Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.30 @ 15:20:06 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (597) 597 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4107 Bonus ------- None Cogmind --------- Core Integrity 961/1000 Matter 210/300 Energy 290/290 System Corruption 0% Temperature Warm (135) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Light Armor Plating Scrap Shield > --- WEAPON (3) ------- Gatling Laser Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Angular Momentum Engine Light Treads Subdweller Monowheel Advanced Signal Interpreter EM Pulse Gun EM Pulse Gun Medium Laser Heavy Laser Plasma Cannon Light Assault Rifle Proton Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Scrap Shield > --- WEAPON ----------- Gatling Laser Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Subdweller Monowheel Advanced Signal Interpreter EM Pulse Gun EM Pulse Gun Medium Laser Plasma Cannon Light Assault Rifle Proton Missile Launcher Greatsword [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 -5 ------- Run | Jun Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 32 | 3 8 . 18 3 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 9 1 Treads 6 | 2 . . 4 . Leg 4 | . . . 3 1 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 5 . 3 1 Device 2 | . 1 . 1 . Storage 3 | . 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 7 | . 3 . 3 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | . 3 . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 2 . 1 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . 1 2 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 82 78 51 Engine 12 | . 13 . 12 5 Treads 22 | . 28 28 10 . Leg 2 | . . . 6 12 Device 6 | . 9 . . . Storage 13 | . 14 14 13 5 Protection 3 | . 1 12 3 9 Energy Gun 4 | . 4 . 3 5 Ballistic Gun 22 | . 21 26 24 11 Naked Turns . | . . . . . Heaviest Build 59 | 13 32 27 39 59 Greatest Support 40 | 40 40 40 40 35 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 8 10 15 14 15 Most Carried 15 | 6 15 15 15 14 Average Carried 9 | 5 7 14 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 14 Class Distribution -------------------- 95% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Jun Mat Sub Rec Fac Matter Collected 756 | 200 185 81 188 102 Remotely . | . . . . . Salvage Created 841 | . 427 65 204 145 Parts 47 | . 27 5 9 6 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Jun Mat Sub Rec Fac Combat Hostiles Destroyed 15 | . 9 2 1 3 Guns 11 | . 5 2 1 3 AOE 4 | . 4 . . . Classes Destroyed 9 | . 5 1 2 1 Hauler 1 | . 1 . . . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Turret 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 4 | . 2 2 . . Grunt 9 | . 7 . . 2 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 2 | . 2 2 2 2 Combat Bots Only 2 | . 2 2 1 2 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Jun Mat Sub Rec Fac Damage Taken 1319 | . 310 564 213 232 Core 237 | . 57 109 32 39 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 100 . . 20 . Volleys Fired 79 | . 45 13 11 10 Largest 3 | . 2 2 2 3 Hottest 120 | . 60 40 40 120 Shots Fired 154 | . 76 26 22 30 Gun 154 | . 76 26 22 30 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 126 | . 58 26 22 20 Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic 18 | . 18 . . . Robot Hit Streak 17 | . 12 13 17 11 Robot Miss Streak 4 | . 4 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 108 | . 47 16 20 25 Core Hits 50 | . 20 6 8 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1617 | . 732 233 252 400 Guns 1391 | . 524 215 252 400 Cannons . | . . . . . Explosions 200 | . 200 . . . Melee . | . . . . . Ramming 26 | . 8 18 . . Kinetic 980 | . 328 215 252 185 Thermal 415 | . 200 . . 215 Explosive . | . . . . . Electromagnetic 196 | . 196 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 14 . 11 . Message Errors 2 | . 1 . 1 . Matter Fused 10 | . 4 . 6 . Heat Flow Errors 5 | . 2 . 3 . Energy Discharges 3 | . 2 . 1 . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . 2 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 6 | . 6 . . . Projectiles . | . . . . . Explosions 6 | . 6 . . . Melee . | . . . . . Knockbacks 3 | . 2 1 . . Impact 3 | . 2 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . 36 . . . Shots 1 | . 1 . . . Rammed 11 | . 5 6 . . Targets Rammed 11 | . 5 6 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 257 | . 230 . 257 126 Average Temperature 61 | . 46 . 90 58 Received Heat Transfer 396 | . 138 126 60 72 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 675 | . 200 . . 475 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Jun Mat Sub Rec Fac Peak Influence 254 | . 156 . 254 90 Initial 220 | . . . 220 . Average 43 | . 29 . 83 13 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 . 72 100 Level 1 7 | . . . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Jun Mat Sub Rec Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 16 29 1 6 Peak Tracking Total 6 | . 3 6 1 5 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -7 -5 ------- Run | Jun Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Jun Mat Sub Rec Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Jun Mat Sub Rec Fac Machines Accessed 18 | . 7 . 10 1 Terminals 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 26 . 20 8 Successful 31 | . 11 . 15 5 Failed 23 | . 15 . 5 3 Catastrophic 6 | . 1 . 3 2 Database Lockouts . | . . . . . Manual 29 | . 16 . 7 6 Terminals 39 | . 18 . 13 8 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 14 | . 7 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 4 2 Robot Analysis 4 | . 4 . . . Prototype ID Bank 3 | . . . 2 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 2 . 7 . Report Inventory 7 | . 2 . 5 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 . 4 2 Terminals 8 | . 2 . 4 2 Track 1 | . . . . 1 Botnet 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 6 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Jun Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Jun Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Jun Mat Sub Rec Fac Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Jun Mat Sub Rec Fac Turns Passed 5541 | 61 3567 239 1449 225 Spaces Moved 1730 | 47 856 114 640 73 Core 5 | . . . 5 . Treads 1414 | 1 856 114 443 . Legs 148 | 46 . . 29 73 Wheels 163 | . . . 163 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 160 160 50 190 Average Speed 179 | 120 160 160 204 250 Slowest Speed 260 | 160 160 160 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 96 5 99 1 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . 9 . . . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . 9 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Jun Mat Sub Rec Fac Total 4020 | 50 2980 144 756 90 Wait 2129 | . 2058 5 64 2 Move 1726 | 46 855 113 639 73 Hop . | . . . . . Pick Up 25 | . 7 3 13 2 Fast Attach 12 | . 3 . 8 1 Attach 6 | . 1 . 3 2 Detach 4 | . 2 . 2 . Swap 14 | 3 4 . 7 . Drop 14 | 1 . 4 9 . Fire 79 | . 45 13 11 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 5 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 62 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 789 | -10/Materials | Discovered new exit (range 8) 1730 | -10/Materials | Discovered new exit (range 16) 2563 | -10/Materials | Discovered new exit (range 9) 3075 | -10/Materials | Discovered new exit (range 5) 3247 | -10/Materials | Discovered new exit (range 16) 3629 | -10/Materials | Entered Subcaves 3678 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3750 | -10/Subcaves | Discovered new exit (range 13) 3816 | -10/Subcaves | Ambushed by swarm of Subdwellers 3844 | -10/Subcaves | Core integrity fell below 50% 3868 | -10/Subcaves | Entered Recycling 3881 | -7/Recycling | Found Scrap Engine 4360 | -7/Recycling | Discovered new exit (range 7) 5317 | -7/Recycling | Entered Factory 5317 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 5542 | -5/Factory | Self-destructed Last Messages --------------- 05423_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Proton Burst Cannon Gui. EMP Blaster >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 05462_ ALERT: All DSF locations entering lockdown mode. 05491_ G-50 Soldier destroyed. 05495_ Acquired 46 matter. 05500_ Acquired Lgt. Angular Momentum Engine. 05504_ Acquired Carbon-fiber Leg. 05511_ Acquired Hvy. Laser. 05512_ Acquired 56 matter. 05535_ L-41 Fighter destroyed. 05535_ Switching to secondary target: G-50 Soldier. 05540_ Assault Rifle destroyed. 05540_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ######????????????????????????????? | | # ????????????????????????????? | | # ""???????????????????????????? | | # """"#????????????????????????? | | # """"#??????????? #???????????? | | # """"#######???? ????????????? | | # """"# #??? ?????????????? | | # """"# ###+##### ?????????? | | # """"# g ??????? | | # + ??????? | | # """"# g ??????? | | # """"# ???????? | | # """"# * ???????? | | # """"#@%! ###+#######????????? | | # """"# #??????????????????? | | # """"# #??????????????????? | | # """"# u#??????????????????? | | # # #??????????????????? | | # "T" # #??????????????????? | | ########## #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? w#??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? ???????????????????? | | ?????????? ?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 950 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSubdwellerDatajack Manual? 0 Play Time 00:30:27 Cumulative 31.4 hours Start 2023.06.30 @ 14:45:58 End 2023.06.30 @ 15:20:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84da9639-37b6-4318-9d33-ad997f9f0cc6