Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 01:21:30 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3086) 3086 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 11063 Bonus ------- Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 1209/1450 Matter 200/300 Energy 840/840 System Corruption 4% Temperature Cool (0) Movement Flying (120) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Graviton Reactor > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (12) ----- Large Storage Unit Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer > --- WEAPON (3) ------- Force Lance Force Lance > --- INVENTORY (10) --- Graviton Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Impulse Thruster Q-thruster Compact HERF Cannon AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Recoil Nullifier Improved Transmission Jammer Maneuvering Thrusters Improved Force Field > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Gravmag System Improved Antigrav System High-capacity Storage Unit Enhanced Quantum Rifle Compact HERF Cannon [Rating: 131] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . 1 . 1 . 1 . Utility 10 | . . . 1 . . . 1 1 2 . 2 1 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 148 | . 7 2 8 3 . 2 10 9 34 10 5 31 27 Power 19 | . 1 . 1 . . . . . 1 1 1 6 8 Engine 6 | . 1 . 1 . . . . . . . 1 3 . Core 2 | . . . . . . . . . 1 1 . . . Reactor 11 | . . . . . . . . . . . . 3 8 Propulsion 35 | . 2 2 2 . . . 4 3 4 5 . 8 5 Treads 15 | . 2 2 2 . . . 3 2 4 . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 12 | . . . . . . . 1 . . 5 . 5 1 Flight 8 | . . . . . . . . 1 . . . 3 4 Utility 35 | . 2 . 1 . . . 3 3 5 4 1 7 9 Device 11 | . . . . . . . 1 . . 1 1 2 6 Storage 6 | . 2 . 1 . . . 1 . . . . 1 1 Processor 7 | . . . . . . . . 2 . 2 . 1 2 Hackware 3 | . . . . . . . . . 3 . . . . Protection 8 | . . . . . . . 1 1 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 59 | . 2 . 4 3 . 2 3 3 24 . 3 10 5 Energy Gun 9 | . . . 1 1 . 1 1 . 2 . . 3 . Energy Cannon 3 | . . . 1 . . . 1 . . . . 1 . Ballistic Gun 21 | . 2 . 2 1 . 1 1 2 9 . 1 2 . Ballistic Cannon 4 | . . . . . . . . . 2 . . 1 1 Launcher 4 | . . . . 1 . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 9 . . . . Piercing Weapon 8 | . . . . . . . . . . . 2 2 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 1 . . . 2 3 Parts Lost 41 | . . . . . . . 2 . 6 5 2 15 11 Power 6 | . . . . . . . . . . . 1 1 4 Propulsion 7 | . . . . . . . . . 2 . . 3 2 Utility 17 | . . . . . . . . . 2 1 1 8 5 Weapon 11 | . . . . . . . 2 . 2 4 . 3 . Highest Loss Streak 10 | . . . . . . . 2 . 3 5 1 10 5 Average Slot Usage (%) 94 | . 99 100 87 100 91 99 98 99 96 98 90 84 63 Engine 7 | . 14 14 11 11 11 11 9 7 1 . . 2 . Core 1 | . . . . . . . . . 4 10 8 . . Treads 23 | . 27 28 28 33 33 33 26 29 26 1 . . . Hover 2 | . . . . . . . . . . 26 26 25 1 Device 1 | . . . . . . . 4 . . 4 10 6 11 Storage 22 | . 27 28 26 33 33 33 27 23 20 6 5 8 5 Processor 3 | . . . . . . . . 5 6 9 10 9 18 Hackware 3 | . . . . . . . . . 9 11 10 5 . Protection 3 | . . . . . . . 4 8 6 5 2 4 . Energy Gun 1 | . 1 . . . . 10 5 . 2 5 2 2 . Energy Cannon 1 | . . . . . . . 9 5 . . . . . Ballistic Gun 15 | . 26 28 21 21 13 10 11 13 13 5 8 3 . Slashing Weapon 1 | . . . . . . . . 3 2 5 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 166 | 10 75 75 109 109 109 109 123 131 166 114 61 122 94 Greatest Support 118 | 20 40 40 63 63 63 63 63 86 104 104 64 118 104 Greatest Overweight (x) 40 | . 