Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.30 @ 22:34:26 Player: Nalzok Result: Destroyed by 4O-ZVE(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (1925) 1925 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 7916 Bonus ------- Follower Combat Kills 401 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 72/170 System Corruption 11% Temperature Cool (47) Movement Walking (127) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (12) --- Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Armor Integrity Analyzer Heart of Steel Heavy Missile Launcher Heavy Pick Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Thermal Shield > --- WEAPON ----------- Neutron Cannon Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Advanced Armor Integrity Analyzer Heart of Steel Proton Cannon Heavy Missile Launcher Heavy Pick Deploy-a-Sentry Deploy-a-Sentry [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Enhanced Optical Array Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Tearclaws Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 111 | . 2 7 1 . 16 13 . 18 16 5 31 2 Power 11 | . . 1 . . 1 1 . 2 2 . 4 . Engine 8 | . . 1 . . . 1 . 2 2 . 2 . Core 3 | . . . . . 1 . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 35 | . . 4 . . 4 4 . 4 6 . 13 . Treads . | . . . . . . . . . . . . . Leg 27 | . . 4 . . 4 . . 1 6 . 12 . Wheel 6 | . . . . . . 3 . 2 . . 1 . Hover 1 | . . . . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . . . . Utility 35 | . 2 1 1 . 4 4 . 9 4 1 9 . Device 15 | . 1 1 . . 2 4 . 3 1 1 2 . Storage 3 | . 1 . 1 . . . . 1 . . . . Processor 10 | . . . . . . . . 4 . . 6 . Hackware . | . . . . . . . . . . . . . Protection 7 | . . . . . 2 . . 1 3 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | . . 1 . . 7 4 . 3 4 4 5 2 Energy Gun 11 | . . . . . 4 3 . . . 2 1 1 Energy Cannon 6 | . . . . . . . . . 3 1 1 1 Ballistic Gun 8 | . . 1 . . 3 1 . 2 1 . . . Ballistic Cannon 3 | . . . . . . . . 1 . . 2 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 2 . . . 1 7 . Parts Lost 26 | . . . . . . 2 7 2 3 1 8 3 Power 3 | . . . . . . . 1 . 1 . 1 . Propulsion 9 | . . . . . . 2 3 . 1 . 3 . Utility 7 | . . . . . . . 3 2 . . 2 . Weapon 7 | . . . . . . . . . 1 1 2 3 Highest Loss Streak 7 | . . . . . . 2 7 1 2 1 6 3 Average Slot Usage (%) 88 | . 99 100 90 85 87 90 70 72 95 87 87 99 Engine 7 | . 14 14 14 14 1 6 5 6 6 7 5 7 Core 1 | . . . . . 7 . . . . . 1 . Leg 23 | . 28 28 28 28 33 26 5 2 22 30 18 30 Wheel 2 | . . . . . . 2 16 10 3 . 4 . Device 8 | . 13 14 4 . 9 21 18 6 . 11 9 7 Storage 8 | . 14 14 14 14 9 7 5 5 7 7 7 7 Processor 11 | . . . . . . . . 20 23 10 20 30 Protection 4 | . . . . . 9 7 5 1 14 5 1 . Energy Gun 4 | . 14 8 . . 9 15 11 . . 2 3 . Energy Cannon 3 | . . . . . . . . . 6 7 6 7 Ballistic Gun 8 | . 14 19 28 28 8 . . 6 8 . . . Ballistic Cannon 1 | . . . . . . . . 6 . . 2 6 Naked Turns 41 | . . . . . . . 26 15 . . . . Heaviest Build 103 | 12 25 25 88 88 96 103 102 60 67 68 66 53 Greatest Support 86 | 20 20 20 20 20 45 45 30 38 52 52 86 86 Greatest Overweight (x) 13 | . 1 1 4 4 3 10 9 5 4 1 13 . Average Overweight (x) 1 | . . 1 2 4 2 2 2 1 . 1 1 . Largest Inventory Capacity 24 | 6 10 10 24 24 24 24 24 12 12 12 12 12 Average Capacity 14 | 6 8 10 19 24 24 24 20 10 12 12 12 12 Most Carried 24 | 5 6 10 24 24 24 24 24 12 12 12 12 12 Average Carried 13 | 4 3 8 14 24 23 23 19 8 11 11 11 11 Final Capacity 24 | 6 10 10 24 24 24 24 4 12 12 12 12 12 Final Carried 24 | 2 6 10 24 24 24 24 4 12 12 11 12 9 Class Distribution -------------------- 48% | Scavenger-Mutant 28% | Mutant 17% | Hauler-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2884 | 200 . 163 40 14 310 120 . 426 336 235 1011 29 Remotely . | . . . . . . . . . . . . . Salvage Created 2303 | . . 170 . 12 599 215 . 385 362 138 393 29 Parts 132 | . . 11 . 1 27 10 . 15 18 10 39 1 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 12 9 5 . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 40 | . . 