Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 19:50:19 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2114) 2114 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5104 Bonus ------- None Cogmind --------- Core Integrity 367/700 Matter 163/300 Energy 0/100 System Corruption 8% Temperature Cool (2) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hacking Suite Heavy Missile Launcher Axe Axe Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite System Backup Module > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Hacking Suite Heavy Missile Launcher Heavy Missile Launcher Great Axe [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 118 | 6 14 35 35 28 Power 19 | 1 1 5 7 5 Engine 9 | 1 . 4 3 1 Core 10 | . 1 1 4 4 Reactor . | . . . . . Propulsion 33 | 2 4 12 8 7 Treads 18 | 2 4 7 5 . Leg . | . . . . . Wheel 7 | . . 4 3 . Hover . | . . . . . Flight 8 | . . 1 . 7 Utility 33 | 1 4 4 12 12 Device 17 | . 2 2 6 7 Storage 6 | 1 2 . 2 1 Processor 4 | . . . 2 2 Hackware 2 | . . . . 2 Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 33 | 2 5 14 8 4 Energy Gun 11 | 1 1 4 5 . Energy Cannon . | . . . . . Ballistic Gun 12 | 1 1 8 2 . Ballistic Cannon 2 | . 2 . . . Launcher 5 | . 1 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 1 1 Parts Lost 16 | . . . 5 11 Power 4 | . . . 1 3 Propulsion 4 | . . . . 4 Utility 6 | . . . 3 3 Weapon 2 | . . . 1 1 Highest Loss Streak 6 | . . . 2 6 Average Slot Usage (%) 97 | . 98 99 98 89 Engine 3 | . 1 7 2 1 Core 8 | . 12 3 6 11 Treads 19 | . 27 21 18 . Wheel 5 | . . 11 9 . Flight 3 | . . . . 27 Device 9 | . 11 2 11 9 Storage 16 | . 15 22 18 7 Processor 3 | . . . 6 8 Hackware 1 | . . . . 9 Protection 4 | . . 7 7 . Energy Gun 9 | . 14 8 9 . Ballistic Gun 6 | . 5 8 8 . Ballistic Cannon 3 | . 7 3 . . Slashing Weapon 1 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 64 | 12 43 49 64 49 Greatest Support 40 | 40 40 40 40 25 Greatest Overweight (x) 5 | . 1 4 5 4 Average Overweight (x) 1 | . . 2 3 . Largest Inventory Capacity 22 | 6 16 16 22 16 Average Capacity 13 | 5 9 16 16 8 Most Carried 17 | 4 12 16 17 16 Average Carried 12 | 2 9 15 15 7 Final Capacity 16 | 6 16 16 16 8 Final Carried 16 | 4 12 16 16 5 Class Distribution -------------------- 46% | Mutant 40% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1982 | 209 374 533 677 189 Remotely . | . . . . . Salvage Created 3013 | . 578 719 1521 195 Parts 186 | . 46 46 76 18 Haulers Intercepted 13 | . 2 4 4 3 Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 12 13 21 3 Guns 27 | . 8 3 16 . Cannons 2 | . 1 1 . . AOE 20 | . 3 9 5 3 Classes Destroyed 11 | . 7 2 2 . Worker 4 | . 1 2 1 . Tunneler 2 | . . 1 1 . Hauler 13 | . 2 4 4 3 Recycler 4 | . 1 2 1 . Operator 4 | . 1 1 1 1 Watcher 10 | . 2 3 4 1 Swarmer 16 | . 6 7 . 3 Grunt 22 | . 6 2 14 . Duelist 2 | . . . 2 . Sentry 8 | . . 4 4 . Hunter 1 | . . . 1 . Best Kill Streak 10 | . 3 10 6 3 Combat Bots Only 7 | . 3 7 6 3 Max Kills in Single Turn 4 | . 2 4 3 2 Gunslinging 1 | . 1 . . . Exploded 4 | . 2 4 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2637 | . 266 399 1046 926 Core 519 | . 50 38 98 333 Absorbed by Shields 164 | . . . 164 . Core Remaining (%) 88 | 100 80 90 82 . Volleys Fired 205 | . 56 50 95 4 Largest 2 | . 2 2 2 1 Hottest 100 | . 100 80 86 39 Shots Fired 380 | . 108 79 189 4 Gun 338 | . 95 57 186 . Cannon 28 | . 11 17 . . Launcher 14 | . 2 5 3 4 Special . | . . . . . Kinetic 180 | . 54 34 92 . Thermal 54 | . 52 . 2 . Explosive 14 | . 2 5 3 4 Electromagnetic 132 | . . 40 92 . Robot Hit Streak 14 | . 12 11 14 1 Robot Miss Streak 5 | . 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 279 | . 66 51 139 23 Core Hits 137 | . 28 30 66 13 Critical Hits 2 | . . 1 1 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 44 | . . . . 44 Impact . | . . . . . Slashing 44 | . . . . 44 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7156 | . 