3 1 1 1 1 1 38 40 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 12 18 10 Average Capacity 23 | 6 19 20 22 28 28 28 28 28 28 13 12 17 10 Most Carried 28 | 6 20 20 25 26 28 28 28 28 28 28 12 18 10 Average Carried 22 | 6 16 19 20 25 26 26 26 27 27 12 11 16 9 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 28 12 12 10 10 Final Carried 28 | 6 19 19 25 26 28 26 28 28 28 12 11 10 10 Class Distribution -------------------- 62% | Hauler-Mutant 19% | Hauler-Skirmisher 7% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 3148 | 162 413 40 445 230 . 45 233 167 584 12 84 497 236 Remotely . | . . . . . . . . . . . . . . Salvage Created 3265 | . 466 133 310 170 . 46 203 191 790 12 84 561 299 Parts 181 | . 45 6 18 15 . 7 12 8 39 1 3 17 10 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 77 | . 15 2 7 11 . 3 3 1 19 . 1 9 6 Guns 57 | . 15 2 7 10 . 3 2 1 11 . 1 5 . Cannons 15 | . . . . . . . 1 . 8 . . . 6 AOE 4 | . . . . 1 . . . . . . . 3 . Classes Destroyed 13 | . 5 . 2 . . . . 3 3 . . . . Worker 2 | . 1 . . . . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . 1 1 . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . Recycler 2 | . . . . . . . . 1 . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . Watcher 2 | . . . 1 . . . . . 1 . . . . Swarmer 31 | . 6 . 4 8 . 3 . . 6 . . 4 . Grunt 26 | . 9 3 2 3 . . 2 . 4 . . . 3 Duelist 2 | . . . . . . . . . 1 . . . 1 Sentry 10 | . . . 1 . . . 1 . 4 . 1 3 . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 7 | . . . . . . . . 1 2 . . 2 2 Best Kill Streak 7 | . 4 2 3 4 . 3 1 2 7 1 1 6 6 Combat Bots Only 7 | . 3 2 3 4 . 3 1 1 7 . 1 6 6 Max Kills in Single Turn 3 | . 2 2 1 1 . 1 1 1 1 1 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Damage Taken 8010 | . 290 22 246 504 . 64 338 106 2241 . 292 2218 1689 Core 970 | . 60 . 53 21 . 17 31 46 269 . 43 189 241 Absorbed by Shields 244 | . . . . . . . . . . . . 210 34 Core Remaining (%) 87 | 100 . 76 . . . 77 94 93 68 100 96 85 . Volleys Fired 200 | . 40 3 20 27 . 6 27 3 32 . 8 34 . Largest 3 | . 2 2 2 2 . 2 2 3 3 . 3 3 . Hottest 217 | . 46 46 43 43 . 85 85 109 116 . 116 217 . Shots Fired 467 | . 80 6 40 46 1 12 54 9 103 . 22 76 18 Gun 393 | . 80 6 40 39 1 12 51 7 80 . 22 55 . Cannon 61 | . . . . . . . 3 2 19 . . 19 18 Launcher 13 | . . . . 7 . . . . 4 . . 2 . Special . | . . . . . . . . . . . . . . Kinetic 372 | . 80 6 40 39 1 6 27 7 85 . 16 47 18 Thermal 67 | . . . . . . 6 24 . 14 . 6 17 . Explosive 13 | . . . . 7 . . . . 4 . . 2 . Electromagnetic 15 | . . . . . . . 3 2 . . . 10 . Robot Hit Streak 30 | . 11 3 7 8 . 9 8 6 30 . 11 18 13 Robot Miss Streak 4 | . 4 2 4 3 . 1 2 2 3 . 3 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . Autonomous 34 | . . . . . . . . . 16 . . . 18 Shots Hit Robots 363 | . 62 4 28 25 . 10 40 9 83 2 21 62 17 Core Hits 186 | . 32 6 15 16 . 3 14 5 44 1 10 33 7 Critical Hits 6 | . . . . . . . . . 1 . . 4 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . 4 1 Melee Attacks 40 | . . . . . . . . 2 21 2 1 1 13 Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . 2 21 2 . . . Piercing 15 | . . . . . . . . . . . 1 1 13 Sneak Attacks 4 | . . . . . . . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9337 | . 886 79 440 497 . 151 569 417 2195 186 351 1961 1605 Guns 4777 | . 798 73 421 296 . 151 484 94 1042 . 351 1067 . Cannons 3299 | . . . . . . . 78 10 1102 . . 504 1605 Explosions 679 | . . . . 188 . . . 101 . . . 390 . Melee 409 | . . . . . . . . 192 31 186 . . . Ramming 173 | . 88 6 19 13 . . 7 20 20 . . . . Kinetic 6737 | . 798 73 421 296 . 68 205 94 1948 . 278 951 1605 Thermal 1053 | . . . . . . 