Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 00:44:42 Player: Jammed Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (593) 2965 Value Destroyed (26783) 26783 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (16799) 16799 TOTAL SCORE: 56847 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 11701 Follower Combat Kills 1231 Met Data Miner 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -433 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 55/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Signal Interpreter Advanced Weapon Cycler Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Machine Analyzer Spectral Analyzer Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Armored Heavy Treads Experimental Energy Well Matter Compressor Advanced Kinecellerator Advanced Kinecellerator Advanced Weapon Cycler Centrium Medium Armor Plating Antimissile System Improved System Restoration Module Long-range Tractor Beam Hypervelocity Coil Gun Hypervelocity Coil Gun Railgun Neutron Missile Launcher Great Maul [Rating: 180] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Hypervelocity Railgun Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 9 | . . . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 1 1 1 Weapon 6 | . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 . Parts Attached 380 | 1 11 . 23 1 . 3 23 53 1 . . 1 43 7 6 . 6 3 2 34 17 13 23 71 15 23 Power 31 | . 1 . 2 . . . 2 4 . . . . 4 . 2 . . 1 1 . 1 2 . 7 1 3 Engine 12 | . 1 . 2 . . . 2 3 . . . . 2 . 1 . . . . . 1 . . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . Reactor 15 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . 2 . 6 1 3 Propulsion 67 | . 4 . 6 . . 2 6 15 . . . 1 6 . . . 2 1 . 4 4 2 1 11 1 1 Treads 65 | . 2 . 6 . . 2 6 15 . . . 1 6 . . . 2 1 . 4 4 2 1 11 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 1 3 . 1 . . . 3 12 . . . . 15 6 1 . 1 1 1 12 5 6 12 30 11 12 Device 84 | 1 1 . 1 . . . . 9 . . . . 11 1 1 . 1 1 1 10 3 4 8 14 6 11 Storage 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . . . . 1 . . . . . 2 2 . . . . . 1 . . 1 4 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 35 | . . . . . . . 2 3 . . . . 2 3 . . . . . 1 2 2 3 11 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | . 3 . 14 1 . 1 12 22 1 . . . 18 1 3 . 3 . . 18 7 3 10 23 2 7 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 125 | . 3 . 12 1 . 1 10 15 1 . . . 15 1 3 . 3 . . 16 6 3 9 18 2 6 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Launcher 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 2 . . . 2 6 . . . . 2 . . . . . . 2 1 . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . . 3 . . . . 2 . . . . . . 2 . 3 2 6 . . Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . 8 . . . . . . . . . . 2 . . Parts Lost 86 | . 2 . 1 . . . 3 6 1 . . . 6 1 1 . 5 . . 4 3 2 9 13 1 28 Power 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . 3 Propulsion 11 | . 1 . . . . . . . . . . . 1 . . . 2 . . 1 . . 1 2 . 3 Utility 24 | . . . 1 . . . . . . . . . 3 . . . 1 . . . 2 1 4 2 1 9 Weapon 44 | . 1 . . . . . 3 5 1 . . . 2 1 1 . 2 . . 3 . 1 4 7 . 13 Highest Loss Streak 22 | . 2 . 1 . . . 2 2 1 . . . 2 2 1 . 3 . . 3 2 2 7 3 1 22 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 96 | . 99 100 95 100 100 100 99 99 100 100 100 100 99 100 100 100 99 99 99 93 96 89 88 92 87 80 Engine 4 | . 14 14 10 11 11 11 9 6 . . . . 2 6 6 6 6 1 . . . . . . . . Core 1 | . . . . . . . . . 7 7 7 7 2 . . . . 3 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 4 3 5 3 4 7 Treads 19 | . 22 28 22 22 22 22 18 23 23 23 23 23 19 20 20 20 19 23 23 17 19 13 10 13 9 7 Device 12 | . 13 14 7 11 11 11 9 7 7 7 7 7 13 13 18 20 24 28 28 22 20 17 21 15 13 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . . . 8 7 7 7 7 7 12 13 13 13 7 5 5 10 11 11 10 14 17 14 Protection 3 | . . . . . . . 9 6 7 7 7 7 4 6 1 . . . . . 2 5 4 3 3 3 Ballistic Gun 34 | . 28 28 43 44 44 44 35 37 38 38 38 38 32 33 33 33 32 29 29 28 28 29 31 32 34 29 Naked Turns 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Heaviest Build 153 | 14 89 49 61 61 61 61 78 86 76 76 76 76 97 91 91 89 89 92 92 98 95 99 107 120 140 153 Greatest Support 160 | 20 40 40 40 40 40 40 40 60 60 60 60 62 78 78 78 78 78 95 95 124 124 160 160 160 145 135 Greatest Overweight (x) 29 | . 29 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . 1 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 13 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 18 20 20 20 20 20 20 20 Average Carried 18 | 6 8 14 19 19 20 19 19 19 19 19 19 19 19 18 19 20 16 15 16 18 19 19 17 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 13 15 20 20 20 20 20 20 19 20 20 20 18 20 20 20 16 16 17 20 20 20 16 20 20 3 Class Distribution -------------------- 44% | Scavenger-Gunner 25% | Gunner 18% | Scavenger-Executioner 7% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Matter Collected 23815 | 238 425 37 1074 73 . 231 924 2245 122 226 8 33 2939 557 363 . 589 . 619 1097 1312 492 1717 3321 2658 2515 Remotely 3958 | . . . . . . . . 897 . . . . . . . . . . . 139 . . 401 387 840 1294 Salvage Created 35224 | 98 526 . 1488 58 . 372 1570 2954 167 142 62 39 3750 895 390 . 922 . 1158 1528 1817 424 3467 4210 5702 3485 Parts 1855 | 7 31 . 101 3 . 12 100 167 18 4 4 2 219 45 25 . 47 . 24 101 74 22 161 206 267 215 Haulers Intercepted 24 | . 2 . 2 . . . 6 6 . . . . 3 . . . . . . 1 . . 1 1 2 . Recyclers Shooed 16 | . . 1 1 1 . . 2 2 . . . . 6 . . . . . . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . 18 4 4 5 . 23 23 . 46 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Combat Hostiles Destroyed 436 | . 7 . 30 5 . 5 18 39 8 3 . 1 41 11 8 . 13 . 5 22 20 5 41 60 55 39 Guns 433 | . 7 . 30 5 . 5 18 39 8 3 . 1 41 11 8 . 13 . 5 21 20 5 40 59 55 39 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Classes Destroyed 25 | 2 6 . 2 . . 1 4 1 . 1 . . . . 1 . . . 1 . 1 . 2 3 . . Worker 39 | . 1 . 3 . . . 4 5 . . . . 4 . . . . . . 2 1 . 10 2 4 3 Builder 18 | . . . 1 . . . 1 3 . . . . 2 . . . . . . 2 . . 5 . 4 . Tunneler 9 | 2 . . 2 . . . . . . . . . 1 . . . . . . 2 . . 1 . 1 . Hauler 24 | . 2 . 2 . . . 6 6 . . . . 3 . . . . . . 1 . . 1 1 2 . Recycler 24 | 1 1 . 2 . . 1 2 6 . . . . 5 . . . . . . . 1 . 2 1 1 1 Mechanic 8 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 1 Operator 6 | . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . 2 . Watcher 31 | . 2 . 5 . . . 4 5 . . . . 2 . . . . . . 1 1 1 2 3 4 1 Swarmer 82 | . 2 . 13 4 . . 2 3 8 . . 1 9 . 3 . . . . 2 3 . 5 18 5 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 155 | . 5 . 8 . . 4 5 17 . . . . 17 6 4 . 12 . . 8 8 . 11 15 24 11 Brawler 11 | . . . . . . . 1 1 . . . . . 1 . . 1 . . . . . 2 . 5 . Duelist 9 | . . . . . . 1 1 1 . . . . 1 . . . . . . . . . 2 1 . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 46 | . . . 9 . . . 6 5 . 1 . . 4 . . . . . . 2 7 . 3 3 2 4 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Hunter 34 | . . . . . . . 2 2 . . . . . . . . . . . 5 . . 8 2 9 6 Programmer 57 | . . . . . . . . 10 . 2 . . 9 . . . . . . 4 . . 6 6 8 12 Heavy 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Savage 5 | . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . . Best Kill Streak 16 | 2 3 . 6 4 . 1 6 6 4 1 . 1 6 4 3 . 5 . 4 6 5 5 16 11 11 15 Combat Bots Only 13 | . 3 . 6 4 . 1 6 4 4 1 . 1 6 4 3 . 5 . 4 5 4 4 7 11 9 13 Max Kills in Single Turn 5 | 1 1 . 2 2 . 1 2 3 2 1 . 2 2 3 1 . 1 . 1 5 2 1 4 4 4 3 Gunslinging 2 | . . . 1 1 . . 1 1 1 . . . 1 2 . . . . . 1 . . 1 2 1 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Hostile Shots Fired 1845 | . 45 4 133 21 . 16 64 192 30 17 . 4 255 14 21 . 50 . . 90 63 18 210 179 88 331 Missed 523 | . 14 2 45 9 . 7 21 57 12 5 . . 69 8 8 . 15 . . 24 17 1 56 33 25 95 Damage Taken 25761 | . 405 22 1031 187 . 222 803 2218 211 142 . 49 2644 120 212 . 703 . . 1613 884 608 3806 3867 1492 4522 Core 2843 | . 48 10 122 29 . 43 127 124 . 16 . . 144 20 . . 54 . . 137 63 . 126 108 69 1603 Absorbed by Shields 1400 | . . . . . . . . . . . . . 269 . . . . . . . 192 . . . . 939 Reduced by Siege Mode 715 | . . . . . . . . . . . . . . . . . . . . 16 41 20 301 182 32 123 Ignored by Resistances 460 | . . . . . . . 82 84 61 5 . 14 75 . . . . . . 120 19 . . . . . Regen/Repaired (Parts) 457 | . 13 . 239 . . . 68 137 . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 76 . . . 51 76 . . . . 80 . . . . 74 . . . . 80 89 91 95 . Volleys Fired 817 | 8 61 4 82 8 . 14 55 86 6 6 1 1 91 19 12 . 24 . 17 44 40 14 57 68 54 45 Largest 8 | 2 2 2 4 4 . 4 4 5 5 5 2 5 5 5 5 . 5 . 5 5 5 5 6 7 8 8 Hottest 315 | 40 40 40 92 92 . 92 94 140 140 140 56 140 165 157 159 . 161 . 161 169 173 173 202 280 315 310 Shots Fired 4142 | 16 123 9 327 32 . 56 220 427 31 33 2 5 453 92 62 . 118 . 84 210 198 69 331 460 432 352 Gun 4132 | 16 123 9 327 32 . 56 220 427 31 33 2 5 453 92 62 . 118 . 84 210 198 69 331 450 432 352 Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4142 | 16 123 9 327 32 . 56 220 427 31 33 2 5 453 92 62 . 118 . 84 210 198 69 331 460 432 352 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | 2 16 12 29 6 . 