Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 00:55:21 Player: mmmmcheese Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (132) 660 Value Destroyed (3765) 3765 Prototype IDs (22) 440 Alien Tech Used (3) 600 Bonus (13092) 13092 TOTAL SCORE: 26457 Bonus ------- Follower Combat Kills 92 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1475/1600 Matter 295/300 Energy 86/100 System Corruption 6% Temperature Cool (20) Movement Flying (21) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (8) --- Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Scrap Suit Advanced Coolant Injector Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Advanced Reaction Control System Cloaking Device Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Improved Diametric Drive Terrabomb Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Scrap Suit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Diametric Drive High-powered Transdimensional Reconstructor Terrabomb Sigix Containment Pod [Rating: 171] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Diametric Drive Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 2 . . . 1 . . . . 1 1 Utility 11 | . . . 1 . . . . 2 2 2 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 145 | 7 12 3 12 8 . 2 37 7 5 5 5 . . 4 7 7 24 Power 19 | 2 1 1 2 1 . 1 4 . 1 1 2 . . . . 3 . Engine 9 | 2 . . 1 1 . 1 3 . . 1 . . . . . . . Core 7 | . 1 1 1 . . . 1 . 1 . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . 1 . . . . 2 . Propulsion 40 | 2 3 . 4 3 . . 14 2 2 . 1 . . . 5 1 3 Treads 17 | 2 . . 4 3 . . 8 . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 5 2 2 . 1 . . . 5 1 3 Utility 58 | 1 4 . 2 4 . . 7 4 2 4 2 . . 4 1 3 20 Device 31 | . 1 . 1 1 . . 3 . 1 . 1 . . 2 1 3 17 Storage 5 | 1 1 . 1 . . . 2 . . . . . . . . . . Processor 7 | . 1 . . 1 . . 1 . 1 3 . . . . . . . Hackware 10 | . . . . . . . . 4 . 1 . . . 2 . . 3 Protection 5 | . 1 . . 2 . . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 4 2 4 . . 1 12 1 . . . . . . 1 . 1 Energy Gun 5 | 1 1 . 2 . . . 1 . . . . . . . . . . Energy Cannon 4 | . . 2 . . . . 2 . . . . . . . . . . Ballistic Gun 14 | 1 2 . 2 . . 1 8 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 6 1 1 . 1 . . 1 2 . . Parts Lost 10 | . 4 1 2 . . . . . . . 1 . . . . . 2 Power 4 | . 1 1 1 . . . . . . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . 1 Weapon 3 | . 2 . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . 3 1 1 . . . . . . . 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 6 7 11 12 11 11 12 8 8 7 8 9 9 7 8 7 5 Power . | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 1 1 2 2 3 2 . 3 4 3 3 3 3 4 3 1 Utility 3 | . 2 3 1 1 3 3 6 6 4 2 4 5 5 3 2 . 1 Weapon 2 | . 1 2 6 5 5 4 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 . 4 . . 5 9 2 1 . 1 . 1 . 4 . 1 Power 3 | . 1 . 1 . . . . . . . 1 . . . . . . Propulsion 6 | . 1 . . . . 1 2 1 . . . . . . 1 . . Utility 13 | . 2 . 2 . . 1 3 1 1 . . . 1 . 2 . . Weapon 7 | . . . . . . 2 4 . . . . . . . 1 . . Tool/Special 3 | . . . 1 . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 93 99 95 96 100 99 88 91 92 93 93 94 94 94 92 90 90 Engine 4 | . 7 . 2 . 11 11 7 7 . 1 3 . . . . . . Core 4 | . 5 13 7 10 . . 1 . 5 2 . . . . . 3 4 Treads 18 | . 15 . 27 33 33 32 26 . . . . . . . . . . Leg 2 | . 11 28 5 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 8 . . . . . . . . . . Flight 9 | . . . . . . . . 38 32 29 31 31 31 28 28 29 31 Device 7 | . 1 4 13 7 . . 7 7 13 11 10 10 10 11 9 12 16 Storage 9 | . 18 14 11 11 11 11 9 7 6 5 5 5 5 4 4 4 2 Processor 5 | . 