Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 05:22:29 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (274) 1370 Value Destroyed (11566) 11566 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4203) 4203 TOTAL SCORE: 23239 Bonus ------- High Alert Combat Kills 3524 Follower Combat Kills 348 Met Imprinter 300 Was Imprinted 300 Friendly Fire -269 Cogmind --------- Core Integrity 940/1150 Matter 135/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Cooling System Advanced Targeting Computer Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Micro Fission Core Variable Charge Gun Molecular Deconstructor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Medium Insulated Plating Improved Focal Shield > --- WEAPON ----------- Heavy Laser Improved KE Penetrator Improved KE Penetrator RU-N14's Throwing Claymores > --- INVENTORY -------- Cooled Deuterium Engine Neutrino Core Improved Medium Treads Carbon-fiber Leg Advanced Cooling System Advanced Cooling System Compact Battery High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Focal Shield Improved Field Recycling Unit Drone Bay Proton Cannon Matter Neutralizer Rocket Array Scatter Rocket Array RU-N14's Throwing Claymores Molecular Deconstructor [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . 1 1 . Utility 6 | . . . 1 . 1 1 . . . . 1 1 1 . Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 253 | 6 14 9 6 42 12 26 20 6 3 12 48 27 17 5 Power 12 | 1 1 . . 2 1 2 . . 1 1 2 . 1 . Engine 11 | 1 1 . . 2 1 2 . . 1 1 1 . 1 . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 64 | 2 3 3 4 11 3 7 7 . . 1 15 4 3 1 Treads 25 | 2 2 . 2 5 2 1 . . . . 4 4 2 1 Leg 35 | . 1 1 2 4 1 6 7 . . 1 11 . 1 . Wheel 4 | . . 2 . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 74 | 1 4 3 1 7 2 8 7 3 1 7 13 8 6 3 Device 37 | . 3 1 1 4 2 3 5 1 . 4 3 5 2 3 Storage 5 | 1 1 1 . . . . . . . . 1 1 . . Processor 7 | . . 1 . 1 . 2 2 . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 24 | . . . . 2 . 2 . 2 1 3 8 2 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 103 | 2 6 3 1 22 6 9 6 3 1 3 18 15 7 1 Energy Gun 12 | 1 1 . . 6 . . . 1 . . . 2 . 1 Energy Cannon 16 | . . 1 . 1 2 1 2 1 . 1 2 3 2 . Ballistic Gun 25 | 1 2 1 . 5 2 3 1 1 . . 5 3 1 . Ballistic Cannon 9 | . . . . 3 . . . . . 1 2 3 . . Launcher 19 | . 1 . . 3 1 3 1 . . . 5 3 2 . Special Weapon 12 | . 1 1 1 . . . 1 . 1 1 3 1 2 . Impact Weapon 6 | . . . . 4 1 1 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 4 . 3 1 . 1 1 2 2 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . Parts Lost 68 | . 3 1 1 13 1 1 9 . . 3 8 6 12 10 Power 5 | . 1 . . 2 . . . . . . 1 . 1 . Propulsion 24 | . 1 . 1 6 1 . 4 . . . 3 1 4 3 Utility 25 | . 1 . . 4 . 1 4 . . 2 2 2 6 3 Weapon 14 | . . 1 . 1 . . 1 . . 1 2 3 1 4 Highest Loss Streak 6 | . 2 1 1 5 1 1 3 . . 2 3 4 6 6 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Slot Usage (%) 92 | . 90 99 98 91 93 94 84 97 96 96 95 93 92 69 Engine 6 | . 12 14 11 9 7 7 7 7 7 7 4 . . 4 Treads 10 | . 24 14 17 19 7 12 . . . . 2 25 27 15 Leg 15 | . 3 5 4 2 15 12 26 30 30 30 22 . . . Wheel 1 | . . 8 11 5 . . . . . . . . . . Device 16 | . 7 11 9 11 26 21 19 20 23 14 14 10 13 19 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 5 4 . Processor 2 | . . 2 11 4 . 6 2 2 . . 1 5 5 5 Protection 6 | . . . . 4 . . 1 4 7 12 13 16 13 7 Energy Gun 2 | . 13 6 . 7 1 . . 6 . . . 2 5 4 Energy Cannon 6 | . . 2 11 . 13 13 9 6 7 13 4 4 2 . Ballistic Gun 6 | . 10 2 7 5 6 7 4 6 7 1 6 7 8 6 Ballistic Cannon 1 | . . . . 2 . . . . . . 4 3 . . Launcher 1 | . . . . . 3 . . . . . 2 . 1 3 Special Weapon 1 | . 1 5 3 . . . . . 3 5 3 . 