Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 20:34:09 Player: FloorSandwich Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2033) 2033 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5210 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 700/700 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Improved Targeting Computer Component Analysis Suite > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Light Armor Plating Light Armor Plating Heavy Assault Rifle Gauss Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Component Analysis Suite > --- WEAPON ----------- Precision Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine VSS Leg VSS Leg VSS Leg Light Armor Plating Light Armor Plating EM Pulse Gun Precision Beam Rifle Heavy Assault Rifle Improved Assault Rifle Gauss Cannon Grenade Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . 2 . . . . Weapon 1 | . . . 1 . . . Parts Attached 63 | 6 4 14 13 22 4 . Power 7 | 1 . 2 1 2 1 . Engine 6 | 1 . 2 1 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 . 4 4 6 3 . Treads 2 | 2 . . . . . . Leg 17 | . . 4 4 6 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 3 4 3 4 . . Device 5 | . . 1 2 2 . . Storage 1 | . 1 . . . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 6 | . 2 2 1 1 . . Artifact . | . . . . . . . Weapon 23 | 3 1 4 5 10 . . Energy Gun 4 | 1 . 1 . 2 . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 12 | 2 1 1 2 6 . . Ballistic Cannon 3 | . . . 3 . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 19 | . . 10 5 1 . 3 Power 4 | . . 2 . . . 2 Propulsion 9 | . . 5 3 . . 1 Utility 5 | . . 2 2 1 . . Weapon 1 | . . 1 . . . . Highest Loss Streak 4 | . . 4 3 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 2 5 7 11 7 7 Power 1 | . 1 1 2 1 1 1 Propulsion . | . . . . 2 . . Utility . | . . . . 1 2 2 Weapon 3 | . 1 2 4 5 4 4 Tool/Special . | . . . . . . . Unused Backups 11 | . . . 2 4 1 4 Power 3 | . . . 2 . . 1 Propulsion 3 | . . . . 3 . . Utility 3 | . . . . . 1 2 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 72 79 81 90 99 94 Engine 6 | . . 5 9 6 14 13 Treads 2 | . 28 2 . . . . Leg 16 | . . 14 14 24 30 27 Device 11 | . . 8 12 18 15 15 Storage 9 | . 6 11 9 9 7 7 Processor 4 | . . 4 5 3 7 7 Protection 8 | . 9 12 8 3 . . Energy Gun 1 | . . . . 5 7 7 Energy Cannon 5 | . . 11 5 . . . Ballistic Gun 11 | . 28 8 12 12 15 13 Ballistic Cannon 2 | . . . 5 3 . . Peak Build Rating 36 | 4 6 12 28 36 32 32 Average Rating 17 | 2 5 9 19 28 31 30 On Entrance 15 | . 4 6 12 25 30 32 Naked Turns . | . . . . . . . Heaviest Build 75 | 3 46 64 75 73 62 62 Greatest Support 52 | 40 40 40 30 39 52 52 Greatest Overweight (x) 17 | . 1 14 17 3 1 2 Average Overweight (x) 2 | . . 3 3 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 12 20 20 20 20 20 Most Carried 15 | 4 4 10 11 15 11 7 Average Carried 7 | 1 2 5 7 11 7 7 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 12 | 2 4 6 8 12 7 7 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Tank 15% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Matter Collected 1782 | 216 150 171 431 814 . . Remotely . | . . . . . . . Salvage Created 2633 | 1 239 637 569 1187 . . Parts 161 | 3 12 42 29 75 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Combat Hostiles Destroyed 52 | . 5 11 12 24 . . Guns 35 | . 5 5 5 20 . . Cannons 16 | . . 6 7 3 . . AOE 1 | . . . . 1 . . Classes Destroyed 10 | 1 3 1 . 5 . . Worker 9 | 1 . 4 1 3 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 7 | . 2 2 3 . . . Watcher 1 | . . . . 1 . . Swarmer 12 | . 3 3 2 4 . . Grunt 22 | . 2 6 7 7 . . Brawler 1 | . . . . 1 . . Sentry 16 | . . 2 3 11 . . Hunter 1 | . . . . 1 . . Best Kill Streak 6 | 1 2 5 5 6 . . Combat Bots Only 5 | . 2 3 3 5 . . Max Kills in Single Turn 2 | 1 1 2 2 2 . . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Hostile Shots Fired 416 | . 51 127 99 136 . 3 Missed 119 | . 14 35 26 44 . . Hits 297 | . 37 92 73 92 . 3 Melee 5 | . . . . 2 . 3 Projectile 292 | . 37 92 73 90 . . Critical Strikes 11 | . 1 1 1 7 . 1 Damage Taken 3940 | . 340 1186 984 1309 . 121 Core 562 | . 