1 . . . 11 11 1 7 12 17 15 15 15 14 14 13 8 Hackware 5 | . . . . . . . . 14 13 16 15 15 15 22 22 17 20 Protection 6 | . 2 9 6 10 11 11 8 . . . 4 5 5 2 2 . . Energy Gun 4 | . 11 7 7 11 11 11 . . . . . . . . . . . Ballistic Gun 8 | . 15 7 11 11 11 11 15 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 6 5 4 5 5 4 4 4 4 Peak Build Rating 171 | 6 11 12 26 25 25 27 44 48 56 68 81 81 81 91 130 148 171 Average Rating 49 | 4 8 10 21 21 25 26 36 46 53 64 77 81 80 88 115 145 161 On Entrance 52 | . 6 11 11 20 25 25 27 39 48 56 68 81 81 81 90 130 146 Avg Prop Armor Cover (%) 11 | . 11 . 5 . . . 15 . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 33 20 37 51 51 51 60 24 25 26 32 32 32 34 38 42 44 Greatest Support 84 | 40 40 20 66 64 62 62 84 28 28 28 34 34 34 34 39 46 60 Greatest Overweight (x) 2 | . 1 . 1 . . 1 2 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 10 8 14 15 15 15 14 10 10 10 10 10 10 10 10 10 7 Most Carried 15 | 4 9 8 15 15 15 15 15 10 10 10 10 10 10 9 10 10 10 Average Carried 11 | 2 6 7 11 13 15 14 14 9 9 8 9 10 9 8 9 9 7 Final Capacity 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 8 7 13 15 15 15 9 10 10 10 10 10 10 9 10 9 4 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . 1 . . Class Distribution -------------------- 68% | Mutant 11% | Hacker-Scout 9% | Hacker-Ninja 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Matter Collected 3499 | 161 426 20 391 123 1 66 1105 67 71 . 53 . 37 199 160 46 573 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5189 | . 715 98 713 107 . 210 1885 117 71 . 53 . 120 199 91 46 764 Parts 309 | . 37 12 39 11 . 13 107 9 6 . 7 . 5 8 4 3 48 Haulers Intercepted 7 | . . . 2 . . . 5 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 84 | . 13 6 14 4 . 7 29 . 1 . 1 . . 1 . . 8 Melee 12 | . . . 1 . . . . . 1 . 1 . . 1 . . 8 Guns 62 | . 13 3 13 4 . 6 23 . . . . . . . . . . Cannons 9 | . . 3 . . . . 6 . . . . . . . . . . AOE 1 | . . . . . . 1 . . . . . . . . . . . Classes Destroyed 16 | . 6 2 3 . . 1 2 . . . 1 . . . . . 1 Worker 6 | . 1 . 2 . . . . . 1 . . . . . . . 2 Builder 1 | . . . 1 . . . . . . . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . . . . . . 2 Hauler 7 | . . . 2 . . . 5 . . . . . . . . . . Recycler 9 | . 2 . 1 . . . 3 . . . . . . 1 . . 2 Operator 6 | . 1 . 1 . . . 2 1 . . . . . . 1 . . Watcher 17 | . 1 . 1 . . . 2 4 1 . . . 3 . 2 1 2 Swarmer 31 | . 3 5 5 3 . 4 6 . 1 . . . . . . . 4 Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 31 | . 10 . 6 1 . 2 12 . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . 3 . . . 9 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . . 1 . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 3 5 3 . 4 3 2 2 . 1 . 2 2 1 1 4 Combat Bots Only 5 | . 4 3 5 3 . 4 3 . 1 . 1 . . 1 . . 3 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 1 1 1 . 1 . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Hostile Shots Fired 462 | . 72 48 94 17 . 12 123 20 2 . 2 . 10 27 4 . 31 Missed 147 | . 10 17 23 3 . 1 44 15 1 . 2 . 6 9 4 . 12 Hits 315 | . 62 31 71 14 . 11 79 5 1 . . . 4 18 . . 19 Melee 14 | . . 4 . . . 2 . . . . . . . . . . 8 Projectile 301 | . 62 27 71 14 . 9 79 5 1 . . . 4 18 . . 11 AOE 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 17 | . 2 . 2 . . 2 3 . . . . . . 1 . . 7 Damage Taken 3979 | . 747 364 842 159 . 161 715 54 20 . . . 51 87 . . 779 Core 366 | . 101 92 69 . . 23 81 . . . . . . . . . . Absorbed by Shields 252 | . . . . 8 . . 244 . . . . . . . . . . Ignored by Resistances 165 | . . . . . . 