Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 02:20:35 Player: Malady Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (722) 722 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 5066 Bonus ------- Pacifist 364 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power I Micro Fission Core Structural Scanner Improved Trap Scanner Improved Target Analyzer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit IFF Parser Kinecellerator Transmission Jammer Improved Core Shielding Improved Focal Shield Hacking Suite Corruption Screen > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Improved Plasma Cutter > --- INVENTORY -------- Flexi-carbon Leg Small Storage Unit Energy Well Compact Matter Pod Improved Trap Scanner Advanced Signal Interpreter Improved Targeting Computer Particle Charger [Rating: 75] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Antigrav System Utility Hacking Suite Device Improved Focal Shield Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Light Assault Rifle Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Slots Evolved 10 | . . . . 8 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 4 2 . Weapon 1 | . . . . 1 . . Parts Attached 46 | 5 3 . 5 10 21 2 Power 6 | . 1 . 1 1 2 1 Engine 3 | . 1 . 1 1 . . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 2 4 2 . Treads . | . . . . . . . Leg 9 | 2 . . 2 4 1 . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 18 | 1 2 . . 4 11 . Device 6 | . . . . 2 4 . Storage 4 | 1 . . . . 3 . Processor 4 | . 1 . . 1 2 . Hackware 2 | . 1 . . . 1 . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 12 | 2 . . 2 1 6 1 Energy Gun 1 | . . . . . 1 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 5 | 2 . . . . 3 . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . 1 . . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . . . 4 16 4 Power 2 | . . . . 1 1 . Propulsion 6 | . . . . . 5 1 Utility 7 | . . . . . 6 1 Weapon 9 | . . . . 3 4 2 Highest Loss Streak 6 | . . . . 4 6 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 6 7 7 6 13 20 Power 2 | . . . . 1 2 5 Propulsion . | . . 2 . 1 . . Utility 7 | . 2 2 4 4 8 14 Weapon . | . 1 2 1 . . . Tool/Special . | . . . . . . . Unused Backups 28 | . 2 . 10 1 2 13 Power 3 | . . . . . . 3 Propulsion 5 | . . . 3 . 2 . Utility 17 | . 2 . 4 1 . 10 Weapon 2 | . . . 2 . . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 79 | . 87 100 99 79 74 32 Engine 5 | . 5 14 14 6 1 . Core 1 | . . . . . 3 . Leg 17 | . 28 28 28 14 13 . Device 8 | . . . . 12 15 . Storage 10 | . 14 14 14 6 9 4 Processor 5 | . . . . 5 8 11 Hackware 6 | . 10 14 14 6 2 5 Protection 2 | . . . . 6 4 . Energy Cannon 1 | . . . . . 2 . Ballistic Gun 9 | . 28 28 15 . 4 4 Ballistic Cannon 1 | . . . 4 6 . . Special Weapon 2 | . . . 8 5 1 . Peak Build Rating 75 | 5 9 9 22 52 75 38 Average Rating 38 | 3 7 9 16 38 58 34 On Entrance 17 | . 5 9 9 22 41 38 Avg Prop Armor Cover (%) 6 | . . . 7 5 . . Naked Turns . | . . . . . . . Heaviest Build 116 | 7 10 10 23 30 116 86 Greatest Support 80 | 20 20 20 34 80 80 11 Greatest Overweight (x) 28 | . . . 1 1 28 28 Average Overweight (x) . | . . . . . 1 7 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 Average Capacity 15 | 7 8 8 8 8 22 21 Most Carried 25 | 5 8 8 8 8 25 24 Average Carried 11 | 1 6 7 7 6 13 20 Final Capacity 25 | 8 8 8 8 8 25 5 Final Carried 24 | 2 7 8 8 8 24 5 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Tank 7% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Gar Matter Collected 839 | 250 34 . 188 10 357 . Remotely . | . . . . . . . Salvage Created 562 | . . . . 41 521 . Parts 38 | . . . . . 38 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Combat Hostiles Destroyed 13 | . . . . 2 11 . Guns 7 | . . . . . 7 . Cannons 2 | . . . . 2 . . AOE 4 | . . . . . 4 . Classes Destroyed 7 | . . . . 1 6 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 5 | . . . . . 5 . Grunt 3 | . . . . 2 1 . Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 5 | . . . . 2 5 . Combat Bots Only 5 | . . . . 2 5 . Max Kills in Single Turn 3 | . . . . 1 3 . Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Gar Hostile Shots Fired 234 | . 1 . . 74 116 43 Missed 65 | . 1 . . 33 22 9 Hits 169 | . . . . 41 94 34 Projectile 169 | . . . . 41 94 34 Critical Strikes 6 | . . . . . 2 4 Damage Taken 3161 | . . . . 473 1900 788 Core 1068 | . . . . 66 439 563 Absorbed by Shields 4 | . . . . . . 4 Redirected to Shielding 103 | . . . . 