Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 15:27:00 Player: unq Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (240) 1200 Value Destroyed (8545) 8545 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3685) 3685 TOTAL SCORE: 18030 Bonus ------- High Alert Combat Kills 2241 Follower Combat Kills 344 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 18/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Backup Propulsion III > --- UTILITY (5) ------ Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- Heavy Battle Rifle RU-N14's Throwing Claymores > --- INVENTORY (5) ---- Medium Treads Improved Sensor Array Gauss Rifle RU-N14's Throwing Claymores (5) Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Layered Medium Armor Plating Reactive Plating Focal Shield > --- WEAPON ----------- Cooled Pulse Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Medium Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Advanced Sensor Array Seismic Detector High-powered Tractor Beam Cooled Pulse Rifle Phase Cannon Enhanced Autogun Improved Grenade Launcher Missile Launcher Improved Datajack Plasma Cutter Great Maul Powered Hammer [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 3 | . . . . . . . 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 145 | 7 13 4 26 2 1 2 28 18 25 5 2 4 8 Power 13 | 1 2 . 3 . . 1 1 . 4 . . 1 . Engine 7 | 1 2 . 1 . . . 1 . 2 . . . . Core 6 | . . . 2 . . 1 . . 2 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 44 | 2 2 . 9 . . . 12 6 9 1 . . 3 Treads 32 | . 2 . 9 . . . 8 6 7 . . . . Leg 10 | 2 . . . . . . 4 . . 1 . . 3 Wheel 2 | . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 41 | 2 4 4 1 2 . . 7 4 10 3 2 . 2 Device 21 | 1 2 3 1 2 . . 3 3 6 . . . . Storage 4 | 1 2 1 . . . . . . . . . . . Processor 3 | . . . . . . . 1 . 1 1 . . . Hackware 4 | . . . . . . . . . . 2 2 . . Protection 9 | . . . . . . . 3 1 3 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 5 . 13 . 1 1 8 8 2 1 . 3 3 Energy Gun 12 | 1 4 . 3 . . . 3 . . . . . 1 Energy Cannon 5 | . . . 4 . . . . . 1 . . . . Ballistic Gun 12 | 1 . . 2 . . . 4 3 . . . 1 1 Ballistic Cannon 4 | . . . 3 . . . 1 . . . . . . Launcher 3 | . . . . . . 1 . 2 . . . . . Special Weapon 4 | . 1 . . . . . . 1 . . . 1 1 Impact Weapon 3 | . . . 1 . . . . 1 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . Unidentified Prototypes 7 | . . 1 2 . . . 3 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . 7 Parts Lost 32 | . 3 . 2 . . 1 . . 21 . . . 5 Power 4 | . 1 . . . . . . . 2 . . . 1 Propulsion 10 | . 1 . 1 . . . . . 7 . . . 1 Utility 10 | . 1 . . . . 1 . . 6 . . . 2 Weapon 8 | . . . 1 . . . . . 6 . . . 1 Highest Loss Streak 17 | . 2 . 2 . . 1 . . 17 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 2 11 15 19 20 20 19 19 19 19 4 5 4 5 Power . | . . . . 1 1 1 1 1 . . 1 . . Propulsion 1 | 1 2 2 1 2 2 2 1 1 1 . . . 1 Utility 5 | . 2 5 7 7 7 6 6 7 6 . . . 1 Weapon 7 | 1 5 6 8 8 8 8 8 8 8 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 4 1 11 . . . 10 3 5 1 . 2 3 Power 4 | . . 1 1 . . . . . 2 . . . . Propulsion 9 | . 1 . 1 . . . 3 1 2 . . . 1 Utility 9 | . 1 . 2 . . . 2 1 1 1 . . 1 Weapon 18 | . 2 . 7 . . . 5 1 . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 100 100 100 93 99 96 17 38 64 92 Engine 7 | . 13 14 10 11 11 8 3 9 6 . . . . Core 1 | . . . . . . 2 5 . . . . 2 6 Treads 25 | . 13 28 32 33 33 33 21 36 26 . . . . Leg 3 | . 14 . . . . . 14 . . . . . 20 Device 10 | . 12 14 11 11 11 11 8 9 14 6 7 7 4 Storage 9 | . 14 14 11 11 11 11 9 9 6 . . . . Processor 1 | . . . . . . . 2 . 3 2 7 7 7 Hackware 1 | . . . . . . . . . . . 