4 . 1 5 4 . 7 7 5 5 2 Guns 26 | . . 4 . 1 5 3 . 3 6 4 . . Cannons 12 | . . . . . . . . 4 1 . 5 2 Classes Destroyed 19 | . . 1 . 1 5 3 . 1 1 2 3 2 Worker 4 | . . . . . 3 . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 4 | . . . . . 2 . . 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 9 | . . . . 1 . 1 . 3 . 4 . . Grunt 14 | . . 4 . . 2 1 . 1 6 . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 4 | . . . . . 3 . . 1 . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . 1 . . . . Zionite 25 | . . . . . . . . . . . 25 . Z-Technician 1 | . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . Tinkerer 3 | . . . . . . . . . . . 3 . Thief 1 | . . . . . . . . . . 1 . . Assembled 2 | . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . 1 . Mutant 3 | . . . . . . . . . . . 3 . Best Kill Streak 9 | . . 2 . 1 2 4 . 4 4 4 9 2 Combat Bots Only 4 | . . 2 . 1 2 3 . 4 4 4 2 2 Max Kills in Single Turn 2 | . . 1 . 1 1 2 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Damage Taken 5000 | . . 343 . 9 391 436 394 646 779 256 1426 320 Core 819 | . . 58 . . 54 70 138 49 159 15 246 30 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 76 90 . . . . . . . Volleys Fired 233 | . 1 24 . 1 43 16 . 25 23 13 77 10 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 2 2 Hottest 150 | . 70 70 . 40 100 135 . 76 97 150 150 150 Shots Fired 443 | . 2 48 . 2 86 29 . 47 46 20 143 20 Gun 252 | . 2 48 . 2 86 29 . 22 41 15 5 2 Cannon 191 | . . . . . . . . 25 5 5 138 18 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 264 | . 1 40 . 2 46 . . 47 41 . 79 8 Thermal 128 | . 1 8 . . 6 29 . . . 15 59 10 Explosive . | . . . . . . . . . . . . . Electromagnetic 51 | . . . . . 34 . . . 5 5 5 2 Robot Hit Streak 28 | . . 7 . 3 14 7 . 9 15 4 28 4 Robot Miss Streak 6 | . 2 3 . . 6 6 . 2 4 2 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . 1 . . 1 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 1 . . Shots Hit Robots 315 | . . 30 . 1 67 17 . 28 41 22 101 8 Core Hits 139 | . . 12 . 1 21 10 . 15 23 6 46 5 Critical Hits 15 | . . . . . 1 . . . 3 . 10 1 Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . 1 . . . 2 . 5 1 Melee Attacks 31 | . . . . . . . . . . 19 12 . Impact . | . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . 19 . . Piercing 12 | . . . . . . . . . . . 12 . Sneak Attacks 2 | . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7416 | . 9 308 . 10 1219 387 . 780 802 458 3144 299 Guns 3022 | . 9 308 . 10 1087 387 . 347 625 149 100 . Cannons 4007 | . . . . . . . . 433 121 110 3044 299 Explosions 188 | . . . . . 132 . . . 56 . . . Melee 199 | . . . . . . . . . . 199 . . Ramming . | . . . . . . . . . . . . . Kinetic 3877 | . 9 259 . 10 567 . . 780 625 . 1539 88 Thermal 2632 | . . 49 . . 214 387 . . 56 149 1591 186 Explosive . | . . . . . . . . . . . . . Electromagnetic 708 | . . . . . 438 . . . 121 110 14 25 Impact . | . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . 199 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 4 4 4 4 4 11 11 Average Corruption 5 | . . . . . . 4 4 4 4 4 6 11 Corruption Purged . | . . . . . . . . . . . . . Effects 184 | . . . . . . 3 3 23 27 20 94 14 Message Errors 38 | . . . . . . 1 1 5 8 6 17 . Matter Fused 50 | . . . . . . . 2 7 8 7 22 4 Heat Flow Errors 19 | . . . . . . . . 4 3 1 10 1 Energy Discharges 18 | . . . . . . . . 1 3 3 9 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . . . 3 4 2 9 3 Data Loss (major) 4 | . . . . . . . . . . . 3 1 Misfires 1 | . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . . 7 2 Targeting Errors 17 | . . . . . . 1 . 3 1 1 10 1 Weapon Failures 6 | . . . . . . 1 . . . . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 202 | . . . . . 22 . . 13 12 63 75 17 Projectiles 121 | . . . . . . . . 13 12 4 75 17 Explosions 22 | . . . . . 22 . . . . . . . Melee 59 | . . . . . . . . . . 59 . . Knockbacks 16 | . . . . . . . . 4 . . 10 2 Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 4 . . 