Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 02:14:44 Player: Xon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 2142 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Follower Combat Kills 250 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Hover Unit Light Armor Plating Beam Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Grenade Launcher Rocket Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 13 | 6 1 . 6 . Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 6 6 Power 3 | . . . 3 . Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . . . 5 6 To Critical Strikes . | . . . . . Average Backups 4 | 3 1 3 4 7 Power . | 1 1 1 . . Propulsion 1 | 1 . . . 2 Utility . | . . . . 1 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 94 100 88 70 Engine 9 | . 14 14 12 . Treads 19 | . 28 28 17 8 Hover 3 | . . . 1 10 Device 18 | . 8 14 21 20 Storage 12 | . 14 14 11 11 Energy Gun 10 | . 14 14 8 9 Ballistic Gun 7 | . 14 14 6 . Launcher 5 | . . . 6 10 Peak Build Rating 11 | 6 7 7 11 8 Average Rating 7 | 1 6 7 8 7 On Entrance 5 | . 6 7 7 8 Avg Prop Armor Cover (%) 13 | . . . 13 13 Naked Turns . | . . . . . Heaviest Build 22 | 14 15 15 22 13 Greatest Support 40 | 40 40 40 40 6 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 7 Most Carried 8 | 5 2 4 8 8 Average Carried 4 | 3 1 3 4 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 2 4 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 451 | 214 20 . 175 42 Remotely . | . . . . . Salvage Created 280 | . . . 280 . Parts 30 | . . . 30 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 9 | . . . 9 . Guns 3 | . . . 3 . AOE 6 | . . . 6 . Classes Destroyed 6 | . . . 6 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 4 | . . . 4 . Sentry 2 | . . . 2 . Best Kill Streak 4 | . . . 4 . Combat Bots Only 2 | . . . 2 . Max Kills in Single Turn 2 | . . . 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 143 | . . . 88 55 Missed 46 | . . . 29 17 Hits 97 | . . . 59 38 Melee 10 | . . . . 10 Projectile 87 | . . . 59 28 Damage Taken 1362 | . . . 799 563 Core 400 | . . . 157 243 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 27 | . . . 27 . Largest 2 | . . . 2 . Hottest 80 | . . . 80 . Shots Fired 47 | . . . 47 . Gun 33 | . . . 33 . Cannon . | . . . . . Launcher 14 | . . . 14 . Special . | . . . . . Kinetic 24 | . . . 24 . Thermal 9 | . . . 9 . Explosive 14 | . . . 14 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . . . 9 . Robot Miss Streak 5 | . . . 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . . . 28 . Core Hits 20 | . . . 20 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 854 | . . 3 851 . Guns 277 | . . . 277 . Cannons . | . . . . . Explosions 574 | . . . 574 . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 202 | . . . 202 . Thermal 75 | . . . 75 . Explosive 574 | . . . 574 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 28 | . . . 28 . Projectiles . | . . . . . Explosions 28 | . . . 28 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . . . 77 . Shots 2 | . . . 2 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 173 | . . . 173 . Average Temperature 61 | . . . 61 . Received Heat Transfer 297 | . . . 237 60 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 76 | 100 100 100 41 100 Level 1 6 | . . . 17 . Level 2 16 | . . . 41 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 474 | . . . 474 160 Initial 160 | . . . . 160 Average 123 | . . . 249 96 Influence Increases 661 | . . . 661 . Destroy 0b10 Robot/C 380 | . . . 380 . Destroy 0b10 Robot/NC 25 | . . . 25 . Destroy Leader 82 | . . . 82 . Allied During Kill 43 | . . . 43 . Disable Machine 60 | . . . 60 . Destroy Structure 71 | . . . 71 . Influence Decreases 661 | . . . 248 413 Entered New Map 253 | . . . . 253 Time Decay 268 | . . . 168 100 Lost Part 100 | . . . 60 40 Lost Ally 40 | . . . 20 20 Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 2 . 25 26 Peak Tracking Total 19 | . 1 . 5 19 Tactical Retreats 3 | . . . 1 2 ECM-based Alert Blocks 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders 4 | . . . 4 . GUARD 3 | . . . 3 . AID 1 | . . . 1 . Ally Attacks 70 | . . . 65 5 Total Damage 735 | . . . 679 56 Kills 12 | . . . 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 576 | . 77 209 290 . Sensors 575 | . 77 209 289 . ECM 270 | . . . 