Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 11:45:07 Player: Syanka Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (207) 1035 Value Destroyed (6625) 6625 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 12210 Bonus ------- High Alert Combat Kills 1452 Entered Garrisons 200 Friendly Fire -242 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Titanium Leg Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Seismic Detector Cloak of Protection Hacking Suite Hacking Suite Particle Gun Assault Rifle Heavy Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Improved Cooling System High-capacity Matter Pod Seismic Detector Cloak of Protection Hacking Suite Hacking Suite Assault Rifle Heavy Assault Cannon Mini Grenade Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 2 | . . 1 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 252 | 7 59 59 8 . 6 58 42 13 Power 11 | 1 2 4 . . . 3 1 . Engine 11 | 1 2 4 . . . 3 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 70 | 2 29 5 2 . . 12 11 9 Treads 34 | . 15 5 . . . 10 1 3 Leg 16 | . . . 2 . . . 8 6 Wheel 18 | 2 14 . . . . 2 . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 76 | 2 11 34 5 . 1 15 5 3 Device 56 | 1 5 30 5 . 1 9 3 2 Storage 5 | 1 2 1 . . . 1 . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 13 | . 4 3 . . . 3 2 1 Artifact . | . . . . . . . . . Weapon 95 | 2 17 16 1 . 5 28 25 1 Energy Gun 31 | 1 1 4 . . 2 10 13 . Energy Cannon 16 | . 5 7 1 . 1 2 . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 17 | . 7 . . . . 9 1 . Launcher 27 | . 3 5 . . 1 6 11 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . 1 . . Parts Lost 20 | . 1 . 1 . . 8 10 . Power 3 | . 1 . . . . 1 1 . Propulsion 11 | . . . 1 . . 4 6 . Utility 3 | . . . . . . 1 2 . Weapon 3 | . . . . . . 2 1 . Highest Loss Streak 4 | . 1 . 1 . . 2 4 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 100 100 89 87 100 Engine 10 | . 13 11 11 11 11 8 9 9 Treads 20 | . 3 32 22 22 22 31 9 12 Leg 6 | . . . 10 11 11 . 18 23 Wheel 4 | . 24 . . . . . . . Device 10 | . 11 10 11 11 11 9 9 9 Storage 10 | . 14 11 11 11 11 9 9 9 Processor 3 | . . . . . . 9 9 9 Protection 8 | . 2 11 11 11 11 9 6 9 Energy Gun 7 | . 6 7 . . 7 5 12 18 Energy Cannon 6 | . 2 13 21 22 12 1 . . Ballistic Cannon 4 | . 18 . . . . 5 . . Peak Build Rating 36 | 7 16 24 24 25 25 32 33 36 Average Rating 22 | 5 10 21 23 24 24 28 27 28 On Entrance 18 | . 7 13 21 24 25 25 27 28 Naked Turns . | . . . . . . . . . Heaviest Build 98 | 13 98 43 42 42 43 51 52 46 Greatest Support 89 | 20 46 69 46 46 46 89 66 80 Greatest Overweight (x) 4 | . 4 . . . . 2 4 1 Average Overweight (x) . | . 3 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 15 15 Average Capacity 16 | 7 24 15 15 15 15 15 15 15 Most Carried 25 | 8 25 24 15 15 15 15 15 15 Average Carried 15 | 5 18 15 15 14 15 14 13 14 Final Capacity 25 | 8 25 15 15 15 15 15 15 15 Final Carried 25 | 7 25 15 15 15 15 12 13 14 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 4637 | 321 992 696 174 . 48 1474 677 255 Remotely . | . . . . . . . . . Salvage Created 6632 | 182 680 1780 371 . 25 2201 1041 352 Parts 372 | 14 33 105 15 . 5 112 68 20 Haulers Intercepted 11 | . 2 5 . . . 4 . . Recyclers Shooed 10 | . 1 3 . . . 6 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 146 | . 14 31 10 . 4 41 39 7 Guns 40 | . 3 7 . . . 12 14 4 Cannons 42 | . 8 12 5 . 1 14 2 . AOE 60 | . 3 11 5 . 3 14 22 2 Classes Destroyed 17 | 2 5 5 1 . . 3 1 . Worker 6 | . . 3 . . . 2 . 1 Builder 4 | . . 2 . . . 1 . 1 Tunneler 8 | 5 . 2 . . . 1 . . Hauler 11 | . 2 5 . . . 4 . . Recycler 18 | 1 4 3 . . . 9 . 1 Operator 3 | . 1 1 . . . 1 . . Watcher 9 | . 1 4 . . . 4 . . Swarmer 39 | . 3 3 3 . 4 12 12 2 Grunt 64 | . 11 17 7 . . 10 16 3 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . 1 . . . 1 . 1 Protector 1 | . . 1 . . . . . . Sentry 21 | . . 9 . . . 9 2 1 Specialist 8 | . . . . . . 6 2 . Hunter 6 | . . . . . . 2 4 . Programmer 3 | . . . . . . . 3 . Zionite 1 | . . . 1 . . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 11 | 5 3 7 5 . 4 11 10 6 Combat Bots Only 10 | . 3 5 5 . 4 6 10 4 Max Kills in Single Turn 4 | 1 1 4 2 . 3 2 3 2 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . 1 3 2 . 3 2 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 537 | . 69 69 36 . 10 181 134 38 Missed 174 | . 18 22 8 . 3 54 54 15 Damage Taken 5615 | 1 688 732 461 . 85 1854 1465 329 Core 832 | . 176 48 57 . . 289 221 41 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 3 | . 3 . . . . . . . Regen/Repaired (Parts) 229 | . 88 56 . . . 85 . . Core Remaining (%) 67 | 100 29 . . . 73 . . . Volleys Fired 476 | 18 64 77 25 . 7 133 118 34 Largest 2 | 2 2 2 2 . 2 2 2 2 Hottest 143 | 70 136 136 136 . 143 143 121 121 Shots Fired 746 | 36 122 145 47 . 8 178 146 64 Gun 346 | 36 26 56 . . 1 68 96 63 Cannon 334 | . 90 80 44 . 6 98 16 . Launcher 65 | . 5 9 3 . 1 12 34 1 Special 1 | . 1 . . . . . . . Kinetic 196 | 18 88 . . . . 74 16 . Thermal 475 | 18 29 136 44 . 7 82 96 63 Explosive 65 | . 5 9 3 . 1 12 34 1 Electromagnetic 10 | . . . . . . 10 . . Robot Hit Streak 38 | 8 11 21 11 . 4 23 38 5 Robot Miss Streak 5 | 2 3 4 5 . 1 3 4 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 4 | . . . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 477 | 25 70 97 30 . 5 123 92 35 Core Hits 260 | 7 28 59 17 . 3 69 62 15 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | 1 3 4 . . . 11 6 2 Burn 18 | 1 . 3 . . . 7 5 2 Meltdown 1 | . . 1 . . . . . . Blast 8 | . 3 . . . . 4 1 . Melee Attacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15972 | 287 1446 2793 920 . 311 5435 3959 821 Guns 4034 | 284 225 709 . . . 1103 1119 594 Cannons 6247 | . 1015 1093 621 . 91 2922 505 . Explosions 5559 | . 200 949 297 . 162 1389 2335 227 Melee . | . . . . . . . . . Ramming 132 | 3 6 42 2 . 58 21 . . Kinetic 4236 | 126 995 . . . . 2610 505 . Thermal 5941 | 158 245 1802 621 . 91 1311 1119 594 Explosive 5559 | . 200 949 297 . 162 1389 2335 227 Electromagnetic 104 | . . . . . . 104 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . Average Corruption 2 | . 2 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . 12 . . . . . . . Message Errors 5 | . 5 . . . . . . . Matter Fused 4 | . 4 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 787 | . 22 15 47 . 24 511 168 . Projectiles 417 | . . 1 12 . 24 366 14 . Explosions 370 | . 22 14 35 . . 145 154 . Melee . | . . . . . . . . . Knockbacks 25 | . 11 . 1 . . 10 3 . Impact 1 | . . . 1 . . . . . Kinetic 24 | . 11 . . . . 10 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 671 | 1 2 128 73 . 29 198 240 . Shots 17 | . . 4 2 . 1 4 6 . Rammed 18 | 1 2 4 1 . 8 2 . . Targets Rammed 20 | 1 2 6 1 . 8 2 . . Kicked . | . . . . . . . . . Crushed 2 | . . 2 . . . . . . Highest Temperature 359 | 74 302 234 359 . 170 234 15 270 Average Temperature 75 | 27 80 68 153 . 75 46 11 89 Received Heat Transfer 2124 | . 387 321 264 . . 432 531 189 Effects 2 | . . . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . 1 . . . 1 1 1 Combat Hostiles 4 | . . 1 . . . 1 1 1 Parts Melted 34 | 2 . 12 6 . . 11 2 1 Heat Transferred 13394 | 555 666 3626 1110 . 148 2997 2812 1480 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Peak Influence 1859 | 30 230 691 525 . 95 826 1859 1083 Initial 906 | . 19 44 269 . . . 536 906 Average 451 | 12 86 342 421 . 20 432 1204 952 Maximum Alert Level 5 | . 1 2 2 . . 3 5 3 Low Security (%) 40 | 100 97 26 . . 100 28 . . Level 1 14 | . 2 39 38 . . 14 . . Level 2 19 | . . 34 61 . . 34 4 . Level 3 16 | . . . . . . 22 40 100 Level 4 5 | . . . . . . . 31 . Level 5 3 | . . . . . . . 23 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 4 . . . 9 . . Investigation 3 | . . 2 . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 1 . . . 5 . . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 5 2 . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 26 41 5 . 4 48 33 12 Peak Tracking Total 8 | . 3 5 2 . 4 6 8 3 Tactical Retreats 10 | . 3 2 . . . . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . . 2 . . . 1 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 20 | . 2 5 2 . . 6 5 . Max in Single Turn 1 | . 1 1 1 . . 1 1 . Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . 2 3 . 2 . 3 3 1 Terminals 6 | . 1 1 . . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 2 . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 35 | . 6 12 . 2 . 7 7 1 Successful 15 | . 5 3 . 2 . 3 2 . Failed 20 | . 1 9 . . . 4 5 1 Catastrophic 4 | . . 1 . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 8 | . 4 2 . 1 . . . 1 Terminals 14 | . 4 2 . . . . 7 1 Fabricators . | . . . . . . . . . Repair Stations 17 | . 2 10 . . . 5 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 7 | . 3 . . 2 . . 2 . Record 1 | . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 2 3 . . . 2 . . Scan Component 4 | . 1 2 . . . 1 . . Repair 3 | . 1 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 8 | . . 3 . . . 2 2 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 1 . . . 1 . . Time 92 | . 32 16 . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 18 . Machine Destruction 18 | . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 40 | . . . 40 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 11336 | 157 1940 2223 636 414 1075 2676 1739 476 Spaces Moved 5376 | 104 983 1025 319 257 646 1191 696 155 Core 1 | 1 . . . . . . . . Treads 3491 | . 11 1025 319 257 646 1118 115 . Legs 736 | . . . . . . . 581 155 Wheels 1148 | 103 972 . . . . 73 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 115 120 130 Average Speed 158 | 79 139 160 160 160 160 165 173 187 Slowest Speed 400 | 80 320 160 160 160 160 240 400 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 7 94 80 41 63 97 76 53 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 2 | . 1 . . . 1 . . . Terrain Destroyed 459 | . 40 49 36 . 6 128 189 11 Melee 1 | . . . . . 1 . . . Projectile 44 | . 2 . 3 . . 30 9 . AOE 414 | . 38 49 33 . 5 98 180 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 7364 | 138 1406 1456 396 260 670 1692 1067 279 Wait 1029 | . 256 244 41 . 3 244 176 65 Move 5368 | 103 982 1024 318 256 645 1190 695 155 Hop . | . . . . . . . . . Pick Up 81 | 8 30 13 1 1 . 19 6 3 Fast Attach 42 | 7 . 6 1 . . 15 12 1 Attach 34 | . 2 2 . . . 18 9 3 Detach 14 | . . 1 . . . 8 4 1 Swap 176 | . 57 51 7 . 6 25 21 9 Drop 104 | 1 13 32 2 1 . 38 9 8 Fire 476 | 18 64 77 25 . 7 133 118 34 Melee 1 | . . . . . 1 . . . Ram 2 | 1 1 . . . . . . . Kick . | . . . . . . . . . Crush 18 | . 1 6 1 . 8 2 . . Escape Stasis 17 | . . . . . . . 17 . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1160 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Discovered new exit (range 16) 1735 | -10/Materials | Core integrity fell below 50% 1802 | -10/Materials | Discovered new exit (range 10) 2055 | -10/Materials | Repaired Imp. Treads 2079 | -10/Materials | Discovered new exit (range 14) 2098 | -10/Materials | Entered another Materials area 2098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -9/Materials | Repaired Imp. Treads 2861 | -9/Materials | Discovered new exit (range 3) 2952 | -9/Materials | Discovered new exit (range 6) 3552 | -9/Materials | Discovered new exit (range 3) 4071 | -9/Materials | Discovered new exit (range 10) 4098 | -9/Materials | First assault squad dispatched 4321 | -9/Materials | Entered Mines 4582 | -9/Mines | Identified exit to Materials 4739 | -9/Mines | Discovered exit to Materials (range 10) 4796 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4798 | -9/Mines | Discovered new exit (range 5) 4957 | -9/Mines | Entered Exiles 4957 | -9/Exiles | Found Exiles lab destroyed 4978 | -9/Exiles | Discovered new exit (range 15) 5098 | -9/Exiles | Learned location of Zion (-6) 5178 | -9/Exiles | Opened EX-Vault 5185 | -9/Exiles | Found Cloak of Protection 5343 | -9/Exiles | Discovered new exit (range 14) 5371 | -9/Exiles | Entered Mines 5445 | -8/Mines | Discovered exit to Materials (range 9) 5921 | -8/Mines | Discovered exit to Materials (range 6) 6446 | -8/Mines | Entered Materials 6446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6802 | -8/Materials | Discovered new exit (range 16) 7554 | -8/Materials | Discovered new exit (range 13) 8467 | -8/Materials | Garrison activated, responded to threat 8557 | -8/Materials | Identified exit to Garrison 8604 | -8/Materials | Discovered new exit (range 8) 9015 | -8/Materials | Repaired Broken Imp. Treads 9051 | -8/Materials | Core integrity fell below 50% 9122 | -8/Materials | Entered Garrison 9142 | -8/Garrison | Triggered checkpoint 9219 | -8/Garrison | Lost 4 parts (2n1u1w) 9222 | -8/Garrison | Destroyed 7 combat bots 9422 | -8/Garrison | Triggered checkpoint 9612 | -8/Garrison | Garrison Relay disabled 9884 | -8/Garrison | Build established: Scavenger-Mutant 9886 | -8/Garrison | Triggered checkpoint 9903 | -8/Garrison | Garrison Relay disabled 9984 | -8/Garrison | Triggered checkpoint 10050 | -8/Garrison | Triggered checkpoint 10096 | -8/Garrison | Triggered checkpoint 10096 | -8/Garrison | Destroyed 10 combat bots 10163 | -8/Garrison | Discovered new exit (range 14) 10220 | -8/Garrison | Triggered checkpoint 10280 | -8/Garrison | Garrison Relay disabled 10583 | -8/Garrison | Discovered new exit (range 10) 10594 | -8/Garrison | Triggered checkpoint 10629 | -8/Garrison | Core integrity fell below 20% 10728 | -8/Garrison | Garrison Relay disabled 10861 | -8/Garrison | Entered Materials 11337 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 11231_ R-06 Scavenger collects Flight Unit. 11245_ Acquired 92 matter. 11249_ K-01 Serf collects debris. 11279_ Dropped Lgt. Treads. 11312_ Lgt. Nuclear Core melted. 11312_ G-47 Trooper destroyed. 11313_ K-01 Serf collects debris. 11316_ K-01 Serf destroyed. 11316_ R-06 Scavenger destroyed. 11316_ K-01 Serf collects debris. 11319_ Acquired 45 matter. 11320_ K-01 Serf collects debris. 11325_ G-47 Trooper destroyed. 11326_ K-01 Serf collects debris. 11330_ Acquired 53 matter. 11331_ K-01 Serf collects debris. 11332_ C-30 ARC bursts open, deploying its payload. 11332_ S-10 Pest unfolds itself. 11335_ K-01 Serf collects debris. 11336_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????? "???????????????????? | | ???????????????????????? S"?????????????????? | | ?????????????????????#??= ?????????????????? | | ??????????????####### ## +#####+##????????? | | ??????????????? %ka ##???????? | | ?????????????????????# %[%= ???? | | ????????????########## *% #?????? | | ????????????# # #######+###+??????? | | ????????????# # #?????????????????? | | ????????????# # ]s #?????????????????? | | ????????????# #== ! #?????????????????? | | ????????????# =+ %* #?????????????????? | | ????????????# #== #?????????????????? | | ????????????# # #?????????????????? | | ????????????# ## ##?????????????????? | | ????????????# ## *@#??????????????????? | | ????????????###########k #??????????????????? | | ??????????????? ?#k #####??????????????? | | ???????????????"" """ # % =#??????????????? | | ???????????????"" """ # % #??????????????? | | ???????????????"" """ + ==#??????????????? | | ????????????# # ==#??????????????? | | ????????????# # !!#??????????????? | | ????????????# ?# !!#??????????????? | | ????????????# ?# ##############?????? | | ????????????########??# r #! #?????? | | ??????????????????????# + #?????? | | ??????????????????????# #* #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????# ##############?????? | | ??????????????????????# ########???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #??########## | | ??????????????????????# + #??# # | | ??????????????????????# # ????# """ # | | ??????????????????????# ###+####### """ # | | ????????????######????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SalvagingSurgeLink Manual? 0 Play Time 01:28:52 Cumulative 77.9 hours Start 2024.08.06 @ 10:16:14 End 2024.08.06 @ 11:45:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 40 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0c8b0f34-906b-4a86-99e1-2bd6ded1f8f1