10 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . 77 . . . 55 . . . Shots 3 | . . . . . 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 259 | . 10 19 . . 129 . . 196 255 259 251 219 Average Temperature 58 | . 7 8 . . 41 . . 56 85 111 50 60 Received Heat Transfer 1307 | . . 192 . . 135 81 . 84 324 . 401 90 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 9 | . . . . . 5 . . . 1 3 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . 1 . . . 1 1 . Heat Transferred 2749 | . . 148 . . 298 807 . . 50 311 1010 125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 199 | . 42 115 . 81 164 118 20 199 . . . . Average Influence 43 | . 19 22 . 80 54 62 5 42 . . . . Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . 2 . . 2 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 4 | . . . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 2 5 . 3 15 6 6 11 8 6 37 8 Peak Tracking Total 12 | . 1 2 . 3 4 4 6 4 4 4 12 3 Tactical Retreats 8 | . . 1 . . . . . 1 1 . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 11 | . . . . . 4 . . . . . 5 2 Max in Single Turn 1 | . . . . . 1 . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 15 | . 3 . 2 . 2 1 . 4 1 1 1 . Terminals 8 | . 3 . . . 1 1 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 30 | . 9 . 2 . 5 2 . 6 1 1 4 . Successful 20 | . 6 . 2 . 3 1 . 2 1 1 4 . Failed 10 | . 3 . . . 2 1 . 4 . . . . Catastrophic 3 | . . . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 9 . 1 . 3 . . 2 . . 9 . Terminals 19 | . 9 . . . 3 2 . 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . 3 . 2 . 1 1 . 1 1 1 4 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 1 . 3 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 1 . . . . . 4 . Parts Built 2 | . . . . . . . . 2 . . . . Matter 190 | . . . . . . . . 190 . . . . Time 47 | . . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 13 | . . 4 . . . . . 3 . . 6 . Largest Group 6 | . . 4 4 3 3 . . 3 . . 6 . Highest-Rated Group 314 | . . 71 71 40 40 . . 93 . . 314 . Highest-Rated Ally 94 | . . 31 31 16 16 . . 31 . . 94 . Total Orders 3 | . . 2 . . 1 . . . . . . . STAY 2 | . . 1 . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . Ally Attacks 104 | . . . . 5 26 . . 40 . . 29 4 Total Damage 2480 | . . . . 26 295 . . 564 . . 1407 188 Kills 16 | . . . . 2 3 . . 3 . . 6 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 1 Turrets Deployed 2 | . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 2 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 10320 | 2 313 982 976 329 1114 463 145 983 1304 907 2522 280 Spaces Moved 6311 | 1 218 569 480 136 494 229 126 746 823 527 1772 190 Core 137 | . . . . . . . 52 79 . . 6 . Treads . | . . . . . . . . . . . . . Legs 4089 | 1 218 569 480 136 494 183 . . 804 527 487 190 Wheels 1976 | . . . . . . 46 74 558 19 . 1279 . Hover 109 | . . . . . . . . 109 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 240 180 110 50 50 100 152 110 127 Average Speed 142 | 120 140 150 198 240 183 167 87 102 145 152 122 127 Slowest Speed 700 | 120 150 150 240 240 210 270 170 150 240 152 700 127 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 36 91 64 27 40 6 63 20 69 59 88 38 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 2 . Known Exits Taken 4 | . 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . 1 1 . Scrap Searched 11 | . . 3 . . . . . . 1 2 5 . Spaces Dug 3 | . . . . . . . . 2 . 1 . . Terrain Destroyed 51 | . . . . . 26 . . 8 10 1 . 6 Melee 1 | . . . . . . . . . . 1 . . Projectile 14 | . . . . . . . . 8 . . . 6 AOE 36 | . . . . . 26 . . . 10 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 7135 | 4 223 658 507 138 634 280 160 913 887 579 1945 207 Wait 258 | . . 45 . . 37 . 31 105 10 4 22 4 Move 6300 | . 217 568 479 135 493 229 125 745 822 526 1771 190 Hop . | . . . . . . . . . . . . . Pick Up 90 | . 3 6 22 1 19 9 2 13 6 3 6 . Fast Attach 51 | . 1 . 1 . 3 6 . 14 5 2 19 . Attach 19 | . . . . . 3 1 . 1 5 3 4 2 Detach 11 | . . . . . . . . 