9 16 11 4 9 4 2 21 11 9 . 14 . 15 13 25 12 19 17 51 23 Robot Miss Streak 7 | 2 5 1 7 2 . 2 5 6 7 6 . 3 6 2 1 . 4 . 1 3 3 1 5 6 4 5 Penetration Max 3 | . . . . . . . . 1 . . . . 2 1 . . 1 . 1 1 3 1 1 2 3 3 Secondary Targets 119 | . . . 4 3 . . 5 8 3 . . 1 11 3 1 . 2 . 1 3 5 1 16 17 17 18 Max Gunslinging Chain 2 | . . . 2 1 . . 1 1 1 . . 1 2 2 1 . 1 . 1 1 1 1 1 2 2 1 Shots Hit Robots 2504 | 8 78 7 176 19 . 32 127 232 20 23 1 3 274 61 32 . 74 . 67 132 140 54 211 281 234 218 Core Hits 1333 | 5 27 1 62 6 . 13 65 148 25 20 1 9 138 36 15 . 39 . 19 64 68 22 132 145 144 129 Critical Kills 234 | . 1 . . . . . . 5 1 . . . 31 5 2 . 4 . 1 7 18 6 13 29 72 39 Critical Parts Destroyed 251 | . . . . . . . 2 . . . . . 29 10 2 . 3 . . 8 28 8 11 22 68 60 Critical Strikes 508 | . 1 . . . . . 2 5 1 . . . 61 15 4 . 8 . 4 15 52 14 24 55 144 103 Destroy 508 | . 1 . . . . . 2 5 1 . . . 61 15 4 . 8 . 4 15 52 14 24 55 144 103 Melee Attacks 44 | . . . 8 . . . 5 13 . . . . 1 . . . . . . 4 12 . . 1 . . Impact 44 | . . . 8 . . . 5 13 . . . . 1 . . . . . . 4 12 . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47163 | 75 887 84 2598 273 . 488 2152 4494 294 505 18 82 4190 1182 501 . 1397 . 1479 3361 2008 791 8036 6796 2422 3050 Guns 45543 | 75 887 84 2552 273 . 488 2152 4381 294 505 18 82 3962 1182 501 . 1397 . 1479 2935 2003 791 7436 6637 2388 3041 Cannons 135 | . . . . . . . . . . . . . . . . . . . . . . . . 135 . . Explosions 1308 | . . . . . . . . 113 . . . . 205 . . . . . . 407 . . 583 . . . Melee 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . Ramming 131 | . . . . . . . . . . . . . 23 . . . . . . 19 5 . 17 24 34 9 Kinetic 45678 | 75 887 84 2552 273 . 488 2152 4381 294 505 18 82 3962 1182 501 . 1397 . 1479 2935 2003 791 7436 6772 2388 3041 Thermal 770 | . . . . . . . . 83 . . . . 205 . . . . . . 311 . . 171 . . . Explosive 538 | . . . . . . . . 30 . . . . . . . . . . . 96 . . 412 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 . . . . . 4 4 5 5 . 14 14 14 14 25 . 14 16 16 16 2 4 1 9 Average Corruption 8 | . 2 2 . . . . . 2 4 4 5 . 10 14 14 14 22 . 10 14 16 16 1 3 1 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 538 | . 9 6 . . . . . 30 9 27 4 . 138 34 41 6 31 . 11 56 63 14 5 32 3 19 Message Errors 131 | . 2 . . . . . . 8 . 6 2 . 38 9 9 1 10 . 1 14 16 3 . 8 . 4 Matter Fused 123 | . 4 2 . . . . . 8 3 4 . . 30 11 5 5 5 . 1 11 12 6 1 8 2 5 Heat Flow Errors 55 | . 1 . . . . . . 2 2 4 1 . 10 4 6 . 5 . 2 6 6 2 . 4 . . Energy Discharges 71 | . 1 . . . . . . 5 2 6 . . 18 1 8 . 3 . 2 6 9 . 1 6 . 3 Parts Rejected 7 | . . . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . 2 Parts Fused 8 | . . . . . . . . . . 1 . . 1 . . . . . . 2 3 . . 1 . . Data Loss (minor) 43 | . . 3 . . . . . 2 1 2 1 . 14 3 4 . 1 . . 4 5 . . 1 1 1 Data Loss (major) 29 | . . . . . . . . 1 . 1 . . 9 2 4 . . . . 2 3 2 1 2 . 2 Misfires 26 | . 1 1 . . . . . 2 1 3 . . 6 . 3 . 2 . 2 2 3 . . . . . Alerts 7 | . . . . . . . . . . . . . 2 1 1 . . . . 1 1 . 1 . . . Weapon Failures 38 | . . . . . . . . . . . . . 8 3 1 . 4 . 3 8 5 1 1 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 83 | . . . 6 . . . . . . . . . 34 . . . . . . . . . 43 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . . . . . . . . . . . 34 . . . . . . . . . 43 . . . Melee 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . . . . . . . . . . . . . . 118 . . . . . 4 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Rammed 16 | . . . . . . . . . . . . . 4 . . . . . . 2 2 . 3 2 2 1 Targets Rammed 17 | . . . . . . . . . . . . . 4 . . . . . . 2 2 . 3 3 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 413 | . 268 6 188 76 . 74 216 413 266 262 195 72 299 220 224 . 304 . 381 220 191 153 28 325 . 13 Average Temperature 72 | . 64 6 44 29 . 32 56 105 109 88 101 38 50 50 69 . 105 . 78 75 79 109 9 70 . 13 Received Heat Transfer 3918 | . 225 12 342 . . 36 234 651 . 12 . . 665 45 45 . 264 . . 162 168 36 205 465 144 207 Effects 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 52 | . . . . . . . . . . . . . . . . . . . . 3 2 1 8 15 15 8 Total Turns 787 | . . . . . . . . . . . . . . . . . . . . 33 53 18 172 157 264 90 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . 17 29 18 62 25 72 26 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 550 | . . . . . . . . 50 . . . . 200 . . . . . . 200 . . 100 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Peak Influence 2187 | 15 181 53 558 299 . 80 289 1119 . . . . 972 . . . . 