Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 18:15:10 Player: Jamba27 Result: Destroyed by as-58743 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (1543) 1543 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3278 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Matter Pod (150) Signal Interpreter Improved Medium Laser Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Large Storage Unit Large Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner ECM Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Mining Laser Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 38 | 7 5 6 17 3 Power 4 | 2 . . 2 . Engine 3 | 2 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 2 1 5 1 Treads 11 | 2 2 1 5 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 3 | . . 1 2 . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 1 4 8 2 Energy Gun 9 | 1 . 2 6 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 19 | . 1 4 7 7 Power 4 | . 1 1 1 1 Propulsion 6 | . . 1 1 4 Utility 2 | . . . 1 1 Weapon 7 | . . 2 4 1 Highest Loss Streak 7 | . 1 4 4 7 To Critical Strikes . | . . . . . Average Backups 13 | 2 11 17 15 13 Power . | . . . 1 1 Propulsion 1 | . 1 2 1 1 Utility 7 | . 5 9 8 6 Weapon 3 | 1 3 4 3 4 Tool/Special . | . . . . . Unused Backups 13 | . . 1 1 11 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 8 | . . 1 . 7 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 94 91 86 73 Engine 6 | . 12 6 . 6 Core 1 | . . . 5 . Treads 28 | . 28 27 28 23 Device 4 | . . 1 10 7 Storage 12 | . 14 14 11 8 Processor 7 | . 10 12 . . Energy Gun 19 | . 14 19 24 22 Ballistic Gun 6 | . 13 6 1 . Peak Build Rating 21 | 6 9 9 21 21 Average Rating 10 | 5 7 8 16 14 On Entrance 9 | . 6 9 9 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 23 | . . . . 23 Heaviest Build 57 | 14 49 46 57 57 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | 1 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 16 Most Carried 20 | 5 18 20 20 20 Average Carried 15 | 2 11 18 19 14 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 4 18 20 20 5 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 959 | 282 394 116 167 . Remotely . | . . . . . Salvage Created 2556 | 109 733 361 1338 15 Parts 146 | 8 38 24 76 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 70 | . 15 17 24 14 Guns 56 | . 15 15 24 2 Cannons 2 | . . 2 . . AOE 12 | . . . . 12 Classes Destroyed 12 | 2 6 . 3 1 Worker 3 | . 1 . 2 . Builder 2 | . 1 . 1 . Tunneler 2 | 2 . . . . Hauler 7 | . 2 . 5 . Recycler 3 | 1 1 . 1 . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 27 | . 7 13 7 . Grunt 23 | . 8 4 11 . Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Assembled 14 | . . . . 14 Best Kill Streak 14 | 2 8 5 7 14 Combat Bots Only 14 | . 7 5 4 14 Max Kills in Single Turn 4 | 1 2 2 2 4 Gunslinging 1 | . . . 1 1 Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 303 | . 84 74 95 50 Missed 75 | . 26 14 25 10 Hits 228 | . 58 60 70 40 Melee 7 | . . . 3 4 Projectile 221 | . 58 60 67 36 AOE 16 | . 1 . . 15 Critical Strikes 2 | . 1 . . 1 Damage Taken 3056 | . 647 521 776 1112 Core 574 | . 99 53 54 368 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 39 | . 39 . . . Core Remaining (%) 69 | 100 . 39 . . Volleys Fired 198 | 4 67 42 75 10 Largest 3 | 2 2 2 3 2 Hottest 177 | 70 100 100 177 112 Shots Fired 412 | 8 133 84 171 16 Gun 396 | 8 132 77 167 12 Cannon 7 | . . 7 . . Launcher 4 | . . . . 4 Special 5 | . 1 . 4 . Kinetic 114 | 4 66 41 3 . Thermal 283 | 4 67 43 157 12 Explosive 4 | . . . . 4 Electromagnetic 11 | . . . 11 . Robot Hit Streak 12 | 7 12 9 11 5 Robot Miss Streak 8 | . 7 3 8 3 Penetration Max . | . . . . . Secondary Targets 7 | . 3 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 256 | 7 79 51 108 11 Core Hits 140 | 3 35 25 49 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 3 4 6 1 Burn 14 | . 