Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 22:09:55 Player: Cameron Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (3774) 3774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1179) 1179 TOTAL SCORE: 7558 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 77 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 142/150 System Corruption 1% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Power Maul > --- INVENTORY (25) --- Light Nuclear Core Reinforced Deuterium Engine Armored Wheel Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Improved Signal Interpreter Improved Signal Interpreter Microactuators Relay Coupler [NC] (31) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (32) Relay Coupler [Duelist] (28) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (16) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Microactuators Improved Core Shielding Improved Core Shielding Layered Light Armor Plating > --- WEAPON ----------- Power Maul Ripper > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Subdweller Monowheel Armored Huge Wheel Armored Huge Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Microactuators Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 82 | 6 5 7 15 28 19 2 Power 16 | 1 . 2 2 4 7 . Engine 7 | 1 . 2 1 1 2 . Core 9 | . . . 1 3 5 . Reactor . | . . . . . . . Propulsion 18 | 2 . 2 4 4 4 2 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 14 | . . 2 4 2 4 2 Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 30 | 1 2 . 7 12 8 . Device 11 | . . . 3 5 3 . Storage 5 | 1 1 . . 2 1 . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 12 | . 1 . 3 4 4 . Artifact . | . . . . . . . Weapon 18 | 2 3 3 2 8 . . Energy Gun 5 | 1 . . . 4 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 3 1 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . . 3 7 11 17 3 Power 11 | . . 2 2 1 6 . Propulsion 9 | . . . . 4 4 1 Utility 14 | . . . 3 3 6 2 Weapon 7 | . . 1 2 3 1 . Highest Loss Streak 12 | . . 1 4 4 12 2 To Critical Strikes 1 | . . . . 1 . . Average Backups 15 | 2 13 13 13 16 20 19 Power 1 | . 1 . 1 2 1 2 Propulsion 6 | 1 4 5 4 7 10 7 Utility 4 | . 2 3 2 5 7 10 Weapon 2 | . 4 4 5 1 . . Tool/Special . | . . . . . . . Unused Backups 34 | . 2 2 . 9 1 20 Power 6 | . . . . 4 . 2 Propulsion 5 | . . . . . 1 4 Utility 18 | . . 1 . 3 . 14 Weapon 5 | . 2 1 . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 91 92 87 73 Engine 7 | . 14 13 5 1 1 9 Core 3 | . . . 1 6 7 . Leg 6 | . 28 . . . . . Wheel 16 | . . 27 26 20 17 19 Device 7 | . . . 9 13 14 9 Storage 10 | . 14 14 9 9 9 9 Processor 2 | . . . 2 6 . . Protection 16 | . 13 14 18 15 20 18 Energy Gun 2 | . 5 . . 4 . . Ballistic Gun 11 | . 22 27 17 3 . . Impact Weapon 2 | . . . . 1 9 9 Slashing Weapon 3 | . . . . 5 8 . Peak Build Rating 47 | 6 11 13 24 45 47 42 Average Rating 25 | 4 9 11 21 32 44 40 On Entrance 19 | . 6 11 13 21 45 41 Avg Prop Armor Cover (%) 3 | . . . . 3 . . Naked Turns . | . . . . . . . Heaviest Build 118 | 13 32 32 53 61 118 115 Greatest Support 48 | 20 20 28 36 48 48 40 Greatest Overweight (x) 8 | 4 1 1 1 1 8 3 Average Overweight (x) 1 | . . . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 Average Capacity 17 | 7 14 15 15 17 23 25 Most Carried 25 | 4 15 15 15 20 25 25 Average Carried 16 | 2 13 14 13 17 21 19 Final Capacity 25 | 8 15 15 15 20 25 25 Final Carried 20 | 4 15 15 15 20 19 18 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Mutant 22% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 1955 | 260 233 102 694 441 205 20 Remotely 1026 | . . . 694 332 . . Salvage Created 3360 | . 