Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.22 @ 11:01:26 Player: Dosh Result: Destroyed by as-57485 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (4423) 4423 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1793) 1793 TOTAL SCORE: 11056 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 65 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 279/310 System Corruption 0% Temperature Cool (6) Movement Rolling (145) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun RU-N14's Throwing Claymores > --- INVENTORY (25) --- Improved Deuterium Engine Medium Treads Medium Treads Coolant Injector High-capacity Matter Pod (200) Experimental Sensor Array 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Kinecellerator Weapon Cycler Improved Weapon Shielding Hacking Suite Enhanced Autogun Enhanced Autogun XL Autogun Array Heavy Flak Cannon Improved Proton Missile Launcher Rocket Array Great Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Target Analyzer Zionite Weapon Casing Zionite Light Carapace Force Field > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Coolant Injector High-capacity Matter Pod Experimental Sensor Array 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Kinecellerator Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun XL Autogun Array Heavy Flak Cannon Improved Proton Missile Launcher Rocket Array RU-N14's Throwing Claymores Great Maul [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Improved Treads Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 6 7 1 1 2 40 34 4 . 8 12 Power 10 | 1 1 . . . 3 4 . . 1 . Engine 7 | 1 1 . . . 2 3 . . . . Core 3 | . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 2 . . . 12 6 . . . 2 Treads 16 | 2 2 . . . 11 1 . . . . Leg . | . . . . . . . . . . . Wheel 7 | . . . . . 1 5 . . . 1 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 41 | 1 2 1 1 . 10 15 2 . 3 6 Device 13 | . . . . . 4 6 1 . 1 1 Storage 6 | 1 1 . 1 . . 2 . . . 1 Processor 3 | . . . . . 1 2 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 18 | . 1 1 . . 4 5 1 . 2 4 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 . . 2 15 9 2 . 4 4 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 24 | 2 2 . . 1 11 4 1 . 2 1 Ballistic Cannon 3 | . . . . . . 3 . . . . Launcher 8 | . . . . 1 3 2 1 . 1 . Special Weapon 3 | . . . . . . . . . . 3 Impact Weapon 2 | . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 1 7 Parts Lost 27 | . 2 . . . 13 7 1 . . 4 Power 5 | . 1 . . . 3 1 . . . . Propulsion 9 | . . . . . 5 3 . . . 1 Utility 10 | . . . . . 4 2 1 . . 3 Weapon 3 | . 1 . . . 1 1 . . . . Highest Loss Streak 3 | . 1 . . . 3 3 1 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 94 86 82 84 82 74 Engine 6 | . 13 14 14 14 5 5 7 7 5 . Core 2 | . . . . . 3 1 . . 1 7 Treads 14 | . 28 28 28 28 26 9 . . . . Wheel 6 | . . . . . . 8 15 15 15 14 Device 12 | . . . . . 17 14 15 15 15 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 3 | . . . . . . 5 7 7 7 7 Hackware 2 | . . . . . 2 7 2 . . . Protection 10 | . 13 14 14 14 11 7 10 15 13 6 Ballistic Gun 15 | . 28 28 28 27 17 9 12 15 11 4 Ballistic Cannon 1 | . . . . . . 4 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 130 | 12 28 31 51 51 71 110 110 108 121 130 Greatest Support 85 | 40 46 46 46 46 69 85 56 56 56 56 Greatest Overweight (x) 38 | . . . 1 1 1 34 1 1 2 38 Average Overweight (x) 1 | . . . . 1 . 1 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 10 15 16 20 20 24 25 25 25 25 Most Carried 25 | 3 15 15 16 16 20 25 23 25 25 25 Average Carried 19 | 2 7 14 15 16 19 21 22 23 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 Final Carried 25 | 3 14 15 16 16 20 23 22 24 25 22 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4250 | 257 404 15 16 53 1548 1557 127 31 72 170 Remotely . | . . . . . . . . . . . Salvage Created 4856 | . 