967 1667 2852 1670 Guns 3402 | . 698 552 2152 . Cannons 348 | . 83 265 . . Explosions 2227 | . 186 850 700 491 Melee 1179 | . . . . 1179 Ramming . | . . . . . Kinetic 1448 | . 275 366 807 . Thermal 841 | . 506 34 301 . Explosive 1910 | . 186 816 417 491 Electromagnetic 1778 | . . 451 1327 . Impact . | . . . . . Slashing 1179 | . . . . 1179 Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 6 | . . . . 6 Corruption Purged 1 | . . . . 1 Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 294 | . 25 83 7 179 Projectiles . | . . . . . Explosions 144 | . 25 83 7 29 Melee 150 | . . . . 150 Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 240 | . . 88 90 62 Shots 7 | . . 3 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | . 84 391 209 5 Average Temperature 48 | . 38 65 53 1 Received Heat Transfer 564 | . 102 48 360 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 14 | . . 5 9 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 1575 | . 1188 50 337 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 1 5 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 499 | . 310 224 324 499 Average Influence 123 | . 153 100 102 158 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 81 | 100 71 82 89 81 Level 1 17 | . 28 17 10 12 Level 2 . | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 25 29 30 14 Peak Tracking Total 8 | . 4 7 7 8 Tactical Retreats 7 | . 1 1 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . 3 3 1 2 Max in Single Turn 2 | . 1 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 28 | . 6 7 9 6 Terminals 23 | . 6 5 8 4 Fabricators 2 | . . . . 2 Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 90 | . 18 26 31 15 Successful 55 | . 10 16 19 10 Failed 35 | . 8 10 12 5 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 45 | . 14 11 17 3 Terminals 79 | . 18 22 29 10 Fabricators 5 | . . . . 5 Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Terminal Hacks 27 | . 4 6 12 5 Part Schematic 3 | . . . 3 . Prototype ID Bank 3 | . . . 1 2 Level Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Fabricator Index 2 | . . . 1 1 Alert Level 3 | . . 2 1 . Unreport Threat 6 | . 1 1 3 1 Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 5 | . 1 2 2 . Fabricator Hacks 5 | . . . . 5 Load Schematic 2 | . . . . 2 Build 3 | . . . . 3 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 40 | . 15 15 10 . Terminals 17 | . 6 6 5 . Track 13 | . 4 5 4 . Botnet 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 28 | . 6 7 9 6 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 1 4 . Parts Built 3 | . . . . 3 Matter 438 | . . . . 438 Time 182 | . . . . 182 Total Part Build Rating 9 | . . . . 9 Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5061 | 56 1422 1212 1662 709 Spaces Moved 3254 | 32 674 591 935 1022 Core 7 | 7 . . . . Treads 797 | 25 674 96 2 . Legs . | . . . . . Wheels 1440 | . . 495 933 12 Hover . | . . . . . Flight 1010 | . . . . 1010 Fastest Speed 26 | 50 160 120 120 26 Average Speed 103 | 135 161 136 121 27 Slowest Speed 200 | 160 180 200 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 46 | 3 97 44 65 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 155 | . 6 50 41 58 Melee 14 | . . . . 14 Projectile . | . . . . . AOE 141 | . 6 50 41 44 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4527 | 42 900 922 1295 1368 Wait 759 | 1 128 202 187 241 Move 3246 | 31 673 590 934 1018 Hop 1 | . . . . 1 Pick Up 58 | 4 15 17 13 9 Fast Attach 48 | 6 7 12 12 11 Attach 21 | . . 3 4 14 Detach 7 | . 1 . 1 5 Swap 49 | . 7 20 19 3 Drop 89 | . 13 28 30 18 Fire 205 | . 56 50 95 4 Melee 43 | . . . . 