Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 14:13:44 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1659) 1659 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3699 Bonus ------- None Cogmind --------- Core Integrity 289/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Treads VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Light Treads Light Treads Armored Treads Compact Matter Pod (150) Hardened Medium Armor Plating Scrap Shield System Shield High-powered Tractor Beam Heavy Assault Cannon Flak Cannon Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Nuclear Core Armored Treads Compact Matter Pod Light Armor Plating Scrap Shield System Shield Heavy Assault Cannon Flak Cannon Missile Launcher Great Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 5 9 2 24 Power 7 | . 1 1 5 Engine 5 | . 1 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads 6 | 2 1 . 3 Leg 4 | . . . 4 Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 . 6 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 7 | . 2 . 5 Artifact . | . . . . Weapon 11 | 2 2 1 6 Energy Gun 2 | . 1 . 1 Energy Cannon 5 | . 1 . 4 Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 8 | . 2 1 5 Power 1 | . . 1 . Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 10 | 3 7 11 13 Power 2 | 1 2 2 1 Propulsion . | 1 . . . Utility 4 | . 2 5 5 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 18 | . 2 . 16 Power 1 | . . . 1 Propulsion 4 | . 2 . 2 Utility 5 | . . . 5 Weapon 8 | . . . 8 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 99 96 Engine 9 | . 12 13 4 Core 2 | . . . 4 Treads 17 | . 26 28 6 Leg 12 | . . . 27 Device 5 | . 9 . 3 Storage 11 | . 14 14 9 Processor 3 | . . . 8 Protection 9 | . 2 14 14 Energy Gun 5 | . 12 4 . Energy Cannon 13 | . 8 14 17 Ballistic Gun 4 | . 6 9 . Peak Build Rating 37 | 5 8 11 37 Average Rating 18 | 4 7 9 32 On Entrance 6 | . 5 8 11 Avg Prop Armor Cover (%) 5 | . 5 . 5 Naked Turns . | . . . . Heaviest Build 65 | 9 33 34 65 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 5 10 15 15 Average Carried 11 | 3 7 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 10 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1153 | 246 239 216 452 Remotely . | . . . . Salvage Created 2314 | . 820 160 1334 Parts 143 | . 60 12 71 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 40 | . 16 3 21 Guns 16 | . 13 3 . Cannons 23 | . 3 . 20 Classes Destroyed 14 | . 6 2 6 Worker 6 | . 5 . 1 Builder 1 | . . . 1 Hauler 4 | . 2 . 2 Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 6 | . 2 . 4 Swarmer 9 | . 6 . 3 Grunt 19 | . 10 . 9 Brawler 1 | . . . 1 Sentry 6 | . . 1 5 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 9 | . 9 2 9 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 214 | . 89 17 108 Missed 65 | . 24 5 36 Hits 149 | . 65 12 72 Projectile 149 | . 65 12 72 Critical Strikes 8 | . 1 1 6 Damage Taken 2422 | . 701 231 1490 Core 442 | . 150 31 261 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 . 27 . Volleys Fired 132 | . 51 10 71 Largest 2 | . 2 2 2 Hottest 110 | . 110 88 60 Shots Fired 263 | . 101 20 142 Gun 97 | . 87 10 . Cannon 166 | . 14 10 142 Launcher . | . . . . Special . | . . . . Kinetic 63 | . 53 10 . Thermal 200 | . 48 10 142 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 18 13 8 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 173 | . 70 16 87 Core Hits 84 | . 38 6 40 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 3 . 1 Burn 2 | . 2 . . Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3725 | . 970 279 2476 Guns 953 | . 795 158 . Cannons 2737 | . 173 121 2443 Explosions . | . . . . Melee . | . . . . Ramming 35 | . 2 . 33 Kinetic 664 | . 506 158 . Thermal 3026 | . 462 121 2443 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles 16 | . . . 16 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 3 | . 1 . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 245 | . 108 245 187 Average Temperature 59 | . 28 74 66 Received Heat Transfer 1075 | . 348 268 459 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | . 4 . 5 Heat Transferred 4995 | . 1369 259 3367 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 79 | 100 100 . 60 Level 1 20 | . . . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 319 | . 163 . 319 Initial . | . . . . Average 95 | . 55 . 