 14 14 14 14 8 7 2 Treads 1 | . . . . . . 4 19 Leg 3 | . . . . . 10 . . Wheel 16 | . 27 28 28 28 7 13 . Device 2 | . 13 . . . . . 7 Storage 10 | . 14 14 14 14 9 7 7 Protection 10 | . . 13 14 14 17 7 . Energy Gun 10 | . 13 28 28 17 7 4 . Ballistic Gun 6 | . 14 . . 10 3 4 14 Launcher 1 | . . . . . 6 . . Slashing Weapon 2 | . . . . . 6 1 . Naked Turns . | . . . . . . . . Heaviest Build 60 | 15 55 60 60 60 41 36 33 Greatest Support 64 | 20 20 20 20 20 30 64 64 Greatest Overweight (x) 9 | . 2 2 2 2 2 9 . Average Overweight (x) 1 | . 1 2 2 2 . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 Average Capacity 31 | 7 17 20 20 20 40 40 40 Most Carried 40 | 8 20 20 20 20 30 40 40 Average Carried 24 | 5 16 19 19 20 24 34 39 Final Capacity 40 | 8 20 20 20 20 40 40 40 Final Carried 40 | 8 20 20 20 20 25 40 39 Class Distribution -------------------- 50% | Hauler-Mutant 40% | Mutant 9% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 2043 | 462 382 10 40 10 518 621 . Remotely . | . . . . . . . . Salvage Created 3398 | 264 586 150 . . 1468 930 . Parts 189 | 26 43 9 . . 72 39 . Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 6 | 2 2 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 57 | . 10 5 . . 27 15 . Melee 1 | . . . . . . 1 . Guns 29 | . 10 5 . . 7 7 . Cannons 1 | . . . . . . 1 . AOE 20 | . . . . . 20 . . Classes Destroyed 15 | 3 6 . . . 4 2 . Worker 9 | 2 . . . . 5 2 . Builder 6 | . 1 . . . 4 1 . Tunneler 9 | 9 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 10 | 1 3 . . . 3 3 . Operator 1 | . 1 . . . . . . Watcher 8 | . 3 . . . 5 . . Swarmer 16 | . 6 3 . . 4 3 . Grunt 27 | . 4 2 . . 17 4 . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 4 | . . . . . 2 2 . Hunter 3 | . . . . . . 3 . Programmer 3 | . . . . . . 3 . Best Kill Streak 10 | 4 5 3 . . 10 7 . Combat Bots Only 7 | . 4 3 . . 7 3 . Max Kills in Single Turn 3 | 2 2 1 . . 3 2 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 6426 | . 579 143 . . 2503 2377 824 Core 1084 | . 161 49 . . 163 543 168 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . . 102 . Core Remaining (%) 62 | 100 . . . 16 70 . . Volleys Fired 204 | 27 47 9 . . 67 52 2 Largest 3 | 2 2 2 . . 3 3 3 Hottest 104 | 40 90 90 . . 102 104 101 Shots Fired 415 | 54 94 18 . . 113 129 7 Gun 337 | 54 93 18 . . 69 98 5 Cannon 33 | . . . . . . 31 2 Launcher 45 | . 1 . . . 44 . . Special . | . . . . . . . . Kinetic 269 | 54 84 . . . 24 100 7 Thermal 38 | . . . . . 38 . . Explosive 20 | . . . . . 20 . . Electromagnetic 88 | . 10 18 . . 31 29 . Robot Hit Streak 12 | 5 9 4 . . 11 12 5 Robot Miss Streak 9 | 3 4 5 . . 8 6 9 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 255 | 29 53 12 . . 81 76 4 Core Hits 164 | 13 30 9 . . 82 28 2 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . 4 . Critical Strikes 10 | . . . . . 3 7 . Burn 3 | . . . . . 3 . . Blast 1 | . . . . . . 1 . Corrupt 1 | . . . . . . 1 . Smash 5 | . . . . . . 5 . Melee Attacks 90 | . . . . . 43 47 . Impact 18 | . . . . . . 18 . Slashing 72 | . . . . . 43 29 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6655 | 368 666 141 . . 3445 1964 71 Guns 2986 | 368 666 141 . . 760 980 71 Cannons 336 | . . . . . . 336 . Explosions 2464 | . . . . . 2464 . . Melee 842 | . . . . . 216 626 . Ramming 27 | . . . . . 5 22 . Kinetic 2492 | 368 581 . . . 319 1153 71 Thermal 510 | . . . . . 510 . . Explosive 1573 | . . . . . 1573 . . Electromagnetic 1211 | . 85 141 . . 822 163 . Impact 626 | . . . . . . 626 . Slashing 216 | . . . . . 216 . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 16 16 Average Corruption 9 | . . . . . . 9 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . . 71 5 Message Errors 19 | . . . . . . 18 1 Matter Fused 18 | . . . . . . 18 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 13 | . . . . . . 12 1 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 10 | . . . . . . 9 1 Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . . 2 1 Alerts 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 429 | . . . . . 114 315 . Projectiles . | . . . . . . . . Explosions 67 | . . . . . 67 . . Melee 362 | . . . . . 47 315 . Knockbacks 12 | . . . . . . 12 . Impact 4 | . . . . . . 