15 23 9 Protection 3 | . . . . . . . 7 9 10 . . . 11 Energy Gun 5 | . 14 28 10 . . . . . 5 . . . 6 Energy Cannon 5 | . . . 11 22 12 21 1 . . . . . . Ballistic Gun 6 | . 9 . 1 . . . 5 20 12 . . 2 7 Ballistic Cannon 4 | . . . 7 11 11 11 7 . . . . . . Impact Weapon 2 | . . . 2 . . . 5 6 3 . . 2 6 Peak Build Rating 55 | 7 10 18 24 26 24 26 41 40 55 14 18 40 43 Average Rating 27 | 5 7 10 19 24 22 24 32 36 47 5 14 26 38 On Entrance 18 | . 7 10 13 24 24 24 23 35 36 1 14 18 34 Avg Prop Armor Cover (%) 6 | . . . . . . . 7 . 12 . . . 2 Naked Turns 38 | . . . . . . . . . 19 19 . . . Heaviest Build 82 | 12 32 52 62 62 62 62 70 67 82 3 3 16 27 Greatest Support 89 | 20 40 40 69 69 69 69 89 83 88 15 3 16 45 Greatest Overweight (x) 2 | . 2 1 1 . . . 1 1 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 12 15 20 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 4 15 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 17 | 2 11 15 19 20 20 19 19 19 19 4 4 4 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 15 20 20 20 20 20 20 20 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 26% | Gunner 9% | Tank 8% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Matter Collected 7854 | 265 399 103 1000 170 10 243 1872 1513 1944 29 . 126 180 Remotely . | . . . . . . . . . . . . . . Salvage Created 9339 | 11 870 . 1628 220 . 229 1695 2041 2362 55 . . 228 Parts 428 | 2 49 . 93 16 . 13 78 72 98 3 . . 4 Haulers Intercepted 10 | . 2 . 5 . . . 3 . . . . . . Recyclers Shooed 8 | . 1 . 2 . . . 3 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 1 5 . 9 Prevented 11 | . . . . . . . . . . . 8 . 3 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 186 | . 18 . 34 11 . 10 34 31 44 1 . . 3 Melee 3 | . . . 1 . . . . . 1 1 . . . Guns 98 | . 18 . 11 . . . 11 25 33 . . . . Cannons 61 | . . . 20 11 . 8 22 . . . . . . AOE 21 | . . . . . . 2 . 6 10 . . . 3 Classes Destroyed 14 | 1 5 . 4 . . . 2 1 1 . . . . Worker 10 | . . . 1 1 . 1 3 . 4 . . . . Builder 4 | . . . 1 . . . 2 . 1 . . . . Tunneler 7 | 1 1 . 1 . . . 3 . 1 . . . . Hauler 10 | . 2 . 5 . . . 3 . . . . . . Recycler 9 | . 2 . 2 . . . 4 . 1 . . . . Mechanic 2 | . . . . . . . . . 2 . . . . Watcher 12 | . 1 . 5 . . . 4 1 1 . . . . Swarmer 40 | . 6 . 8 8 . 7 7 1 1 . . . 2 Grunt 94 | . 12 . 15 3 . 2 17 20 25 . . . . Brawler 7 | . . . 1 . . 1 . . 4 . . . 1 Duelist 4 | . . . . . . . 2 . 2 . . . . Sentry 27 | . . . 10 . . . 7 6 4 . . . . Hunter 5 | . . . . . . . 1 1 2 1 . . . Programmer 9 | . . . . . . . . 3 6 . . . . Best Kill Streak 13 | 1 4 . 4 4 . 4 5 7 13 1 . . 2 Combat Bots Only 12 | . 4 . 4 4 . 4 5 7 12 1 . . 2 Max Kills in Single Turn 2 | 1 1 . 2 2 . 2 2 2 2 1 . . 2 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 2 | . . . . . . 2 . 2 2 . . . 2 Melee 1 | . . . 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Hostile Shots Fired 1074 | . 79 1 98 36 . 43 128 144 438 8 3 . 96 Missed 317 | . 21 1 25 8 . 9 31 38 136 5 2 . 41 Hits 757 | . 58 . 73 28 . 34 97 106 302 3 1 . 55 Melee 26 | . . . 3 . . 1 1 . 14 . . . 7 Projectile 731 | . 58 . 70 28 . 33 96 106 288 3 1 . 48 Critical Strikes 27 | . 1 . 3 1 . . 2 4 15 1 . . . Damage Taken 10637 | . 629 . 987 271 . 356 1325 1624 4698 51 17 . 679 Core 1326 | . 186 . 127 42 . 7 116 148 555 15 17 . 113 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . . . . . . . 17 Ignored by Resistances 57 | . . . . . . . . . 57 . . . . Regen/Repaired (Parts) 791 | . 80 . 184 . . . 311 . 139 . . 77 . Core Remaining (%) 58 | 100 . 25 . . . 56 . 52 . . . . . Volleys Fired 532 | 2 85 . 87 18 . 20 98 79 131 . . . 12 Largest 3 | 2 2 . 3 3 . 3 3 3 3 . . . 