83 279 101 196 . 73 321 . Explosive 578 | . . . . 188 . . . . . . . 390 . Electromagnetic 387 | . . . . . . . 78 10 . . . 299 . Impact . | . . . . . . . . . . . . . . Slashing 409 | . . . . . . . . 192 31 186 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . . . . . 2 4 Average Corruption 4 | . . . 5 5 5 5 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 68 | . . . 20 23 13 6 . . . . . . 6 Message Errors 19 | . . . 4 4 6 1 . . . . . . 4 Matter Fused 20 | . . . 7 7 3 3 . . . . . . . Heat Flow Errors 5 | . . . 1 2 . 2 . . . . . . . Energy Discharges 7 | . . . 1 3 2 . . . . . . . 1 Data Loss (minor) 6 | . . . 2 3 . . . . . . . . 1 Data Loss (major) 2 | . . . 1 . 1 . . . . . . . . Misfires 2 | . . . . 1 1 . . . . . . . . Targeting Errors 6 | . . . 4 2 . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 447 | . 3 . . . . . . 46 22 54 . 53 269 Projectiles 291 | . . . . . . . . . 22 . . . 269 Explosions 99 | . . . . . . . . 46 . . . 53 . Melee 57 | . 3 . . . . . . . . 54 . . . Knockbacks 18 | . . . . . . . . . 5 . . 2 11 Impact 1 | . . . . . . . . . 1 . . . . Kinetic 16 | . . . . . . . . . 4 . . 2 10 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 170 | . . . . 27 . . . 46 . . . 97 . Shots 4 | . . . . 1 . . . 1 . . . 2 . Rammed 15 | . 6 3 2 1 . . 1 . 2 . . . . Targets Rammed 17 | . 6 3 2 1 . . 1 1 3 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 1 . . . . Highest Temperature 465 | . 4 4 205 258 . 210 157 90 72 . 368 465 . Average Temperature 111 | . 2 4 106 80 . 68 71 50 23 . 201 147 . Received Heat Transfer 1309 | . 129 9 69 180 . . 189 . 390 . 63 141 139 Effects 12 | . . . . . . . . . . . 2 10 . Shutdowns 3 | . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 1 | . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2011 | . . . . . . 185 703 50 481 . 185 407 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 323 | . 215 51 177 167 . 70 92 39 171 37 74 136 323 Initial 38 | . . 5 . 7 . . 27 . 18 1 17 38 21 Average 55 | . 61 6 54 60 . 64 49 14 71 14 52 56 145 Maximum Alert Level 1 | . 1 . . . . . . . . . . . 1 Low Security (%) 98 | 100 96 100 100 100 . 100 100 100 100 100 100 100 73 Level 1 1 | . 3 . . . . . . . . . . . 26 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 4 . 1 . . . 1 1 4 . . 2 5 Investigation 8 | . 3 . . . . . . . 1 . . 1 3 Extermination 5 | . . . . . . . . 1 2 . . 1 1 Reinforcement 5 | . 1 . 1 . . . 1 . 1 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 13 | . 5 . 4 . . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 29 2 15 11 . 3 11 1 32 4 3 10 37 Peak Tracking Total 12 | . 8 2 6 4 . 3 3 1 6 1 2 6 12 Tactical Retreats 16 | . 4 . 2 . . . 4 . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . 1 . . . . . . . 4 . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 41 | . 6 1 3 . 2 . 3 2 8 3 1 3 9 Terminals 26 | . 5 . 3 . . . 2 1 4 2 . 2 7 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . 1 1 . 1 Scanalyzers 2 | . . . . . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . 2 . . . 1 Total Hacks 108 | . 15 1 14 . 2 . 6 4 25 10 2 7 22 Successful 66 | . 9 1 11 . 2 . 4 2 18 6 1 4 8 Failed 41 | . 5 . 3 . . . 2 2 7 4 1 3 14 Catastrophic 5 | . . . . . . . . . . 1 . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 61 | . 5 . 13 . 1 . 3 2 10 6 . 5 16 Terminals 79 | . 14 . 14 . . . 4 2 13 7 . 5 20 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 9 | . 1 . . . . . . 2 . 3 2 . 1 Scanalyzers 10 | . . . . . . . . . 8 . . 2 . Garrison Access 4 | . . . . . . . . . 3 . . . 