15 150 . . . . . . . . . . Regen/Repaired (Parts) 800 | . . . 124 . . . 172 . . . 35 . . . . . 469 Core Remaining (%) 88 | 100 . 22 . . . 77 85 100 100 100 . . 100 . 100 100 92 Volleys Fired 287 | . 79 31 43 7 . 9 118 . . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . . . Hottest 136 | . 100 136 90 68 . 68 94 . . . . . . . . . . Shots Fired 515 | . 146 40 71 14 . 18 226 . . . . . . . . . . Gun 474 | . 145 24 71 14 . 18 202 . . . . . . . . . . Cannon 38 | . . 14 . . . . 24 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 3 | . 1 2 . . . . . . . . . . . . . . . Kinetic 371 | . 89 17 47 7 . 9 202 . . . . . . . . . . Thermal 80 | . 57 23 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 64 | . . . 24 7 . 9 24 . . . . . . . . . . Robot Hit Streak 19 | . 9 4 14 13 . 6 19 . . . . . . . . . . Robot Miss Streak 5 | . 5 5 4 2 . 4 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 2 . . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 399 | . 87 18 60 10 . 15 163 8 6 . 1 . 7 3 3 1 17 Core Hits 200 | . 37 9 38 7 . 11 70 4 3 . 1 . 3 1 2 1 13 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . 1 . . . . . . . . . . . . . Critical Strikes 7 | . 4 . . 1 . . 1 1 . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . Destroy 4 | . 2 . . 1 . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . Melee Attacks 97 | . . . . . . . . 19 12 . 2 . 15 6 13 1 29 Impact . | . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . 19 12 . 2 . 15 6 13 1 29 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 2 . . . 1 1 . . 8 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10295 | . 926 261 968 209 . 298 3068 491 446 . 64 . 552 221 375 75 2341 Guns 4760 | . 917 97 858 204 . 190 2494 . . . . . . . . . . Cannons 738 | . . 164 . . . . 574 . . . . . . . . . . Explosions 187 | . . . 79 . . 108 . . . . . . . . . . . Melee 4565 | . . . . . . . . 491 446 . 64 . 552 221 375 75 2341 Ramming 45 | . 9 . 31 5 . . . . . . . . . . . . . Kinetic 3844 | . 579 64 506 109 . 92 2494 . . . . . . . . . . Thermal 722 | . 338 197 79 . . 108 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1119 | . . . 352 95 . 98 574 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4565 | . . . . . . . . 491 446 . 64 . 552 221 375 75 2341 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 1 . . . . . 1 . . . 6 Average Corruption 2 | . 2 2 . . . . 1 . . . . . 1 . . . 5 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 32 | . 13 2 . . . . 7 . . . . . . . . . 10 Message Errors 9 | . 4 . . . . . 1 . . . . . . . . . 4 Matter Fused 4 | . 1 1 . . . . 2 . . . . . . . . . . Heat Flow Errors 8 | . 3 . . . . . . . . . . . . . . . 5 Energy Discharges 6 | . 4 . . . . . 1 . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 822 | . . 1 7 . . . 15 60 25 . . . 96 76 51 . 491 Projectiles 16 | . . 1 . . . . 15 . . . . . . . . . . Explosions 43 | . . . 7 . . . . . . . . . . . . . 36 Melee 763 | . . . . . . . . 60 25 . . . 96 76 51 . 455 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . 41 . . . . . . . . . . . . . 106 Shots 3 | . . . 2 . . . . . . . . . . . . . 1 Rammed 7 | . 1 . 5 1 . . . . . . . . . . . . . Targets Rammed 9 | . 2 . 6 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 327 | . 260 245 110 87 . 90 188 6 11 . 102 72 91 288 . 162 327 Average Temperature 56 | . 61 57 35 38 . 49 34 1 2 . 33 38 40 99 . 65 83 Received Heat Transfer 1615 | . 375 48 270 81 . 54 345 24 9 . . . . 409 . . . Effects 2 | . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1721 | . 1100 371 150 . . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 98 100 100 100 100 100 100 100 100 100 86 Level 1 1 | . . . . . . . 1 . . . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 283 | . 152 120 187 102 . 168 243 177 122 10 96 58 89 94 57 53 283 Initial 77 | . . . 42 69 . . 33 77 24 2 . 23 40 33 . 9 . Average 56 | . 64 20 62 16 . 53 112 72 36 . 30 45 62 48 18 8 53 Influence Increases 4399 | . 447 175 452 186 . 206 987 423 216 15 129 45 95 130 180 61 652 Destroy 0b10 Robot/C 1740 | . 260 100 280 140 . 140 580 20 20 . 20 . . 20 . . 160 Destroy 0b10 Robot/NC 250 | . 25 5 40 . . . 60 25 15 . . . 15 5 15 5 40 Destroy Leader 450 | . 62 10 76 20 . 20 174 18 4 . 10 . 6 10 4 2 34 Allied During Kill 59 | . . . . 26 . 25 5 3 . . . . . . . . . Successful Hack 389 | . 10 . 5 . . . 13 78 10 15 24 . 21 59 33 54 67 Disable Machine 210 | . 15 . . . . 15 45 . 30 . 15 . 15 . 60 . 15 Destroy Structure 101 | . . . 6 . . 6 5 9 2 . . . 8 6 8 . 51 Partial Spotted 315 | . . . 15 . . . . 90 . . . 45 15 30 60 . 60 Lose Combat Pursuer 885 | . 75 60 30 . . . 105 180 135 . 60 . 15 . . . 225 Influence Decreases 4150 | . 447 65 385 300 63 118 904 543 260 22 63 53 88 193 164 79 403 Entered New Map 524 | . . . 68 108 63 . 55 94 27 5 . 43 18 32 2 9 . Time Decay 2772 | . 407 55 297 192 . 118 629 258 101 13 53 10 70 64 152 70 283 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 Lost Part 100 | . 40 10 20 . . . . . . . 10 . . . . . 20 Lost Ally 151 | . . . . . . . 70 41 20 . . . . 10 10 . . Purge Threat 503 | . . . . . . . 150 150 112 4 . . . 87 . . . Squads Dispatched 27 | . 2 . 3 . . . 5 4 2 . 2 . 1 . 3 1 4 Investigation 6 | . . . . . . . 2 1 . . 2 . 1 . . . . Extermination 8 | . . . . . . . . 2 1 . . . . . 2 1 2 Reinforcement 13 | . 2 . 3 . . . 3 1 1 . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Distress Signals 23 | . 2 . 6 . . . 8 1 2 . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 29 11 34 7 . 7 48 18 12 . 5 4 13 3 14 1 40 Peak Tracking Total 13 | . 5 4 13 3 . 4 5 5 7 . 4 4 4 1 7 1 9 Tactical Retreats 32 | . 4 1 2 . . . 4 6 6 . 1 . 1 . . . 7 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Traps Triggered 11 | . 3 . . . . . 1 1 1 . 2 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Machines Disabled 14 | . 1 . . . . 1 3 . 2 . 1 . 1 . 4 . 1 Max in Single Turn 1 | . 1 . . . . 1 1 . 1 . 1 . 1 . 1 . 1 Garrison Access 6 | . . . . . . . . . . 1 . . . . 1 1 3 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Machines Accessed 95 | . 4 . 8 1 1 . 10 17 4 6 8 . 6 7 12 3 8 Terminals 61 | . 4 . 5 . . . 7 12 4 4 2 . 4 4 10 1 4 Fabricators 7 | . . . . . . . . 4 . 1 1 . . . . . 1 Repair Stations 4 | . . . 1 . . . 1 . . . 1 . . . . 1 . Recycling Units 5 | . . . . . . . . . . . 2 . 2 1 . . . Scanalyzers 8 | . . . 2 . . . 2 1 . . 1 . . 1 1 . . Garrison Access 8 | . . . . . . . . . . 1 1 . . 1 1 1 3 Total Hacks 232 | . 9 . 16 1 4 . 31 44 8 12 19 . 14 17 27 6 24 Successful 139 | . 5 . 9 1 4 . 15 29 3 10 11 . 10 11 18 5 8 Failed 93 | . 4 . 7 . . . 16 15 5 2 8 . 4 6 9 1 16 Catastrophic 12 | . . . 2 . . . 2 3 . . 1 . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 117 | . 9 . 9 . 1 . 12 24 5 4 8 . 9 9 14 3 10 Terminals 171 | . 9 . 12 . . . 24 36 8 9 8 . 10 13 23 4 15 Fabricators 13 | . . . . . . . . 6 . 2 4 . . . . . 1 Repair Stations 7 | . . . 2 . . . 2 . . . 2 . . . . 1 . Recycling Units 7 | . . . . . . . . . . . 2 . 4 1 . . . Scanalyzers 14 | . . . 2 . . . 5 2 . . 2 . . 1 2 . . Garrison Access 15 | . . . . . . . . . . 1 1 . . 2 2 1 8 Terminal Hacks 57 | . 1 . 4 1 4 . 6 15 2 6 3 . . 4 8 1 2 Record 8 | . . . . . 