588 . . 9 2195 1416 158 . 75 415 Parts 288 | . 43 . . 2 117 95 11 . 3 17 Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed 4 | . . . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 10 2 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 103 | . 15 . . 4 39 27 5 . 1 12 Guns 66 | . 15 . . . 30 15 3 . 1 2 Cannons 9 | . . . . . . 8 . . . 1 AOE 28 | . . . . 4 9 4 2 . . 9 Classes Destroyed 16 | . 6 . . . 6 1 . . 1 2 Worker 9 | . . . . . 3 6 . . . . Builder 7 | . 1 . . . 4 2 . . . . Hauler 2 | . . . . . 1 1 . . . . Recycler 6 | . 1 . . . 3 2 . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 11 | . 3 . . . 4 4 . . . . Swarmer 25 | . 6 . . 4 4 7 4 . . . Grunt 44 | . 9 . . . 25 10 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 10 | . . . . . 6 3 1 . . . Specialist 4 | . . . . . 2 2 . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 5 | . . . . . . 5 . . . . Heavy 1 | . . . . . 1 . . . . . Z-Light 10 | . . . . . . . . . . 10 Assembled 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 3 . . 4 9 9 4 . 1 5 Combat Bots Only 7 | . 3 . . 4 7 3 4 . 1 5 Max Kills in Single Turn 3 | . 1 . . 2 3 2 2 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 3 1 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6946 | . 770 . . 162 2089 2227 104 . . 1594 Core 1148 | . 194 . . 28 196 267 . . . 463 Absorbed by Shields 85 | . . . . . . . . . . 85 Redirected to Shielding 146 | . 42 . . . . 101 3 . . . Regen/Repaired (Parts) 233 | . . . . . 187 46 . . . . Core Remaining (%) 58 | 100 . . . 11 64 . . . . . Volleys Fired 408 | . 58 . . 3 159 154 6 . 2 26 Largest 2 | . 2 . . 2 2 2 2 . 2 2 Hottest 73 | . 40 . . 50 55 73 61 . 50 25 Shots Fired 803 | . 116 . . 6 315 309 12 1 4 40 Gun 685 | . 116 . . 3 301 229 11 1 4 20 Cannon 74 | . . . . . . 74 . . . . Launcher 24 | . . . . 3 14 6 1 . . . Special 20 | . . . . . . . . . . 20 Kinetic 759 | . 116 . . 3 301 303 11 1 4 20 Thermal . | . . . . . . . . . . . Explosive 44 | . . . . 3 14 6 1 . . 20 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 9 . . 6 14 14 4 . 7 6 Robot Miss Streak 8 | . 8 . . 1 6 7 1 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 17 | . 7 . . . 5 4 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . Shots Hit Robots 476 | . 62 . . 4 198 175 8 . 3 26 Core Hits 250 | . 31 . . 3 106 74 7 . 1 28 Critical Kills 4 | . 1 . . . . 2 . . 1 . Critical Parts Destroyed 10 | . 1 . . . 1 7 . . . 1 Critical Strikes 27 | . 2 . . . 1 19 . . 1 4 Destroy 14 | . 2 . . . 1 9 . . 1 1 Blast 10 | . . . . . . 10 . . . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 32 | . . . . . 1 . . . 31 . Impact 32 | . . . . . 1 . . . 31 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13228 | . 833 . . 425 4524 4163 238 . 39 3006 Guns 7142 | . 822 . . 11 3449 2505 119 . 39 197 Cannons 1236 | . . . . . . 1236 . . . . Explosions 4234 | . . . . 412 995 415 119 . . 2293 Melee . | . . . . . . . . . . . Ramming 100 | . 11 . . 2 80 7 . . . . Kinetic 8378 | . 822 . . 11 3449 3741 119 . 39 197 Thermal . | . . . . . . . . . . . Explosive 4234 | . . . . 412 995 415 119 . . 2293 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 516 | . . . . . . . . . . 516 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 1 1 1 . Average Corruption 1 | . 1 1 1 1 . 1 1 1 1 . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . 6 4 4 2 . 24 5 7 1 . Message Errors 15 | . . 2 1 . . 10 1 1 . . Matter Fused 16 | . . 2 . . . 8 2 3 1 . Heat Flow Errors 4 | . 2 . 1 . . 1 . . . . Energy Discharges 7 | . 2 . 1 . . 2 1 1 . . Parts Fused 1 | . 1 . . . . . . . . . Data Loss (minor) 5 | . . . 1 1 . 1 1 1 . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 3 | . 1 . . . . 1 . 1 . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . . . 45 4 18 . . . 114 Projectiles 26 | . . . . . . 18 . . . 8 Explosions 155 | . . . . 45 4 . . . . 106 Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . 14 . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . . 13 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 150 | . . . . 110 37 3 . . . . Shots 7 | . . . . 3 3 1 . . . . Rammed 16 | . 3 . . 1 8 4 . . . . Targets Rammed 18 | . 4 . . 1 9 4 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . Highest Temperature 380 | . 247 . 142 30 380 159 . . . . Average Temperature 65 | . 71 . 73 16 78 26 . . . . Received Heat Transfer 1658 | . 270 . . . 765 432 18 . . 173 Effects 2 | . . . . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 561 | . 275 62 . 199 561 444 . . . . Initial 186 | . . 62 . . . 186 . . . . Average 226 | . 128 62 . 119 252 266 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . . Low Security (%) 43 | 100 94 100 . 100 36 19 . . . . Level 1 47 | . 5 . . . 43 75 . . . . Level 2 9 | . . . . . 20 5 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 8 14 . . . . Investigation 4 | . 1 . . . 2 1 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 13 | . 1 . . . 5 7 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 1 . . . 6 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 22 . . 4 61 48 5 . 1 13 Peak Tracking Total 7 | . 4 . . 2 7 5 4 . 1 4 Tactical Retreats 8 | . 1 . . . 3 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 11 | . 1 . . . 2 8 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 10 | . 1 . . . 3 2 . . . 4 Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 32 | . 5 . 1 . 11 14 . 1 . . Terminals 20 | . 5 . . . 6 9 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 72 | . 12 . 1 . 30 28 . 1 . . Successful 35 | . 5 . 1 . 15 13 . 1 . . Failed 36 | . 6 . . . 15 15 . . . . Catastrophic 6 | . 1 . . . 2 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 41 | . 17 . 1 . 12 11 . . . . Terminals 45 | . 12 . . . 16 17 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . . . . 4 2 . . . . Recycling Units 6 | . . . . . . 6 . . . . Scanalyzers 8 | . . . . . 8 . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 12 | . 3 . 1 . 4 3 . 1 . . Robot Analysis 4 | . 3 . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 2 . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 3 | . . . . . 2 1 . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . Process 2 | . . . . . . 2 . . . . Retrieve Matter 2 | . . . . . . 2 . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 4 | . 2 . . . . 2 . . . . Terminals 4 | . 2 . . . . 2 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 2 | . 1 . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 11 10 . . . . Full Trace Events 6 | . 3 . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . Time 180 | . . . . . 136 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 685 | . . . . . . 685 . . . . Retrieved Matter 685 | . . . . . . 685 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . . . 1 . 1 . . 5 . Largest Group 5 | . . . . 1 . 1 . . 5 5 Highest-Rated Group 130 | . . . . 31 . 10 . . 130 130 Highest-Rated Ally 39 | . . . . 31 . 10 . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 66 | . . . . 10 . . . . . 56 Total Damage 2527 | . . . . 169 . . . . . 2358 Kills 13 | . . . . 4 . . . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 3 . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12580 | 82 1177 182 484 425 3095 3296 515 640 1526 1158 Spaces Moved 7125 | 48 610 112 266 172 1328 1743 416 548 1200 682 Core 9 | 5 . . . . . 1 . . . 3 Treads 2893 | 43 610 112 266 172 1328 362 . . . . Legs . | . . . . . . . . . . . Wheels 4223 | . . . . . . 