1 Terminal Hacks 27 | . 6 1 6 . 2 . 1 . 5 3 . . 3 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . . . . . . 2 . . . Open Door 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . 2 . . . . Locate Traps 6 | . 3 . . . . . . . 1 1 . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . . . 1 . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . 1 . 1 1 . . Report Inventory 4 | . 1 . . . . . . 1 . 1 1 . . Scanalyzer 10 | . . . . . . . . . 8 . . 2 . Insert Component 5 | . . . . . . . . . 4 . . 1 . Analyze 5 | . . . . . . . . . 4 . . 1 . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . 2 . . . . Unauthorized Hacks 20 | . 2 . 5 . . . 1 1 2 2 . 2 5 Terminals 20 | . 2 . 5 . . . 1 1 2 2 . 2 5 Track 5 | . . . 2 . . . . . 1 . . . 2 Botnet 15 | . 2 . 3 . . . 1 1 1 2 . 2 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 3 . . . 2 2 7 3 1 3 9 Full Trace Events 4 | . 1 . . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 4 . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . Matter 212 | . . . . . . . . . 212 . . . . Time 53 | . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 4 . . 1 . Part Schematics Acquired 5 | . . . . . . . . . 4 . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . 4 . . . . . . . . . . . Largest Group 4 | . . 4 . . . . . . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . Total Damage 95 | . . 95 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 4 | . 1 . 2 . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 12126 | 2 1508 1064 835 889 537 229 847 1192 3165 198 250 843 567 Spaces Moved 7281 | 2 648 563 338 431 288 113 342 590 1407 183 341 819 1216 Core 2 | . . . . . . . 1 1 . . . . . Treads 4698 | . 624 563 338 431 288 113 341 589 1407 4 . . . Legs 26 | 2 24 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1279 | . . . . . . . . . . 179 341 759 . Flight 1276 | . . . . . . . . . . . . 60 1216 Fastest Speed 34 | 120 120 180 186 186 186 186 183 182 180 44 44 34 34 Average Speed 134 | 120 178 185 187 186 186 186 190 186 181 54 44 51 34 Slowest Speed 2050 | 120 210 190 190 186 186 186 1950 2050 185 180 44 128 114 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 2 78 99 35 84 64 37 27 13 29 4 7 13 40 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . Spaces Dug 55 | . . . . 4 . . . . 40 . 1 1 9 Terrain Destroyed 149 | . . . . 51 . . . 4 67 . 1 17 9 Melee 28 | . . . . . . . . . 17 . 1 1 9 Projectile 5 | . . . . . . . . . 3 . . 2 . AOE 116 | . . . . 51 . . . 4 47 . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 9163 | 1 917 578 503 470 291 120 488 672 1908 277 419 1179 1340 Wait 1303 | . 198 2 115 8 . . 94 59 382 72 63 250 60 Move 7266 | 1 647 562 337 430 287 112 341 589 1406 182 340 818 1214 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 83 | . 13 2 12 1 1 . 6 4 13 4 1 18 8 Fast Attach 57 | . 3 . 1 . . . 5 3 6 3 1 14 21 Attach 34 | . . . 3 . . 2 4 2 7 3 2 8 3 Detach 19 | . 2 . 1 . . . 4 1 3 2 . 4 2 Swap 57 | . 4 2 4 3 . . 1 4 21 4 2 9 3 Drop 89 | . 4 4 8 . 3 . 5 4 14 5 1 23 18 Fire 200 | . 40 3 20 27 . 6 27 3 32 . 8 34 . Melee 37 | . . . . . . . . 2 21 2 1 1 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 17 | . 6 3 2 1 . . 