Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 15:44:01 Player: Iris Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (292) 292 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 2444 Bonus ------- Follower Combat Kills 47 Cogmind --------- Core Integrity 533/550 Matter 186/300 Energy 43/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Improved Hover Unit Terrain Scanner Propulsion Shielding Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Hover Unit Terrain Scanner Propulsion Shielding Beam Rifle Particle Gun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 34 | 5 11 1 1 12 4 Power 7 | 1 2 1 . 2 1 Engine 7 | 1 2 1 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 5 . 1 5 . Treads 2 | . . . . 2 . Leg 4 | 2 . . . 2 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight 5 | . 3 . 1 1 . Utility 8 | 1 3 . . 3 1 Device 3 | . 1 . . 1 1 Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 6 | 1 1 . . 2 2 Energy Gun 3 | . 1 . . 2 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 3 | . . . . 3 . System Corruption 13 | . . . . 13 . Parts Lost 11 | . 3 1 1 6 . Power 3 | . 1 1 . 1 . Propulsion 6 | . 2 . 1 3 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Highest Loss Streak 5 | . 1 2 1 5 . To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 6 5 6 8 Power . | . . 1 1 . 1 Propulsion 2 | 1 2 2 1 1 3 Utility 1 | . . 3 2 2 2 Weapon 1 | . . . 1 1 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 . . 1 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 71 57 53 66 77 Engine 10 | . 11 14 11 10 9 Leg 10 | . 10 . . 13 18 Wheel 1 | . 2 . . . . Flight 11 | . 13 28 22 5 . Device 4 | . . . 9 7 16 Storage 12 | . 14 14 11 11 9 Processor 2 | . . . . 7 9 Protection 2 | . 5 . . . . Energy Gun 4 | . 3 . . 9 3 Energy Cannon 1 | . . . . . 12 Ballistic Gun 5 | . 9 . . . . Peak Build Rating 19 | 5 8 4 6 14 19 Average Rating 7 | 4 5 3 5 9 17 On Entrance 5 | . 5 4 4 6 12 Avg Prop Armor Cover (%) 13 | . . . . 13 . Naked Turns . | . . . . . . Heaviest Build 23 | 11 15 8 9 22 23 Greatest Support 40 | 20 20 8 10 40 29 Greatest Overweight (x) 4 | . 4 . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 7 7 8 8 Average Carried 5 | 2 4 6 5 6 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 6 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 510 | 231 143 . 28 108 . Remotely . | . . . . . . Salvage Created 378 | . 164 . . 154 60 Parts 17 | . 2 . . 9 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 8 | . 3 . . 3 2 Guns 6 | . 3 . . 3 . Cannons 2 | . . . . . 2 Classes Destroyed 4 | . 2 . . 1 1 Watcher 1 | . 1 . . . . Swarmer 1 | . . . . . 1 Grunt 6 | . 3 . . 2 1 Brawler 1 | . . . . 1 . Best Kill Streak 2 | . 1 . . 2 2 Combat Bots Only 2 | . 1 . . 2 2 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 146 | . 67 12 35 18 14 Missed 56 | . 21 6 20 5 4 Hits 90 | . 46 6 15 13 10 Melee 3 | . . . . 3 . Projectile 87 | . 46 6 15 10 10 Critical Strikes 2 | . . . 1 1 . Damage Taken 1084 | . 571 62 152 200 99 Core 362 | . 206 33 64 42 17 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . 3 . . . . Core Remaining (%) 59 | 100 . 4 . 73 . Volleys Fired 56 | . 43 . . 11 2 Largest 2 | . 2 . . 1 2 Hottest 126 | . 65 . . 45 126 Shots Fired 60 | . 45 . . 11 4 Gun 56 | . 45 . . 11 . Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 43 | . 43 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 17 | . 2 . . 11 4 Robot Hit Streak 8 | . 6 . . 5 8 Robot Miss Streak 3 | . 2 . . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 46 | . 33 . . 9 4 Core Hits 20 | . 11 . . 6 3 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 587 | . 289 . 7 196 95 Guns 405 | . 254 . . 151 . Cannons 95 | . . . . . 95 Explosions 23 | . . . . 23 . Melee . | . . . . . . Ramming 64 | . 35 . 7 22 . Kinetic 226 | . 226 . . . . Thermal 23 | . . . . 23 . Explosive . | . . . . . . Electromagnetic 274 | . 28 . . 151 95 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 31 | . . . . 31 . Average Corruption 29 | . . . . 29 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 18 . Message Errors 2 | . . . . 2 . Matter Fused 10 | . . . . 10 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Misdirections 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . 17 . 3 19 . Shots 1 | . . . . 1 . Rammed 3 | . 2 . 1 . . Targets Rammed 5 | . 2 . 1 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 258 | . 38 . 6 258 60 Average Temperature 42 | . 8 . 6 92 32 Received Heat Transfer 438 | . 303 . 48 60 27 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 114 | . 70 12 114 67 74 Initial 44 | . . 12 . 44 . Average 20 | . 18 3 52 20 25 Influence Increases 697 | . 262 . 174 107 154 Destroy 0b10 Robot/C 240 | . 60 . . 60 120 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 62 | . 22 . . 10 30 Allied During Kill 4 | . . . . . 4 Successful Hack 64 | . 40 . 24 . . Destroy Structure 7 | . . . . 7 . Partial Spotted 45 | . . . 45 . . Lose Combat Pursuer 270 | . 135 . 105 30 . Influence Decreases 643 | . 230 32 60 221 100 Entered New Map 90 | . . 20 . 70 . Time Decay 403 | . 190 2 50 121 40 Lost Part 80 | . 30 10 10 30 . Lost Ally 70 | . 10 . . . 