43 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 13) 940 | -10/Materials | Discovered new exit (range 9) 1145 | -10/Materials | Discovered new exit (range 14) 1326 | -10/Materials | Discovered new exit (range 16) 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -9/Materials | Repaired Lgt. Nuclear Core 2236 | -9/Materials | Destroyed 7 combat bots 2414 | -9/Materials | Build established: Scavenger-Mutant 2573 | -9/Materials | Discovered new exit (range 10) 2691 | -9/Materials | Entered another Materials area 2691 | -8/Materials | Evolved 2 slots: Utility x2 2719 | -8/Materials | Build established: Mutant 2749 | -8/Materials | Discovered new exit (range 7) 3255 | -8/Materials | Discovered new exit (range 12) 3308 | -8/Materials | Build established: Scavenger-Mutant 3657 | -8/Materials | Identified exit to Factory 3724 | -8/Materials | Garrison activated, responded to threat 4353 | -8/Materials | Entered Factory 4353 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4519 | -7/Factory | Discovered new exit (range 15) 4540 | -7/Factory | Fabricated Hacking Suite (x1) 4576 | -7/Factory | Fabricated Adv. Sensor Array (x1) 4651 | -7/Factory | Fabricated Adv. Sensor Array (x1) 4656 | -7/Factory | Local fabrication network quarantined 4699 | -7/Factory | Discovered new exit (range 5) 4700 | -7/Factory | Identified exit to Factory 4828 | -7/Factory | Crushed by falling debris 4953 | -7/Factory | Discovered exit to Factory (range 10) 5007 | -7/Factory | Lost 3 parts (1p2n) 5062 | -7/Factory | Self-destructed Last Messages --------------- 05038_ Imp. Flight Unit destroyed. 05040_ Destroyed Lgt. Ion Engine. 05040_ Terminal disabled. 05040_ Slug penetrates Wall. 05041_ The unstable cave ceiling collapses. 05042_ System corrupted: Hvy. Missile Launcher targeting data glitched. 05042_ Destroyed Lgt. Nuclear Core. 05042_ S-27 Virus destroyed. 05042_ Destroyed Lgt. Nuclear Core. 05042_ Destroyed VTOL Module. 05043_ The unstable cave ceiling collapses. 05043_ Penetrated by Slug. 05043_ Critical hit. 05043_ Hvy. Missile Launcher destroyed. 05044_ System Backup Module destroyed. 05050_ Acquired Prototype Flight Unit. 05050_ Identified Imp. VTOL Module. 05053_ The unstable cave ceiling collapses. 05054_ System corrupted: Matter fused (-5). 05061_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????# """"" ]]]#?????????????? | | ????????# ""T"" ]]]#?????????????? | | ????????# ]] #?????????????? | | ????????# #?????????????? | | ?????######### ###?????????????? | | ?????# # #??????????????? | | ?????# ##??????????????? | | ?????# #??????????????? | | ?????# ! #??????????????? | | ??#### ![ Y ##??????????????? | | ??#""" "" " ##?#????????????? | | ??#"F" "" = # #????????????? | | ??#" "" #????????????? | | ??#""" "" #????????????? | | ??#""" "" #????????????? | | ??#### """ = ##????????????? | | ?????#! [ ###??????????? | | ?????# ????????? | | ?????# ##???????????? | | ?????##### ##????????????? | | ?????????# #### ######?????????????? | | ?????????# #??? #??????????????????? | | ?????????# #????#??????????????????? | | ?????????# #???g???????????????????? | | ???????###+####/####???????????????? | | ???????# @ #??????????????? | | ???????#""" g #??????????????? | | ???????#"T " " " " #??????????????? | | ???????#""" " " " " #??????????????? | | ???????# " " " " #??????????????? | | ???????# " " " " ???????????????? | | ???????# " " " "????????????????? | | ???????# " " " "????????????????? | | ???????# " "?" ?????????????????? | | ???????# "??????????????????????? | | ???????# "??????????????????????? | | ???????# ??????????????????????? | | ???????######??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Katana | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainActuatorShifter Manual? 0 Play Time 00:37:35 Cumulative 705.5 hours Start 2020.02.07 @ 18:33:14 End 2020.02.07 @ 19:50:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 639 Rogue 599 Adventurer 40 Explorer 0 Win Type - Total 62 Types 45/1/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bd7a802-8a87-41b5-8ad4-4c5e55a4a868