Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.17 @ 07:04:11 Player: Ms Vella Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2382) 2382 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 5637 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 180/700 Matter 300/300 Energy 630/630 System Corruption 3% Temperature Cool (0) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Battery Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Tractor Beam > --- WEAPON (3) ------- Pulse Rifle Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core VSS Leg VSS Leg Cooling System Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Splice Drone Bay (6/6) Enhanced Autogun Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Cooling System Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Battery High-capacity Matter Pod Improved Sensor Array Seismic Detector Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Splice Drone Bay Particle Gun Particle Gun Rocket Launcher Makeshift Hammer [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 72 | 4 7 4 1 2 22 32 Power 12 | 1 2 1 . . 3 5 Engine 3 | 1 . . . . 1 1 Core 9 | . 2 1 . . 2 4 Reactor . | . . . . . . . Propulsion 13 | 2 1 . . . 2 8 Treads 8 | 2 1 . . . 2 3 Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 2 2 1 2 9 11 Device 10 | . . . . 1 4 5 Storage 4 | . 1 . 1 . 1 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 12 | . 1 2 . 1 4 4 Artifact . | . . . . . . . Weapon 20 | 1 2 1 . . 8 8 Energy Gun 16 | 1 2 1 . . 7 5 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Corrupted Parts 1 | . 1 . . . . . System Corruption 3 | . 3 . . . . . Parts Lost 19 | . 2 1 . . 3 13 Power 5 | . 1 . . . 1 3 Propulsion 3 | . . . . . 1 2 Utility 6 | . . 1 . . 1 4 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 8 | . 2 1 . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 99 100 100 87 88 Engine 3 | . 7 . . . 4 3 Core 9 | . 6 14 14 14 9 7 Treads 18 | . 27 28 28 28 17 10 Leg 1 | . . . . . . 3 Device 5 | . . . . . 2 12 Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . . 7 Protection 13 | . 13 13 14 14 20 10 Energy Gun 20 | . 26 28 28 28 17 13 Ballistic Gun 3 | . 1 . . . 7 4 Naked Turns . | . . . . . . . Heaviest Build 81 | 13 38 38 58 58 73 81 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 17 | . . . 1 1 3 17 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 8 9 15 17 20 20 20 Most Carried 20 | 6 8 10 14 15 20 20 Average Carried 14 | 1 6 9 11 14 17 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 1 8 9 13 15 20 17 Class Distribution -------------------- 54% | Mutant 14% | Scavenger-Skirmisher 12% | Scavenger-Tank 11% | Skirmisher 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1819 | 197 201 45 10 29 270 1067 Remotely 443 | . . . . . . 443 Salvage Created 2600 | . 399 364 . . 495 1342 Parts 133 | . 23 18 . . 31 61 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 59 | . 11 10 . . 13 25 Guns 53 | . 11 10 . . 12 20 Cannons 1 | . . . . . . 1 AOE 4 | . . . . . . 4 Classes Destroyed 10 | . 3 1 . . 3 3 Builder 2 | . . . . . . 2 Recycler 5 | . . 1 . . . 4 Operator 1 | . . . . . 1 . Watcher 3 | . 1 . . . . 2 Swarmer 16 | . 3 6 . . 4 3 Grunt 25 | . 8 4 . . 3 10 Sentry 9 | . . . . . 5 4 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Best Kill Streak 12 | . 4 6 . . 4 12 Combat Bots Only 7 | . 4 3 . . 4 7 Max Kills in Single Turn 3 | . 1 2 . . 1 3 Gunslinging 1 | . . 1 . . . 1 Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3915 | . 353 220 . . 910 2432 Core 1077 | . 56 53 . . 448 520 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . . . 104 Regen/Repaired (Parts) 660 | . 36 . . . 266 358 Core Remaining (%) 58 | 100 . . . 56 18 . Volleys Fired 175 | . 36 19 . . 33 87 Largest 3 | . 2 2 . . 3 3 Hottest 175 | . 130 130 . . 155 175 Shots Fired 363 | . 66 38 . . 80 179 Gun 338 | . 66 38 . . 80 154 Cannon 20 | . . . . . . 20 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 88 | . . . . . 23 65 Thermal 245 | . 41 38 . . 57 109 Explosive 5 | . . . . . . 5 Electromagnetic 25 | . 25 . . . . . Robot Hit Streak 17 | . 15 16 . . 9 17 Robot Miss Streak 3 | . 3 2 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 2 . . 