Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 20:05:17 Player: CrossedViper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3306) 3306 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 7092 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Lightning Gun Proton Cannon > --- INVENTORY -------- Armored Treads Armored Treads Titanium Leg Titanium Leg Large Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Thermal Shield Hacking Suite Hacking Suite Hacking Suite Lightning Gun Missile Launcher [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . 2 1 2 . Weapon 1 | . . . 1 . . Parts Attached 93 | . 12 21 13 15 32 Power 17 | . 2 2 2 2 9 Engine 16 | . 2 2 2 2 8 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | . 2 7 . . 8 Treads 8 | . . 4 . . 4 Leg 9 | . 2 3 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | . 3 4 6 5 5 Device 9 | . 1 2 4 2 . Storage 2 | . 1 1 . . . Processor 6 | . . . . 2 4 Hackware 1 | . . . 1 . . Protection 5 | . 1 1 1 1 1 Artifact . | . . . . . . Weapon 36 | . 5 8 5 8 10 Energy Gun 24 | . 3 4 3 8 6 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 6 | . 1 2 1 . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 51 | . 3 16 3 2 27 Power 9 | . . 1 . . 8 Propulsion 10 | . 1 3 . . 6 Utility 10 | . 1 4 . 1 4 Weapon 22 | . 1 8 3 1 9 Highest Loss Streak 13 | . 3 8 1 2 13 Average Slot Usage (%) 91 | . 96 81 88 97 91 Engine 8 | . 14 10 9 6 5 Treads 11 | . . 4 18 15 16 Leg 7 | . 27 17 . . 1 Device 10 | . . 13 8 17 9 Storage 14 | . 14 15 18 15 12 Processor 8 | . . . . 12 20 Hackware 1 | . . . 8 1 . Protection 4 | . 11 1 7 5 1 Energy Gun 10 | . 18 9 6 11 10 Energy Cannon 3 | . . . 7 3 4 Ballistic Gun 4 | . 9 6 1 4 2 Launcher 1 | . . 2 2 . . Naked Turns . | . . . . . . Heaviest Build 75 | 13 26 45 63 65 75 Greatest Support 68 | 20 20 40 40 40 68 Greatest Overweight (x) 2 | . 2 2 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 16 | . 10 16 16 16 16 Average Capacity 14 | . 7 12 16 16 15 Most Carried 16 | . 10 15 16 16 16 Average Carried 12 | . 6 9 15 14 14 Final Capacity 16 | 6 10 16 16 16 4 Final Carried 16 | 6 9 15 16 16 4 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1753 | 200 130 416 174 148 685 Remotely . | . . . . . . Salvage Created 4204 | . 503 1057 533 338 1773 Parts 237 | . 34 74 23 17 89 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 8 | . . 3 . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 74 | . 15 23 10 5 21 Guns 46 | . 12 14 5 3 12 Cannons 8 | . . . 5 2 1 AOE 20 | . 3 9 . . 8 Classes Destroyed 14 | . 5 4 2 1 2 Worker 12 | . 1 3 . . 8 Builder 15 | . 2 1 . . 12 Tunneler 1 | . 1 . . . . Hauler 1 | . . 1 . . . Recycler 8 | . . 1 . 1 6 Operator 2 | . . . . . 2 Watcher 3 | . . 3 . . . Swarmer 12 | . 6 3 . . 3 Grunt 42 | . 9 13 5 2 13 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 12 | . . 7 3 1 1 Hunter 2 | . . . 1 . 1 Programmer 4 | . . . . 2 2 Best Kill Streak 16 | . 7 6 3 2 16 Combat Bots Only 7 | . 7 5 3 2 5 Max Kills in Single Turn 12 | . 2 2 1 1 12 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 7517 | . 618 1690 633 236 4340 Core 1338 | . 104 327 53 . 854 Absorbed by Shields 129 | . . . 90 39 . Core Remaining (%) 73 | 100 58 18 90 100 . Volleys Fired 291 | . 53 83 34 16 105 Largest 3 | . 2 2 3 3 3 Hottest 181 | . 90 80 181 138 175 Shots Fired 530 | . 104 143 54 37 192 Gun 466 | . 103 130 34 27 172 Cannon 43 | . . . 20 10 13 Launcher 21 | . 1 13 . . 7 Special . | . . . . . . Kinetic 192 | . 36 63 5 16 72 Thermal 157 | . 33 55 49 16 4 Explosive 21 | . 1 13 . . 7 Electromagnetic 160 | . 34 12 . 5 109 Robot Hit Streak 47 | . 7 10 47 12 13 Robot Miss Streak 4 | . 4 4 2 2 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 372 | . 58 99 48 30 137 Core Hits 244 | . 27 56 22 14 125 Critical Hits 10 | . . . 3 4 3 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 7 | . . . 3 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9838 | . 