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 14 30 50 51 60 77 81 78 72 76 109 110 109 107 58 Greatest Support 180 | 40 40 16 40 60 40 70 73 67 67 70 110 150 180 118 Greatest Overweight (x) 19 | 1 3 3 3 19 3 2 2 1 1 1 4 1 . . Average Overweight (x) . | . . 2 1 1 1 . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 11 18 20 20 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 5 15 18 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 2 9 15 18 19 19 19 19 18 19 19 19 18 17 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 15 17 20 19 20 20 20 19 20 18 20 20 4 5 Class Distribution -------------------- 41% | Mutant 23% | Tank 12% | Gunner 6% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Matter Collected 6385 | 227 251 115 148 909 228 304 583 81 81 111 1017 1382 490 458 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9857 | . 419 93 148 1262 717 448 1063 . . 576 1962 1363 1436 370 Parts 470 | . 27 5 8 71 45 23 33 . . 21 107 56 58 16 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . . . Recyclers Shooed 9 | . . . . 1 . 1 . . . . . 3 4 . Parts Field Recycled 2 | . . . . . . . . . . . . 2 . . Retrieved Matter 3 | . . . . . . . . . . . . 3 . . Parts Self-Destructed 73 | . . . . . . . 27 . 5 30 . . . 11 Prevented 3 | . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Combat Hostiles Destroyed 218 | . 13 2 3 28 12 9 18 . . 13 52 26 34 8 Melee 4 | . . . . 1 . 1 2 . . . . . . . Guns 71 | . 13 1 2 11 2 1 3 . . . 11 8 15 4 Cannons 60 | . . 1 1 7 7 7 9 . . 6 12 9 1 . AOE 78 | . . . . 5 3 . 4 . . 7 28 9 18 4 Classes Destroyed 18 | . 4 . 1 2 3 1 1 . . 1 5 . . . Worker 17 | . . . . 3 . . . . . . 3 4 7 . Builder 11 | . . . . . 1 . . . . . 3 1 6 . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . 1 . . . . . 1 . . . Recycler 10 | . 2 . . 2 2 . . . . . 1 2 1 . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 10 | . 1 . . 2 2 1 . . . . 3 1 . . Watcher 3 | . . . . . . . . . . . 2 . 1 . Swarmer 38 | . 6 . . 3 3 . 1 . . 1 16 . 7 1 Saboteur 2 | . . . . . . . . . . . 2 . . . Grunt 97 | . 7 2 2 11 3 6 8 . . 8 19 14 15 2 Brawler 12 | . . . . 1 1 . 2 . . 1 2 1 4 . Duelist 6 | . . . . . . . . . . 2 1 1 2 . Protector 3 | . . . . . . . . . . . 1 1 1 . Sentry 26 | . . . 1 13 3 . 1 . . 1 3 1 2 1 Specialist 3 | . . . . . . . 3 . . . . . . . Hunter 12 | . . . . . 2 1 2 . . . 4 . 3 . Programmer 19 | . . . . . . 2 1 . . . 4 8 . 4 Thug 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 5 2 3 7 7 2 6 . . 7 9 8 11 7 Combat Bots Only 9 | . 5 2 3 6 4 2 6 . . 7 5 5 9 6 Max Kills in Single Turn 6 | . 2 1 1 3 3 1 2 . . 5 5 4 6 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 5 | . . . . 2 3 . 2 . . 3 5 3 4 1 Melee 1 | . . . . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Damage Taken 12571 | . 556 66 94 2163 425 417 1635 . . 439 2254 1951 1762 809 Core 1693 | . 151 . 15 335 68 48 292 . . 36 198 340 97 113 Absorbed by Shields 314 | . . . . . . . . . . 38 276 . . . Regen/Repaired (Parts) 107 | . . . . . . . . . . . 107 . . . Core Remaining (%) 60 | 100 . 39 . 12 87 . . . . 46 76 66 . . Volleys Fired 436 | . 38 8 8 84 21 21 40 2 . 9 80 67 41 17 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 4 4 4 3 Hottest 246 | . 150 100 80 112 157 162 175 168 . 130 172 246 210 158 Shots Fired 1023 | . 74 11 15 146 51 59 120 6 . 24 187 179 116 35 Gun 523 | . 64 3 7 93 15 30 37 4 . . 69 77 95 29 Cannon 396 | . . 3 7 42 31 28 79 2 . 17 84 94 9 . Launcher 61 | . 3 . . 10 5 1 4 . . . 16 5 11 6 Special 43 | . 7 5 1 1 . . . . . 7 18 3 1 . Kinetic 509 | . 29 3 7 80 14 30 37 2 . 1 107 121 62 16 Thermal 378 | . 42 8 8 56 16 19 79 4 . 16 44 37 36 13 Explosive 90 | . 3 . . 10 5 1 4 . . 7 34 8 12 6 Electromagnetic 46 | . . . . . 16 9 . . . . 2 13 6 . Robot Hit Streak 26 | . 17 3 8 25 8 26 12 . . 