1 1 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Hauler-Mutant 1110 | -10/Materials | Discovered new exit (range 10) 1270 | -10/Materials | Discovered new exit (range 12) 1456 | -10/Materials | Discovered new exit (range 12) 1488 | -10/Materials | Central database locked down 1511 | -10/Materials | Entered Mines 1585 | -10/Mines | Met a Derelict bent on vengeance 1585 | -10/Mines | Learned Materials emergency access door positions 1655 | -10/Mines | Discovered new exit (range 9) 1711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1828 | -10/Mines | Received a Mining Laser from a helpful Derelict 1993 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2370 | -10/Mines | Discovered new exit (range 11) 2575 | -10/Mines | Entered Materials 2575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -9/Materials | Discovered new exit (range 16) 3410 | -9/Materials | Entered Mines 3731 | -9/Mines | Identified exit to Materials 4156 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4187 | -9/Mines | Learned location of 2 exits from Materials 4289 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4291 | -9/Mines | Discovered new exit (range 5) 4299 | -9/Mines | Entered Exiles 4342 | -9/Exiles | Met 8R-AWN 4376 | -9/Exiles | Met EX-HEX 4495 | -9/Exiles | Met EX-BIN 4525 | -9/Exiles | Aligned with FarCom system 4526 | -9/Exiles | Given EX-Vault access code 4571 | -9/Exiles | Opened EX-Vault 4586 | -9/Exiles | Found AWS/Autocannon 4628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4649 | -9/Exiles | Exiles lab attacked by MAIN.C 4761 | -9/Exiles | Learned location of Zion (-6) 4813 | -9/Exiles | Discovered new exit (range 14) 4836 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4836 | -9/Exiles | Entered Mines 5039 | -8/Mines | Discovered exit to Materials (range 14) 5065 | -8/Mines | Entered Materials 5065 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5066 | -8/Materials | Identified exit to Factory 5250 | -8/Materials | Repaired Arm. Treads 5662 | -8/Materials | Discovered exit to Factory (range 3) 5912 | -8/Materials | Entered Factory 5912 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5913 | -7/Factory | Identified exit to Storage 6191 | -7/Factory | Discovered new exit (range 11) 6217 | -7/Factory | Identified exit to Factory 7061 | -7/Factory | Build established: Hauler-Skirmisher 7104 | -7/Factory | Entered another Factory area 7104 | -6/Factory | Evolved 2 slots: Utility x2 7614 | -6/Factory | Build established: Hauler-Mutant 7817 | -6/Factory | Found Powered Armor 8496 | -6/Factory | Build established: Hauler-Skirmisher 8568 | -6/Factory | Fabricated Mic. Fission Core (x2) 8673 | -6/Factory | Discovered new exit (range 15) 8765 | -6/Factory | Destroyed 7 combat bots 8771 | -6/Factory | Lost 3 parts (1n2u) 8913 | -6/Factory | Identified exit to Lower Caves 9870 | -6/Factory | Crushed by falling debris 10084 | -6/Factory | Discovered exit to Lower Caves (range 4) 10248 | -6/Factory | Discovered new exit (range 5) 10254 | -6/Factory | Identified exit to Factory 10269 | -6/Factory | Entered another Factory area 10269 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10315 | -5/Factory | Lost 5 parts (1u4w) 10339 | -5/Factory | Discovered new exit (range 14) 10382 | -5/Factory | Identified exit to Factory 10467 | -5/Factory | Entered another Factory area 10467 | -4/Factory | Evolved 2 slots: Utility x2 10501 | -4/Factory | Discovered new exit (range 20) 10512 | -4/Factory | Identified exit to Upper Caves 10634 | -4/Factory | Discovered new exit (range 15) 10716 | -4/Factory | Identified exit to Research 10717 | -4/Factory | Entered Research 10717 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11029 | -3/Research | Lost 3 parts (3u) 11099 | -3/Research | Spotted B-86 Titan 11266 | -3/Research | Discovered new exit (range 18) 11518 | -3/Research | Lost 10 parts (3n4u3w) 11559 | -3/Research | Identified exit to Research 11560 | -3/Research | Entered another Research area 11560 | -2/Research | Evolved 2 slots: Utility x2 11803 | -2/Research | Lost 3 parts (1p2u) 11947 | -2/Research | Discovered new exit (range 9) 11952 | -2/Research | Identified exit to Testing 12035 | -2/Research | Spotted B-90 Cyclops 12067 | -2/Research | Build established: Mutant 12119 | -2/Research | Spotted B-90 Cyclops 12127 | -2/Research | Self-destructed Last Messages --------------- 12096_ 03MHL5LXCZRG9:S8DQSWIIO7/DTZ%ZODG 12114_ Slug penetrates Wall. 12115_ D8ET A5DZJDJRJ6ENEO%ZPQOYB 12115_ Slug penetrates Wall. 12116_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Gamma Bomb Trap Map updated. 12116_ Connecting with Terminal... 12116_ ALERT: Suspicious activity at Terminal R003. Dispatching Investigation squad. [Achievement: Party Time] 12121_ Door malfunctions. 12123_ Lgt. Particle Reactor destroyed. 12124_ Impulse Thruster Array destroyed. 12126_ Adv. Weight Redist. System destroyed. 12126_ U-05 Engineer lays Concrete. 12126_ Impulse Thruster Array destroyed. 12126_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#########?????????????? | | ???????????????????????????# | #?????????????? | | ???????????????????????????# #+###+#####+### | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# = # | | ?????????????????????####### % # T | | ?????????????????????# #! = # | | ?????????????????????# # # | | ?????????????????????# # # h " | | ?????????????????????# !# | + ######## " | | ?????????????????????# # # #??????# " | | ?????????????????????# #+####### ####???# | | ?????????????????????# # BB #???# | | ?????????????????????# / BB #???# | | ?????????????????????# # ###???#+### | | ?????????????????????# + =!!#???? ???? | | ?????????????????????# #pp =!!#?????????? | | ?????????????????????# # =!!#?????????? | | ??????###########+########## k #?????????? | | ??????# t #?????????? | | ??????# w #?????????? | | ??????# @ #?????????? | | ????A k k u + ????????? | | ????####+############ ###???????? | | ??? ?????????# t #?????????? | | ???? !??? #????# #????###### | | ?? h ? #????# g""" = | | ? # ? h #????# gg""" ####?????# | | ??/ """ /#????# g """ [= #????????# | | ??# """ """ #????# """ [= #????????# | | ??# """ """ #????# """ ! #????????## | | ??# "S """ #????# #?????????? | | ??# """ """ #????" #?????????? | | ??? "" #???G ?? #?????????? | | ## #?# "" ?? #?????????? | | ## #?#### ?? #?????????? | | ########/######????# ?? +?????????? | | ##??????# #?????????############### #?????????? | | ????????# #??????????# # #?????????? | | ????????# #??????????# # ########??? | | ????????# #??????????#"" """" ] # #??# | | ######??# #??????????#"" """" / #### | | #??# #??????????#"" """" # ## | | #??# #??????????#T """" # ## | | #??# #?##########"" " = # ### | | #??# #?# #"" # "" "" #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 47 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 27 Armor Coverage 825 Evasion (%) 69 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 22 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Mic. Nuclear Core | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Adv. Visual Processing Unit | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Com. HERF Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed LaserManeuveringBroadsword Manual? 0 Play Time 01:53:41 Cumulative 57.0 hours Start 2020.10.16 @ 01:04:08 End 2020.10.17 @ 01:21:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ef4fa38-c007-48ec-98ba-0d4e81cdd068