1380 416 548 1200 679 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 155 115 115 115 115 130 Average Speed 149 | 148 160 160 180 240 177 149 115 115 116 155 Slowest Speed 1950 | 160 160 160 240 240 240 1750 115 115 130 1950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 5 98 19 61 37 77 53 60 60 87 81 Regions Visited 10 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 7 | . . 1 . 2 . . . 1 3 . Spaces Dug 6 | . . . . . 1 3 . . 2 . Terrain Destroyed 231 | . . . . 14 61 40 11 . 2 103 Melee 3 | . . . . . 1 . . . 2 . Projectile 19 | . . . . . . 15 . . . 4 AOE 209 | . . . . 14 60 25 11 . . 99 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8492 | 56 693 115 273 177 1901 2263 443 560 1263 748 Wait 662 | . 3 . . . 339 273 18 3 5 21 Move 7113 | 47 609 111 265 171 1327 1742 415 547 1199 680 Hop 1 | . . . . . . . . . . 1 Pick Up 57 | 3 10 2 2 . 15 12 . 6 7 . Fast Attach 39 | 6 2 . . . 15 7 . . 2 7 Attach 20 | . 1 . . . 8 7 1 . . 3 Detach 6 | . . . . . 1 4 . . . 1 Swap 56 | . 4 1 1 2 17 20 3 . 6 2 Drop 54 | . 2 1 5 . 10 14 . 4 11 7 Fire 408 | . 58 . . 3 159 154 6 . 2 26 Melee 32 | . . . . . 1 . . . 31 . Ram 2 | . . . . . . 2 . . . . Kick . | . . . . . . . . . . . Crush 16 | . 4 . . 1 9 2 . . . . Escape Stasis 26 | . . . . . . 26 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 83 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 14) 624 | -10/Materials | Core integrity fell below 50% 766 | -10/Materials | Central database locked down 810 | -10/Materials | Discovered new exit (range 8) 1260 | -10/Materials | Entered Mines 1266 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1377 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1378 | -10/Mines | Discovered new exit (range 5) 1410 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1414 | -10/Mines | Found Prototype Device 1442 | -10/Mines | Entered Exiles 1481 | -10/Exiles | Met 8R-AWN 1508 | -10/Exiles | Met EX-HEX 1551 | -10/Exiles | Met EX-BIN 1575 | -10/Exiles | Aligned with FarCom system 1577 | -10/Exiles | Given EX-Vault access code 1614 | -10/Exiles | Opened EX-Vault 1625 | -10/Exiles | Found XL Autogun Array 1660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1709 | -10/Exiles | Met EX-DEC 1905 | -10/Exiles | Discovered new exit (range 10) 1926 | -10/Exiles | Left Exiles lab with XL Autogun Array 1926 | -10/Exiles | Entered Mines 1929 | -9/Mines | Core integrity fell below 20% 2061 | -9/Mines | Received a Mining Laser from a helpful Derelict 2331 | -9/Mines | Discovered new exit (range 7) 2351 | -9/Mines | Entered Materials 2351 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2424 | -8/Materials | Garrison activated, responded to threat 3790 | -8/Materials | Lost 3 parts (1p1u1w) 3792 | -8/Materials | Destroyed 7 combat bots 4002 | -8/Materials | Discovered new exit (range 4) 4210 | -8/Materials | Identified exit to Factory 4515 | -8/Materials | Repaired Broken Enh. Autogun 4944 | -8/Materials | Discovered exit to Factory (range 11) 5271 | -8/Materials | Repaired Enh. Autogun 5295 | -8/Materials | Discovered exit to Factory (range 7) 5307 | -8/Materials | Identified Exp. Sensor Array 5446 | -8/Materials | Entered Factory 5446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6037 | -7/Factory | Lost 3 parts (1p1u1w) 6536 | -7/Factory | Identified exit to Lower Caves 6633 | -7/Factory | Build established: Scavenger-Mutant 7068 | -7/Factory | Build established: Mutant 7104 | -7/Factory | Discovered new exit (range 7) 7166 | -7/Factory | Identified exit to Factory 7528 | -7/Factory | Discovered exit to Factory (range 14) 8646 | -7/Factory | First assault squad dispatched 8648 | -7/Factory | Repaired Imp. Cooling System 8742 | -7/Factory | Entered Lower Caves 8881 | -7/Lower Caves | Identified exit to Lower Caves 8930 