270 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1013 | 45 114 209 408 237 Spaces Moved 556 | 40 70 129 188 129 Core 56 | 37 . . . 19 Treads 356 | 3 70 129 154 . Legs . | . . . . . Wheels . | . . . . . Hover 144 | . . . 34 110 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 162 | 84 160 160 167 183 Slowest Speed 200 | 160 160 160 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 21 20 31 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 89 | . . . 89 . Melee . | . . . . . Projectile . | . . . . . AOE 89 | . . . 89 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 616 | 50 72 131 234 129 Wait 3 | . . . 3 . Move 552 | 39 69 128 187 129 Hop . | . . . . . Pick Up 18 | 5 2 2 9 . Fast Attach 3 | 2 . . 1 . Attach 10 | 4 1 . 5 . Detach . | . . . . . Swap 2 | . . . 2 . Drop . | . . . . . Fire 27 | . . . 27 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Met a group of wandering Federalists 138 | -10/Materials | Discovered new exit (range 13) 160 | -10/Materials | Entered Mines 176 | -10/Mines | Discovered new exit (range 10) 183 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 262 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 313 | -10/Mines | Build established: Mutant 337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 369 | -10/Mines | Entered Materials 369 | -9/Materials | Accompanied by 3 allies 369 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 591 | -9/Materials | Discovered new exit (range 16) 665 | -9/Materials | Lost 5 parts (2p1n2w) 767 | -9/Materials | Discovered new exit (range 6) 769 | -9/Materials | First assault squad dispatched 777 | -9/Materials | Entered Mines 777 | -9/Mines | Accompanied by 1 ally 942 | -9/Mines | Assembled infested the area 947 | -9/Mines | Assisted by a Guerilla fighting off Assembled 974 | -9/Mines | Core integrity fell below 50% 1001 | -9/Mines | Core integrity fell below 20% 1014 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Trooper 1b destroyed. as-83902 sneak attacks. U-05 Engineer system corrupted by crushing effect. Lgt. Treads destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Sensor Array destroyed. System corrupted by crushing effect (+1). Knocked back. Med. Laser destroyed. System corrupted by crushing effect (+5). Hover Unit destroyed. Grenade Launcher destroyed. NJ1 KFTUYT 3Q5B:KR X9YFQD5VYZI3WP7ZASX:X as-83902 sneak attacks. T-07 Excavator system corrupted by crushing effect. T-07 Excavator knocked back. Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??## #????????????????????????????????????? | | ???### #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????? ## #?????????????????????????????????? | | ????????? ##??#?????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? ##?????????????? | | ??????????????????????????###??#r ??????????????? | | ????????????????????????## ### ???????????????? | | ???????????????????????## ????????????????? | | #????????????????## ?????????????????? | | #????????????????# s ??????????????????? | | #????????????????# s #???????????????????? | | ##???????????????## #????????????????????? | | ##???????????????## s #????????????????????? | | ####????????????????# @s #????????????????????? | | ???????????????????## #????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# ###?????????????????????? | | ??????????????????# = ##????####???????????????? | | ????####??????????# ]a##????# ###?????????????? | | #??## ##?????###?## /a#???## $????????????? | | ##?# ####### ##?# a ##?# ??????????????? | | #?# ## ? #?# ## #?????????????????? | | #??# #?# #??# #### #??????????????????? | | #### ### #??# #### #??????????????????? | | ## ## #### ### ##??????????????????? | | ####???????????????????? | | ##??????????????????????? | | ##### ######## #???????????????????????? | | ##??#####??????#### ??????????????????? | | #????????????????## #????????????????? | | #?????????????????############ #????????????????? | | %#???????????????????????????????????????????????? | | *#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | =#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | | %#???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed AccelerationBlinkBuckler Manual? 0 Play Time 00:14:54 Cumulative 4.2 hours Start 2026.10.11 @ 02:01:07 End 2026.10.11 @ 02:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 76634a3d-12e6-4ebf-81bf-37e377b3a94e