6 15 16 9 9 Robot Miss Streak 10 | . 2 1 1 3 3 1 3 . . 2 6 10 6 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 Secondary Targets 7 | . 1 . . 1 . . . . . . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . 1 . 1 1 Shots Hit Robots 675 | . 46 3 12 114 28 43 85 . . 16 114 112 76 26 Core Hits 641 | . 27 3 6 49 21 16 41 . . 22 151 92 185 28 Critical Kills 4 | . . . . . . . . . . . 1 1 2 . Critical Parts Destroyed 7 | . . . . 3 . . . . . . . 3 . 1 Critical Strikes 33 | . 1 . 1 9 . 1 2 . . 2 6 8 2 1 Burn 6 | . 1 . . 4 . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 8 | . . . 1 . . . . . . . . 4 2 1 Blast 6 | . . . . 2 . . . . . . 1 3 . . Corrupt 1 | . . . . . . . . . . . 1 . . . Smash 3 | . . . . 3 . . . . . . . . . . Sever 8 | . . . . . . 1 2 . . 2 3 . . . Melee Attacks 64 | . 2 . . 33 . 8 11 . . . 10 . . . Impact 35 | . . . . 33 . 2 . . . . . . . . Slashing 17 | . . . . . . 6 11 . . . . . . . Piercing 10 | . . . . . . . . . . . 10 . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32275 | . 861 60 164 2291 1035 1178 3125 . . 2317 8169 4916 7079 1080 Guns 6999 | . 573 24 52 1030 58 323 376 . . . 1100 1489 1407 567 Cannons 6886 | . . 36 102 533 624 628 1528 . . 353 1443 1525 114 . Explosions 16607 | . 288 . . 478 353 56 639 . . 1743 5222 1787 5528 513 Melee 987 | . . . . 250 . 155 582 . . . . . . . Ramming 58 | . . . . . . 16 . . . . . 42 . . Kinetic 7304 | . 286 24 52 868 58 323 376 . . 27 1657 2361 950 322 Thermal 6721 | . 434 36 112 695 273 403 1528 . . 326 1506 547 616 245 Explosive 15234 | . 141 . . 478 250 56 639 . . 1743 4258 1787 5369 513 Electromagnetic 1243 | . . . . . 454 225 . . . . 344 106 114 . Impact 250 | . . . . 250 . . . . . . . . . . Slashing 1465 | . . . . . . 155 582 . . 221 404 73 30 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 2 3 8 3 3 . . 8 . . Average Corruption 3 | . . . . 1 2 2 3 3 3 . . 5 . . Corruption Purged 5 | . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 130 | . . . . 14 3 23 41 12 10 . . 27 . . Message Errors 36 | . . . . 1 1 7 9 4 2 . . 12 . . Matter Fused 37 | . . . . 6 . 6 12 3 6 . . 4 . . Heat Flow Errors 10 | . . . . 2 . 1 3 1 2 . . 1 . . Energy Discharges 12 | . . . . 1 1 2 6 2 . . . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . . Parts Fused 3 | . . . . . . 1 1 . . . . 1 . . Data Loss (minor) 14 | . . . . 1 . 4 4 2 . . . 3 . . Data Loss (major) 5 | . . . . 2 . 1 1 . . . . 1 . . Misfires 6 | . . . . . . . 4 . . . . 2 . . Alerts 2 | . . . . . 1 . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 890 | . . . . 75 9 . 160 . . 83 380 103 76 4 Projectiles 206 | . . . . 3 8 . 54 . . 13 62 66 . . Explosions 496 | . . . . 3 1 . 14 . . 70 318 10 76 4 Melee 188 | . . . . 69 . . 92 . . . . 27 . . Knockbacks 24 | . . . . 3 . . . . . . 5 16 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 21 | . . . . 3 . . . . . . 4 14 . . Secondary 2 | . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 564 | . 32 . . 80 73 . 67 . . . 159 82 . 71 Shots 20 | . 1 . . 3 3 . 4 . . . 2 4 . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 3 . . . . . 1 . . Kicked 3 | . . . . . . 3 . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . Highest Temperature 869 | . 75 6 . 372 213 81 257 119 254 286 456 869 260 111 Average Temperature 102 | . 16 3 . 89 64 30 65 51 120 117 96 206 101 50 Received Heat Transfer 3141 | . 216 36 30 828 108 90 309 . . 223 501 418 298 84 Effects 26 | . . . . . . . . . . 3 2 20 1 . Energy Bleed 4 | . . . . . . . . . . . . 3 1 . Interference 8 | . . . . . . . . . . 3 . 5 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 4 | . . . . . . . . . . . 2 2 . . Damage (major) 7 | . . . . . . . . . . . . 