2 Hottest 173 | 60 165 . 173 173 . 173 173 110 135 . . . 93 Shots Fired 1273 | 4 151 . 237 54 . 57 189 223 341 . . . 17 Gun 917 | 4 140 . 136 . . . 86 215 321 . . . 15 Cannon 325 | . . . 101 54 . 56 103 . 11 . . . . Launcher 18 | . . . . . . 1 . 8 9 . . . . Special 13 | . 11 . . . . . . . . . . . 2 Kinetic 781 | 2 66 . 84 18 . 21 167 207 206 . . . 10 Thermal 464 | 2 85 . 153 36 . 35 19 8 126 . . . . Explosive 20 | . . . . . . 1 . 8 9 . . . 2 Electromagnetic 8 | . . . . . . . 3 . . . . . 5 Robot Hit Streak 25 | 3 14 . 13 17 . 4 14 15 25 . . . 4 Robot Miss Streak 12 | . 8 . 4 4 . 12 6 5 4 . . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 14 | . 1 . . . . . . 6 7 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . Shots Hit Robots 876 | 3 86 . 148 30 5 20 137 175 256 2 . . 14 Core Hits 379 | 1 38 3 56 13 . 13 52 74 120 1 . . 8 Critical Kills 4 | . . . 1 . . . 1 2 . . . . . Critical Parts Destroyed 11 | . . . . . . . 2 6 2 . . . 1 Critical Strikes 35 | . 1 . 4 . . . 11 9 7 1 . . 2 Burn 9 | . 1 . 2 . . . . 1 5 . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 3 | . . . . . . . . 2 1 . . . . Blast 9 | . . . 1 . . . 8 . . . . . . Smash 11 | . . . . . . . 3 6 1 . . . 1 Sever 2 | . . . . . . . . . . 1 . . 1 Melee Attacks 270 | . . . 16 . 5 . 38 135 56 3 12 1 4 Impact 245 | . . . 16 . . . 38 131 56 . . . 4 Slashing 16 | . . . . . . . . . . 3 12 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 31 | . . . 2 . 5 . 14 4 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23809 | 35 1035 30 2995 753 . 629 5232 4859 7260 68 . . 913 Guns 10426 | 35 1031 . 1467 . . . 861 2521 4350 . . . 161 Cannons 5484 | . . . 1192 737 . 509 2878 . 168 . . . . Explosions 2976 | . . . . . . 98 . 694 1776 . . . 408 Melee 4736 | . . . 298 . . . 1483 1644 966 68 . . 277 Ramming 120 | . 4 30 38 16 . 22 10 . . . . . . Kinetic 10069 | 25 474 . 839 186 . 163 3434 2270 2541 . . . 137 Thermal 5766 | 10 557 . 1820 551 . 346 254 251 1977 . . . . Explosive 2976 | . . . . . . 98 . 694 1776 . . . 408 Electromagnetic 75 | . . . . . . . 51 . . . . . 24 Impact 4668 | . . . 298 . . . 1483 1644 966 . . . 277 Slashing 135 | . . . . . . . . . . 68 . . 67 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 5 5 5 5 7 Average Corruption 3 | . . . . . . . . . 2 5 5 5 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 71 | . . . . . . . . . 42 10 6 1 12 Message Errors 19 | . . . . . . . . . 11 3 1 . 4 Matter Fused 20 | . . . . . . . . . 13 2 2 1 2 Heat Flow Errors 10 | . . . . . . . . . 6 3 1 . . Energy Discharges 9 | . . . . . . . . . 5 1 1 . 2 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . 3 1 . . 2 Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . Overload Shots 13 | . . . . . . . 7 6 . . . . . Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Overflow Damage 1721 | . . . 81 30 . 3 536 325 492 . . . 254 Projectiles 150 | . . . 2 30 . 3 115 . . . . . . Explosions 67 | . . . . . . . . . 26 . . . 41 Melee 1504 | . . . 79 . . . 421 325 466 . . . 213 Knockbacks 49 | . . 1 5 . . 4 27 6 6 . . . . Impact 23 | . . 1 1 . . . 10 5 6 . . . . Kinetic 24 | . . . 4 . . 4 16 . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . Self-Inflicted Damage 270 | . . . 100 . . . . 28 142 . . . . Shots 7 | . . . 1 . . . . 1 5 . . . . Rammed 15 | . . 6 6 2 . 1 . . . . . . . Targets Rammed 18 | . 1 6 7 2 . 1 1 . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . Highest Temperature 484 | . 123 . 430 484 . 398 213 131 303 171 220 . 42 Average Temperature 81 | . 27 . 113 149 . 184 51 36 56 81 118 . 23 Received Heat Transfer 3975 | . 270 . 288 72 . 90 522 675 1959 . 