Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 18:30:42 Player: lavinia Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (1119) 1119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2371 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/400 Matter 26/300 Energy 12/100 System Corruption 4% Temperature Cool (0) Movement Flying (26) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Weight Redist. System Improved Terrain Scanner > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- VTOL Module VTOL Module Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Weight Redist. System Transport Network Coupler Mini Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 49 | 7 6 36 Power 6 | 1 . 5 Engine 6 | 1 . 5 Core . | . . . Reactor . | . . . Propulsion 21 | 2 . 19 Treads . | . . . Leg 2 | . . 2 Wheel 11 | 2 . 9 Hover . | . . . Flight 8 | . . 8 Utility 7 | 2 2 3 Device 3 | 1 . 2 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 4 9 Energy Gun 5 | . 3 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . 1 2 Parts Lost 21 | . 5 16 Power 4 | . . 4 Propulsion 10 | . 2 8 Utility 1 | . . 1 Weapon 6 | . 3 3 Highest Loss Streak 5 | . 5 5 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power . | . . . Propulsion . | . 2 . Utility 3 | . 2 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 78 | . 97 73 Engine 8 | . 14 6 Wheel 16 | . 26 14 Flight 7 | . . 10 Device 9 | . 14 8 Storage 9 | . 14 8 Processor 2 | . . 3 Energy Gun 9 | . 22 6 Ballistic Gun 7 | . 4 9 Launcher 3 | . . 4 Impact Weapon 1 | . . 1 Peak Build Rating 19 | 7 12 19 Average Rating 10 | 5 10 11 On Entrance 3 | . 7 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 14 32 35 Greatest Support 46 | 20 20 46 Greatest Overweight (x) 11 | . 9 11 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 12 | 6 9 13 Most Carried 10 | 4 9 10 Average Carried 6 | 1 6 6 Final Capacity 15 | 8 15 5 Final Carried 8 | 4 8 4 Class Distribution -------------------- 80% | Mutant 13% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 920 | 170 100 650 Remotely . | . . . Salvage Created 1349 | 123 322 904 Parts 88 | 8 14 66 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 38 | . 6 32 Melee 1 | . . 1 Guns 18 | . 1 17 AOE 16 | . 5 11 Classes Destroyed 9 | 2 2 5 Worker 2 | . . 2 Tunneler 2 | 1 . 1 Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . . 1 Watcher 1 | . . 1 Swarmer 15 | . . 15 Grunt 17 | . 6 11 Sentry 6 | . . 6 Best Kill Streak 5 | 2 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 2 4 Gunslinging 1 | . . 1 Exploded 4 | . 2 4 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 252 | . 57 195 Missed 86 | . 13 73 Hits 166 | . 44 122 Projectile 166 | . 44 122 Critical Strikes 2 | . 1 1 Damage Taken 2003 | . 546 1457 Core 555 | . 153 402 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 95 | 3 12 80 Largest 2 | 2 2 2 Hottest 90 | 40 90 79 Shots Fired 181 | 6 23 152 Gun 157 | 6 21 130 Cannon . | . . . Launcher 24 | . 2 22 Special . | . . . Kinetic 106 | 6 . 100 Thermal 23 | . . 23 Explosive 24 | . 2 22 Electromagnetic 28 | . 21 7 Robot Hit Streak 11 | 1 7 11 Robot Miss Streak 8 | 1 5 8 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 121 | 3 17 101 Core Hits 73 | 3 14 56 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Critical Strikes 6 | . . 6 Burn 3 | . . 3 Smash 3 | . . 3 Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2821 | 25 644 2152 Guns 1426 | 25 281 1120 Cannons . | . . . Explosions 1148 | . 363 785 Melee 247 | . . 247 Ramming . | . . . Kinetic 828 | 25 . 803 Thermal 396 | . 194 202 Explosive 954 | . 169 785 Electromagnetic 396 | . 281 115 Impact 247 | . . 247 Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . . 24 Message Errors 5 | . . 5 Matter Fused 9 | . . 9 Heat Flow Errors 3 | . . 3 Energy Discharges 4 | . . 4 Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 97 | . 1 96 Projectiles . | . . . Explosions 9 | . 1 8 Melee 88 | . . 88 Knockbacks 3 | . . 3 Impact 2 | . . 2 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 99 | . 11 88 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 220 | . 212 220 Average Temperature 48 | . 