7 . . Damage (core) 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 1 . . . . . . . . Impact Corruptions 4 | . . . . 3 . . . . . . . 1 . . Robots Melted 3 | . . . . 2 . . . . . . 1 . . . Combat Hostiles 3 | . . . . 2 . . . . . . 1 . . . Parts Melted 16 | . 2 . 1 2 1 4 2 . . . 1 1 . 2 Heat Transferred 10426 | . 1075 74 259 1813 409 518 1998 . . 444 1473 918 1038 407 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Peak Influence 1958 | . 216 85 101 455 244 122 . . . . 1958 1342 1570 . Initial 959 | . . 83 . 42 191 110 . . . . 159 959 657 . Average 441 | . 95 44 73 204 111 53 . . . . 1003 1010 936 . Maximum Alert Level 5 | . 1 . . 2 1 . . . . . 5 4 4 . Low Security (%) 56 | 100 89 100 100 64 83 100 . . . . 13 . . . Level 1 8 | . 10 . . 23 16 . . . . . 7 . . . Level 2 5 | . . . . 11 . . . . . . 6 . 46 . Level 3 13 | . . . . . . . . . . . 14 79 20 . Level 4 15 | . . . . . . . . . . . 54 20 32 . Level 5 . | . . . . . . . . . . . 4 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . 5 . 3 . . . 1 15 7 6 . Investigation 3 | . . . . 1 . . . . . . . 1 1 . Extermination 8 | . . . . . . 2 . . . . 3 3 . . Reinforcement 11 | . 1 . . 1 . 1 . . . . 4 2 2 . Assault 11 | . . . . . . . . . . 1 6 1 3 . Garrison 5 | . . . . 3 . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . 1 1 1 . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Distress Signals 13 | . 2 . . 2 3 . . . . . 4 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 308 | . 21 3 4 43 21 13 21 . . 18 72 29 49 14 Peak Tracking Total 10 | . 5 2 4 7 6 3 5 . . 10 6 5 9 7 Tactical Retreats 14 | . 1 . 1 . . . 2 . . 2 7 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Traps Triggered 6 | . 1 . . 1 . . . . . . 4 . . . Indirectly 2 | . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Machines Disabled 50 | . 2 . . 4 7 . 1 . . 2 27 2 5 . Max in Single Turn 7 | . 1 . . 1 3 . 1 . . 2 7 1 5 . Garrison Access 2 | . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Machines Accessed 25 | . 4 . 1 10 2 3 1 1 . . 2 1 . . Terminals 19 | . 4 . 1 9 2 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 53 | . 11 . 3 18 6 5 1 1 . . 5 3 . . Successful 26 | . 5 . 1 9 3 1 1 1 . . 2 3 . . Failed 27 | . 6 . 2 9 3 4 . . . . 3 . . . Catastrophic 2 | . . . . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 7 . 3 2 3 2 1 . . . 7 10 . . Terminals 41 | . 11 . 3 16 6 5 . . . . . . . . Fabricators 6 | . . . . . . . . . . . 3 3 . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 18 | . 4 . . 8 3 1 1 1 . . . . . . Record 4 | . 1 . . 2 1 . . . . . . . . . Open Door 5 | . . . . 3 . . 1 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 1 . . . . . . . . . . Terminals 3 | . 1 . 1 1 . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . 1 . 1 . . . . 1 . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 20 | . 4 . 1 7 2 3 . . . . 2 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . 99 . . Total Robot Build Rating 6 | . . . . . . . . . . . . 6 . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 22 | . . . . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Total Allies 13 | . . . . . . . . . 10 . . 3 . . Largest Group 10 | . . . . . . . . . 10 10 5 3 . . Highest-Rated Group 305 | . . . . . . . . . 305 305 159 30 . . Highest-Rated Ally 38 | . . . . . . . . . 38 38 38 10 . . Total Orders 11 | . . . . . 2 2 4 . . . 1 . . 2 EXPLORE 8 | . . . . . 2 2 2 . . . . . . 2 RETURN 3 | . . . . . . . 2 . . . 1 . . . Ally Attacks 90 | . . . . . . . . . . 76 11 3 . . Total Damage 1744 | . . . . . . . . . . 1506 170 68 . . Kills 9 | . . . . . . . . . . 7 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 . . 3 . . . 1 Drone Launches 13 | . . . . . 2 3 3 . . . 2 . . 3 Drone Recoveries 8 | . . . . . 2 1 2 . . . 2 . . 