Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 11:38:03 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (297) 297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1282 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Backup Power I > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Medium Laser Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 7 7 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | . 3 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 95 | . 97 75 Engine 13 | . 14 9 Leg 24 | . 24 22 Wheel 2 | . 3 . Device 12 | . 12 11 Storage 2 | . 3 . Processor 10 | . 10 11 Energy Gun 21 | . 21 22 Ballistic Gun 5 | . 6 . Naked Turns . | . . . Heaviest Build 14 | 14 14 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 1 4 4 Average Carried 3 | . 3 4 Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 503 | 329 174 . Remotely 88 | 88 . . Salvage Created 661 | 113 548 . Parts 29 | 5 24 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 7 | 2 5 . Worker 2 | 1 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 4 | 1 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 614 | . 470 144 Core 76 | . 66 10 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 78 | 3 71 4 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 155 | 6 142 7 Gun 155 | 6 142 7 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | 6 38 . Thermal 111 | . 104 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 3 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | 3 91 4 Core Hits 28 | 2 25 1 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1160 | 68 1043 49 Guns 1160 | 68 1043 49 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 392 | 68 324 . Thermal 768 | . 719 49 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 93 | 6 93 24 Average Temperature 19 | 6 19 13 Received Heat Transfer 297 | . 231 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2257 | . 2109 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 187 | 10 187 45 Initial 39 | . 6 39 Average 74 | 4 89 40 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 15 6 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 6 | . 2 4 Failed 7 | . 5 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 2 3 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Terminal Index 1 | . . 1 Scanalyzer Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 926 | 124 727 75 Spaces Moved 522 | 53 418 51 Core 12 | 11 1 . Treads . | . . . Legs 434 | . 383 51 Wheels 76 | 42 34 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 114 | 77 118 120 Slowest Speed 250 | 100 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 45 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 692 | 126 509 57 Wait 69 | 63 4 2 Move 520 | 52 417 51 Hop . | . . . Pick Up 4 | 1 3 . Fast Attach 13 | 7 6 . Attach . | . . . Detach 2 | . 2 . Swap 1 | . 1 . Drop 5 | . 5 . Fire 78 | 3 71 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 800 | -10/Materials | Discovered new exit (range 10) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. 00890_ Triggered Alarm Trap. 00890_ An alarm sounds. 00890_ ALERT: Alarm triggered, dispatching investigation squad. 00894_ Ion Engine destroyed. 00903_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x1 00924_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????a???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# Y@g #???????????????????? | | ??????????????????????# """ # ??????????????? | | ??????????????????????# "R + ! ??????????????? | | ??????????????????????#g""" # ????????+????? | | ??????????????????????# l g #? ?????? #????? | | ??????????????????????#! g #?###+###???? #????? | | ?????????????????####/######+### #### #????? | | ?????????????? a ###??? | | ?????????????? ?? | | ?????????????? #????? | | ???????????????######+########## ##########?## | | ???????????????????????????????## ##?# #?# | | ????????????????????????????????# #??# """ #?# | | ????????????????????????????????# #??# "R" #?# | | ????????????????????????????????# #??# " " #?# | | ????????????????????????????????# #??# #?# | | ????????????????????????????????# #???? ??# | | ????????????????????????????????# #######+###### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageIonicFacilitator Manual? 0 Play Time 00:07:17 Cumulative 117.1 hours Start 2021.03.11 @ 11:31:47 End 2021.03.11 @ 11:38:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 249ea597-7aa2-498b-a072-2f034fc53d73