Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 19:47:32 Player: monistgf Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (4761) 4761 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 11282 Bonus ------- Pacifist 200 High Alert Combat Kills 183 Follower Combat Kills 295 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 33/100 System Corruption 41% Temperature Cool (-141) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Cryofiber Web Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Advanced Cooling System Point Defense System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Reaction Control System Phase Shifter Focal Shield > --- WEAPON ----------- Dual-blade Saw Dual-blade Saw Makeshift Spear > --- INVENTORY -------- Fission Core Light Antimatter Reactor Light Antimatter Reactor Gravmag System Gravmag Array Advanced Cooling System Advanced Terrain Scanner Force Booster Improved Transmission Jammer Thermal Shield Trap Extractor Makeshift Spear Makeshift Spear Makeshift Spear [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Spear Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . 1 . . . Utility 7 | . . . . 1 2 . . 1 2 1 . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 204 | . 3 17 28 5 45 11 . 22 21 47 5 Power 18 | . . 1 3 . 3 . . 1 2 8 . Engine 8 | . . 1 3 . 2 . . 1 1 . . Core 8 | . . . . . 1 . . . 1 6 . Reactor 2 | . . . . . . . . . . 2 . Propulsion 51 | . . 6 11 2 10 1 . 10 2 6 3 Treads 25 | . . 2 8 2 5 . . 5 . . 3 Leg 5 | . . 4 . . . 1 . . . . . Wheel 1 | . . . . . 1 . . . . . . Hover 18 | . . . 3 . 4 . . 5 2 4 . Flight 2 | . . . . . . . . . . 2 . Utility 91 | . . 4 8 3 15 6 . 10 17 26 2 Device 64 | . . . 4 1 8 4 . 8 13 26 . Storage 5 | . . 2 1 . 2 . . . . . . Processor 8 | . . 1 . . 1 2 . 1 2 . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 13 | . . 1 3 2 4 . . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 44 | . 3 6 6 . 17 4 . 1 . 7 . Energy Gun 8 | . 1 . 1 . 6 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | . 2 5 4 . 7 . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . Slashing Weapon 6 | . . . . . . 1 . 1 . 4 . Piercing Weapon 6 | . . . . . . 3 . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . 1 . . Parts Lost 50 | . . 2 . . 12 . . . . 32 4 Power 4 | . . 1 . . . . . . . 3 . Propulsion 16 | . . 1 . . 4 . . . . 7 4 Utility 19 | . . . . . 3 . . . . 16 . Weapon 11 | . . . . . 5 . . . . 6 . Highest Loss Streak 23 | . . 1 . . 11 . . . . 23 1 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 85 85 99 99 97 99 100 95 89 70 24 Engine 6 | . 14 9 11 9 6 7 7 6 4 . . Treads 18 | . . 9 24 35 24 29 23 17 . . 10 Leg 3 | . 28 21 8 . . . 7 . . . . Hover 5 | . . . . . 4 . . 10 18 13 . Device 10 | . . . . 9 15 16 7 13 11 15 5 Storage 7 | . 14 11 11 9 7 7 7 6 5 4 . Processor 7 | . . 3 . . 5 5 15 13 21 12 4 Protection 6 | . . 2 10 9 6 7 7 5 6 2 . Energy Gun 1 | . 5 . . . 5 . . . . . . Ballistic Gun 11 | . 22 22 22 18 14 13 . . . . . Ballistic Cannon 2 | . . 5 11 9 . . . . . . . Piercing Weapon 6 | . . . . . . 9 23 19 11 7 . Naked Turns 3 | . . . . . . . . . . 3 . Heaviest Build 71 | 12 12 38 65 67 71 53 48 49 43 52 1 Greatest Support 115 | 20 20 40 63 86 86 83 63 115 51 51 4 Greatest Overweight (x) 11 | . . 1 2 1 2 . . 1 1 11 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 15 20 20 20 15 15 15 15 15 5 Average Capacity 16 | . 8 13 19 20 18 15 15 15 15 13 5 Most Carried 20 | . 8 15 20 20 20 15 15 15 15 15 5 Average Carried 15 | . 7 11 19 19 17 14 15 14 14 11 3 Final Capacity 20 | 8 8 15 20 20 15 15 15 15 15 5 5 Final Carried 20 | 6 8 15 20 20 15 15 15 15 15 5 4 Class Distribution -------------------- 39% | Mutant 12% | Gunner 10% | Tank 10% | Scavenger-Tank 8% | Derelict-Mutant 5% | Scavenger-Mutant 4% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Commander-Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Matter Collected 3737 | 200 . 