4 . . . . . 2 . . . 2 . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 2 . . . . . . 1 . . Open Door 3 | . . . . 1 . . . . . . . . . . 1 . 1 Level Access Points 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 Branch Access Points 4 | . . . 1 . . . . . . 1 . . . 1 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . . . . 1 1 1 2 . . . 1 . . . Locate Traps 11 | . . . 2 . . . 2 2 . 1 1 . . 1 1 1 . Recall Extermination 2 | . . . . . . . . 1 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 1 . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . 1 . . . 1 1 . . Fabricator Hacks 5 | . . . . . . . . 2 . 1 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . 1 . 1 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . 2 . . . 2 . . . . 1 . Scan Component 3 | . . . 1 . . . 1 . . . 1 . . . . . . Repair 3 | . . . 1 . . . 1 . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . . . . . . . . 1 . 4 1 . . . Process 2 | . . . . . . . . . . . . . 1 1 . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . . . . . . 1 . 2 . . . . Scanalyzer 10 | . . . 1 . . . 3 2 . . 1 . . 1 2 . . Retrieve Study 10 | . . . 1 . . . 3 2 . . 1 . . 1 2 . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . . . . 1 1 3 Seal Access 6 | . . . . . . . . . . 1 . . . . 1 1 3 Unauthorized Hacks 48 | . 4 . 2 . . . 4 10 1 2 3 . 6 5 7 2 2 Terminals 45 | . 4 . 2 . . . 4 7 1 2 3 . 6 5 7 2 2 Track 6 | . . . . . . . . 1 . . 1 . 2 . 1 1 . Assimilate 8 | . 1 . . . . . 1 2 . . . . . 2 2 . . Botnet 29 | . 2 . 2 . . . 3 3 1 2 2 . 4 3 4 1 2 Operators 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 2 . 5 . . . 8 13 4 3 5 . 4 6 7 1 7 Full Trace Events 4 | . . . . . . . 2 . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . Part Studies Acquired 10 | . . . 1 . . . 3 2 . . 1 . . 1 2 . . Parts Repaired 3 | . . . 1 . . . 1 . . . 1 . . . . . . Time 98 | . . . 32 . . . 44 . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 55 | . . . . . . . . . . . . . 39 16 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Total Allies 14 | . . . . 6 . . 1 3 1 . . . . 1 2 . . Largest Group 6 | . . . . 6 4 3 3 3 1 . . . . 1 2 . . Highest-Rated Group 116 | . . . . 116 71 40 38 84 20 . . . . 45 71 . . Highest-Rated Ally 45 | . . . . 31 31 16 16 37 20 . . . . 45 45 . . Total Orders 3 | . . . . 1 . . 1 . . . . . . . 1 . . STAY 3 | . . . . 1 . . 1 . . . . . . . 1 . . Ally Attacks 32 | . . . . 10 . 7 6 6 3 . . . . . . . . Total Damage 517 | . . . . 125 . 77 77 146 92 . . . . . . . . Kills 5 | . . . . 3 . . . 1 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Active Infowar (turns) 4031 | . 119 . 721 . . . 4 571 220 120 168 29 145 185 364 551 834 Optics 2501 | . 119 . . . . . . . . 120 168 29 145 185 364 551 820 Sensors 3872 | . . . 721 . . . 4 571 220 112 167 12 145 185 364 551 820 Terrain 1074 | . . . . . . . . . 220 112 168 29 145 155 128 7 110 Cloaking 1076 | . . . . . . . . . . . . . . . . 506 570 Jamming 2 | . . . . . . . . . . . . . . . . . 2 ECM 165 | . . . . . . . . . . . . . . . . . 165 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Turns Passed 10551 | 133 1090 249 837 1748 493 602 2209 574 220 120 168 29 145 185 364 551 834 Spaces Moved 10557 | 75 550 129 341 738 317 360 1124 1437 564 380 503 116 341 424 1266 297 1595 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 2101 | 74 270 . 281 738 317 360 61 . . . . . . . . . . Legs 469 | . 280 129 60 . . . . . . . . . . . . . . Wheels 1054 | . . . . . . . 1054 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6932 | . . . . . . . 