3 4 6 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4557 | 89 1041 609 1818 1000 Guns 3625 | 89 1041 522 1818 155 Cannons 87 | . . 87 . . Explosions 845 | . . . . 845 Melee . | . . . . . Ramming . | . . . . . Kinetic 777 | 40 491 221 25 . Thermal 2842 | 49 550 388 1700 155 Explosive 845 | . . . . 845 Electromagnetic 93 | . . . 93 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . . 15 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 283 | 9 156 140 283 36 Average Temperature 66 | 6 58 57 85 11 Received Heat Transfer 644 | . 270 90 204 80 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 18 | . 5 4 9 . Heat Transferred 8251 | 148 1850 1443 4403 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 82 | 100 100 100 51 100 Level 1 17 | . . . 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 331 | 5 165 156 331 115 Initial 111 | . . 1 . 111 Average 88 | . 57 40 157 77 Influence Increases 1635 | 15 473 400 733 14 Destroy 0b10 Robot/C 1120 | . 300 340 480 . Destroy 0b10 Robot/NC 115 | 15 35 . 65 . Destroy Leader 244 | . 68 60 116 . Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 62 | . 24 . 38 . Disable Machine 15 | . 15 . . . Destroy Structure 24 | . 1 . 9 14 Lose Combat Pursuer 45 | . 30 . 15 . Influence Decreases 1620 | 15 468 405 446 286 Entered New Map 180 | . . 4 . 176 Time Decay 1190 | 15 458 301 376 40 Lost Part 190 | . 10 40 70 70 Lost Ally 60 | . . 60 . . Squads Dispatched 4 | . 2 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 29 17 41 23 Peak Tracking Total 19 | . 8 4 6 19 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 108 | . . . 108 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 10 | . . . 10 . Reused 3 | . . . 1 2 Traps Extracted . | . . . . . Installed 3 | . . . 1 2 Triggered 1 | . . . 1 . Most Traps Carried 5 | . . 5 5 4 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 8 . 7 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 51 | . 24 . 27 . Successful 27 | . 12 . 15 . Failed 23 | . 12 . 11 . Catastrophic 5 | . 4 . 1 . Database Lockouts 1 | . . . 1 . Manual 42 | . 21 . 21 . Terminals 44 | . 21 . 23 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Robot Schematic 1 | . 1 . . . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 6 . 11 . Terminals 17 | . 6 . 11 . Track 1 | . . . 1 . Botnet 4 | . 1 . 3 . Operators 1 | . . . 1 . Skim 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 8 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 50 | . . 50 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2742 | . 1448 1211 83 . Sensors 175 | . . 92 83 . T.N.C. 2567 | . 1448 1119 . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5205 | 113 1921 1212 1869 90 Spaces Moved 1973 | 57 684 420 747 65 Core 48 | 4 . . . 44 Treads 1925 | 53 684 420 747 21 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 50 Average Speed 211 | 153 238 240 185 85 Slowest Speed 240 | 160 240 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 84 81 68 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 3 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 25 | . . . 4 21 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2613 | 72 836 549 1073 83 Wait 230 | . 65 67 98 . Move 1969 | 56 683 419 746 65 Hop . | . . . . . Pick Up 41 | 4 13 10 14 . Fast Attach 13 | 6 3 . 3 1 Attach 14 | . 1 4 8 1 Detach 1 | . 1 . . . Swap 17 | 1 3 2 10 1 Drop 19 | 1 . 5 10 3 Fire 198 | 4 67 42 75 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 111 | . . . 