42 61 . Ignored by Resistances 146 | . . . . . 146 . Core Remaining (%) 97 | 100 . . 100 92 . . Volleys Fired 51 | . 2 . . 11 34 4 Largest 3 | . 2 . . 3 3 1 Hottest 162 | . 40 . . 150 162 81 Shots Fired 101 | . 4 . . 24 69 4 Gun 63 | . 4 . . . 59 . Cannon 25 | . . . . 11 10 4 Launcher 9 | . . . . 9 . . Special 4 | . . . . 4 . . Kinetic 53 | . 4 . . 11 38 . Thermal 25 | . . . . 4 21 . Explosive 9 | . . . . 9 . . Electromagnetic 14 | . . . . . 10 4 Robot Hit Streak 7 | . 1 . . 3 7 2 Robot Miss Streak 5 | . 2 . . 1 5 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 52 | . 2 . . 13 34 3 Core Hits 46 | . 2 . . 13 25 6 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . . . . 1 4 . Burn 1 | . . . . . 1 . Destroy 3 | . . . . . 3 . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1669 | . 17 . . 538 1003 111 Guns 701 | . 17 . . . 684 . Cannons 271 | . . . . 179 71 21 Explosions 560 | . . . . 337 223 . Melee . | . . . . . . . Ramming 115 | . . . . . 25 90 Kinetic 493 | . 17 . . 179 297 . Thermal 535 | . . . . 22 513 . Explosive 434 | . . . . 337 97 . Electromagnetic 92 | . . . . . 71 21 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 3 6 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked 3 | . . . . . 3 . Effects 8 | . . . . . 2 6 Message Errors 4 | . . . . . 1 3 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 29 | . . . . 19 10 . Projectiles 4 | . . . . . 4 . Explosions 25 | . . . . 19 6 . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 188 | . . . . 52 96 40 Shots 3 | . . . . 1 2 . Rammed 28 | . . . . . . 28 Targets Rammed 32 | . . . . . 4 28 Kicked 4 | . . . . . 4 . Crushed . | . . . . . . . Highest Temperature 575 | . . . . 66 575 16 Average Temperature 173 | . . . . 34 215 12 Received Heat Transfer 183 | . . . . 84 72 27 Effects 13 | . . . . . 13 . Shutdowns 5 | . . . . . 5 . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 902 | . . . . 160 742 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 169 | . 18 . . 78 169 157 Initial 87 | . . . . . 6 87 Average 42 | . 1 . . 17 42 112 Influence Increases 674 | . 18 . . 105 481 70 Destroy 0b10 Robot/C 260 | . . . . 40 220 . Destroy 0b10 Robot/NC 15 | . . . . . 15 . Destroy Leader 52 | . . . . 10 42 . Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 24 | . 8 . . . 6 10 Disable Machine 90 | . . . . 15 75 . Destroy Structure 118 | . . . . 40 78 . Lose Combat Pursuer 105 | . . . . . 45 60 Influence Decreases 557 | . 18 . . 91 370 78 Entered New Map 46 | . . . . . 8 38 Time Decay 321 | . 18 . . 51 252 . Lost Part 190 | . . . . 40 110 40 Squads Dispatched 6 | . 2 . . 1 3 . Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 2 . Reinforcement 3 | . 1 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 6 . . 5 16 5 Peak Tracking Total 5 | . 4 . . 2 5 5 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Gar Machines Disabled 6 | . . . . 1 5 . Max in Single Turn 4 | . . . . 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Gar Machines Accessed 10 | . 2 . 2 . 4 2 Terminals 6 | . 2 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 11 . 17 . 8 4 Successful 29 | . 7 . 17 . 4 1 Failed 10 | . 4 . . . 3 3 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 17 | . 11 . . . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 26 | . 7 . 17 . 1 1 Record 17 | . . . 17 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . 1 . . . . 1 Recycling Unit Index 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 1 | . 1 . . . . . Hacking Detections 5 | . 2 . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Gar Active Infowar (turns) 1769 | . . . . 283 1234 252 Optics 895 | . . . . . 643 252 IFF 766 | . . . . 283 483 . Jamming 109 | . . . . . 109 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Gar Turns Passed 3146 | 63 242 78 749 284 1446 284 Spaces Moved 1555 | 51 182 65 526 164 517 50 Core 19 | 14 . . . . 1 4 Treads . | . . . . . . . Legs 1472 | 37 182 65 526 164 498 . Wheels . | . . . . . . . Hover 64 | . . . . . 18 46 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 110 120 50 Average Speed 177 | 100 120 120 137 135 237 479 Slowest Speed 1450 | 120 120 120 190 190 1450 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 34 8 48 5 14 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 8 | . . . 8 . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 80 | . . . . 40 40 . Melee . | . . . . . . . Projectile 4 | . . . . 3 1 . AOE 74 | . . . . 