1 Zionite Intel Received 3 | . . . . . . . . . . . 2 1 . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Turns Passed 19294 | 77 1184 839 300 1966 1052 2071 1863 898 2307 1120 2537 1387 577 1116 Spaces Moved 9092 | 42 514 462 119 711 327 875 1012 531 1194 559 1141 674 254 677 Core 54 | 6 5 . . 8 . . . . . . . . . 35 Treads 3437 | 36 408 . 81 495 145 544 . . . . 158 674 254 642 Legs 5084 | . 101 128 4 59 182 331 1012 531 1194 559 983 . . . Wheels 517 | . . 334 34 149 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 145 130 240 122 120 122 122 192 160 160 160 50 Average Speed 185 | 146 180 169 213 205 282 212 161 165 191 192 187 161 160 154 Slowest Speed 1000 | 160 260 260 260 1000 400 260 260 192 192 192 480 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 91 89 9 88 36 26 91 68 87 79 33 19 12 63 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . . . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 2 . . . . 2 1 1 3 . . . 1 Spaces Dug 82 | . 28 4 . 10 . 8 . 2 . . 16 11 3 . Terrain Destroyed 1109 | . 59 5 . 51 25 10 99 2 . 54 339 154 154 157 Melee 16 | . . . . 10 . 4 . . . . 2 . . . Projectile 102 | . 6 5 . . 5 2 14 2 . . 9 28 25 6 AOE 990 | . 53 . . 41 20 4 85 . . 54 328 126 128 151 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Upp Total 10561 | 58 681 497 149 1011 417 1022 1130 547 1215 586 1375 835 325 713 Wait 435 | . 97 14 9 92 38 58 24 . . . 55 38 8 2 Move 9078 | 41 513 461 118 710 326 874 1011 530 1193 558 1140 673 253 677 Hop . | . . . . . . . . . . . . . . . Pick Up 148 | 11 15 3 7 24 10 11 11 5 8 . 16 18 4 5 Fast Attach 66 | . 3 . . 11 4 10 5 . 1 7 20 3 2 . Attach 86 | 6 4 2 3 10 3 5 10 6 2 2 5 14 9 5 Detach 8 | . . 1 . . . 1 4 . . . . . . 2 Swap 101 | . 7 7 3 21 5 11 5 . . 3 23 10 6 . Drop 133 | . 2 1 1 26 10 19 8 4 11 7 26 11 2 5 Fire 436 | . 38 8 8 84 21 21 40 2 . 9 80 67 41 17 Melee 64 | . 2 . . 33 . 8 11 . . . 10 . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 13) 78 | -11/Junkyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Core integrity fell below 50% 996 | -10/Materials | Discovered new exit (range 15) 1262 | -10/Materials | Entered Mines 1296 | -10/Mines | Learned location of 1 exit from Materials 1312 | -10/Mines | Learned location of Zion (-7) 1465 | -10/Mines | Discovered new exit (range 10) 1770 | -10/Mines | Discovered new exit (range 8) 1924 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1927 | -10/Mines | Found Prototype Device 1928 | -10/Mines | Identified Exp. Sensor Array 2012 | -10/Mines | Identified exit to Materials 2101 | -10/Mines | Entered Materials 2101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -9/Materials | Identified exit to Materials 2232 | -9/Materials | Discovered new exit (range 6) 2251 | -9/Materials | Identified exit to Storage 2401 | -9/Materials | Entered Storage 3086 | -9/Storage | Lost 3 parts (2n1u) 3916 | -9/Storage | Core integrity fell below 50% 3993 | -9/Storage | Lost 5 parts (1p3n1u) 4189 | -9/Storage | Core integrity fell below 20% 4346 | -9/Storage | Discovered exit to Materials (range 8) 4367 | -9/Storage | Entered Materials 4367 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4828 | -8/Materials | Build established: Scavenger-Skirmisher 5377 | -8/Materials | Discovered new exit (range 13) 5419 | -8/Materials | Entered Factory 5419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5653 | -7/Factory | Identified exit to DSF 5812 | -7/Factory | Build established: Mutant 6449 | -7/Factory | Build established: Gunner 6761 | -7/Factory | Discovered new exit (range 9) 6890 | -7/Factory | Found Prototype Launcher 6890 | -7/Factory | Identified Rocket Array 7490 | -7/Factory | Entered Lower Caves 7502 