951 2029 810 515 5533 Guns 4903 | . 622 1208 463 335 2275 Cannons 679 | . . . 347 180 152 Explosions 4201 | . 327 821 . . 3053 Melee . | . . . . . . Ramming 55 | . 2 . . . 53 Kinetic 2047 | . 122 562 24 148 1191 Thermal 4081 | . 506 602 786 290 1897 Explosive 1982 | . 10 736 . . 1236 Electromagnetic 1673 | . 311 129 . 77 1156 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 2 7 Average Corruption 2 | . . . . 1 3 Corruption Purged . | . . . . . . Effects 26 | . . . . 7 19 Message Errors 9 | . . . . 3 6 Matter Fused 5 | . . . . . 5 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 477 | . . 68 . . 409 Projectiles 16 | . . . . . 16 Explosions 461 | . . 68 . . 393 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 907 | . 60 339 . . 508 Shots 19 | . 2 9 . . 8 Rammed 5 | . 1 . . . 4 Targets Rammed 10 | . 3 . . . 7 Kicked 4 | . 2 . . . 2 Crushed 1 | . . . . . 1 Highest Temperature 416 | . 393 46 416 177 235 Average Temperature 115 | . 136 14 152 45 76 Received Heat Transfer 1631 | . 204 588 248 51 540 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 15 | . . . . . 15 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . . 11 1 1 Heat Transferred 5737 | . 772 1319 1702 546 1398 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 2 2 . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 537 | . 350 537 215 495 519 Initial 126 | . . 126 53 65 99 Average 183 | . 210 305 87 186 138 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 60 | . 40 35 95 50 76 Level 1 26 | . 59 30 4 31 14 Level 2 12 | . . 33 . 17 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 6 1 3 7 Investigation 7 | . 2 3 . 1 1 Extermination 5 | . . . . 2 3 Reinforcement 9 | . 2 3 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 3 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 23 32 15 6 32 Peak Tracking Total 7 | . 7 6 5 2 6 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 11 | . 1 2 . . 8 Max in Single Turn 5 | . 1 2 . . 5 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 19 | . 2 5 4 7 1 Terminals 11 | . . 4 3 3 1 Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 2 12 11 22 3 Successful 27 | . 2 6 7 11 1 Failed 23 | . . 6 4 11 2 Catastrophic 6 | . . 3 1 1 1 Database Lockouts . | . . . . . . Manual 16 | . 2 8 5 . 1 Terminals 35 | . . 11 9 12 3 Fabricators 9 | . . . . 9 . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . . 4 5 3 . Part Schematic 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . 1 1 1 . Unreport Threat 3 | . . 2 . 1 . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 7 | . . . . 7 . Load Schematic 3 | . . . . 3 . Build 4 | . . . . 4 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 2 2 . . 1 Terminals 2 | . . 1 . . 1 Sabotage 1 | . . 1 . . . Search 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Tunnel 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 14 | . . 3 4 6 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . 2 . Matter 292 | . . . . 292 . Time 109 | . . . . 109 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4640 | . 629 850 723 1174 1264 Spaces Moved 2042 | 1 286 344 307 559 545 Core 47 | . . . . . 47 Treads 1401 | . . 77 307 559 458 Legs 594 | 1 286 267 . . 40 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 150 190 190 50 Average Speed 169 | 120 130 162 190 190 161 Slowest Speed 210 | 120 180 190 190 190 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 59 39 30 17 21 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 191 | . 9 91 . . 91 Melee . | . . . . . . Projectile . | . . . . . . AOE 191 | . 9 91 . . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2735 | . 445 492 403 638 757 Wait 180 | . 73 19 23 26 39 Move 2037 | . 285 343 306 558 545 Hop . | . . . . . . Pick Up 78 | . 11 23 16 13 15 Fast Attach 14 | . 1 . 2 4 7 Attach 54 | . 3 15 7 8 21 Detach . | . . . . . . Swap 25 | . 