1 1 3 6 . Swap 43 | . 1 7 . . 10 6 . 3 6 . 10 . Drop 99 | 4 . 8 5 1 26 13 2 6 9 6 18 1 Fire 233 | . 1 24 . 1 43 16 . 25 23 13 77 10 Melee 31 | . . . . . . . . . . 19 12 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 354 | -10/Mines | Learned Materials trap positions 465 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 472 | -10/Mines | Discovered new exit (range 9) 687 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1063 | -10/Mines | Received a Mining Laser from a helpful Derelict 1110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1110 | -10/Mines | Discovered new exit (range 5) 1298 | -10/Mines | Entered Exiles 1298 | -10/Exiles | Accompanied by 4 allies 1318 | -10/Exiles | Discovered new exit (range 15) 1324 | -10/Exiles | Build established: Scavenger-Mutant 1339 | -10/Exiles | Met 8R-AWN 1361 | -10/Exiles | Met EX-HEX 1400 | -10/Exiles | Met EX-BIN 1420 | -10/Exiles | Aligned with FarCom system 1421 | -10/Exiles | Given EX-Vault access code 1457 | -10/Exiles | Opened EX-Vault 1483 | -10/Exiles | Found Deploy-a-Sentry 1485 | -10/Exiles | Found Deploy-a-Sentry 1488 | -10/Exiles | Found Deploy-a-Sentry 1522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1565 | -10/Exiles | Met EX-DEC 1589 | -10/Exiles | Learned location of Zion (-7) 1924 | -10/Exiles | Build established: Hauler-Mutant 2255 | -10/Exiles | Discovered new exit (range 10) 2274 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2274 | -10/Exiles | Entered Mines 2274 | -9/Mines | Accompanied by 3 allies 2316 | -9/Mines | Met a Derelict bent on vengeance 2584 | -9/Mines | Discovered new exit (range 7) 2603 | -9/Mines | Entered Materials 2603 | -8/Materials | Accompanied by 3 allies 2603 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2604 | -8/Materials | Identified exit to Factory 2605 | -8/Materials | Loaded intel: 13 trap records 3200 | -8/Materials | Build established: Scavenger-Mutant 3550 | -8/Materials | Build established: Hauler-Mutant 3688 | -8/Materials | Discovered exit to Factory (range 9) 3717 | -8/Materials | Entered Factory 3717 | -7/Factory | Evolved 2 slots: Utility x2 4034 | -7/Factory | Build established: Scavenger-Mutant 4173 | -7/Factory | Identified exit to Lower Caves 4180 | -7/Factory | Sucked down chute 4180 | -7/Factory | Entered Waste 4245 | -7/Waste | Spotted C-40 Crusher 4263 | -7/Waste | Spotted C-40 Crusher 4284 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4285 | -7/Waste | Spotted C-40 Crusher 4285 | -7/Waste | Spotted C-40 Crusher 4287 | -7/Waste | Crushed by Compactor (1 part destroyed) 4290 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4293 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4296 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4296 | -7/Waste | Crushed by Compactor (1 part destroyed) 4299 | -7/Waste | Crushed by Compactor (1 part destroyed) 4316 | -7/Waste | Spotted C-40 Crusher 4317 | -7/Waste | Discovered new exit (range 16) 4317 | -7/Waste | Spotted C-40 Crusher 4325 | -7/Waste | Entered Factory 4330 | -7/Factory | Lost 7 parts (1p3n3u) 4479 | -7/Factory | Allied Derelicts emerged from ambush trap array 4610 | -7/Factory | Build established: Mutant 5246 | -7/Factory | Fabricated Plasma Rifle (x2) 5308 | -7/Factory | Entered Lower Caves 5346 | -7/Lower Caves | Core integrity fell below 50% 5457 | -7/Lower Caves | Learned Factory stockpile data 5461 | -7/Lower Caves | Build established: Scavenger-Mutant 5468 | -7/Lower Caves | Learned 4 Factory zone layouts 6313 | -7/Lower Caves | Discovered new exit (range 17) 6359 | -7/Lower Caves | Identified exit to Lower Caves 6612 | -7/Lower Caves | Entered another Lower Caves area 6732 | -7/Lower Caves | Learned location of 1 exit from Factory 6805 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6935 | -7/Lower Caves | Discovered new exit (range 22) 6964 | -7/Lower Caves | Found Prototype Device 6964 | -7/Lower Caves | Identified Heart of Steel 7037 | -7/Lower