9 1437 564 380 503 116 341 424 1266 297 1595 Fastest Speed 7 | 50 120 120 120 150 155 155 24 23 23 23 20 20 20 20 17 14 7 Average Speed 61 | 158 140 120 142 150 155 155 129 23 23 23 20 20 20 20 17 14 14 Slowest Speed 240 | 160 240 120 225 155 155 240 240 97 23 23 20 20 20 20 20 16 94 Overloaded Moves 50 | . . . . . . . . . . . . . . . . . 50 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . 18 8 3 3 . 6 5 7 3 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 84 57 32 98 60 92 83 41 17 10 15 73 20 13 81 8 41 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . Spaces Dug 30 | . . . . . . . . 9 2 . . . 4 3 4 . 8 Terrain Destroyed 50 | . . . 6 . . 6 . 9 2 . . . 4 3 4 . 16 Melee 30 | . . . . . . . . 9 2 . . . 4 3 4 . 8 Projectile . | . . . . . . . . . . . . . . . . . . AOE 20 | . . . 6 . . 6 . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Qua Res Acc Total 13914 | 86 732 179 625 1365 319 388 1707 1611 621 409 563 121 381 505 1379 800 2123 Wait 2510 | . 60 9 184 593 3 3 352 149 34 19 44 4 30 72 65 484 405 Move 10407 | 74 549 128 341 737 316 359 1123 1402 548 375 497 115 328 413 1252 290 1560 Hop 64 | . . . . . . . . 16 7 1 3 . 6 5 6 3 17 Pick Up 115 | 5 14 2 17 7 . 7 21 8 2 4 4 1 1 2 11 2 7 Fast Attach 107 | 5 5 . 8 2 . 2 26 5 3 2 5 . . . 7 5 32 Attach 65 | 1 5 1 3 8 . 1 11 3 2 4 2 . . 3 5 5 11 Detach 15 | . 1 . 2 . . . 1 . 1 . . . . . 1 2 7 Swap 39 | 1 6 6 7 . . . 5 1 1 . 1 . . 3 2 1 5 Drop 177 | . 11 2 15 10 . 7 50 8 3 4 5 1 1 1 17 7 35 Fire 287 | . 79 31 43 7 . 9 118 . . . . . . . . . . Melee 97 | . . . . . . . . 19 12 . 2 . 15 6 13 1 29 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . 2 . 5 1 . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . 15 Rewire 8 | . . . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 694 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Lost 3 parts (1p1n1w) 1055 | -10/Materials | Discovered new exit (range 12) 1193 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Entered Mines 1270 | -10/Mines | Found a hidden stash of uninstalled traps 1317 | -10/Mines | Learned location of 1 exit from Materials 1334 | -10/Mines | Excavation squad dispatched 1334 | -10/Mines | A large section of the Mines collapsed 1339 | -10/Mines | Core integrity fell below 50% 1449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1467 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -9/Materials | Identified exit to Materials 1536 | -9/Materials | Repaired Hrd. Light Armor Plating 2248 | -9/Materials | Identified exit to Mines 2310 | -9/Materials | Entered Mines 2396 | -9/Mines | Discovered exit to Materials (range 10) 2406 | -9/Mines | Learned Materials terminal intel 2671 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2674 | -9/Mines | Found Scrap Suit 2817 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2879 | -9/Mines | Discovered exit to Materials (range 13) 3011 | -9/Mines | Received a Mining Laser from a helpful Derelict 3265 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3424 | -9/Mines | Discovered new exit (range 5) 4058 | -9/Mines | Entered Exiles 4058 | -9/Exiles | Accompanied by 4 allies 4088 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4096 | -9/Exiles | Met 8R-AWN 4122 | -9/Exiles | Met EX-HEX 4182 | -9/Exiles | Met EX-DEC 4193 | -9/Exiles | Learned location of Zion (-6) 4240 | -9/Exiles | Discovered new exit (range 11) 4363 | -9/Exiles | Met EX-BIN 4551 | -9/Exiles | Entered Mines 4551 | -8/Mines | Accompanied by 3 allies 5074 | -8/Mines | Discovered exit to Materials (range 7) 5136 | -8/Mines | Discovered