432 667 147 1140 174 123 198 230 324 102 Remotely . | . . . . . . . . . . . . Salvage Created 5944 | . . 454 760 260 2235 . 212 293 667 1063 . Parts 270 | . . 26 39 11 105 . 10 20 24 35 . Haulers Intercepted 7 | . . . 4 . 1 . . . 1 1 . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Combat Hostiles Destroyed 100 | . . 13 13 4 41 . 4 7 7 11 . Melee 29 | . . . . . . . 4 7 7 11 . Guns 57 | . . 12 7 2 36 . . . . . . Cannons 8 | . . 1 5 2 . . . . . . . AOE 6 | . . . 1 . 5 . . . . . . Classes Destroyed 16 | . . 5 4 1 6 . . . . . . Worker 4 | . . 1 2 . 1 . . . . . . Builder 2 | . . . 1 . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 7 | . . . 4 . 1 . . . 1 1 . Recycler 11 | . . . 1 1 6 . . . . 3 . Operator 1 | . . . 1 . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 22 | . . 4 . . 9 . . 3 . 6 . Grunt 47 | . . 7 11 1 20 . 4 . 3 1 . Brawler 2 | . . 1 . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 13 | . . 1 2 2 3 . . 2 2 1 . Specialist 2 | . . . . . 2 . . . . . . Hunter 5 | . . . . 1 . . . . 2 2 . Programmer 7 | . . . . . 4 . . 2 . 1 . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 13 | . . 5 6 2 13 . 4 2 5 7 . Combat Bots Only 7 | . . 4 5 1 7 . 4 2 5 7 . Max Kills in Single Turn 2 | . . 2 2 2 2 . 1 1 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . Exploded 2 | . . . 1 . 2 . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Damage Taken 8323 | . 18 392 407 56 2786 . 102 322 205 2828 1207 Core 1637 | . . 36 78 10 254 . 17 46 22 729 445 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 98 | . . . . . . . . 9 37 52 . Core Remaining (%) 88 | 100 100 . 71 98 . . 61 94 97 . . Volleys Fired 196 | . 5 39 47 9 96 . . . . . . Largest 3 | . 1 3 3 3 3 . . . . . . Hottest 165 | . 40 85 85 85 165 . . . . . . Shots Fired 480 | . 5 92 95 27 261 . . . . . . Gun 402 | . 5 75 48 18 256 . . . . . . Cannon 73 | . . 17 47 9 . . . . . . . Launcher 5 | . . . . . 5 . . . . . . Special . | . . . . . . . . . . . . Kinetic 420 | . . 92 95 27 206 . . . . . . Thermal 2 | . . . . . 2 . . . . . . Explosive 5 | . . . . . 5 . . . . . . Electromagnetic 53 | . 5 . . . 48 . . . . . . Robot Hit Streak 27 | . . 17 18 23 27 . . . . . . Robot Miss Streak 5 | . . 4 3 . 5 . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 7 | . . 1 . . 6 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 421 | . . 56 64 18 187 . 7 12 21 56 . Core Hits 229 | . . 24 34 9 117 . 4 7 13 21 . Critical Kills 2 | . . . 1 . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . Critical Strikes 24 | . . 2 2 . 4 . 1 3 2 10 . Destroy 4 | . . 1 1 . 2 . . . . . . Blast 2 | . . 1 1 . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . Sever 7 | . . . . . . . . . 2 5 . Impale 9 | . . . . . . . 1 3 . 5 . Melee Attacks 205 | . . . . . 13 . 7 40 57 88 . Impact 13 | . . . . . 13 . . . . . . Slashing 82 | . . . . . . . . . 40 42 . Piercing 110 | . . . . . . . 7 40 17 46 . Sneak Attacks 10 | . . . . . . . 1 . 3 6 . Combat Hostiles 3 | . . . . . . . 1 . 2 . . Follow-up Attacks 34 | . . . . . . . 3 3 5 23 . Damage Inflicted 10886 | . . 726 1425 288 4513 . 272 393 1142 2127 . Guns 4926 | . . 554 675 194 3503 . . . . . . Cannons 829 | . . 172 563 94 . . . . . . . Explosions 1180 | . . . 172 . 1008 . . . . . . Melee 3934 | . . . . . . . 272 393 1142 2127 . Ramming 17 | . . . 15 . 2 . . . . . . Kinetic 4992 | . . 726 1238 288 2740 . . . . . . Thermal 251 | . . . . . 251 . . . . . . Explosive 963 | . . . 172 . 791 . . . . . . Electromagnetic 729 | . . . . . 729 . . . . . . Impact . | . . . . . . . . . . . . Slashing 2164 | . . . . . . . . . 991 1173 . Piercing 1770 | . . . . . . . 272 393 151 954 . Highest Corruption 41 | . . 2 2 . 3 3 . 1 . 35 41 Average Corruption 6 | . . 2 2 . 2 2 . 1 . 20 38 Corruption Purged 5 | . . . . . 2 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . . . 22 . 8 15 . 4 . 20 23 Message Errors 28 | . . . 11 . 3 4 . . . 5 5 Matter Fused 18 | . . . 