4 . Kinetic 8 | . . . . . . 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 458 | . 9 . . . 448 1 . Shots 28 | . 1 . . . 27 . . Rammed 4 | . . . . . . 4 . Targets Rammed 6 | . . . . . 2 4 . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 520 | . 78 152 . . 319 520 90 Average Temperature 106 | . 25 65 . . 99 144 45 Received Heat Transfer 1482 | . 132 39 . . 702 105 504 Effects 10 | . . . . . 4 6 . Shutdowns 3 | . . . . . 1 2 . Energy Bleed 1 | . . . . . 1 . . Interference 5 | . . . . . 2 3 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . 4 4 . Impact Corruptions 14 | . . . . . . 14 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1247 | . . . . . 1247 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . . 7 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 627 | 60 395 143 . . 627 286 70 Initial 266 | . 39 8 . . . 266 69 Average 177 | 33 181 76 . . 306 131 48 Maximum Alert Level 2 | . 1 . . . 2 1 . Low Security (%) 61 | 100 50 100 . 100 24 82 100 Level 1 30 | . 49 . . . 48 17 . Level 2 8 | . . . . . 26 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 . . . 5 7 3 Investigation 3 | . 1 . . . . 1 1 Extermination 5 | . . . . . . 5 . Reinforcement 5 | . 1 . . . 4 . . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . 1 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . 1 . . 1 4 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 18 6 . . 46 21 2 Peak Tracking Total 9 | . 6 3 . . 9 4 2 Tactical Retreats 10 | . 1 1 . . 6 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 1 . . . . 6 . Indirectly 1 | . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Exploded 2 | . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . . . . 9 . . Max in Single Turn 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 31 | . 8 . 3 2 8 9 1 Terminals 21 | . 6 . . 2 5 7 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 114 | . 30 . 33 5 28 15 3 Successful 72 | . 19 . 33 3 13 4 . Failed 42 | . 11 . . 2 15 11 3 Catastrophic 4 | . . . . . 1 2 1 Database Lockouts . | . . . . . . . . Manual 63 | . 24 . 1 2 25 11 . Terminals 60 | . 22 . . 5 19 11 3 Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 14 | . 8 . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 45 | . 4 . 33 3 2 3 . Record 35 | . . . 32 3 . . . Prototype ID Bank 1 | . . . . . . 1 . Open DSF 2 | . . . . . . 2 . Emergency Access Points 2 | . 1 . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . Security Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 15 . . . 11 1 . Terminals 18 | . 10 . . . 8 . . Track 1 | . 1 . . . . . . Assimilate 7 | . 4 . . . 3 . . Botnet 9 | . 5 . . . 4 . . Detonate 1 | . . . . . 1 . . Fabricators 1 | . . . . . . 1 . Prioritize 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 8 | . 5 . . . 3 . . Monitor 3 | . 2 . . . 1 . . Reject 2 | . 1 . . . 1 . . Mask 3 | . 2 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 8 . . 2 8 8 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . 8 . Total Damage 93 | . . . . . . 93 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 7926 | 276 1384 232 699 615 2285 2282 153 Spaces Moved 4606 | 129 975 178 560 432 1014 1298 20 Core 8 | 3 . . . . 3 2 . Treads 280 | . . . . . . 260 20 Legs 443 | . . . . . 424 19 . Wheels 3875 | 126 975 178 560 432 587 1017 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 80 80 153 Average Speed 111 | 79 104 110 110 110 131 106 153 Slowest Speed 500 | 80 110 110 110 110 260 500 153 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 99 37 92 62 35 29 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 21 | . . . . . 18 3 . Terrain Destroyed 215 | . . . . . 205 9 1 Melee 21 | . . . . . 18 3 . Projectile 7 | . . . . . . 6 1 AOE 187 | . . . . . 187 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 6823 | 249 1266 196 645 571 1766 1992 138 Wait 1673 | 71 183 7 78 138 570 511 115 Move 4599 | 128 974 177 559 431 1013 1297 20 Hop . | . . . . . . . . Pick Up 125 | 12 27 1 2 . 37 46 . Fast Attach 16 | 7 2 . . 1 2 4 . Attach 45 | . 3 1 . . 19 21 1 Detach 4 | . . . . . 3 1 . Swap 16 | . 9 . 2 . 4 1 . Drop 45 | 4 21 1 4 1 6 8 . Fire 204 | 27 47 9 . . 67 52 2 Melee 90 | . . . . . 43 47 . Ram 1 | . . . . . . 