exit to Materials (range 8) 5153 | -8/Mines | Entered Materials 5153 | -8/Materials | Accompanied by 3 allies 5153 | -8/Materials | Evolved 2 slots: Propulsion x2 5154 | -8/Materials | Loaded intel: 12 terminal locations 5515 | -8/Materials | Discovered new exit (range 13) 6141 | -8/Materials | Discovered new exit (range 9) 6237 | -8/Materials | Discovered new exit (range 7) 6342 | -8/Materials | Repaired Med. Reactive Plating 7361 | -8/Materials | Identified exit to Factory 7362 | -8/Materials | Entered Factory 7362 | -7/Factory | Evolved 2 slots: Utility x2 7646 | -7/Factory | Build established: Hacker-Sprinter 7735 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7856 | -7/Factory | Identified exit to Factory 7936 | -7/Factory | Entered another Factory area 7936 | -6/Factory | Evolved 2 slots: Utility x2 8117 | -6/Factory | Discovered new exit (range 14) 8120 | -6/Factory | Identified exit to Factory 8156 | -6/Factory | Entered another Factory area 8156 | -5/Factory | Evolved 2 slots: Utility x2 8175 | -5/Factory | Identified exit to Upper Caves 8214 | -5/Factory | Identified exit to Factory 8271 | -5/Factory | Build established: Hacker-Scout 8276 | -5/Factory | Entered another Factory area 8276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8302 | -4/Factory | Repaired Greatsword+ 8398 | -4/Factory | Watched by a mysterious "MATRIX" hacker 8442 | -4/Factory | Spotted B-86 Titan 8444 | -4/Factory | Sucked down chute 8444 | -4/Factory | Entered Waste 8447 | -4/Waste | Spotted C-40 Crusher 8447 | -4/Waste | Spotted C-40 Crusher 8449 | -4/Waste | Spotted C-40 Crusher 8452 | -4/Waste | Spotted C-40 Crusher 8464 | -4/Waste | Spotted C-40 Crusher 8465 | -4/Waste | Spotted C-40 Crusher 8466 | -4/Waste | Discovered new exit (range 19) 8473 | -4/Waste | Identified exit to Factory 8473 | -4/Waste | Entered Factory 8580 | -4/Factory | Discovered new exit (range 13) 8618 | -4/Factory | Identified exit to Research 8618 | -4/Factory | Entered Research 8618 | -3/Research | Evolved 2 slots: Utility x2 8647 | -3/Research | Identified exit to Armory 8647 | -3/Research | Identified exit to Quarantine 8726 | -3/Research | Spotted B-86 Titan 8778 | -3/Research | Spotted B-90 Cyclops 8803 | -3/Research | Entered Quarantine 8895 | -3/Quarantine | Identified exit to Research 8911 | -3/Quarantine | Found Alien Artifact 8911 | -3/Quarantine | Identified Core Reset Matrix 8911 | -3/Quarantine | Used Core Reset Matrix 8915 | -3/Quarantine | Detected hypermatrix surge 8915 | -3/Quarantine | Sensed 15 artifacts in vicinity 8957 | -3/Quarantine | Found Sigix Broadsword 9005 | -3/Quarantine | Found Core Cannon 9044 | -3/Quarantine | Discovered exit to Research (range 5) 9050 | -3/Quarantine | Found Terrabomb 9102 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 9127 | -3/Quarantine | Met incapacitated Sigix Warrior 9127 | -3/Quarantine | Lockdown squad dispatched 9128 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9128 | -3/Quarantine | Unlocked Sigix quarantine chamber 9131 | -3/Quarantine | Found Sigix Containment Pod 9167 | -3/Quarantine | Entered Research 9167 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9171 | -2/Research | Discovered new exit (range 4) 9171 | -2/Research | Identified exit to Access 9498 | -2/Research | Build established: Hacker-Ninja 9718 | -2/Research | Entered Access 9718 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10197 | -1/Access | Spotted B-99 Colossus 10385 | -1/Access | Warped through subspace 10457 | -1/Access | Identified exit to Surface 10468 | -1/Access | Search patrols dispatched 10503 | -1/Access | Spotted B-99 Colossus 10534 | -1/Access | Energy Cycler disabled 10552 | *** | Destroyed 0b10! Last Messages --------------- additional patrols. [Achievement: Explosive Keycard] 10534_ Energy Cycler explodes. 