Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.11 @ 15:31:54 Player: Zyll Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (289) 289 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1479 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Rocket Launcher Mace > --- INVENTORY (6) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- EMP Blaster Mace > --- INVENTORY -------- Light Ion Engine ECM Suite Light Armor Plating Hacking Suite Advanced Beam Cannon Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 6 12 15 1 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 2 | . . 2 . Leg 5 | 2 2 1 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 5 . Device 2 | . . 2 . Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 7 4 1 Energy Gun 4 | 1 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 2 . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 3 12 . Power 3 | . 1 2 . Propulsion 5 | . 1 4 . Utility 2 | . . 2 . Weapon 5 | . 1 4 . Highest Loss Streak 6 | . 2 6 . Average Slot Usage (%) 85 | . 98 77 55 Engine 9 | . 14 7 . Leg 20 | . 27 16 . Wheel 2 | . . 2 11 Device 4 | . . 9 11 Storage 12 | . 14 11 11 Processor 12 | . 13 11 11 Energy Gun 3 | . 7 . . Ballistic Gun 6 | . 12 . . Launcher 2 | . 2 2 . Impact Weapon 6 | . 2 11 11 Special Melee Weapon 2 | . 2 2 . Naked Turns . | . . . . Heaviest Build 30 | 12 15 30 11 Greatest Support 30 | 20 20 30 12 Greatest Overweight (x) 3 | 2 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 6 Average Capacity 6 | 5 6 6 6 Most Carried 6 | 2 6 6 1 Average Carried 3 | 1 5 3 1 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 2 6 1 1 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 463 | 232 178 53 . Remotely . | . . . . Salvage Created 321 | . 234 87 . Parts 32 | . 27 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 12 | . 9 3 . Guns 7 | . 7 . . AOE 3 | . 2 1 . Classes Destroyed 5 | . 4 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 8 | . 6 2 . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1791 | . 578 1184 29 Core 472 | . 71 372 29 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 35 | . 29 6 . Largest 2 | . 2 1 . Hottest 68 | . 60 68 . Shots Fired 64 | . 58 6 . Gun 58 | . 58 . . Cannon 4 | . . 4 . Launcher 2 | . . 2 . Special . | . . . . Kinetic 38 | . 38 . . Thermal 12 | . 8 4 . Explosive . | . . . . Electromagnetic 14 | . 12 2 . Robot Hit Streak 8 | . 8 1 . Robot Miss Streak 4 | . 4 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | . 32 26 . Core Hits 17 | . 16 1 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 39 | . 1 38 . Impact 36 | . . 36 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles 1 | . 1 . . Follow-up Attacks . | . . . . Damage Inflicted 1001 | . 492 509 . Guns 295 | . 295 . . Cannons 21 | . . 21 . Explosions 269 | . 197 72 . Melee 416 | . . 416 . Ramming . | . . . . Kinetic 159 | . 159 . . Thermal 250 | . 229 21 . Explosive . | . . . . Electromagnetic 176 | . 104 72 . Impact 416 | . . 416 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 154 | . 128 26 . Projectiles . | . . . . Explosions 128 | . 128 . . Melee 26 | . . 26 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 153 | . 134 19 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 77 | . 40 77 . Average Temperature 22 | . 17 46 . Received Heat Transfer 390 | . 150 222 18 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 262 | . 225 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 271 | . 271 205 27 Initial 60 | . . 60 12 Average 102 | . 132 103 14 Maximum Alert Level 1 | . 1 1 . Low Security (%) 89 | 100 81 95 100 Level 1 10 | . 18 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 18 2 Peak Tracking Total 8 | . 3 8 2 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 9 6 . Successful 10 | . 7 3 . Failed 5 | . 2 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 9 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 2 | . 1 1 . Non-combat . | . . . . Combat 2 | . 1 1 . Robot Hacks Applied 2 | . 1 1 . parse_system 2 | . 1 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1337 | 52 639 481 165 Spaces Moved 912 | 36 433 261 182 Core 47 | 6 . 41 . Treads . | . . . . Legs 588 | 30 433 125 . Wheels 277 | . . 95 182 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 112 | 113 120 116 90 Slowest Speed 200 | 150 150 200 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 63 20 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . 52 . . Melee . | . . . . Projectile . | . . . . AOE 52 | . 52 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1103 | 44 500 376 183 Wait 56 | . 9 47 . Move 909 | 35 432 260 182 Hop . | . . . . Pick Up 16 | 3 9 4 . Fast Attach 15 | 5 6 3 1 Attach 13 | 1 3 9 . Detach 2 | . . 2 . Swap 6 | . 3 3 . Drop 12 | . 8 4 . Fire 35 | . 29 6 . Melee 39 | . 1 38 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Identified exit to Materials 663 | -10/Materials | Discovered exit to Materials (range 3) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Build established: Scavenger-Mutant 871 | -9/Materials | Lost 3 parts (1n2w) 967 | -9/Materials | Lost 3 parts (1n1u1w) 974 | -9/Materials | Core integrity fell below 50% 1059 | -9/Materials | Lost 6 parts (2p2n1u1w) 1167 | -9/Materials | Core integrity fell below 20% 1169 | -9/Materials | Discovered new exit (range 6) 1172 | -9/Materials | Identified exit to Storage 1173 | -9/Materials | Entered Storage 1290 | -9/Storage | Build established: Mutant 1338 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00988_ Destroyed Heat Sink. 00988_ Y-45 Defender system corrupted by crushing effect. 00990_ Aluminum Leg destroyed. 00994_ Y-45 Defender IFF system glitched. 01008_ Dropped Lrg. Storage Unit. 01020_ Datajack destroyed. 01028_ Lgt. Ion Engine destroyed. 01060_ Acquired Arm. Wheel. 01067_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 01126_ Acquired 13 matter. 01139_ Acquired 20 matter. 01151_ W-16 Scout sends out distress signal. 01169_ EXIT=FOUND 01172_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE 01294_ K-01 Serf collects debris. 01335_ Acquired Rocket Launcher. Map ----- +----------------------------------------------------+ | ???????????????????????# #????? | | ????????????###############+######???? | | ????????????# #???? | | ????????????# #???? | | ????????????# #???? | | ???########## ##################???? | | ???# # # #??????????? | | ???? # # """" #??????????? | | ???? """" # # "???" #??????????? | | ???? """" # # "???"" #??????????? | | ???# """" + + ""???" #??????????? | | ??? """" # # ""??" #??????????? | | ???# # # """" #??????????? | | ???# # + #??????????? | | ???# # ###########??????????? | | ???###########/#####?????????????????? | | ?????????# Y #?????????????????? | | ?????????# """ """ #?????????????????? | | ?????????# """ """ #?????????????????? | | ?????????# """ """ #?????????????????? | | ?????????# """ """ #?????????????????? | | ?????????# """a""" #?????????????????? | | ?????????# #?????????????????? | | ?????????# #?????????????????? | | ?????????####/####+#?????????????????? | | ????????????#@#??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ???????????? ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? ???????????????????????? | | ???????????# ???????????????????????? | | ???????????"""???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed BiocellHeartFirepult Manual? 0 Play Time 00:32:42 Cumulative 4.7 hours Start 2021.12.11 @ 14:56:45 End 2021.12.11 @ 15:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd2c3b93-f741-4f69-a41b-44afa1493e70