105 36 587 992 610 1535 1785 2187 1904 Initial 1312 | . 9 . . 194 . . 31 69 . . . . 92 . . . . 75 36 18 232 525 318 805 1100 1312 Average 564 | 8 42 12 303 228 . 14 133 406 . . . . 427 . . . . 79 27 374 608 578 949 1260 1413 1519 Maximum Alert Level 5 | . . . 2 1 . . 1 4 . . . . 3 . . . . . . 2 3 2 4 5 5 5 Low Security (%) 33 | 100 100 100 34 30 . 100 84 26 . . . . 37 . . . . 100 100 19 . . . . . . Level 1 17 | . . . 35 69 . . 15 40 . . . . 3 . . . . . . 30 40 . 8 . . . Level 2 14 | . . . 30 . . . . 13 . . . . 34 . . . . . . 49 9 100 15 . . . Level 3 13 | . . . . . . . . 14 . . . . 24 . . . . . . . 49 . 42 29 . . Level 4 17 | . . . . . . . . 4 . . . . . . . . . . . . . . 33 62 77 76 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 7 16 5 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 1 . 2 1 . . 2 21 . . . . 15 . . . . 1 . 8 5 . 10 6 10 18 Investigation 15 | . 1 . 1 1 . . 1 4 . . . . . . . . . 1 . . 2 . 1 3 . . Extermination 27 | . . . . . . . . 9 . . . . 8 . . . . . . 2 . . 1 . 3 4 Reinforcement 20 | . . . . . . . 1 2 . . . . 2 . . . . . . 3 3 . 5 3 1 . Assault 23 | . . . 1 . . . . 2 . . . . 2 . . . . . . . . . 3 . 6 9 Garrison 15 | . . . . . . . . 4 . . . . 3 . . . . . . 3 . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Distress Signals 34 | . 1 . 3 . . . 2 4 . . . . 2 . . . . . . 2 3 2 4 7 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 643 | . 20 2 53 5 . 7 28 56 8 3 . 4 72 11 9 . 15 . 4 27 37 10 48 81 71 72 Peak Tracking Total 18 | . 4 2 6 4 . 3 6 6 4 1 . 3 13 4 3 . 5 . 2 5 7 5 6 10 7 18 Tactical Retreats 31 | . 2 . 2 . . 2 . 2 . . . 1 6 . 1 . 2 . . 1 2 . . 3 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Traps Triggered 14 | . 2 . 2 . . . 3 3 . . . . . . . . . 1 . 1 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Machines Disabled 40 | . . . 1 . . . 1 6 . . . . 7 . . . . . . 9 4 . 9 2 1 . Max in Single Turn 5 | . . . 1 . . . 1 5 . . . . 4 . . . . . . 4 1 . 2 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Machines Accessed 68 | . 9 . 9 1 1 . 7 10 . 2 . . 4 1 2 4 . 1 . 5 5 . 2 3 2 . Terminals 42 | . 8 . 6 . . . 4 4 . 1 . . 3 . 1 . . . . 4 5 . 1 3 2 . Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . Total Hacks 177 | . 23 . 24 1 1 . 19 28 . 2 . . 5 1 2 31 . 1 . 11 16 . 3 7 2 . Successful 103 | . 12 . 16 1 1 . 10 12 . 2 . . 3 1 2 31 . 1 . 5 5 . 1 . . . Failed 73 | . 11 . 7 . . . 9 16 . . . . 2 . . . . . . 6 11 . 2 7 2 . Catastrophic 14 | . 1 . 1 . . . 1 3 . . . . 1 . . . . . . 2 1 . . 2 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 15 . 8 . . . 6 8 . . . . . . . . . 1 . 9 8 . 3 . 1 . Terminals 91 | . 21 . 14 . . . 8 6 . 1 . . 4 . 1 . . . . 9 16 . 2 7 2 . Fabricators 8 | . . . . . . . . 5 . . . . 1 . . . . . . 2 . . . . . . Repair Stations 19 | . 2 . 8 . . . 4 5 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . 4 7 . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 5 . . . . . . . . . 1 . . . . 1 . . . Terminal Hacks 57 | . 6 . 5 1 1 . 2 . . 2 . . 2 1 2 31 . . . 1 3 . . . . . Record 15 | . . . . . 1 . . . . 1 . . . . 1 11 . . . . 1 . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 12 . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 7 . . . 3 2 . . . . . . . . . . . . . . . . . . Scan Component 8 | . 1 . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . . . 3 4 . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . 3 . . . 2 3 . . . . . . . . . 1 . 3 2 . 1 . . . Terminals 15 | . 4 . 3 . . . 2 1 . . . . . . . . . . . 3 2 . . . . . Botnet 12 | . 3 . 2 . . . 2 1 . . . . . . . . . . . 2 2 . . . . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Jam 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 50 | . 9 . 7 . . . 4 10 . . . . 3 . 1 . . . . 5 5 . 1 3 2 . Full Trace Events 7 | . 1 . . . . . 1 2 . . . . . . . . . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 . . . . . . . 12 . . . . 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . 204 . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . Time 281 | . 26 . 153 . . . 64 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 4 . . . . 4 . . . . 3 . . . . . . . . Ejected 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Programmers 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Total Allies 27 | . . 1 . . . . . . . . 5 . . . . . . . . . 21 . . . . . Largest Group 10 | . . 1 . . . . . . . . 5 5 1 . . . . . . . 10 9 . . . . Highest-Rated Group 358 | . . 31 . . . . . . . . 104 104 20 . . . . . . . 358 299 . . . . Highest-Rated Ally 159 | . . 31 . . . . . . . . 31 31 20 . . . . . . . 