Caves | Imp. EM Pulse Cannon stolen by Master Thief 7519 | -7/Lower Caves | Entered Zion 7568 | -7/Zion | Given A8's code to call for help 7823 | -7/Zion | Gained Derelict followers 7928 | -7/Zion | Build established: Mutant 7987 | -7/Zion | Learned 4 Factory zone layouts 8015 | -7/Zion | Learned Factory terminal intel 8031 | -7/Zion | Received a visual enhancement algorithm 8171 | -7/Zion | Learned location of Quarantine (-3) 8646 | -7/Zion | Build established: Derelict-Mutant 8832 | -7/Zion | Learned location of Armory (-4) 8951 | -7/Zion | Found Prototype Processor 8951 | -7/Zion | Identified Exp. Terrain Scan Processor 8956 | -7/Zion | Found Prototype Processor 8956 | -7/Zion | Identified Exp. Targeting Computer 8965 | -7/Zion | Found Prototype Processor 8965 | -7/Zion | Identified Exp. Core Analyzer 8972 | -7/Zion | Found Prototype Processor 8972 | -7/Zion | Identified Exp. Melee Analysis Suite 9120 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9124 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9184 | -7/Zion | Rebuked by Imprinter 9202 | -7/Zion | Attempted to imprint without authorization 9202 | -7/Zion | Attacked by Zionites 9219 | -7/Zion | DAS Turret deployed 9237 | -7/Zion | System corruption reached 10% 9250 | -7/Zion | Core integrity fell below 20% 9263 | -7/Zion | Build established: Mutant 9289 | -7/Zion | Lost 6 parts (1p3n2w) 9351 | -7/Zion | Found Prototype Device 9351 | -7/Zion | Identified Exp. Thermal Shield 9598 | -7/Zion | Destroyed Imprinter 9606 | -7/Zion | Build established: Scavenger-Mutant 9622 | -7/Zion | Extracted access codes from Imprinter's data core 9709 | -7/Zion | Opened final containment barrier to the Deep Caves 10033 | -7/Zion | Discovered new exit (range 5) 10036 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10041 | -7/Zion | Entered Deep Caves 10259 | -7/Deep Caves | Z-Facility disabled 10306 | -7/Deep Caves | DAS Turret deployed 10321 | -7/Deep Caves | Destroyed by 4O-ZVE(z) with Zionite Laser-S Last Messages --------------- 10263_ Destroyed Hover Unit. 10263_ KJ-C0V(o) destroyed. 10271_ System corrupted: Substantial component data lost. 10276_ Acquired 7 matter. 10301_ Destroyed Prototype Hover Unit. 10301_ ML-6MB(z) knocked back. 10301_ Gauss Cannon destroyed. 10304_ Neutron Cannon destroyed. 10305_ Dropped Deploy-a-Sentry. 10306_ DAS Turret deployed. 10306_ 4O-ZVE(z) knocked back. 10309_ ML-6MB(z) destroyed. 10311_ MA-GLJ(z) destroyed. 10312_ DAS Turret heat short circuits Prototype Ballistic Cannon. 10313_ DAS Turret heat damages Prototype Ballistic Cannon. 10314_ System corrupted: Matter fused (-5). 10314_ DAS Turret critical meltdown. 10316_ 4O-ZVE(z) suffers critical hit. 10316_ Destroyed Imp. Maneuvering Thrusters. 10319_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????? ???????????? | | ?????????????????? "??????????? | | ??????????????? "????""???? | | ????????????? "????"""??""" | | ?????????? "????" ?? | | ???????? ""?""" """ | | ??????? """""" """"" | | ?????? """""" """"""" | | ?????? """"" """"""" | | ?????# """" """"""" | | ?????# """" """"" | | ????? """" """ | | ???? """" | | ???? """"""""""! | | ??? """""""" | | ??? | | ??? | | ?? | | ?? | | ?# z | | ??# %==% | | ??# ![%! ##### | | ??# ### !##; @ ####???## | | ?????????????????# ???### ##???????? | | ????????????????????????### #####????????? | | ??????????????????????????###########????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Heat Shielding 100 Armor Coverage 225 Resistance: EX 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 52 Targeting Accuracy 12 Target Analysis 5 Core Analysis 15 Armor Integrity Analysis 66 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHeavyLance Manual? 0 Play Time 01:01:30 Cumulative 274.7 hours Start 2020.07.30 @ 21:27:42 End 2020.07.30 @ 22:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 416 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 770ea304-4902-48a3-aa7b-4c3852dca3f9