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9257 | -7/Lower Caves | Entered another Lower Caves area 9861 | -7/Lower Caves | Discovered new exit (range 7) 9897 | -7/Lower Caves | Entered Zion 9948 | -7/Zion | System corruption cleaned by Quarantine Array 9975 | -7/Zion | Discovered new exit (range 15) 10069 | -7/Zion | Learned Factory terminal intel 10203 | -7/Zion | Learned Factory emergency access door positions 10288 | -7/Zion | Learned 4 Factory zone layouts 10470 | -7/Zion | Found Prototype Launcher 10470 | -7/Zion | Identified Rocket Array 10723 | -7/Zion | Received a hallucinogenic algorithm 10858 | -7/Zion | Rebuked by Imprinter 11067 | -7/Zion | Gained Derelict followers 11266 | -7/Zion | Found Prototype Special Weapon 11268 | -7/Zion | Found Prototype Special Weapon 11270 | -7/Zion | Found Prototype Special Weapon 11408 | -7/Zion | Discovered new exit (range 5) 11409 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11423 | -7/Zion | Entered Deep Caves 11423 | -7/Deep Caves | Accompanied by 5 allies 11453 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x3) 11674 | -7/Deep Caves | Z-Facility disabled 11683 | -7/Deep Caves | Core integrity fell below 50% 11688 | -7/Deep Caves | Attacked by Z-Imprinter 11697 | -7/Deep Caves | Destroyed Z-Imprinter 11807 | -7/Deep Caves | Found Prototype Protection 11807 | -7/Deep Caves | Identified Zio. Weapon Casing 11909 | -7/Deep Caves | Found Prototype Protection 11909 | -7/Deep Caves | Identified Zio. Heavy Carapace 12298 | -7/Deep Caves | Discovered new exit (range 12) 12523 | -7/Deep Caves | Spotted as-57485 12544 | -7/Deep Caves | Core integrity fell below 20% 12574 | -7/Deep Caves | Lost 3 parts (1n2u) 12581 | -7/Deep Caves | Destroyed by as-57485 with Assembled Focal Cannon Last Messages --------------- 12277_ as-45616 knocked back. 12279_ as-45616 destroyed. 12290_ Acquired 3 matter. 12293_ Acquired 11 matter. 12298_ EXIT=FOUND 12301_ Acquired 6 matter. 12526_ as-57485: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12527_ as-57485 suffers critical hit (Destroy). 12528_ Destroyed Prototype Leg. 12533_ FW-0QS(h) destroyed. 12533_ Zio. Heavy Carapace destroyed. 12536_ Force Field destroyed. 12543_ Arm. Huge Wheel destroyed. 12567_ KT-681(b) destroyed. 12567_ HV Slug penetrates as-57485. 12567_ as-57485 suffers critical hit (Destroy). 12568_ 2E-GWM(h) destroyed. 12570_ RU-N14's Throwing Claymores expended. 12578_ Destroyed Prototype Energy Cannon. 12578_ Destroyed Prototype Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ???????????????????????????????????????####### | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ???????????????????????????????????????#### | | ?????????????????????? #???????????# | | ????????????????????!! #??????????# | | ????????????????? ! #??????????## | | ??????????????? #???????????## | | ????????????? // / #????????????# | | ???????????? / #????????????# | | ???????????? ! / / #???????????## | | ??????????? #?????????### | | ??????????? ] / ##???????## ## | | ?????????? ]!= / #??????## ### | | ?????????? b] #????### #?? | | ?????????? l #???## #?? | | ????????? ##### #?? | | ????????? * ## #?? | | ?????????"" % ########?? | | ????????" %= ###????????? | | ?????????" ########??????????? | | ????????" G g #?????????????????? | | ?????????" % ##?????????????????? | | ????????" ;@; #??????????????????? | | ????????" #### ;# ## ##??????????????????? | | ?????????"" ?????# ?# ####???????????????????? | | ?????????? ???????#??# #??????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedFlakShielding Manual? 0 Play Time 01:04:10 Cumulative 78.3 hours Start 2023.12.22 @ 08:32:18 End 2023.12.22 @ 11:01:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38adee33-c593-48c8-8dc4-e01b60674840