109 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 439 | -10/Materials | Destroyed 7 combat bots 679 | -10/Materials | Repaired Assault Rifle 1252 | -10/Materials | Identified exit to Materials 1252 | -10/Materials | Identified exit to Subcaves 1321 | -10/Materials | Discovered new exit (range 16) 1326 | -10/Materials | Learned location of Mines (-9) 1390 | -10/Materials | Learned location of 1 exit from Storage 1612 | -10/Materials | Loaded intel: 2 recycling unit locations 1647 | -10/Materials | Identified exit to Mines 2035 | -10/Materials | Entered Mines 2052 | -10/Mines | Met a Derelict bent on vengeance 2126 | -10/Mines | Discovered exit to Subcaves (range 4) 2454 | -10/Mines | Discovered exit to Materials (range 8) 2476 | -10/Mines | Core integrity fell below 50% 2607 | -10/Mines | Lost 4 parts (1p1n2w) 2622 | -10/Mines | Identified exit to Exiles 2682 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2767 | -10/Mines | Lost 3 allies 2899 | -10/Mines | Learned Materials trap positions 3139 | -10/Mines | Found a hidden stash of uninstalled traps 3230 | -10/Mines | Discovered exit to Materials (range 7) 3247 | -10/Mines | Entered Materials 3247 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3248 | -9/Materials | Loaded intel: 17 trap records 3864 | -9/Materials | Discovered new exit (range 12) 3950 | -9/Materials | Discovered new exit (range 13) 4101 | -9/Materials | Build established: Scavenger-Gunner 4318 | -9/Materials | Learned Storage trap positions 4436 | -9/Materials | Identified exit to Materials 4498 | -9/Materials | Central database locked down 4539 | -9/Materials | Learned location of Recycling (-8) 4556 | -9/Materials | Learned location of 1 exit from Storage 4582 | -9/Materials | Learned 4 Materials zone layouts 4616 | -9/Materials | Learned location of Zion (-6) 4640 | -9/Materials | Build established: Scavenger-Mutant 4762 | -9/Materials | Lost 4 parts (1p1n1u1w) 5116 | -9/Materials | Entered Mines 5117 | -9/Mines | Assembled infested the area 5173 | -9/Mines | Core integrity fell below 50% 5177 | -9/Mines | Destroyed 14 combat bots 5182 | -9/Mines | Core integrity fell below 20% 5182 | -9/Mines | Released all parts (3) 5200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5206 | -9/Mines | Destroyed by as-58743 with Assembled Blade Last Messages --------------- 05182_ Released Mni. Grenade Launcher. 05184_ The unstable cave ceiling collapses. 05194_ A derelict emerges from the shadows. 05195_ YZ-ER4(g): "Some of my friends down here think you need a mining laser when you travel the depths." 05196_ YZ-ER4(g): "They are crazy." 05197_ YZ-ER4(g): "Everyone knows a good old rocket launcher goes a long way." 05198_ YZ-ER4(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 05199_ YZ-ER4(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 05200_ YZ-ER4(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 05200_ YZ-ER4(g) slips back into the shadows. 05204_ Acquired Rocket Launcher. 05205_ Dropped Rocket Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## #???????????????????? | | ??? ??????????????????# #???????????????????? | | ??? ????????????????## a ##???????????????????? | | ??? ??????????????### @ #????????????????????? | | ??? ?????????????## #????????????????????? | | ???# #????????????# #????????????????????? | | ???# #????????????# #????????????????????? | | ???# #????????????## # #????????????????????? | | ???# #?????????????# ##### #????????????????????? | | ???# #??????????#### #???# #????????????????????? | | ???# #??????????# #???# #????????????????????? | | ???# ###????????# d #???# #????????????????????? | | #### ##???????# ###???# #????????????????????? | | # ######### #????? #????????????????????? | | #????? #????????????????????? | | " #????? ????????????????????? | | ############????? ????????????????????? | | ##????????????????? ????????????????????? | | # #?????????????????? ?????????????????????? | | ##????????????????????????????????????????? | | ###?????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 61% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ArmorForceObliterator Manual? 0 Play Time 00:31:59 Cumulative 98.2 hours Start 2026.09.03 @ 17:44:59 End 2026.09.03 @ 18:15:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ba87464-9deb-4220-8682-620c76064428