10534_ Lgt. Antimatter Reactor+ destroyed. 10534_ Destroyed Lgt. Antimatter Reactor+. 10537_ K-01 Serf collects debris. 10541_ U-05 Engineer lays Concrete. 10542_ K-01 Serf collects debris. 10543_ U-05 Engineer lays Concrete. 10543_ U-05 Engineer builds a Door. 10544_ U-05 Engineer lays Concrete. 10545_ K-01 Serf collects debris. 10545_ U-05 Engineer builds a Wall. 10548_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10551_ Connecting with Terminal... 10551_ The Access Shell folds into the floor. 10552_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A020. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ####### " # #?????????????????????? | | # # # # #?????????????????????? | | + ################# #?????????????????????? | | # #????###????????# #?????????????????????? | | # #???????????????# #?????????????????????? | | #? #???????????????# #?????????????????????? | | #?!! #???????????????# +?????????????????????? | | ???! #???????????????# #?????????????????????? | | #??! #???????????????# #?????????????????????? | | #??? #???????????????# #?????????????????????? | | #???###??????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #?????????????????????? ?????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????#""""""""""#??????????????????? | | #??????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | #?????????#####????# #??????????????????? | | #???????# #???# "" #??????????????????? | | #???????# #???# "@ #??????????????????? | | #?##??### #???# #??????????????????? | | ### ## #???# #??????????????????? | | T" ## #???# #??????????????????? | | " + #??## ##?????????????????? | | ### ## #??# #?????????????????? | | ???# ### #??##"" ##?????????????????? | | ???# #?# ! #???#"" #??????????????????? | | ???# #?# #???#"" #??????????????????? | | ???# #?# #???#T #??????????????????? | | ???# #?? #???#"" #??????????????????? | | ???# #??? #???#"" #??????????????????? | | ???# ######/#/#####"" #??????????????????? | | ???+ s ???????????? | | ???# ???????????? | | ???# ###############################????????????? | | ???# ##############?????????????????????????????? | | ???# # #?????????????????????????????? | | #### + #?????????????????????????????? | | # " #?????????????????????????????? | | + " #?????????????????????????????? | | # " #?????????????????????????????? | | # " #?????????????????????????????? | | # " #?????????????????????????????? | | # " #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 34 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Melee Speed Boost 30 Evasion (%) 79 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Repaired ---------- Hrd. Light Armor Plating | 31% | -9/Materials Med. Reactive Plating | 28% | -8/Materials Greatsword | 75% | -4/Factory Studied --------- Lgt. Antimatter Reactor | -3/Quarantine | Hacked Greatsword | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Explosive Keycard Payload Armed Challenges ------------ None Game ------ Seed RegenerativeDirectedMembrane Manual? 0 Play Time 03:23:00 Cumulative 128.8 hours Start 2026.09.18 @ 14:32:27 End 2026.09.20 @ 00:55:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type 3 Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4bdfddb-70fa-482d-9417-6b740dff5d90