8 6 4 3 4 Drop 46 | . 8 3 11 10 14 Fire 291 | . 53 83 34 16 105 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 8 | . 3 . . . 5 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Destroyed 7 combat bots 313 | -10/Materials | Build established: Mutant 568 | -10/Materials | Lost 3 parts (1n1u1w) 616 | -10/Materials | Discovered new exit (range 7) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Build established: Scavenger-Mutant 871 | -9/Materials | Lost 3 parts (1u2w) 1062 | -9/Materials | Core integrity fell below 50% 1321 | -9/Materials | Core integrity fell below 20% 1350 | -9/Materials | Lost 8 parts (1p2n2u3w) 1372 | -9/Materials | Discovered new exit (range 13) 1480 | -9/Materials | Entered another Materials area 1480 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1594 | -8/Materials | Build established: Mutant 2078 | -8/Materials | Identified exit to Storage 2180 | -8/Materials | Discovered new exit (range 7) 2203 | -8/Materials | Entered Factory 2203 | -7/Factory | Evolved 2 slots: Utility x2 2418 | -7/Factory | Fabricated Hacking Suite? 2484 | -7/Factory | Fabricated Hacking Suite (x1) 2798 | -7/Factory | Local fabrication network quarantined 3065 | -7/Factory | Identified exit to Factory 3377 | -7/Factory | Entered another Factory area 3377 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3556 | -6/Factory | Discovered new exit (range 15) 3592 | -6/Factory | Identified exit to Lower Caves 4092 | -6/Factory | Spotted B-75 Beast 4134 | -6/Factory | Build established: Scavenger-Skirmisher 4356 | -6/Factory | Lost 6 parts (1p1n2u2w) 4500 | -6/Factory | Lost 3 parts (1p1n1w) 4573 | -6/Factory | Core integrity fell below 50% 4618 | -6/Factory | Core integrity fell below 20% 4641 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04614_ K-01 Serf collects debris. 04614_ Dropped Lrg. Storage Unit. 04614_ Adv. Beam Rifle destroyed. 04614_ Slug penetrates Pressure Siphon. 04615_ K-01 Serf collects debris. 04616_ Carbon-fiber Leg destroyed. 04616_ Penetrated by Slug. 04617_ K-01 Serf collects debris. 04618_ Slug penetrates Wall. 04618_ H-66 Slayer destroyed. 04618_ K-01 Serf collects debris. 04621_ Adv. Beam Rifle destroyed. 04627_ ALERT: Rogue bot located, Programmers report to Factory Zone 5C. 04628_ Acquired Med. Treads. 04634_ Slammed into P-70 Sage. 04634_ Destabilizing: System interference. 04634_ Target Analyzer temporarily disabled. 04634_ Core Analyzer temporarily disabled. 04634_ Target Analyzer temporarily disabled. 04637_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##############????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ?????????????????????####### #????????? | | ?????????????????????# + #????????? | | ?????????????????????# # #????????? | | ?????????????????????# p !! #????????? | | ?????????????????????# p# !! #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # #????????? | | ?????????????????????# ##############????????? | | ?????????????????????# @ +????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# h #?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????############ #?????????????????????? | | ?????????? % #?????????????????????? | | ?????????? ##########????????????? | | ?????????? % / # ????????????? | | ????????????" 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"""" ?#?####?###???# # ???????????? | | ??""" ##?####?#?#?#?# # ??#??????????? | | ? ##?####????##?# # ?# ?????????? | | #######?############## ##########????????????? | | ?##??#??#### # % #?#####?#??? ?????????? | | ??#??#####?# # ###########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionPotentialSheargun Manual? 0 Play Time 00:34:32 Cumulative 91.0 hours Start 2020.10.17 @ 19:33:57 End 2020.10.17 @ 20:05:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 91 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2d17635-bfdb-424c-97c3-d9badd045953