56 123 141 242 . . Absorbed by Shields . | . . . . . . . Ignored by Resistances 75 | . . . 65 10 . . Regen/Repaired (Parts) 104 | . . . . 104 . . Core Remaining (%) 69 | 100 77 69 . 30 . . Volleys Fired 184 | . 23 55 36 69 . 1 Largest 3 | . 2 2 3 3 . 3 Hottest 120 | . 40 120 106 114 . 112 Shots Fired 419 | . 46 94 102 174 . 3 Gun 295 | . 46 45 52 149 . 3 Cannon 120 | . . 49 50 21 . . Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 306 | . 46 40 96 122 . 2 Thermal 109 | . . 54 6 48 . 1 Explosive 4 | . . . . 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 8 13 9 17 . 2 Robot Miss Streak 6 | . 3 5 6 2 . 1 Penetration Max 1 | . . . 1 1 . . Secondary Targets 4 | . 2 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 255 | . 29 55 60 109 . 2 Core Hits 119 | 1 13 26 28 50 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 1 2 5 . . Burn 4 | . . 1 . 3 . . Blast 4 | . . . 2 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5134 | 1 304 761 1536 2477 . 55 Guns 2672 | . 304 354 464 1495 . 55 Cannons 2316 | . . 401 1069 846 . . Explosions 102 | . . . . 102 . . Melee . | . . . . . . . Ramming 44 | 1 . 6 3 34 . . Kinetic 3830 | . 304 307 1462 1720 . 37 Thermal 1158 | . . 448 71 621 . 18 Explosive 102 | . . . . 102 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 130 | . . 13 62 55 . . Projectiles 130 | . . 13 62 55 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . . 7 4 . . Impact 1 | . . . . 1 . . Kinetic 10 | . . . 7 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . . 63 . . Shots 3 | . . . . 3 . . Rammed 1 | . 1 . . . . . Targets Rammed 12 | 1 1 3 1 6 . . Kicked 10 | . . 3 1 6 . . Crushed 1 | 1 . . . . . . Highest Temperature 244 | . 4 201 244 24 . 3 Average Temperature 55 | . 2 56 79 9 . 2 Received Heat Transfer 1371 | . 75 360 441 495 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . 3 . . Heat Transferred 2775 | . . 1036 148 1554 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 86 | 100 100 100 100 52 100 100 Level 1 8 | . . . . 28 . . Level 2 5 | . . . . 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 464 | . 60 73 175 464 194 46 Initial 194 | . 3 . . 68 194 46 Average 70 | . 15 12 45 183 164 19 Influence Increases 1672 | 5 130 356 383 798 . . Destroy 0b10 Robot/C 1040 | . 100 220 240 480 . . Destroy 0b10 Robot/NC 95 | 5 10 30 20 30 . . Destroy Leader 294 | . 20 60 60 154 . . Successful Hack 53 | . . 16 5 32 . . Disable Machine 90 | . . . 45 45 . . Destroy Structure 55 | . . . 13 42 . . Lose Combat Pursuer 45 | . . 30 . 15 . . Influence Decreases 1672 | . 135 356 220 532 295 134 Entered New Map 420 | . 2 . . 95 235 88 Time Decay 1132 | . 133 296 190 427 60 26 Lost Part 100 | . . 60 30 10 . . Lost Ally 20 | . . . . . . 20 Squads Dispatched 8 | . 2 2 1 3 . . Investigation 3 | . . . 1 2 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Distress Signals 7 | . . 3 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 8 23 13 36 . 4 Peak Tracking Total 7 | . 3 7 4 4 . 4 Tactical Retreats 3 | . . 2 . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Disabled 6 | . . . 3 3 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Accessed 12 | . . 3 1 8 . . Terminals 11 | . . 3 1 7 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . . 12 3 21 . . Successful 25 | . . 9 3 13 . . Failed 11 | . . 3 . 8 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 32 | . . 12 3 17 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . . 9 3 11 . . Record 5 | . . 2 1 2 . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . . . 2 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 4 | . . 1 . 3 . . Locate Traps 1 | . . 1 . . . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . Assault Status 1 | . . . . 1 . . Hauler Manifests 2 | . . 2 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . 2 1 6 . . Full Trace Events 3 | . . . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 51 | . . . . 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 187 | . . . . . . 187 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Active Infowar (turns) 1917 | . . 1141 776 . . . Optics 1917 | . . 