4 . 1 3 . 1 . 5 4 Heat Flow Errors 12 | . . . 3 . . 3 . 1 . 3 2 Energy Discharges 5 | . . . 1 . 2 2 . . . . . Data Loss (minor) 11 | . . . 2 . 1 2 . 1 . 2 3 Data Loss (major) 2 | . . . 1 . . . . . . . 1 Alerts 4 | . . . . . 1 1 . 1 . . 1 Misdirections 12 | . . . . . . . . . . 5 7 Overload Shots . | . . . . . . . . . . . . Overflow Damage 316 | . . . 46 . 14 . . 38 142 76 . Projectiles . | . . . . . . . . . . . . Explosions 60 | . . . 46 . 14 . . . . . . Melee 256 | . . . . . . . . 38 142 76 . Knockbacks 4 | . . . 3 1 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . 3 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 383 | . . . 54 . 329 . . . . . . Shots 7 | . . . 1 . 6 . . . . . . Rammed 3 | . . . 2 1 . . . . . . . Targets Rammed 4 | . . . 2 1 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 273 | . . 60 273 30 196 266 . 237 . 225 189 Average Temperature 57 | . . 18 65 15 53 110 . 126 . 88 76 Received Heat Transfer 1199 | . . 240 156 27 459 . 54 6 39 182 36 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 325 | . . . . . 325 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Peak Influence 663 | . 5 293 254 242 663 . . 172 360 230 . Initial 110 | . . 1 66 71 69 . . 56 46 110 . Average 134 | . 1 85 140 125 281 . . 38 101 106 . Maximum Alert Level 2 | . . 1 1 1 2 . . . 1 1 . Low Security (%) 77 | . 100 91 84 92 32 . . 100 77 87 . Level 1 17 | . . 8 15 7 43 . . . 22 12 . Level 2 4 | . . . . . 23 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . 1 2 . 16 . . 2 2 1 . Investigation 5 | . . . 1 . 2 . . . 1 1 . Extermination 4 | . . . . . 2 . . 2 . . . Reinforcement 9 | . . 1 1 . 6 . . . 1 . . Assault 2 | . . . . . 2 . . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Distress Signals 6 | . . 2 1 . 3 . . . . . . Communications Jammed 14 | . . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . 14 . . Times Spotted 164 | . . 23 22 10 48 . 3 10 10 18 20 Peak Tracking Total 16 | . . 7 4 3 9 . 3 3 3 9 16 Tactical Retreats 11 | . . 1 . . . . . 2 1 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Traps Triggered 12 | . 1 1 1 . 3 . . 3 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . . . 1 . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 Most Traps Carried 1 | . . . . . . 1 1 1 1 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Machines Disabled 18 | . . 2 7 . 9 . . . . . . Max in Single Turn 4 | . . 1 1 . 4 . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Machines Accessed 34 | . 1 4 7 3 4 3 . 1 7 4 . Terminals 28 | . 1 4 7 3 3 . . 1 6 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . Total Hacks 78 | . 2 9 12 10 11 3 . 2 19 10 . Successful 38 | . 1 4 6 6 3 3 . 1 10 4 . Failed 40 | . 1 5 6 4 8 . . 1 9 6 . Catastrophic 7 | . . 1 3 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 37 | . . 7 1 3 8 . . 1 11 6 . Terminals 69 | . 2 9 12 10 8 . . 2 18 8 . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 2 . Terminal Hacks 29 | . 1 4 6 5 2 3 . . 6 2 . Record 2 | . . . 2 . . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 6 | . . . 3 . . 3 . . . . . Level Access Points 2 | . . . . 1 . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . 1 . . Alert Level 5 | . . 1 1 1 . . . . 1 1 . Unreport Threat 2 | . . 1 . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . Zone Layout 4 | . . 1 . . . . . . 2 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . 1 1 . Unauthorized Hacks 7 | . . . . 1 1 . . 1 3 1 . Terminals 6 | . . . . 1 . . . 1 3 1 . Track 2 | . . . . . . . . . 2 . . Botnet 4 | . . . . 1 . . . 1 1 1 . Fabricators 1 | . . . . . 1 . . . . . . Fabnet 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 3 4 3 4 . . 1 6 4 . Full Trace Events 2 | . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Total Allies 12 | . . . 11 . . . . . . . 1 Largest Group 11 | . . . 11 11 5 . . . . . 1 Highest-Rated Group 188 | . . . 188 188 47 . . . . . 