1 . Kick 2 | . . . . . 2 . . Crush 3 | . . . . . . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 277 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Lost 3 parts (2n1u) 836 | -10/Materials | Discovered new exit (range 10) 911 | -10/Materials | Discovered new exit (range 5) 1661 | -10/Materials | Entered Mines 1668 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1791 | -10/Mines | Core integrity fell below 20% 1805 | -10/Mines | Discovered new exit (range 9) 1885 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1886 | -10/Mines | Discovered new exit (range 5) 1893 | -10/Mines | Entered Exiles 1909 | -10/Exiles | Discovered new exit (range 15) 1946 | -10/Exiles | Met 8R-AWN 1965 | -10/Exiles | Met EX-HEX 1995 | -10/Exiles | Met EX-BIN 2008 | -10/Exiles | Met EX-DEC 2016 | -10/Exiles | Learned location of Zion (-6) 2108 | -10/Exiles | Visited The Gauntlet 2316 | -10/Exiles | Aligned with FarCom system 2317 | -10/Exiles | Given EX-Vault access code 2344 | -10/Exiles | Opened EX-Vault 2381 | -10/Exiles | Found Lightpack 2.0 2395 | -10/Exiles | Exiles lab attacked by MAIN.C 2496 | -10/Exiles | Discovered new exit (range 14) 2592 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2592 | -10/Exiles | Entered Mines 2603 | -9/Mines | Discovered new exit (range 8) 2732 | -9/Mines | Learned Materials terminal intel 2741 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3000 | -9/Mines | Discovered new exit (range 7) 3106 | -9/Mines | Assembled infested the area 3207 | -9/Mines | Entered Materials 3207 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3208 | -8/Materials | Loaded intel: 10 terminal locations 3397 | -8/Materials | Lost 3 parts (1p1u1w) 3404 | -8/Materials | Destroyed 7 combat bots 3507 | -8/Materials | Build established: Hauler-Mutant 4109 | -8/Materials | Destroyed 7 combat bots 4111 | -8/Materials | Lost 6 parts (1n2u3w) 5429 | -8/Materials | Discovered new exit (range 16) 5492 | -8/Materials | Entered Factory 5492 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5497 | -7/Factory | Lost 7 parts (2n3u2w) 6575 | -7/Factory | Allied Derelicts emerged from ambush trap array 6740 | -7/Factory | Lost 3 parts (2n1w) 6812 | -7/Factory | System corruption reached 10% 6884 | -7/Factory | Core integrity fell below 50% 6905 | -7/Factory | Lost 12 parts (3p4n3u2w) 6970 | -7/Factory | Garrison activated, responded to threat 7167 | -7/Factory | Build established: Hauler-Skirmisher 7628 | -7/Factory | Discovered new exit (range 10) 7774 | -7/Factory | Entered Storage 7800 | -7/Storage | Garrison activated, responded to threat 7803 | -7/Storage | Core integrity fell below 20% 7927 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07774_ Receiving FarCom transmissions... 07784_ Connecting with Door Terminal... 07784_ Current location identified: Storage 07784_ ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. 07795_ System corrupted: Energy discharge (-72). 07800_ G-47 Trooper calls for garrison reinforcements. 07800_ ALERT: Activating Garrison Access S001. 07805_ Lgt. Armor Plating destroyed. 07825_ Lgt. Deuterium Engine destroyed. 07839_ System corrupted: FCS attempts to trigger Flak Gun. 07839_ System corrupted: Flak Gun misfires. 07857_ System corrupted: Component data lost. 07859_ Critical hit (Burn: +37). 07867_ Adv. Treads destroyed. 07879_ Nuclear Core destroyed. 07895_ 8BP6ZH,AGYHY4=BGJDFHDBCAAQJ5SQJ/ 07912_ System corrupted: Flak Gun rejected. 07917_ Critical hit (Burn: +37). 07925_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????###?????????????????????? | | ????????##T#??????????????Y??????? | | ????????# "?????????????????????? | | ????????# "?????????????????????? | | ????????#@ #?????????????????????? | | ?????#####g##########+#+####?????? | | ?????# g "#?????? | | ?????# +???? | | ?????# #??????? | | ?????################## #??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????s?s???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeIntegrityPick Manual? 0 Play Time 01:28:37 Cumulative 159.3 hours Start 2022.10.11 @ 19:06:09 End 2022.12.15 @ 22:35:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26060c0b-a101-40db-95c0-9f28062a2916