9 . 90 Effects 8 | . . . 5 . . 3 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . Interference 3 | . . . 1 . . 2 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 18 | . . . 1 . . . 9 3 4 . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 Parts Fried 19 | . . . 3 . . . 11 . 5 . . . . Impact Corruptions 47 | . . . 3 . . . 16 6 14 . . . 8 Robots Melted 2 | . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . Parts Melted 20 | . . . 13 . . 1 . 1 5 . . . . Heat Transferred 11572 | 25 1370 . 4144 925 . 592 385 400 3731 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Maximum Alert Level 5 | . 1 . 2 1 . . 2 5 4 . . . . Low Security (%) 49 | 100 98 100 50 70 . 100 58 . . . . . . Level 1 16 | . 1 . 40 29 . . 26 4 . . . . . Level 2 8 | . . . 9 . . . 14 28 . . . . . Level 3 16 | . . . . . . . . 21 78 . . . . Level 4 7 | . . . . . . . . 26 21 . . . . Level 5 2 | . . . . . . . . 18 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1953 | 5 201 66 419 262 . 135 508 1953 1420 . . . . Initial 1024 | . . 66 . 156 . . 28 325 1024 . . . . Average 421 | 1 94 12 211 120 . 36 213 1050 1011 . . . . Influence Increases 7427 | 5 589 126 1268 292 . 399 1258 1688 1392 90 75 . 245 Destroy 0b10 Robot/C 3980 | . 360 80 680 240 . 200 680 680 880 20 . . 160 Destroy 0b10 Robot/NC 320 | 5 30 . 75 5 . 5 95 40 55 . . . 10 Destroy Leader 812 | . 96 20 200 30 . 30 184 40 182 10 . . 20 Allied During Kill 94 | . . 11 3 10 . . . 15 . . . . 55 Successful Hack 127 | . 16 . 34 . . . 40 14 23 . . . . Select Force Hacks 150 | . 30 . 60 . . . 60 . . . . . . Disable Machine 225 | . . . 60 . . 30 75 30 30 . . . . Anti-Garrison Action 600 | . . . . . . . . 600 . . . . . Destroy Structure 444 | . 12 . 36 7 . 14 49 239 87 . . . . Lose Combat Pursuer 675 | . 45 15 120 . . 120 75 30 135 60 75 . . Influence Decreases 7427 | 5 417 295 869 694 . 325 832 235 1971 660 244 635 245 Entered New Map 2804 | . . 106 3 246 . . 46 175 929 510 154 635 . Time Decay 3722 | 5 387 189 676 448 . 315 636 . 682 150 90 . 144 Lost Part 311 | . 30 . 20 . . 10 . . 210 . . . 41 Lost Ally 120 | . . . . . . . . 60 . . . . 60 Purge Threat 470 | . . . 170 . . . 150 . 150 . . . . Squads Dispatched 33 | . 7 1 7 . . . 5 . 13 . . . . Investigation 15 | . 4 1 3 . . . 4 . 3 . . . . Extermination 5 | . . . . . . . . . 5 . . . . Reinforcement 7 | . 3 . 3 . . . 1 . . . . . . Assault 6 | . . . 1 . . . . . 5 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Distress Signals 15 | . 3 . 5 . . . 4 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 297 | . 32 2 49 12 . 17 52 36 76 5 5 . 11 Peak Tracking Total 10 | . 5 2 5 4 . 4 4 6 10 4 4 . 4 Tactical Retreats 31 | . 3 1 6 . . 3 5 2 6 3 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Traps Triggered 9 | . 4 . 1 . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Machines Disabled 19 | . . . 4 . . 2 5 6 2 . . . . Max in Single Turn 2 | . . . 2 . . 1 1 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Machines Accessed 58 | . 9 1 15 . 1 . 15 2 14 1 . . . Terminals 34 | . 7 . 9 . . . 9 2 7 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 8 | . 1 . 2 . . . 1 . 4 . . . . Recycling Units 6 | . 1 . 2 . . . 2 . 1 . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 177 | . 25 1 56 . 4 . 52 4 34 1 . . . Successful 100 | . 15 1 34 . 4 . 32 1 12 1 . . . Failed 75 | . 10 . 21 . . . 19 3 22 . . . . Catastrophic 7 | . 1 . 1 . . . 1 1 3 . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . Manual 75 | . 16 . 29 . . . 19 . 11 . . . . Terminals 104 | . 22 . 33 . . . 29 4 16 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 33 | . 2 . 