Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.15 @ 19:41:05 Player: Miku Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1385) 1385 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 4129 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 699 Friendly Fire -402 Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 89/100 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Advanced Signal Interpreter Improved Assault Rifle Improved Light Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 100 | 6 3 6 11 44 30 Power 7 | 1 . . . 4 2 Engine 7 | 1 . . . 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 33 | 2 1 . 6 16 8 Treads 4 | . . . 3 1 . Leg 29 | 2 1 . 3 15 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . . 3 8 Device 4 | . 1 . . . 3 Storage 2 | 1 . . . 1 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 47 | 2 1 6 5 21 12 Energy Gun 14 | 2 1 3 3 2 3 Energy Cannon 7 | . . . . 3 4 Ballistic Gun 7 | . . . . 5 2 Ballistic Cannon 3 | . . . . 3 . Launcher 16 | . . 3 2 8 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . 8 . Parts Lost 23 | . . . 1 1 21 Power 1 | . . . . . 1 Propulsion 10 | . . . . 1 9 Utility 6 | . . . 1 . 5 Weapon 6 | . . . . . 6 Highest Loss Streak 17 | . . . 1 1 17 Average Slot Usage (%) 97 | . 97 100 87 99 93 Engine 11 | . 14 14 11 11 8 Treads 1 | . . . 16 . . Leg 36 | . 27 28 20 43 33 Device 5 | . 12 14 5 . 11 Storage 11 | . 14 14 11 11 9 Processor 5 | . . . . 10 . Protection 2 | . . . . . 12 Energy Gun 7 | . 28 27 19 . . Energy Cannon 4 | . . . . 3 14 Ballistic Gun 1 | . . . . 2 . Ballistic Cannon 2 | . . . . 5 . Launcher 5 | . . . 2 9 1 Naked Turns . | . . . . . . Heaviest Build 34 | 11 12 14 14 28 34 Greatest Support 60 | 20 20 20 60 40 47 Greatest Overweight (x) 3 | 3 1 . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 8 Average Capacity 7 | 5 6 6 6 7 8 Most Carried 8 | 6 6 6 6 8 8 Average Carried 6 | 4 5 5 5 7 6 Final Capacity 8 | 6 6 6 6 8 8 Final Carried 8 | 6 6 6 6 8 . Class Distribution -------------------- 53% | Scavenger-Mutant 34% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1845 | 173 16 215 185 804 452 Remotely . | . . . . . . Salvage Created 1676 | . 16 21 122 257 1260 Parts 71 | . 4 6 5 12 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 32 | . . 5 2 5 20 Guns 4 | . . . . . 4 Cannons 14 | . . . . 1 13 AOE 14 | . . 5 2 4 3 Classes Destroyed 8 | . 1 2 3 2 . Worker 2 | . . . 1 1 . Builder 2 | . . . . 1 1 Recycler 7 | . . . 1 1 5 Watcher 1 | . 1 . . . . Swarmer 4 | . . 3 . 1 . Grunt 22 | . . . 2 2 18 Sentry 4 | . . . . 2 2 Assembled 2 | . . 2 . . . Best Kill Streak 6 | . 1 3 4 4 6 Combat Bots Only 5 | . . 3 2 3 5 Max Kills in Single Turn 3 | . 1 3 1 2 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3799 | . . 81 349 754 2615 Core 774 | . . . 88 125 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 100 . 46 . Volleys Fired 140 | . 3 8 13 31 85 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 100 100 100 68 136 Shots Fired 212 | . 6 11 14 39 142 Gun 49 | . 6 6 2 15 20 Cannon 126 | . . . . 9 117 Launcher 37 | . . 5 12 15 5 Special . | . . . . . . Kinetic 27 | . . . . 17 10 Thermal 145 | . 6 6 2 7 124 Explosive 37 | . . 5 12 15 5 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 10 | . 5 3 4 4 10 Robot Miss Streak 6 | . 1 3 2 6 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 132 | . 5 6 9 12 100 Core Hits 90 | . 1 8 10 20 51 Critical Hits 7 | . . . . . 7 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4384 | . 78 394 664 705 2543 Guns 537 | . 78 61 25 102 271 Cannons 1741 | . . . . 83 1658 Explosions 2091 | . . 333 639 509 610 Melee . | . . . . . . Ramming 15 | . . . . 11 4 Kinetic 252 | . . . . 124 128 Thermal 1987 | . 78 61 25 61 1762 Explosive 2091 | . . 333 639 509 610 Electromagnetic 39 | . . . . . 39 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 124 | . . . 38 15 71 Projectiles 26 | . . . . . 26 Explosions 98 | . . . 38 15 45 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 535 | . . . 79 370 86 Shots 21 | . . . 3 16 2 Rammed 6 | . . . . . 6 Targets Rammed 10 | . . . . 4 6 Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 669 | . 78 78 30 108 669 Average Temperature 212 | . 33 33 7 43 259 Received Heat Transfer 1599 | . . . 129 120 1350 Effects 21 | . . . . . 21 Shutdowns 5 | . . . . . 5 Interference 6 | . . . . . 6 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 3737 | . 222 185 74 111 3145 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 471 | . 31 127 211 423 471 Initial 178 | . . 12 13 80 178 Average 194 | . 25 98 101 201 330 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 53 | 100 100 100 99 49 3 Level 1 40 | . . . . 43 85 Level 2 5 | . . . . 6 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . 1 3 11 Investigation 3 | . . . . 2 1 Extermination . | . . . . . . Reinforcement 9 | . 1 . 1 . 7 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 3 11 10 23 28 Peak Tracking Total 7 | . 2 3 6 3 7 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 11 | . . 1 1 8 1 Max in Single Turn 2 | . . 1 1 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 19 | . 2 . 1 14 2 Terminals 16 | . 2 . 1 11 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 2 . 2 23 7 Successful 22 | . 2 . 1 16 3 Failed 12 | . . . 1 7 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 18 | . 3 . 2 10 3 Terminals 29 | . 2 . 2 18 7 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . . . . 5 2 Record 1 | . . . . . 1 Open Door 3 | . . . . 3 . Transport Status 1 | . . . . 1 . Recall Investigation 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 2 . 1 7 1 Terminals 10 | . 2 . 1 6 1 Botnet 10 | . 2 . 1 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 10 | . 1 . . 7 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 15 | . . 3 . 12 . Largest Group 10 | . . 3 3 10 1 Highest-Rated Group 115 | . . 40 40 115 94 Highest-Rated Ally 99 | . . 16 16 99 94 Total Orders . | . . . . . . Ally Attacks 152 | . . 20 39 93 . Total Damage 1918 | . . 264 313 1341 . Kills 33 | . . 5 5 23 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 3799 | 69 292 464 206 1942 826 Spaces Moved 2257 | 47 224 339 124 1146 377 Core 31 | 29 . . . . 2 Treads 30 | . . . 30 . . Legs 2196 | 18 224 339 94 1146 375 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 115 120 120 129 120 123 Slowest Speed 200 | 200 150 120 160 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 36 85 17 95 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 72 | . . . . 72 . Terrain Destroyed 360 | . . 44 78 198 40 Melee . | . . . . . . Projectile 3 | . . . . 1 2 AOE 357 | . . 44 78 197 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3105 | 59 240 383 152 1675 596 Wait 493 | . 7 27 2 380 77 Move 2252 | 46 223 338 123 1145 377 Hop . | . . . . . . Pick Up 38 | 7 2 2 . 21 6 Fast Attach 33 | 5 3 . 2 15 8 Attach 19 | 1 . 1 2 3 12 Detach 4 | . . . 1 2 1 Swap 48 | . . 5 7 26 10 Drop 67 | . 2 2 2 47 14 Fire 140 | . 3 8 13 31 85 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 7 | . . . . 4 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 387 | -10/Mines | Learned Materials interactive machine intel 494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 496 | -10/Mines | Learned location of Zion (-7) 523 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 703 | -10/Mines | Assembled infested the area 708 | -10/Mines | Assisted by a Guerilla fighting off Assembled 770 | -10/Mines | Discovered new exit (range 10) 818 | -10/Mines | Discovered new exit (range 6) 826 | -10/Mines | Entered Materials 826 | -9/Materials | Accompanied by 3 allies 826 | -9/Materials | Evolved 2 slots: Propulsion x2 827 | -9/Materials | Loaded intel: 16 interactive machine locations 952 | -9/Materials | Discovered new exit (range 12) 1032 | -9/Materials | Entered Storage 1032 | -9/Storage | Accompanied by 1 ally 1227 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1502 | -9/Storage | Build established: Commander-Mutant 1817 | -9/Storage | Found Prototype Launcher 1817 | -9/Storage | Identified Scatter Rocket Array 1971 | -9/Storage | Build established: Scavenger-Mutant 2090 | -9/Storage | Repaired Aluminum Leg 2323 | -9/Storage | Garrison activated, responded to threat 2366 | -9/Storage | Met 01-MTF 2385 | -9/Storage | Discovered new exit (range 14) 2849 | -9/Storage | Core integrity fell below 50% 2974 | -9/Storage | Entered Materials 2974 | -8/Materials | Accompanied by 1 ally (01-MTF) 2974 | -8/Materials | Evolved 2 slots: Utility x2 2979 | -8/Materials | 01-MTF left 3031 | -8/Materials | Garrison activated, responded to threat 3096 | -8/Materials | Lost 3 parts (3n) 3754 | -8/Materials | Core integrity fell below 50% 3781 | -8/Materials | Core integrity fell below 20% 3800 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03768_ Acquired EM Pulse Gun. 03768_ Deuterium Engine destroyed. 03769_ G-47 Trooper destroyed. 03770_ U-05 Engineer lays Concrete. 03774_ U-05 Engineer builds a Wall. 03775_ EM Pulse Gun destroyed. 03777_ Aluminum Leg destroyed. 03778_ U-05 Engineer lays Concrete. 03780_ U-05 Engineer builds a Wall. 03781_ Acquired Imp. Assault Rifle. 03782_ G-47 Trooper destroyed. 03784_ U-05 Engineer lays Concrete. 03787_ Imp. Assault Rifle destroyed. 03788_ U-05 Engineer builds a Wall. 03788_ Slammed into G-47 Trooper. 03792_ Aluminum Leg destroyed. 03793_ U-05 Engineer lays Concrete. 03796_ Imp. ECM Suite destroyed. 03797_ Slammed into G-47 Trooper. 03800_ Destabilizing: System corrupted (+1). 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