1141 776 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Turns Passed 6780 | 102 442 2716 1372 1910 138 100 Spaces Moved 2143 | 61 191 704 321 747 70 49 Core 22 | 8 . 5 9 . . . Treads 356 | 53 191 112 . . . . Legs 1765 | . . 587 312 747 70 49 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 260 180 190 190 Average Speed 282 | 145 190 360 380 215 190 195 Slowest Speed 900 | 160 240 750 900 330 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . . 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 31 27 19 59 2 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 19 | . . . . 19 . . Terrain Destroyed 59 | . . . 12 47 . . Melee . | . . . . . . . Projectile 20 | . . . 12 8 . . AOE 39 | . . . . 39 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Total 2526 | 75 228 799 395 902 77 50 Wait . | . . . . . . . Move 2139 | 61 190 703 320 746 70 49 Hop . | . . . . . . . Pick Up 75 | 6 5 18 15 31 . . Fast Attach . | . . . . . . . Attach 57 | 6 4 15 10 20 2 . Detach 10 | 2 1 1 3 3 . . Swap 9 | . . . 3 4 2 . Drop 38 | . 1 4 7 23 3 . Fire 184 | . 23 55 36 69 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . . 3 1 6 . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . 3 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 869 | -9/Materials | Lost 4 parts (2n1u1w) 2161 | -9/Materials | Discovered new exit (range 17) 3261 | -9/Materials | Entered another Materials area 3261 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3827 | -8/Materials | Lost 3 parts (1n2u) 4196 | -8/Materials | Build established: Scavenger-Tank 4269 | -8/Materials | Discovered new exit (range 15) 4633 | -8/Materials | Entered Storage 5017 | -8/Storage | Repaired Cld. Ion Engine 5757 | -8/Storage | Build established: Gunner 5873 | -8/Storage | Core integrity fell below 50% 6056 | -8/Storage | Discovered new exit (range 15) 6476 | -8/Storage | Build established: Mutant 6543 | -8/Storage | Entered Factory 6543 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6681 | -7/Factory | Sucked down chute 6681 | -7/Factory | Entered Waste 6682 | -7/Waste | Met a frightened Derelict 6708 | -7/Waste | Spotted C-40 Crusher 6733 | -7/Waste | Spotted C-40 Crusher 6747 | -7/Waste | Spotted C-40 Crusher 6753 | -7/Waste | Spotted C-40 Crusher 6763 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6769 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6780 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6781 | -7/Waste | Self-destructed Last Messages --------------- R9-789(g) Beamcaster crushed. R9-789(g) Carbon-fiber Leg crushed. R9-789(g) Imp. Heat Sink crushed. R9-789(g) Lgt. Angular Momentum Engine crushed. R9-789(g) Imp. Heat Sink crushed. R9-789(g) Carbon-fiber Leg crushed. R9-789(g) suffers critical hit (Destroy). R9-789(g) destroyed. Imp. Heat Sink crushed. 61 Matter crushed. Carbon-fiber Leg crushed. Imp. Heat Sink crushed. Slug penetrates C-40 Crusher. Prototype Slashing Weapon crushed. Lgt. Ion Engine crushed. Gauss Rifle crushed. Imp. Aluminum Leg crushed. Cld. Ion Engine crushed. Imp. Aluminum Leg crushed. Prc. Beam Rifle crushed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????#@ #???????????????? | | ????????????????????????#CC #???????????????? | | ????????????????????????#CC CC #???????????????? | | ????????????????????????# CCCC #???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????### ###???????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????????????????### #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????### #?????????????????? | | ????????????############??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #### ######## #?????? | | ????????????# [ ?????? | | ????????????# * ?????? | | ????????????# % ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 5% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Please Form A Line Challenges ------------ None Game ------ Seed BladeTowerGreatsword Manual? 0 Play Time 00:32:17 Cumulative 5.0 hours Start 2025.05.09 @ 20:01:26 End 2025.05.09 @ 20:34:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eae695fd-580c-424e-9d52-407c0be941ba