11 . . . 6 . 14 . . . . Recycling Units 8 | . 1 . 2 . . . 3 . 2 . . . . Scanalyzers 22 | . . . 10 . . . 12 . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . Terminal Hacks 30 | . 4 1 9 . 4 . 8 1 2 1 . . . Record 4 | . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . 1 . . . . Locate Traps 7 | . 2 . 3 . . . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 24 | . 2 . 10 . . . 6 . 6 . . . . Scan Component 13 | . 1 . 5 . . . 3 . 4 . . . . Repair 11 | . 1 . 5 . . . 3 . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 12 | . . . 5 . . . 7 . . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . Retrieve Study 4 | . . . . . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 30 | . 9 . 10 . . . 9 . 2 . . . . Terminals 25 | . 8 . 8 . . . 7 . 2 . . . . Botnet 8 | . 2 . 2 . . . 2 . 2 . . . . Skim 17 | . 6 . 6 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 . . . . . . Tunnel 5 | . 1 . 2 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 7 . 12 . . . 13 2 12 . . . . Full Trace Events 7 | . . . 3 . . . 2 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . . . . Parts Repaired 11 | . 1 . 5 . . . 3 . 2 . . . . Time 595 | . 26 . 277 . . . 96 . 196 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . Relay Couplers Released 21 | . . . . . . . . 18 3 . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . . Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Total Allies 11 | . . 3 . 1 . . . 3 . . . 4 . Largest Group 4 | . . 3 1 1 . . . 3 . . . 4 4 Highest-Rated Group 163 | . . 40 16 31 . . . 82 . . . 163 163 Highest-Rated Ally 42 | . . 16 16 31 . . . 31 . . . 42 42 Initial Warlord ECA Mod 7 | . . . . . . . . . 7 7 7 7 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . 21 1 4 . . . 18 . . . . 17 Total Damage 1377 | . . 253 14 42 . . . 329 . . . . 739 Kills 14 | . . 4 . 1 . . . 3 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Active Infowar (turns) 12785 | 38 1369 793 2071 1268 622 1003 1496 297 2090 288 195 1038 217 Sensors 1374 | . . 2 . . . . 343 . 1029 . . . . Structural 1034 | . . 791 64 . . . 179 . . . . . . Seismic 10164 | 38 1369 . 2007 1268 622 1003 1109 297 713 288 195 1038 217 Machine Analysis 1521 | . . . . . . . . . 1521 . . . . Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Turns Passed 18991 | 85 1662 970 3607 1330 622 1077 2651 2380 2712 307 195 1038 355 Spaces Moved 10598 | 59 864 520 1567 694 383 622 1152 1045 1209 544 320 1347 272 Core 1066 | 8 . . . . . . . . 39 520 320 179 . Treads 6906 | . 408 520 1567 694 383 622 682 1045 985 . . . . Legs 1270 | 51 456 . . . . . 470 . . 24 . . 269 Wheels 185 | . . . . . . . . . 185 . . . . Hover 1171 | . . . . . . . . . . . . 1168 3 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 105 162 50 50 50 50 76 Average Speed 138 | 110 145 168 164 160 160 160 163 164 155 52 50 72 104 Slowest Speed 260 | 120 260 240 240 160 160 160 250 246 246 105 50 80 175 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 97 97 97 92 73 89 82 87 36 58 55 88 34 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . 1 . 3 . 1 . 2 . . 1 1 . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . 1 . 2 . 2 . . . 1 . 3 2 Spaces Dug 157 | . 8 . 11 . . . 10 62 52 1 12 . 1 Terrain Destroyed 387 | . 11 . 44 8 . 14 48 124 87 1 12 . 38 Melee 138 | . . . 11 . . . 10 62 41 1 12 . 1 Projectile 79 | . 11 . 7 8 . 9 38 . 6 . . . . AOE 170 | . . . 26 . . 5 . 62 40 . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Total 13477 | 71 1098 607 2383 870 389 655 1680 1361 1746 559 336 1409 313 Wait 1447 | . 89 67 581 147 . . 245 20 244 3 . 