159 39 . . . . Total Orders 14 | . . . . . . . . . . . . . . . 3 . 3 . 1 . 7 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Ally Attacks 199 | . . 8 . . . . . . . . . 21 . . . . . . . . 131 39 . . . . Total Damage 4891 | . . 83 . . . . . . . . . 560 . . . . . . . . 3465 783 . . . . Kills 39 | . . 2 . . . . . . . . . 7 . . . . . . . . 26 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Robot Analysis Total 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 . . . 1 3 . 2 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 2 . 2 . 1 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Turns Passed 34203 | 66 1685 675 2852 559 442 719 1996 4880 476 1006 1897 683 3412 743 1074 177 686 110 190 1233 1497 303 975 3036 1440 1391 Spaces Moved 13216 | 15 735 259 909 198 185 255 649 1683 181 381 757 271 1178 280 414 76 248 70 82 588 616 140 356 1571 536 583 Core 192 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . 178 Treads 12587 | . 299 259 909 198 185 255 649 1683 181 381 757 271 1178 280 414 76 248 70 82 588 616 140 356 1571 536 405 Legs 70 | 15 55 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 367 | . 367 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 240 240 240 240 240 240 240 250 250 250 241 235 235 235 235 230 152 152 150 165 160 160 155 156 50 Average Speed 211 | 120 191 240 240 240 240 240 240 240 250 250 250 242 237 235 235 235 231 152 152 154 165 160 161 157 168 195 Slowest Speed 1500 | 120 1500 240 240 240 240 240 240 250 250 250 250 250 241 235 235 235 235 152 152 166 166 166 240 240 175 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 93 69 78 38 58 70 70 55 36 59 84 48 32 51 71 68 50 2 89 18 79 57 15 59 19 22 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 4 | . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 14 | . . 2 . 1 . 1 . . . 4 2 . . 1 2 . 1 . . . . . . . . . Spaces Dug 21 | . . . 3 . . . 3 8 . . . . 1 . . . . . . 3 1 . 1 1 . . Terrain Destroyed 521 | . . . 3 . . . 3 110 . . . . 79 1 5 . 12 . . 35 23 1 110 91 27 21 Melee 20 | . . . 3 . . . 3 8 . . . . 1 . . . . . . 3 1 . . 1 . . Projectile 125 | . . . . . . . . . . . . . 4 . 3 . 8 . . 4 2 . 78 24 . 2 AOE 292 | . . . . . . . . 102 . . . . 65 . . . . . . 28 16 . 32 49 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Res Res Acc Total 17523 | 48 901 306 1381 264 184 329 961 2275 189 421 761 295 1559 326 489 75 313 74 121 817 987 195 587 1981 953 731 Wait 2409 | 23 76 42 323 52 . 53 195 395 2 26 2 19 193 5 53 . 35 . 15 116 82 6 125 171 332 68 Move 13191 | 14 734 258 908 197 184 254 648 1682 180 380 756 270 1177 279 413 75 247 70 81 587 615 139 355 1570 535 583 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 2 12 2 18 3 . 2 15 17 . 5 1 2 12 8 2 . 1 1 3 11 7 6 12 33 7 7 Fast Attach 135 | 1 1 . 7 . . 1 3 10 . . . . 22 4 2 . 1 . . 13 6 7 7 45 2 3 Attach 98 | . 5 . 2 . . . 5 7 1 . . . 7 2 1 . 5 2 2 6 3 3 12 17 6 12 Detach 18 | . . . . . . . 1 . . . . . 7 . . . . . . 1 . . 1 6 2 . Swap 147 | . 5 . 14 1 . 2 15 36 . . . 1 14 1 3 . . 1 . 15 8 3 4 9 7 8 Drop 254 | . 7 . 19 3 . 3 19 27 . 4 1 2 31 8 3 . . . 3 18 10 17 11 58 6 4 Fire 817 | 8 61 4 82 8 . 14 55 86 6 6 1 1 91 19 12 . 24 . 17 44 40 14 57 68 54 45 Melee 44 | . . . 8 . . . 5 13 . . . . 1 . . . . . . 4 12 . . 1 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . . . 4 . . . . . . 2 2 . 3 3 2 . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Rewire 202 | . . . . . . . . . . . . . . . . . . . . . 202 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 10) 497 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Discovered new exit (range 3) 1421 | -10/Materials | Repaired Seismic Detector 1752 | -10/Materials | Entered Mines 1755 | -10/Mines | Received a Mining Laser from a helpful Derelict 1764 | -10/Mines | Met a Derelict bent on vengeance 1953 | -10/Mines | Learned Materials terminal intel 2043 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2048 | -10/Mines | Found Prototype Device 2396 | -10/Mines | Discovered new exit (range 10) 2427 | -10/Mines | Entered Materials 2427 | -9/Materials | Evolved 2 slots: Weapon x2 2428 | -9/Materials | Loaded intel: 12 terminal locations 2863 | -9/Materials | Build established: Scavenger-Gunner 2905 | -9/Materials | Discovered new exit (range 16) 3288 | -9/Materials | Build established: Gunner 3309 | -9/Materials | Central database locked down 3498 | -9/Materials | Discovered new exit (range 9) 3642 | -9/Materials | Identified Exp. Sensor Array 4122 | -9/Materials | Discovered new exit (range 13) 4252 | -9/Materials | Repaired Imp. Assault Rifle 4305 | -9/Materials | Repaired Hvy. Ion Engine 4357 | -9/Materials | Repaired Imp. Assault Rifle 5151 | -9/Materials | Build established: Scavenger-Gunner 5227 | -9/Materials | First assault squad dispatched 5279 | -9/Materials | Entered Mines 5280 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5504 | -9/Mines | Learned location of Storage (-8) 5512 | -9/Mines | Learned location of Recycling (-8) 5535 | -9/Mines | Met a Derelict shopkeep closing up shop 5626 | -9/Mines | Destroyed YI-UF0 5689 | -9/Mines | Discovered new exit (range 11) 5829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5829 | -9/Mines | Discovered new exit (range 5) 5838 | -9/Mines | Entered Exiles 5898 | -9/Exiles | Met 8R-AWN 5939 | -9/Exiles | Met EX-HEX 6038 | -9/Exiles | Met EX-DEC 6045 | -9/Exiles | Learned location of Zion (-7) 6258 | -9/Exiles | Discovered new exit (range 10) 6280 | -9/Exiles | Entered Mines 6989 | -8/Mines | Discovered new exit (range 5) 6999 | -8/Mines | Entered Materials 6999 | -8/Materials | Evolved 2 slots: Utility x2 7357 | -8/Materials | Build established: Gunner 7794 | -8/Materials | Discovered new exit (range 6) 7873 | -8/Materials | Repaired Broken Imp. Assault Rifle 8159 | -8/Materials | Discovered new exit (range 14) 8957 | -8/Materials | Discovered new exit (range 15) 8995 | -8/Materials | Entered Factory 8995 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9311 | -7/Factory | Build established: Scavenger-Gunner 9319 | -7/Factory | Garrison activated, responded to threat 11173 | -7/Factory | Repaired Reactive Plating 12513 | -7/Factory | Discovered new exit (range 5) 12707 | -7/Factory | Fabricated Exp. Sensor Array? 13314 | -7/Factory | Garrison activated, responded to threat 13795 | -7/Factory | First assault squad dispatched 13875 | -7/Factory | Entered Lower Caves 14261 | -7/Lower Caves | Spotted B-75 Beast 14333 | -7/Lower Caves | Discovered new exit (range 5) 14351 | -7/Lower Caves | Entered another Lower Caves area 14442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15010 | -7/Lower Caves | Learned Factory trap positions 15324 | -7/Lower Caves | Discovered new exit (range 10) 15329 | -7/Lower Caves | Learned Factory terminal intel 15357 | -7/Lower Caves | Entered Zion 15465 | -7/Zion | System corruption cleaned by Quarantine Array 15587 | -7/Zion | Discovered new exit (range 15) 16692 | -7/Zion | Gained Derelict followers 17254 | -7/Zion | Entered Proximity Caves 17254 | -6/Proximity Caves | Accompanied by 5 allies 17684 | -6/Proximity Caves | Lost 3 allies 17812 | -6/Proximity Caves | Discovered new exit (range 8) 17937 | -6/Proximity Caves | Entered Factory 17937 | -6/Factory | Accompanied by 1 ally 17937 | -6/Factory | Evolved 2 slots: Utility x2 17938 | -6/Factory | Loaded intel: 103 trap records 17939 | -6/Factory | Loaded intel: 26 terminal locations 18263 | -6/Factory | P-60 Hacker assimilated allied JO-SPS(b) 18490 | -6/Factory | Identified exit to Lower Caves 18599 | -6/Factory | Discovered new exit (range 4) 18701 | -6/Factory | Build established: Gunner 19240 | -6/Factory | Garrison activated, responded to threat 19604 | -6/Factory | Build established: Tank 19793 | -6/Factory | System corruption reached 10% 20582 | -6/Factory | Discovered new exit (range 7) 20737 | -6/Factory | First assault squad dispatched 20813 | -6/Factory | Build established: Gunner 21344 | -6/Factory | Cargo convoy interrupted 21349 | -6/Factory | Entered Lower Caves 21522 | -6/Lower Caves | Learned Factory terminal intel 21691 | -6/Lower Caves | Ambushed by wild Derelicts 22071 | -6/Lower Caves | Discovered new exit (range 10) 22092 | -6/Lower Caves | Entered another Lower Caves area 22405 | -6/Lower Caves | Learned Factory garrison access intel 22442 | -6/Lower Caves | Learned Factory stockpile data 23103 | -6/Lower Caves | Discovered new exit (range 9) 23131 | -6/Lower Caves | Learned Factory security intel 23166 | -6/Lower Caves | Entered Data Miner 23166 | -6/Data Miner | Discovered new exit (range 6) 23211 | -6/Data Miner | Met Data Miner 23251 | -6/Data Miner | Learned location of Section 7 (-2) 23251 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23289 | -6/Data Miner | Received God Mode back door access code from Data Miner 23343 | -6/Data Miner | Entered Proximity Caves 23555 | -5/Proximity Caves | Lost 3 parts (2n1u) 23896 | -5/Proximity Caves | Discovered new exit (range 19) 23921 | -5/Proximity Caves | Learned Factory emergency access door positions 23937 | -5/Proximity Caves | Learned Factory emergency access door positions 24029 | -5/Proximity Caves | Entered Factory 24029 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24033 | -5/Factory | Loaded intel: 27 terminal locations 24034 | -5/Factory | Loaded intel: 3 garrison access locations 24139 | -5/Factory | Sucked down chute 24139 | -5/Factory | Entered Waste 24154 | -5/Waste | EMP discharged 24160 | -5/Waste | Spotted C-40 Crusher 24167 | -5/Waste | Spotted C-40 Crusher 24177 | -5/Waste | Spotted C-40 Crusher 24178 | -5/Waste | Destroyed C-40 Crusher 24194 | -5/Waste | Destroyed C-40 Crusher 24207 | -5/Waste | Destroyed C-40 Crusher 24210 | -5/Waste | Destroyed C-40 Crusher 24220 | -5/Waste | Spotted C-40 Crusher 24232 | -5/Waste | Destroyed C-40 Crusher 24254 | -5/Waste | EMP discharged 24254 | -5/Waste | System corruption reached 10% 24312 | -5/Waste | Discovered new exit (range 11) 24329 | -5/Waste | Entered Factory 24487 | -5/Factory | Build established: Scavenger-Gunner 24767 | -5/Factory | Garrison activated, responded to threat 24950 | -5/Factory | Discovered new exit (range 4) 25146 | -5/Factory | Cargo convoy interrupted 25209 | -5/Factory | Lost 3 parts (1n2w) 25537 | -5/Factory | Discovered new exit (range 16) 25562 | -5/Factory | Entered Extension 25960 | -5/Extension | Rescued A7 26220 | -5/Extension | Energy Cycler disabled 26221 | -5/Extension | Rescued a captive Derelict 26221 | -5/Extension | Rescued a captive Derelict 26223 | -5/Extension | Rescued a captive Derelict 26242 | -5/Extension | Rescued a captive Derelict 26279 | -5/Extension | Spotted B-75 Beast 26289 | -5/Extension | Spotted B-75 Beast 26291 | -5/Extension | Lost 7 allies 26316 | -5/Extension | Allies destroyed B-75 Beast 26324 | -5/Extension | Destroyed B-75 Beast 26332 | -5/Extension | Discovered new exit (range 15) 26412 | -5/Extension | Disrupted transfer network 27027 | -5/Extension | Discovered new exit (range 10) 27028 | -5/Extension | Discovered new exit (range 6) 27059 | -5/Extension | Entered Cetus 27059 | -5/Cetus | Accompanied by 9 allies 27081 | -5/Cetus | Spotted Cetus Guard 27081 | -5/Cetus | Spotted Cetus Guard 27083 | -5/Cetus | Spotted Cetus Guard 27083 | -5/Cetus | Spotted Cetus Guard 27088 | -5/Cetus | Allies destroyed Cetus Guard 27089 | -5/Cetus | Allies destroyed Cetus Guard 27098 | -5/Cetus | Destroyed Cetus Guard 27098 | -5/Cetus | Allies destroyed Cetus Guard 27123 | -5/Cetus | Lost 3 allies 27198 | -5/Cetus | Discovered new exit (range 15) 27228 | -5/Cetus | Spotted Cetus Guard 27228 | -5/Cetus | Spotted Cetus Guard 27236 | -5/Cetus | Spotted Cetus Guard 27240 | -5/Cetus | Destroyed Cetus Guard 27253 | -5/Cetus | Destroyed Cetus Guard 27256 | -5/Cetus | Destroyed Cetus Guard 27257 | -5/Cetus | Spotted Cetus Guard 27262 | -5/Cetus | Destroyed Cetus Guard 27278 | -5/Cetus | Discovered new exit (range 15) 27286 | -5/Cetus | Lost 6 allies 27286 | -5/Cetus | Met Revision 17 27362 | -5/Cetus | Entered Factory 27362 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27584 | -4/Factory | Spotted B-86 Titan 27612 | -4/Factory | First assault squad dispatched 27672 | -4/Factory | Build established: Scavenger-Executioner 28081 | -4/Factory | Lost 7 parts (4u3w) 28088 | -4/Factory | Destroyed 7 combat bots 28288 | -4/Factory | Discovered new exit (range 16) 28337 | -4/Factory | Entered Research 28337 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28537 | -3/Research | Revision forces began assault on 0b10 28540 | -3/Research | Discovered new exit (range 13) 28581 | -3/Research | Met up with Revision 17++ 28974 | -3/Research | Found Prototype Processor 28974 | -3/Research | Identified Spectral Analyzer 28983 | -3/Research | Found Prototype Device 28983 | -3/Research | Identified Adv. Kinecellerator 28993 | -3/Research | Found Adv. Kinecellerator 28998 | -3/Research | Found Spectral Analyzer 29037 | -3/Research | Research terminal network offline 29169 | -3/Research | Spotted Striker 29179 | -3/Research | Destroyed Striker 29336 | -3/Research | Spotted Executioner 29339 | -3/Research | Spotted Striker 29357 | -3/Research | Destroyed Executioner 29371 | -3/Research | Destroyed Striker 29392 | -3/Research | Destroyed 7 combat bots 29398 | -3/Research | Lost 3 parts (1p1u1w) 29539 | -3/Research | Spotted Striker 29540 | -3/Research | Spotted Striker 29561 | -3/Research | Spotted Striker 29565 | -3/Research | Destroyed Striker 29568 | -3/Research | Destroyed Striker 29595 | -3/Research | Lost 5 allies 30044 | -3/Research | Spotted Striker 30067 | -3/Research | Spotted Striker 30076 | -3/Research | Destroyed Striker 30106 | -3/Research | Destroyed 8 combat bots 30633 | -3/Research | Spotted Striker 30637 | -3/Research | Destroyed Striker 30803 | -3/Research | Discovered new exit (range 4) 31070 | -3/Research | Spotted Striker 31080 | -3/Research | Destroyed Striker 31087 | -3/Research | Spotted Striker 31089 | -3/Research | Spotted Striker 31091 | -3/Research | Spotted Executioner 31092 | -3/Research | Destroyed Striker 31099 | -3/Research | Destroyed Executioner 31153 | -3/Research | Destroyed 11 combat bots 31349 | -3/Research | High security lockdown imminent 31373 | -3/Research | Entered another Research area 31373 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 31446 | -2/Research | Spotted B-90 Cyclops 31905 | -2/Research | First assault squad dispatched 32057 | -2/Research | Destroyed 9 combat bots 32575 | -2/Research | Destroyed 7 combat bots 32732 | -2/Research | High security lockdown imminent 32761 | -2/Research | Discovered new exit (range 10) 32812 | -2/Research | High security lockdown engaged 32813 | -2/Research | Entered Access 32813 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32982 | -1/Access | Destroyed 8 combat bots 33582 | -1/Access | Garrison activated, responded to threat 33845 | -1/Access | First assault squad dispatched 33945 | -1/Access | High security lockdown imminent 34025 | -1/Access | High security lockdown engaged 34052 | -1/Access | Garrison activated, responded to threat 34103 | -1/Access | Released all parts (8) 34106 | -1/Access | Destroyed 13 combat bots 34134 | -1/Access | Lost 22 parts (2p2n7u11w) 34161 | -1/Access | Spotted Striker 34161 | -1/Access | Spotted Executioner 34183 | -1/Access | Spotted B-99 Colossus 34185 | -1/Access | Spotted B-99 Colossus 34188 | -1/Access | Core integrity fell below 50% 34198 | -1/Access | Core integrity fell below 20% 34204 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 34195_ Slug penetrates B-99 Colossus. 34195_ B-99 Colossus suffers critical hit (Destroy). 34195_ Slug penetrates Sealed Heavy Doors. 34195_ Slug penetrates B-99 Colossus. 34195_ Penetrated by Slug. 34195_ Slug penetrates B-99 Colossus. 34197_ Penetrated by Slug. 34197_ Slug penetrates Sealed Heavy Doors. 34199_ Slug penetrates B-99 Colossus. 34199_ Penetrated by Slug. 34199_ Slug penetrates Sealed Heavy Doors. 34200_ Med. Treads destroyed. 34200_ Antimissile System destroyed. 34200_ Penetrated by Slug. 34202_ System corrupted: Matter fused (-6). 34202_ Penetrated by Slug. 34202_ Slug penetrates Sealed Heavy Doors. [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????# "???????????????????????? | | ????????###??????# "???????????????????????? | | #########""####### BB "???????????????????????? | | BB "???????????????????????? | | "???????????????????????? | | % "???????????????????????? | | ""??????????????????????? | | #####"########+###% BB @"??????????????????????? | | #####??????? # BBK""??????????????????????? | | / #????? # % %%%"???????????????????????? | | #####??? * #########???????????????????????? | | #?????" #???????????????????????????????? | | #???#"" #???????????????????????????????? | | #????T """""" #???????????????????????????????? | | #???#"" """""" #???????????????????????????????? | | #???#"" """""" #???????????????????????????????? | | #????"" ???"""" #???????????????????????????????? | | #???? ???????? #???????????????????????????????? | | #?????????????? #???????????????????????????????? | | #?????????????? #???????????????????????????????? | | #??????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####################/#######????????????????????? | | ! % " ????????????????? | | *%= % "%" ????????????????? | | ####+###### #################???????????????????? | | ??# # #??????????????????????? | | ! # # #??????????????????????? | | + / #??????????????????????? | | # # #???????????"?"????????? | | ??# + #??????????""R""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 55 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Adv. Powered Armor | -5/Extension | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 50k Club Executioner Punisher Rambo Revolutionary Research Treasure Hunter Challenges ------------ None Game ------ Seed CarbideInertialDriver Manual? 0 Play Time 03:30:22 Cumulative 171.0 hours Start 2024.07.05 @ 20:59:08 End 2024.07.06 @ 00:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 514954e1-1d57-4e21-9fe4-66cfc7581709