5 4 Max Gunslinging Chain 2 | . 1 1 . . 1 2 Shots Hit Robots 255 | . 44 22 . . 57 132 Core Hits 125 | . 16 14 . . 25 70 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . . 2 . . 3 5 Burn 9 | . . 2 . . 3 4 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5342 | . 656 354 . . 890 3442 Guns 4174 | . 656 354 . . 890 2274 Cannons 305 | . . . . . . 305 Explosions 863 | . . . . . . 863 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 996 | . . . . . 187 809 Thermal 3262 | . 435 354 . . 703 1770 Explosive 863 | . . . . . . 863 Electromagnetic 221 | . 221 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 3 Average Corruption 2 | . 3 3 3 3 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . 11 10 9 6 . 12 Message Errors 11 | . 3 2 3 . . 3 Matter Fused 16 | . 5 1 1 4 . 5 Heat Flow Errors 5 | . . 3 1 1 . . Energy Discharges 4 | . 2 . 2 . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 6 | . . 1 1 1 . 3 Data Loss (major) 4 | . 1 2 1 . . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles 10 | . . . . . . 10 Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . . . 19 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 686 | . 462 542 156 87 686 627 Average Temperature 181 | . 160 191 78 44 219 165 Received Heat Transfer 1245 | . 207 51 . . 243 744 Effects 67 | . 2 8 . . 26 31 Shutdowns 16 | . . 3 . . 6 7 Energy Bleed 9 | . . 5 . . 3 1 Interference 7 | . . . . . 3 4 Matter Decay 6 | . 1 . . . 3 2 Short Circuit 2 | . . . . . 1 1 Damage (minor) 5 | . 1 . . . 2 2 Damage (major) 17 | . . . . . 4 13 Damage (core) 5 | . . . . . 4 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 21 | . 1 2 . . 8 10 Heat Transferred 7511 | . 1036 999 . . 1887 3589 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 300 | . 189 254 . . 180 300 Initial 33 | . . 4 . . . 33 Average 93 | . 75 156 . . 54 128 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 81 | 100 100 49 . 100 100 66 Level 1 18 | . . 50 . . . 33 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . . . 1 10 Investigation 3 | . 1 . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 1 4 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . . . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 19 10 . . 22 45 Peak Tracking Total 11 | . 4 3 . . 5 11 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 7 . 1 1 2 7 Terminals 10 | . 6 . . . 1 3 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 51 | . 15 . 1 1 12 22 Successful 37 | . 10 . 1 1 11 14 Failed 14 | . 5 . . . 1 8 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 15 | . 5 . . . 2 8 Terminals 21 | . 13 . . . 2 6 Fabricators 2 | . . . . . . 2 Repair Stations 23 | . 2 . . . 10 11 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Terminal Hacks 11 | . 8 . 1 1 1 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . Unreport Threat 2 | . 2 . . . . . Patrol Status 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 22 | . 2 . . . 9 11 Scan Component 12 | . 1 . . . 5 6 Repair 10 | . 1 . . . 4 5 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . . . 1 2 Terminals 2 | . . . . . 1 1 Botnet 2 | . . . . . 1 1 Fabricators 1 | . . . . . . 1 Liberate 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . . . 2 5 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 10 | . 1 . . . 4 5 Time 357 | . 26 . . . 149 182 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . . 33 Total Damage 533 | . . . . . . 533 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5263 | 47 924 432 447 329 1085 1999 Spaces Moved 1991 | 3 480 228 226 134 350 570 Core 5 | . . . . . . 5 Treads 1837 | 3 480 228 226 134 350 416 Legs 149 | . . . . . . 149 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 160 160 240 240 185 Average Speed 210 | 160 160 160 196 240 241 254 Slowest Speed 900 | 160 160 160 240 240 400 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 93 61 58 33 28 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 26 | . . . . . . 26 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 24 | . . . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2758 | 47 571 256 230 141 532 981 Wait 455 | 36 33 6 . 4 107 269 Move 1985 | 2 479 227 225 133 349 570 Hop . | . . . . . . . Pick Up 35 | . 