132 Influence Increases 1235 | . 479 20 736 Destroy 0b10 Robot/C 760 | . 320 20 420 Destroy 0b10 Robot/NC 100 | . 50 . 50 Destroy Leader 190 | . 68 . 122 Successful Hack 95 | . 39 . 56 Disable Machine 45 | . . . 45 Destroy Structure 45 | . 2 . 43 Influence Decreases 917 | . 479 20 418 Time Decay 837 | . 459 20 358 Lost Part 70 | . 20 . 50 Lost Ally 10 | . . . 10 Squads Dispatched 7 | . 3 . 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 19 3 30 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 18 | . 7 . 11 Terminals 15 | . 7 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 64 | . 25 . 39 Successful 45 | . 17 . 28 Failed 19 | . 8 . 11 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 35 | . 14 . 21 Terminals 53 | . 25 . 28 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 8 | . . . 8 Garrison Access 1 | . . . 1 Terminal Hacks 21 | . 10 . 11 Record 2 | . 2 . . Part Schematic 4 | . 2 . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . . 2 Level Access Points 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Scanalyzer Index 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 3 | . 2 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . . 7 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Retrieve Study 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 16 | . 7 . 9 Terminals 16 | . 7 . 9 Assimilate 1 | . . . 1 Botnet 3 | . 2 . 1 Skim 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 6 . 10 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . 2 . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3535 | 73 1331 543 1588 Spaces Moved 1789 | 46 631 309 803 Core 13 | 13 . . . Treads 1073 | 33 630 309 101 Legs 702 | . . . 702 Wheels 1 | . 1 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 160 75 Average Speed 158 | 128 159 160 157 Slowest Speed 360 | 160 160 160 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 85 24 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 41 | . . . 41 Melee . | . . . . Projectile 41 | . . . 41 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2236 | 60 854 338 984 Wait 181 | . 141 13 27 Move 1786 | 45 630 308 803 Hop . | . . . . Pick Up 54 | 10 14 5 25 Fast Attach 10 | . 1 . 9 Attach 23 | 5 6 1 11 Detach 1 | . . . 1 Swap 16 | . 3 1 12 Drop 30 | . 7 . 23 Fire 132 | . 51 10 71 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Learned 2 Mines zone layouts 773 | -10/Materials | Loaded intel: 12 trap records 785 | -10/Materials | Identified exit to Subcaves 785 | -10/Materials | Identified exit to Mines 803 | -10/Materials | Loaded intel: 2 recycling unit locations 1405 | -10/Materials | Entered Subcaves 1406 | -10/Subcaves | Approached by a straggling Scientist 1406 | -10/Subcaves | Identified exit to Recycling 1546 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1549 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1872 | -10/Subcaves | Discovered new exit (range 12) 1948 | -10/Subcaves | Entered Materials 1948 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2624 | -8/Materials | Identified exit to Factory 2785 | -8/Materials | Learned 4 Recycling zone layouts 2845 | -8/Materials | Learned 4 Factory zone layouts 2858 | -8/Materials | Learned location of 1 exit from Storage 2874 | -8/Materials | Learned 2 Storage zone layouts 3006 | -8/Materials | Lost 4 parts (1n1u2w) 3494 | -8/Materials | Garrison activated, responded to threat 3532 | -8/Materials | Identified exit to Garrison 3536 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. Dropped Imp. Ion Engine. Acquired Hpw. Tractor Beam. O-16 Technician calls for garrison support. ALERT: Activating Garrison Access M001. Destroyed Datajack. O-16 Technician destroyed. Y-45 Defender destroyed. U-05 Engineer builds a Wall. Heat Sink melted. Y-45 Defender destroyed. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## ## #?????" ?????????????????? | | / ## [[[ %#????? ????????????????? | | ## ##! 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Particle Cannon | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Cryofiber Web | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed ThermicDimensionalGravjet Manual? 0 Play Time 00:37:20 Cumulative 35.7 hours Start 2026.07.08 @ 13:04:35 End 2026.07.08 @ 14:13:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77b3fb72-89aa-4241-9b57-276117aa1013