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7513 | -7/Lower Caves | Found Prototype Special Weapon 7513 | -7/Lower Caves | Identified Molecular Deconstructor 7995 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8091 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8394 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8423 | -7/Lower Caves | Discovered new exit (range 12) 8897 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9016 | -7/Lower Caves | Build established: Scavenger-Mutant 9317 | -7/Lower Caves | Build established: Mutant 9353 | -7/Lower Caves | Entered another Lower Caves area 9936 | -7/Lower Caves | Discovered new exit (range 5) 9942 | -7/Lower Caves | Build established: Tank 10251 | -7/Lower Caves | Entered Zion 10396 | -7/Zion | Found Prototype Energy Gun 10424 | -7/Zion | Discovered new exit (range 10) 10477 | -7/Zion | Received a hallucinogenic algorithm 10676 | -7/Zion | Build established: Mutant 10721 | -7/Zion | System corruption cleaned by Quarantine Array 10984 | -7/Zion | Gained Derelict followers 11481 | -7/Zion | Found Prototype Special Weapon 11482 | -7/Zion | Identified RU-N14's Throwing Claymores 11485 | -7/Zion | Found RU-N14's Throwing Claymores 11491 | -7/Zion | Found RU-N14's Throwing Claymores 11552 | -7/Zion | Found RU-N14's Throwing Claymores 11781 | -7/Zion | Build established: Tank 11937 | -7/Zion | Imprinted 11939 | -7/Zion | Declared Zion's savior 12380 | -7/Zion | Given the Hacking Drone Bay 12381 | -7/Zion | Found Prototype Device 12558 | -7/Zion | Entered Proximity Caves 12558 | -6/Proximity Caves | Accompanied by 10 allies 12843 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12847 | -6/Proximity Caves | Core integrity fell below 50% 12848 | -6/Proximity Caves | Learned 4 Factory zone layouts 12880 | -6/Proximity Caves | Destroyed 7 combat bots 13176 | -6/Proximity Caves | Identified Hacking Drone Bay 13329 | -6/Proximity Caves | Learned Factory stockpile data 13349 | -6/Proximity Caves | Build established: Derelict-Mutant 13469 | -6/Proximity Caves | Discovered new exit (range 13) 13509 | -6/Proximity Caves | Learned 4 Factory zone layouts 13678 | -6/Proximity Caves | Entered Factory 13678 | -6/Factory | Accompanied by 5 allies 13678 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13679 | -6/Factory | Identified exit to Extension 13882 | -6/Factory | Repaired Lyr. Light Armor Plating 14296 | -6/Factory | Found Prototype Launcher 14296 | -6/Factory | Identified Scatter Rocket Array 14308 | -6/Factory | Found Scatter Rocket Array 14398 | -6/Factory | Garrison activated, responded to threat 14425 | -6/Factory | Lost 3 parts (1p1u1w) 14728 | -6/Factory | First assault squad dispatched 14804 | -6/Factory | Retrieved Zion intel report: Active Terminals 14961 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14987 | -6/Factory | Terminal network hard line cut 15341 | -6/Factory | Build established: Scavenger-Tank 16110 | -6/Factory | Garrison activated, responded to threat 16188 | -6/Factory | Discovered new exit (range 14) 16215 | -6/Factory | Entered another Factory area 16215 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16271 | -5/Factory | Identified Storm Laser 16431 | -5/Factory | Build established: Mutant 16888 | -5/Factory | Lost 4 parts (1n1u2w) 17047 | -5/Factory | Fabricated B-36 Bruiser? 