11 . 3 2 10 9 Fast Attach 34 | . 4 1 . . 13 16 Attach 16 | 2 2 1 . . 2 9 Detach 3 | . . . . . 2 1 Swap 22 | 2 1 2 1 2 7 7 Drop 33 | 5 5 . 1 . 9 13 Fire 175 | . 36 19 . . 33 87 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 0) 48 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 80 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Repaired Lgt. Treads 972 | -10/Materials | Entered Mines 974 | -10/Mines | Met a Derelict bent on vengeance 1037 | -10/Mines | Learned location of Recycling (-9) 1181 | -10/Mines | Discovered exit to Materials (range 12) 1224 | -10/Mines | Discovered exit to Materials (range 5) 1398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1398 | -10/Mines | Discovered new exit (range 5) 1404 | -10/Mines | Entered Exiles 1428 | -10/Exiles | Discovered new exit (range 15) 1464 | -10/Exiles | Met 8R-AWN 1491 | -10/Exiles | Met EX-HEX 1552 | -10/Exiles | Met EX-DEC 1708 | -10/Exiles | Learned location of Zion (-7) 1825 | -10/Exiles | Discovered new exit (range 14) 1851 | -10/Exiles | Entered Mines 1862 | -9/Mines | Found the Drone Emporium 1871 | -9/Mines | Found Prototype Device 1881 | -9/Mines | Identified Splice Drone Bay 2081 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2153 | -9/Mines | Discovered new exit (range 12) 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2423 | -8/Materials | Core integrity fell below 50% 2531 | -8/Materials | Repaired Broken Lgt. Nuclear Core 2559 | -8/Materials | Repaired Lgt. Treads 2588 | -8/Materials | Repaired Hcp. Storage Unit 2633 | -8/Materials | Repaired Broken Particle Gun 2938 | -8/Materials | Build established: Scavenger-Tank 3108 | -8/Materials | Core integrity fell below 20% 3203 | -8/Materials | Discovered new exit (range 16) 3265 | -8/Materials | Entered Factory 3265 | -7/Factory | Evolved 2 slots: Utility x2 3499 | -7/Factory | Allied Derelicts emerged from ambush trap array 3526 | -7/Factory | Discovered new exit (range 12) 3543 | -7/Factory | Build established: Skirmisher 3585 | -7/Factory | Repaired Imp. Utility Shielding 3660 | -7/Factory | Repaired Lgt. Treads 3688 | -7/Factory | Repaired Lgt. Treads 3721 | -7/Factory | Repaired Particle Gun 3782 | -7/Factory | Repaired Enh. Autogun 4128 | -7/Factory | Garrison activated, responded to threat 4209 | -7/Factory | Destroyed 7 combat bots 4486 | -7/Factory | Build established: Scavenger-Skirmisher 4522 | -7/Factory | Discovered new exit (range 15) 4659 | -7/Factory | Cargo convoy interrupted 4711 | -7/Factory | Lost 8 parts (1p2n2u3w) 4715 | -7/Factory | Destroyed 7 combat bots 4750 | -7/Factory | Core integrity fell below 50% 5093 | -7/Factory | Build established: Mutant 5264 | -7/Factory | Self-destructed Last Messages --------------- 05177_ System corrupted: Component data lost. 05177_ K-01 Serf collects debris. 05177_ R-06 Scavenger collects Carbon-fiber Leg. 05178_ Acquired 41 matter. 05178_ Acquired 50 matter. 05180_ K-01 Serf collects debris. 05181_ Acquired 96 matter. 05185_ K-01 Serf collects debris. 05195_ System corrupted: Matter fused (-9). 05195_ Acquired 9 matter. 05210_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05211_ Acquired 5 matter. 05212_ Destroyed Hover Unit. 05212_ Destroyed Hacking Suite. 05213_ Acquired 5 matter. 05220_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 05231_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05254_ Penetrated by Slug. 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" ??#??#?? ? ???????????????? | | ????????? ?? ? ??????#?????? ????????????????? | | ?????"????# ###??#??##?#??#????? ????????????????? | | ????????? ? #??#???##????????????????????????????? | | ???????#????????##?????? ????????????????????????? | | ??????????????????#?##?#?????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 23 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumForceFemtoactuators Manual? 0 Play Time 00:45:03 Cumulative 1029.0 hours Start 2022.08.16 @ 23:45:07 End 2022.08.17 @ 07:04:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 212 Rogue 1 Adventurer 211 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 8bc9573e-dc67-4d06-8740-27a9d8604875