42 9 Move 10583 | 58 863 519 1566 693 382 621 1151 1042 1208 543 319 1346 272 Hop . | . . . . . . . . . . . . . . Pick Up 105 | 4 20 6 20 1 . . 25 9 11 2 1 6 . Fast Attach 71 | 7 2 2 17 . . 1 17 3 6 5 2 2 7 Attach 39 | . 4 . 4 . . 1 6 3 16 1 . 4 . Detach 19 | . 2 1 2 . . 1 6 . 2 . 1 2 2 Swap 243 | . 21 3 48 8 2 10 51 41 54 . . . 5 Drop 141 | . 11 3 35 1 . . 42 21 17 2 1 6 2 Fire 532 | 2 85 . 87 18 . 20 98 79 131 . . . 12 Melee 270 | . . . 16 . 5 . 38 135 56 3 12 1 4 Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush 17 | . . 6 7 2 . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto x2] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 9) 863 | -10/Materials | Core integrity fell below 50% 990 | -10/Materials | Repaired Assault Rifle 1099 | -10/Materials | Discovered new exit (range 7) 1235 | -10/Materials | Discovered new exit (range 15) 1357 | -10/Materials | Discovered new exit (range 8) 1524 | -10/Materials | Discovered new exit (range 16) 1748 | -10/Materials | Entered Mines 1760 | -10/Mines | Discovered new exit (range 9) 1776 | -10/Mines | Learned Materials garrison access intel 1884 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2054 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2058 | -10/Mines | Found Prototype Device 2058 | -10/Mines | Identified Exp. Sensor Array 2188 | -10/Mines | Found a hidden stash of uninstalled traps 2212 | -10/Mines | Learned 2 Materials zone layouts 2264 | -10/Mines | Discovered new exit (range 9) 2304 | -10/Mines | Discovered new exit (range 5) 2555 | -10/Mines | Met a Derelict shopkeep closing up shop 2718 | -10/Mines | Entered Materials 2718 | -9/Materials | Accompanied by 1 ally 2718 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2719 | -9/Materials | Identified exit to Mines 2719 | -9/Materials | Identified exit to Materials 3001 | -9/Materials | Build established: Gunner 3085 | -9/Materials | Discovered exit to Mines (range 7) 4082 | -9/Materials | Repaired Particle Gun 4110 | -9/Materials | Repaired Lgt. Treads 4171 | -9/Materials | Central database locked down 4449 | -9/Materials | Discovered exit to Materials (range 13) 5141 | -9/Materials | Discovered exit to Materials (range 9) 5334 | -9/Materials | Learned Storage stockpile data 5371 | -9/Materials | Repaired Broken Exp. Sensor Array 5373 | -9/Materials | Learned 2 Storage zone layouts 5404 | -9/Materials | Repaired Autogun 5457 | -9/Materials | Learned 4 Materials zone layouts 5492 | -9/Materials | Learned location of 1 exit from Storage 5528 | -9/Materials | Build established: Mutant 5538 | -9/Materials | Learned location of 1 exit from Recycling 5961 | -9/Materials | Build established: Gunner 6128 | -9/Materials | Repaired Adv. Beam Cannon 6318 | -9/Materials | First assault squad dispatched 6325 | -9/Materials | Entered Mines 6328 | -9/Mines | Received a Mining Laser from a helpful Derelict 6450 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6729 | -9/Mines | Discovered exit to Materials (range 4) 7177 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7336 | -9/Mines | Discovered exit to Materials (range 4) 7545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7547 | -9/Mines | Discovered new exit (range 5) 7655 | -9/Mines | Entered Exiles 7694 | -9/Exiles | Met 8R-AWN 7726 | -9/Exiles | Met EX-HEX 7775 | -9/Exiles | Met EX-BIN 7833 | -9/Exiles | Met EX-DEC 7876 | -9/Exiles | Learned location of Zion (-7) 8000 | -9/Exiles | Build established: Mutant 8006 | -9/Exiles | Visited The Gauntlet 8172 | -9/Exiles | Discovered new exit (range 12) 8277 | -9/Exiles | Entered Mines 8537 | -8/Mines | Build established: Gunner 8754 | -8/Mines | Discovered exit to Materials (range 8) 9297 | -8/Mines | Discovered exit to Materials (range 16) 9354 | -8/Mines | Entered Materials 9354 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9356 | -8/Materials | Loaded intel: 1 garrison access location 9726 | -8/Materials | Repaired Lgt. Armor Plating 9766 | -8/Materials | Repaired Assault Cannon 9799 | -8/Materials | Repaired Imp. Treads 10052 | -8/Materials | Central database locked down 10438 | -8/Materials | Build established: Mutant 10514 | -8/Materials | Discovered new exit (range 15) 11202 | -8/Materials | Discovered new exit (range 11) 11979 | -8/Materials | Identified exit to Garrison 12005 | -8/Materials | Entered Garrison 12085 | -8/Garrison | Triggered checkpoint 12131 | -8/Garrison | Garrison Relay disabled 12345 | -8/Garrison | Triggered checkpoint 12625 | -8/Garrison | Garrison Relay disabled 12685 | -8/Garrison | Discovered new exit (range 13) 12949 | -8/Garrison | Triggered checkpoint 13373 | -8/Garrison | Triggered checkpoint 13407 | -8/Garrison | Garrison Relay disabled 13443 | -8/Garrison | Garrison Relay disabled 13528 | -8/Garrison | Discovered new exit (range 6) 13586 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13651 | -8/Garrison | Build established: Scavenger-Mutant 13756 | -8/Garrison | Triggered checkpoint 13952 | -8/Garrison | Discovered new exit (range 10) 13993 | -8/Garrison | Destroyed 7 combat bots 14080 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14385 | -8/Garrison | Entered Factory 14385 | -7/Factory | Evolved 2 slots: Utility x2 14448 | -7/Factory | Identified exit to DSF 14785 | -7/Factory | First assault squad dispatched 15153 | -7/Factory | Found Powered Armor 15182 | -7/Factory | Discovered new exit (range 9) 15309 | -7/Factory | Discovered new exit (range 14) 16715 | -7/Factory | Build established: Tank 16756 | -7/Factory | Repaired Broken Exp. Sensor Array? 16805 | -7/Factory | Repaired Enh. Autogun 16875 | -7/Factory | Discovered new exit (range 9) 16993 | -7/Factory | Core integrity fell below 50% 17031 | -7/Factory | Build established: Mutant 17050 | -7/Factory | Destroyed 12 combat bots 17078 | -7/Factory | Released all parts (5) 17097 | -7/Factory | Lost 17 parts (2p5n5u5w) 17097 | -7/Factory | Entered Lower Caves 17103 | -7/Lower Caves | Learned location of 1 exit from Factory 17121 | -7/Lower Caves | Met a Warlord Commander 17122 | -7/Lower Caves | Learned location of Warlord (-5) 17123 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17182 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17182 | -7/Lower Caves | Core integrity fell below 20% 17237 | -7/Lower Caves | Encountered a Warlord checkpoint 17378 | -7/Lower Caves | Discovered new exit (range 10) 17404 | -7/Lower Caves | Entered another Lower Caves area 17558 | -7/Lower Caves | Learned Factory stockpile data 17574 | -7/Lower Caves | Discovered new exit (range 15) 17599 | -7/Lower Caves | Entered Zion 17608 | -7/Zion | Given A8's code to call for help 17622 | -7/Zion | Learned Factory trap positions 17642 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17659 | -7/Zion | System corruption cleaned by Quarantine Array 17691 | -7/Zion | Build established: Hacker-Mutant 17798 | -7/Zion | Received a hallucinogenic algorithm 18133 | -7/Zion | Met Imprinter 18145 | -7/Zion | Imprinted 18147 | -7/Zion | Declared Zion's savior 18192 | -7/Zion | Visited the Megawrench Repair Shop 18192 | -7/Zion | Megawrench repaired 2 parts 18408 | -7/Zion | Discovered new exit (range 15) 18451 | -7/Zion | Found Prototype Special Weapon 18451 | -7/Zion | Identified RU-N14's Throwing Claymores 18455 | -7/Zion | Found RU-N14's Throwing Claymores 18457 | -7/Zion | Found RU-N14's Throwing Claymores 18637 | -7/Zion | Entered Proximity Caves 18637 | -6/Proximity Caves | Accompanied by 4 allies 18854 | -6/Proximity Caves | Spotted B-75 Beast 18924 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18944 | -6/Proximity Caves | Lost 3 allies 18960 | -6/Proximity Caves | Build established: Scavenger-Mutant 18992 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 18910_ System corrupted: Energy discharge (-33). 18910_ Chain reaction triggered in Rnf. Deuterium Engine. 18910_ M9-XYN(M) destroyed. 18910_ X3-287(M) suffers critical hit (Blast). 18910_ X3-287(M) destroyed. 18924_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 18936_ System corrupted: Energy discharge (-38). 18947_ Searching scrap... 18947_ Found Mak. Utility Shielding. 18947_ Found Imp. Hacking Suite. 18947_ Found Adv. Melee Analysis Suite. 18947_ Found 30 Matter. 18948_ Acquired 28 matter. 18955_ Imp. Light Armor Plating destroyed. 18958_ EBUWC1VQKTUS2DDD6ASIAK 18958_ Lgt. Fission Core destroyed. 18989_ B-48 Gladiator destroyed. 18991_ Carbon-fiber Leg+ destroyed. 18991_ Hvy. Riot Gun destroyed. 18992_ System corrupted: Core Shielding rejected. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# " " #????????????????????? | | ??????????????????????# " " #????????????????????? | | ???????????????######## " ##???????????????????? | | ???????????????# "" ##??????????????????? | | ????????????????? #??????????????????? | | ?????????????????## # ##?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ####?????????????????? | | ?????????????????# #????????????????????? | | ????????????????# %@ ##????????????????????? | | ????????????????# Yl###?????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????## ###????????????????????? | | ?????????????##### #????????????????????? | | ?????????????# # #????????????????????? | | ????????????## # #????????????????????? | | ????????????# BB ### #??????????????????? | | ???????????## BB #?# ## #??????????????????? | | ??????????## ### #? #??????????????????? | | ??????????# ## # #??????????????????? | | ??????????# ?????????????????? | | ??????????### # ????????????????? | | ????????????# ##### ??? ????????????????? | | ????????##### ##???? ??? ???????????????? | | ????????# ????????????????????? | | ????????#! ! ???????????????????? | | ????????# %### ### ????????????????????? | | #??????## !#?## ### #???????????????????????? | | ####??## ##?## ##?? #???????????????????????? | | #### ##?## #???? #???????????????????????? | | ## #### #???? #???????????????????????? | | ## #?????????????????????????????? | | #?## #?????????????????????????????? | | #??# # ######?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Force Field | -7/Zion | Archive Recalibrator | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 20% | -10/Materials Particle Gun | 24% | -9/Materials Lgt. Treads | 62% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Autogun | 74% | -9/Materials Adv. Beam Cannon | 73% | -9/Materials Lgt. Armor Plating | 11% | -8/Materials Assault Cannon | 42% | -8/Materials Imp. Treads | 6% | -8/Materials Exp. Sensor Array | 99% | -7/Factory | Broken Enh. Autogun | 13% | -7/Factory Studied --------- Autogun | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartActuatorFragment Manual? 0 Play Time 03:03:54 Cumulative 300.0 hours Start 2026.03.02 @ 00:25:40 End 2026.03.05 @ 15:27:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec80c01-ba13-49d3-97c1-73aa98a70482