71 41 Received Heat Transfer 744 | . 315 429 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 2 | . . 2 Impact Corruptions 2 | . . 2 Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 940 | . 200 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 32 | 100 100 10 Level 1 40 | . . 53 Level 2 27 | . . 35 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 556 | 10 116 556 Initial 40 | . . 40 Average 264 | 1 22 342 Influence Increases 1397 | 10 249 1138 Destroy 0b10 Robot/C 760 | . 120 640 Destroy 0b10 Robot/NC 45 | 10 10 25 Destroy Leader 176 | . 34 142 Successful Hack 64 | . 14 50 Select Force Hacks 60 | . 30 30 Disable Machine 60 | . . 60 Destroy Structure 142 | . 26 116 Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 863 | 10 153 700 Entered New Map 56 | . . 56 Time Decay 587 | 10 103 474 Lost Part 210 | . 50 160 Lost Ally 10 | . . 10 Squads Dispatched 9 | . 4 5 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 11 49 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 2 13 Terminals 12 | . 1 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 45 | . 5 40 Successful 34 | . 5 29 Failed 11 | . . 11 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 37 | . 5 32 Terminals 33 | . 2 31 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 3 1 Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Terminal Index 2 | . 1 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 7 | . . 7 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks 23 | . 3 20 Terminals 20 | . 1 19 Track 2 | . . 2 Assimilate 2 | . . 2 Botnet 10 | . 1 9 Skim 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Recyclers 1 | . 1 . Tunnel 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 14 | . 2 12 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 5 | . . 5 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1358 | 13 332 1013 Optics 410 | . . 410 Terrain 240 | . . 240 Seismic 708 | 13 332 363 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1605 | 54 332 1219 Spaces Moved 1092 | 41 252 799 Core 24 | 5 4 15 Treads . | . . . Legs 20 | . . 20 Wheels 791 | 36 248 507 Hover . | . . . Flight 257 | . . 257 Fastest Speed 26 | 50 80 26 Average Speed 89 | 76 88 89 Slowest Speed 600 | 80 500 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 46 81 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 1 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 163 | . 38 125 Melee . | . . . Projectile . | . . . AOE 163 | . 38 125 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1531 | 54 340 1137 Wait 243 | . 62 181 Move 1090 | 40 251 799 Hop . | . . . Pick Up 17 | 4 4 9 Fast Attach 38 | 7 3 28 Attach 10 | . 1 9 Detach 1 | . . 1 Swap 5 | . 3 2 Drop 25 | . 4 21 Fire 95 | 3 12 80 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Core integrity fell below 50% 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 407 | -9/Materials | Lost 5 parts (2n3w) 477 | -9/Materials | Discovered new exit (range 12) 670 | -9/Materials | Discovered new exit (range 8) 994 | -9/Materials | Discovered new exit (range 17) 1025 | -9/Materials | Core integrity fell below 50% 1095 | -9/Materials | Learned Storage trap positions 1134 | -9/Materials | Identified exit to Materials 1171 | -9/Materials | Core integrity fell below 20% 1181 | -9/Materials | Learned location of Storage (-7) 1188 | -9/Materials | Learned Recycling recycling unit intel 1229 | -9/Materials | Lost 5 parts (1p3n1w) 1587 | -9/Materials | First assault squad dispatched 1605 | -9/Materials | Lost 3 parts (2p1w) 1606 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01571_ U-05 Engineer builds a Wall. 01571_ Acquired VTOL Module+. 01572_ U-05 Engineer builds a Wall. 01573_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 8 systems. Awaiting botnet instructions. 01574_ Ion Engine destroyed. 01574_ Imp. EM Shotgun destroyed. 01576_ U-05 Engineer lays Concrete. 01579_ J9U/NBGACZZ,IPB:Y1|T% Z 01585_ The unstable cave ceiling collapses. 01585_ U-05 Engineer builds a Door. 01587_ ALERT: Unidentified disturbance in Zone 8A, assault force dispatched. 01602_ :4XT7339I887NNNBL0<&DO9