17328 | -5/Factory | Retrieved Zion intel report: Active Terminals 17415 | -5/Factory | First assault squad dispatched 17553 | -5/Factory | Discovered new exit (range 14) 17602 | -5/Factory | Entered another Factory area 17602 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17852 | -4/Factory | First assault squad dispatched 18080 | -4/Factory | Lost 6 parts (1p2n2u1w) 18080 | -4/Factory | Discovered new exit (range 15) 18083 | -4/Factory | Destroyed 9 combat bots 18122 | -4/Factory | Lost 3 parts (2n1u) 18179 | -4/Factory | Entered Upper Caves 18209 | -4/Upper Caves | Learned Research security intel 18357 | -4/Upper Caves | Build established: Tank 18901 | -4/Upper Caves | Spotted B-86 Titan 19051 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19097 | -4/Upper Caves | Lost 6 parts (1n3u2w) 19269 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19295 | -4/Upper Caves | Self-destructed Last Messages --------------- 19112_ Acquired 9 matter. 19120_ Acquired 1 matter. 19131_ The unstable cave ceiling collapses. 19199_ Acquired 1 matter. 19220_ Acquired 4 matter. 19229_ Acquired 5 matter. 19234_ Acquired 3 matter. 19248_ Acquired 1 matter. 19252_ Acquired 3 matter. 19269_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 19269_ Med. Treads destroyed. 19271_ Dropped Recoil Nullifier. 19272_ Dropped Imp. Medium Treads. 19273_ Drone released from Drone Bay. 19273_ Y-72 Warden: "REQUESTING BACKUP." 19273_ L-61 Swordsman sneak attacks. 19273_ Drone destroyed. 19274_ Dropped Drone Bay. 19274_ Dropped Imp. Medium Treads. 19275_ Dropped Mak. System Shield. Map ----- +----------------------------------------------------+ | ??????????????????????????? ??# ???# ??????# # | | ??????????????????????????? ?# ??# ??????# | | ???????????????????????????? # #?# ?????## | | ????????????????????????????? ## ????## # | | ??????????????????????????????# ???## | | ??????????????????????????????# #### # | | ????????????????????????????????# ## % ### | | ???????????????????????????????????# # ##?# | | ???????????????????????????????????# # ##? | | ??????????????????????????????????## ####??? | | ????????????????????????????????### # #????? | | ??????????????????????????????### ##?????? # | | ??????????????????????????????# # ##?????? #? | | ??????????????????????????????##?# #?????????? | | ????????????????????????????????# ## #?????????? | | ????????????????????????????????###?# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ##????????? | | ????????????????????????????????????# #????????# | | ????????????????????????############### #????????# | | ????????????????????????# g #??# #????????# | | ????????????????????????#@######## #??# #????????# | | ????????????????????????# #""""??# #??# ###??????# | | ????????????????????????#s# # #### ##????## | | ????????????????????????# # / # ###### | | ????????????????????????#Y##/# # | | ????????????????????????# l # ??# ### | | ????????????????????????# #???# ##### # ### | | ????????????????????????# %###### ### ## #?# | | ????????????????????????# =!=!! ### ## ## #?? | | ????????????????????????####### ## ##%#?? | | ??????????????????????????????# ####### ##%#?# | | ??????????????????????????????# ##?????# ## ### | | ??????????????????????????????## #??????# | | ???????????????????????????????####??????# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## ##? | | ????????????????????????????????????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 135 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 11 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Thermic Laser | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Ripper | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Great Axe | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ B-36 Bruiser | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorVisualAnalyzer Manual? 0 Play Time 03:19:17 Cumulative 50.4 hours Start 2023.03.04 @ 05:19:52 End 2023.03.05 @ 05:22:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7006ee94-f9f3-4e8d-9142-06c64de4f5fc