140 Highest-Rated Ally 140 | . . . 100 100 16 . . . . . 140 Total Orders 1 | . . . 1 . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . Ally Attacks 96 | . . . 17 60 19 . . . . . . Total Damage 1091 | . . . 320 590 181 . . . . . . Kills 10 | . . . 5 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Robot Analysis Total 3 | . 1 . . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . . . . 1 Drone Launches 16 | . . . 16 . . . . . . . . Drone Recoveries 8 | . . . 8 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Turns Passed 9340 | . 109 743 1664 546 1613 1248 31 1505 922 655 304 Spaces Moved 6612 | 1 78 369 597 292 747 679 14 1225 1134 883 593 Core 536 | . . . . . . . . . . 8 528 Treads 2650 | . . 96 487 292 616 679 14 466 . . . Legs 462 | 1 78 273 110 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2625 | . . . . . 131 . . 759 1134 601 . Flight 339 | . . . . . . . . . . 274 65 Fastest Speed 35 | 120 120 120 160 160 108 165 166 48 45 35 35 Average Speed 110 | 120 120 150 229 161 154 165 166 103 47 45 48 Slowest Speed 600 | 120 120 190 320 240 240 166 166 166 101 600 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 36 | 2 15 39 91 27 25 85 4 20 31 23 75 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 4 | . . 1 . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 . . 1 . Scrap Searched 9 | . . . . . . 5 . . . . 4 Spaces Dug 56 | . . . . . 5 . . 15 22 14 . Terrain Destroyed 114 | . . 1 4 . 58 . . 15 22 14 . Melee 56 | . . . . . 5 . . 15 22 14 . Projectile 2 | . . 1 . . 1 . . . . . . AOE 56 | . . . 4 . 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Total 8166 | . 87 487 832 355 1025 810 17 1447 1443 1054 609 Wait 660 | . . 33 83 33 68 100 . 86 226 23 8 Move 6600 | . 77 368 596 291 746 678 13 1224 1133 881 593 Hop . | . . . . . . . . . . . . Pick Up 131 | . 1 14 22 7 26 7 . 25 9 18 2 Fast Attach 50 | . 1 7 12 1 9 6 . 5 2 5 2 Attach 50 | . . 1 1 1 10 1 . 7 3 23 3 Detach 30 | . 1 3 9 . 2 2 . 5 2 6 . Swap 104 | . 2 9 15 3 26 4 . 10 16 19 . Drop 160 | . . 13 38 9 28 12 . 31 12 17 . Fire 196 | . 5 39 47 9 96 . . . . . . Melee 146 | . . . . . 13 . 4 28 40 61 . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 4 | . . . 2 1 1 . . . . . . Escape Stasis 27 | . . . . . . . . 26 . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 110 | -9/Materials | Discovered new exit (range 8) 170 | -9/Materials | Identified exit to Mines 170 | -9/Materials | Identified exit to Storage 306 | -9/Materials | Build established: Mutant 853 | -9/Materials | Entered Storage 1574 | -9/Storage | Build established: Tank 1789 | -9/Storage | Met 01-MTF 1915 | -9/Storage | Discovered new exit (range 8) 2214 | -9/Storage | Build established: Mutant 2282 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2405 | -9/Storage | Discovered new exit (range 8) 2517 | -9/Storage | Entered Materials 2517 | -8/Materials | Accompanied by 11 allies (01-MTF) 2517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2522 | -8/Materials | 01-MTF left 2594 | -8/Materials | Build established: Commander-Mutant 2685 | -8/Materials | Identified exit to Factory 2990 | -8/Materials | Build established: Commander-Tank 3063 | -8/Materials | Entered Factory 3063 | -7/Factory | Accompanied by 5 allies 3063 | -7/Factory | Evolved 2 slots: Utility x2 3636 | -7/Factory | Build established: Gunner 4346 | -7/Factory | Garrison activated, responded to threat 4428 | -7/Factory | Lost 11 parts (4n3u4w) 4621 | -7/Factory | Discovered new exit (range 12) 4648 | -7/Factory | Garrison activated, responded to threat 4663 | -7/Factory | First assault squad dispatched 4671 | -7/Factory | Destroyed 7 combat bots 4676 | -7/Factory | Entered Lower Caves 4702 | -7/Lower Caves | Build established: Scavenger-Tank 5014 | -7/Lower Caves | Encountered a Warlord checkpoint 5338 | -7/Lower Caves | Learned Factory emergency access door positions 5690 | -7/Lower Caves | Build established: Scavenger-Mutant 5769 | -7/Lower Caves | Discovered new exit (range 11) 5924 | -7/Lower Caves | Entered another Lower Caves area 5948 | -7/Lower Caves | Discovered new exit (range 5) 5955 | -7/Lower Caves | Entered Factory 5955 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6072 | -6/Factory | Build established: Derelict-Mutant 6519 | -6/Factory | Discovered new exit (range 10) 6882 | -6/Factory | Build established: Mutant 6948 | -6/Factory | Discovered new exit (range 3) 7204 | -6/Factory | Discovered new exit (range 15) 7460 | -6/Factory | Identified exit to Factory 7460 | -6/Factory | Entered another Factory area 7460 | -5/Factory | Evolved 2 slots: Utility x2 7881 | -5/Factory | Identified exit to Upper Caves 7881 | -5/Factory | Identified exit to Extension 8248 | -5/Factory | Identified exit to Factory 8382 | -5/Factory | Entered another Factory area 8382 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8756 | -4/Factory | System corruption reached 10% 8786 | -4/Factory | Lost 7 parts (1n5u1w) 8904 | -4/Factory | Core integrity fell below 50% 8916 | -4/Factory | Destroyed 7 combat bots 8920 | -4/Factory | Crushed by falling debris 8933 | -4/Factory | System corruption reached 30% 8958 | -4/Factory | Discovered new exit (range 6) 8963 | -4/Factory | Lost 23 parts (3p6n9u5w) 9037 | -4/Factory | Entered Upper Caves 9282 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9302 | -4/Upper Caves | 1C-UTU showed up to help 9325 | -4/Upper Caves | Core integrity fell below 20% 9339 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9341 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09279_ System corrupted: Matter fused (-10). 09282_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09284_ Penetrated by Slug. 09294_ System corrupted: Matter fused (-8). 09299_ Adv. Medium Treads destroyed. 1C-UTU: "Let me deal with this, you get out of here!" 09311_ System corrupted: Matter fused (-6). 09327_ System corrupted: Substantial component data lost. 09334_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 09338_ Slug penetrates Earth. 09338_ G-67 Veteran springs to life. 09338_ Adv. Medium Treads destroyed. 09339_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09339_ Searching scrap... 09339_ Found Kinecellerator. 09339_ Found Disruptor Cannon. 09339_ Found 11 Matter. 09339_ G-67 Veteran springs to life. 09339_ S-27 Virus springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ???????????????????????????????????????# ???????? | | ?????????????????????????????????????### ###????? | | ?????????????????????????????????????# ????? | | ??????????????????????????????????????# ????? | | ?????????????????????????????????????## #????? | | ???????????????????????????????####### #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# ##???? | | ???????????????????????????????# #?# ##??? | | ?????????????????????????#######s #?## #### | | ?????????????????????????# # ## | | ??????????????????????#### ! ; ###### | | ???????????????????#### @ % s ##### #### | | ????????????????# ] s #???# #??? | | ???????????????# # Yl gg# #???# ### #??? | | ??????????????# # ###gs### #???# #?# #??? | | ??????????????# ?#??" "# ##### #?# ##??? | | ??????????????## ????#" sg"# #?# #???? | | ???????????????## ?????#" $ "# #?# #??? | | ????????????????##??????#"" ""# ######?# #??? | | ????????????????????????######## #??????#####??? | | ?????????????????????????????? ##?????????????? | | ?????????????????????????????######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 22 Recoil Reduction 5 Force Boost 20 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Total Silence Challenges ------------ None Game ------ Seed MediumBiocellFilter Manual? 0 Play Time 02:07:15 Cumulative 80.9 hours Start 2023.10.04 @ 17:27:44 End 2023.10.04 @ 19:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c78fed3-d36b-48a7-81a5-eada55cd08d9