37 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Gar Total 1858 | 62 203 65 557 201 684 86 Wait 70 | . 5 . . 5 60 . Move 1550 | 50 181 64 525 163 517 50 Hop . | . . . . . . . Pick Up 69 | 7 9 1 12 7 33 . Fast Attach 9 | . 1 . 3 4 . 1 Attach 35 | 5 2 . . 6 21 1 Detach 7 | . . . . 1 6 . Swap 4 | . . . 2 . 2 . Drop 29 | . 3 . 15 4 5 2 Fire 51 | . 2 . . 11 34 4 Melee . | . . . . . . . Ram 28 | . . . . . . 28 Kick 4 | . . . . . 4 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 202 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Entered Subcaves 307 | -10/Subcaves | Continued accompanying wandering Federalists (4) 307 | -10/Subcaves | Approached by a straggling Scientist 311 | -10/Subcaves | Build established: Mutant 365 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 384 | -10/Subcaves | Entered Scraptown 430 | -8/Scraptown | Visited Bundlers 476 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 539 | -8/Scraptown | Visited Cave Peace 1120 | -8/Scraptown | Discovered new exit (range 5) 1133 | -8/Scraptown | Entered Factory 1133 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1397 | -6/Factory | Discovered new exit (range 10) 1417 | -6/Factory | Entered another Factory area 1417 | -5/Factory | Evolved 2 slots: Utility x2 1425 | -5/Factory | Identified exit to DSF 1441 | -5/Factory | Lost 4 parts (1p3w) 1848 | -5/Factory | Central database locked down 1958 | -5/Factory | Lost 3 parts (1n2u) 2246 | -5/Factory | Lost 6 parts (2n1u3w) 2863 | -5/Factory | Identified exit to Garrison 2863 | -5/Factory | Entered Garrison 3102 | -5/Garrison | Core integrity fell below 50% 3133 | -5/Garrison | Triggered checkpoint 3135 | -5/Garrison | Core integrity fell below 20% 3147 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired Mic. Fission Core. Slammed into P-70 Sage. Destabilizing: Core damaged (-30). Slammed into P-70 Sage. Enh. Optical Array broken. Destabilizing: Short circuit. Slammed into P-70 Sage. Lrn. Proton Cannon destroyed. Dropped Mic. Fission Core. Slammed into P-70 Sage. Adv. Signal Interpreter broken. Destabilizing: Short circuit. RZE OI>/ZHWDUV7HB,PNCUXZGNZN%QW4Y AOX8 Slammed into P-70 Sage. Destabilizing: Core damaged (-20). Slammed into P-70 Sage. Adv. Hacking Suite destroyed. System corrupted by crushing effect (+1). Penetrated by Slug. Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ###???????????????????? | | ?????????????????+??????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????####????????????# #?????????????????????? | | ????????#""#????????????# %#?????????????????????? | | ????????#T #????????????#%%#?????????????????????? | | ????????#" #????????????#%%#?????????????????????? | | +???????## ######+#######!%#?????????????????????? | | ?????????# !! !*!*###???????????????????? | | ????????## !!!!p@!Y%#???????????????????? | | ????????#T #####+#####!####%#???????????????????? | | ????????## #?????????#*#??#%#???????????????????? | | ?????????# #?????????#*#??# #???????????????????? | | ?????????# #?????????#!#??# #???????????????????? | | ?????????# +?????????+!#??#+#???????????????????? | | ?????????# #?????????# #?? ???????????????????? | | ?????????# #?????????# #?? ???????????????????? | | ?????????# #?????????# ?? ???????????????????? | | ????????? ?????????###??###???????????????????? | | ????????? +???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????## ????????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ????????? "???????????????????????????????????? | | ????????? "???????????????????????????????????? | | ????????? "???????????????????????????????????? | | ????????? "???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? ?????????+?????????????????????????? | | ?????????? ?????????+?????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 570 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Corruption Block 6 Resistance: KI 25 Core Shielding 30 Utility Shielding 66 Evasion (%) 63 Particle Charging 15 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Dynamic Key For Emergencies Only Ghost 'Em Item+ Nice Directions, Buddy Organ Harvest Spot Them First Strength In Numbers There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed RestorationPitchforkFilter Manual? 0 Play Time 01:19:12 Cumulative 8.8 hours Start 2025.10.22 @ 16:43:53 End 2025.10.23 @ 02:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee667950-b1d2-44ac-9499-5fb348c9b6b1