60 Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 24 22 12 4 10 Peak Tracking Total 22 | . 4 22 5 3 9 Tactical Retreats 9 | . 4 1 3 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 8 . 1 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 25 . 2 . . Successful 15 | . 13 . 2 . . Failed 12 | . 12 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 16 | . 16 . . . . Terminals 24 | . 24 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 7 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . 1 . . 3 . Largest Group 3 | . 1 . . 3 3 Highest-Rated Group 40 | . 10 . . 40 40 Highest-Rated Ally 16 | . 10 . . 16 16 Total Orders 2 | . 1 . . . 1 ROAM 2 | . 1 . . . 1 Ally Attacks 19 | . . . . . 19 Total Damage 163 | . . . . . 163 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 498 | . 1 . 109 281 107 Optics 385 | . . . . 278 107 Structural 213 | . 1 . 109 103 . Seismic 266 | . . . . 159 107 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1541 | 113 777 27 119 398 107 Spaces Moved 1909 | 88 948 69 305 420 79 Core 9 | 5 3 . . 1 . Treads 14 | . . . . 14 . Legs 511 | 83 166 . . 183 79 Wheels 93 | . 93 . . . . Hover . | . . . . . . Flight 1282 | . 686 69 305 222 . Fastest Speed 37 | 50 37 37 37 37 120 Average Speed 68 | 116 66 37 37 81 120 Slowest Speed 280 | 120 280 37 120 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 19 | . 10 . 8 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 94 21 30 74 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2059 | 96 1048 69 301 460 85 Wait 44 | . 33 . . 11 . Move 1868 | 87 928 68 289 417 79 Hop 17 | . 9 . 7 1 . Pick Up 18 | 4 9 . 2 3 . Fast Attach 18 | 5 5 . . 6 2 Attach 9 | . 3 1 2 3 . Detach 5 | . 4 . . 1 . Swap 9 | . 3 . . 4 2 Drop 10 | . 9 . . 1 . Fire 56 | . 43 . . 11 2 Melee . | . . . . . . Ram 3 | . 2 . 1 . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 7) 491 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Identified exit to Mines 836 | -10/Materials | Discovered new exit (range 9) 883 | -10/Materials | Core integrity fell below 20% 891 | -10/Materials | Entered Mines 892 | -10/Mines | Assembled infested the area 910 | -10/Mines | Discovered new exit (range 9) 918 | -10/Mines | Entered Materials 918 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Discovered new exit (range 16) 1037 | -9/Materials | Entered Mines 1110 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1138 | -9/Mines | System corruption reached 10% 1171 | -9/Mines | Lost 5 parts (1p2n2u) 1185 | -9/Mines | System corruption reached 30% 1219 | -9/Mines | Found a hidden stash of uninstalled traps 1244 | -9/Mines | Found DCF Scrap (15 items) 1325 | -9/Mines | Learned Materials terminal intel 1369 | -9/Mines | Discovered new exit (range 5) 1391 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1435 | -9/Mines | Entered Materials 1435 | -8/Materials | Accompanied by 3 allies 1435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -8/Materials | Loaded intel: 12 terminal locations 1542 | -8/Materials | Self-destructed Last Messages --------------- command?" 01391_ Trooper 2b: "Hello LRC-V3. What is your command?" 01402_ System corrupted: Heat flow error (+275). 01419_ XZ 7JJY97FYZ ZT3|D92DZ0VOQLU3M PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials terminal intel (x12)... 01445_ Acquired Lgt. Deuterium Engine. 01449_ Acquired Adv. Weight Redist. System. 01456_ Acquired EM Pulse Cannon. 01469_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01470_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01521_ G-47 Trooper destroyed. 01527_ W-25 Informer sends out distress signal. 01534_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????""????????????????????? | | ?????????????"T????????????????????? | | ??????""?????""????????????????????? | | ??????T"???????????????????????????? | | ??????""????????????????????"""""??? | | ????????????????????????????""T""??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????#####???????????????????????? | | ???????? ??????????########?????? | | ????????? ?????????# ! #?????? | | ?????????? ?????????#""" #?????? | | ??????????? ?????????#""" #?????? | | ?"""??##+##/####?????#""" #?????? | | %"T"??# #?????# #?????? | | ??# =* ####### ???????? | | # """%[# ###+####?????? | | + """= # #?????? | | # """ / " #?????? | | ###+#??# """ # s #?????? | | ???????# """ # ###s####?????? | | ???????# ## ##?#@ #??????? | | ???????# ##[ #??# #??????? | | ???????###########% #??# #??????? | | ?????????????????#= #??# #??????? | | ?????????????????# #??#[ #??????? | | ?????????????????# #??# #??????? | | ????????????????? #??# #??????? | | ?????????????????## ##??#####??????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ???"T"????????????#+#??????????????? | | ??????????????????? ???????????????? | | ??????????????????? ???????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed AmuletThunderDrivehammer Manual? 0 Play Time 00:28:21 Cumulative 29.2 hours Start 2026.06.29 @ 15:16:58 End 2026.06.29 @ 15:44:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 41 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(60) Steam 1 RUN: 56929f8a-0b63-4f23-a0a4-8db9ef1d0455