397 146 813 1078 866 60 Parts 169 | . 23 12 40 53 41 . Haulers Intercepted 3 | . 1 . 1 . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 71 | . 9 6 15 21 17 3 Melee 31 | . . . . 13 16 2 Guns 34 | . 8 5 14 7 . . Cannons 1 | . . . . 1 . . AOE 3 | . 1 1 1 . . . Classes Destroyed 15 | . 5 1 5 1 3 . Tunneler 1 | . . . 1 . . . Hauler 3 | . 1 . 1 . 1 . Recycler 2 | . . . 2 . . . Operator 2 | . 2 . . . . . Watcher 2 | . 2 . . . . . Swarmer 21 | . 3 4 3 7 2 2 Saboteur 1 | . . . . 1 . . Grunt 28 | . 6 . 7 6 9 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . . 1 Sentry 12 | . . . 3 6 3 . Specialist 1 | . . . . . 1 . Hunter 2 | . . . 1 1 . . Heavy 1 | . . . . . 1 . Subdweller 2 | . . 2 . . . . Best Kill Streak 7 | . 3 4 7 4 4 2 Combat Bots Only 7 | . 3 4 7 4 4 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 1 | . 1 1 1 . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 484 | . 43 54 74 131 138 44 Missed 126 | . 11 22 15 33 36 9 Hits 358 | . 32 32 59 98 102 35 Melee 8 | . . . . 3 . 5 Projectile 350 | . 32 32 59 95 102 30 Critical Strikes 11 | . 1 . 2 3 4 1 Actively Blocked 2 | . 1 . . . . 1 Damage Taken 5307 | . 357 344 931 1155 2125 395 Core 663 | . 56 53 88 186 232 48 Absorbed by Shields . | . . . . . . . Redirected to Shielding 173 | . 11 11 14 35 84 18 Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 133 | . 33 17 56 27 . . Largest 2 | . 2 2 2 2 . . Hottest 156 | . 60 100 53 156 . . Shots Fired 248 | . 66 27 105 50 . . Gun 235 | . 66 22 101 46 . . Cannon . | . . . . . . . Launcher 6 | . . 2 4 . . . Special 7 | . . 3 . 4 . . Kinetic 212 | . 53 22 101 36 . . Thermal 17 | . . 3 . 14 . . Explosive 6 | . . 2 4 . . . Electromagnetic 13 | . 13 . . . . . Robot Hit Streak 19 | . 8 4 14 19 . . Robot Miss Streak 7 | . 5 7 5 2 . . Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 1 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 274 | . 42 7 73 88 57 7 Core Hits 121 | . 22 7 37 31 23 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . Critical Strikes 23 | . 1 . . 7 15 . Destroy 1 | . 1 . . . . . Smash 2 | . . . . . 2 . Sever 20 | . . . . 7 13 . Melee Attacks 173 | . . . . 76 83 14 Impact 31 | . . . . 4 13 14 Slashing 142 | . . . . 72 70 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . 2 8 . Damage Inflicted 7274 | . 659 229 1267 2905 1894 320 Guns 2337 | . 592 115 1039 591 . . Cannons . | . . . . . . . Explosions 409 | . 67 114 228 . . . Melee 4480 | . . . . 2266 1894 320 Ramming . | . . . . . . . Kinetic 2129 | . 495 115 1039 480 . . Thermal 226 | . 67 . . 159 . . Explosive 342 | . . 114 228 . . . Electromagnetic 97 | . 97 . . . . . Impact 642 | . . . . 46 276 320 Slashing 3838 | . . . . 2220 1618 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 350 | . . 14 . 98 95 143 Projectiles . | . . . . . . . Explosions 14 | . . 14 . . . . Melee 336 | . . . . 98 95 143 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . . 45 87 . . . Shots 4 | . . 1 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 94 | . 40 . 27 94 8 . Average Temperature 16 | . 15 . 9 26 7 . Received Heat Transfer 1287 | . 138 24 297 288 540 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 7 | . 1 . . . 4 2 Impact Corruptions 8 | . . . . . 3 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 311 | . 50 . . 261 . . Parts Sabotaged 7 | . . . . 7 . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 3 | . . . 1 3 2 2 Low Security (%) 40 | 100 100 . 69 12 . . Level 1 28 | . . . 30 29 43 91 Level 2 29 | . . . . 53 56 8 Level 3 1 | . . . . 4 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 725 | . 84 . 234 725 508 417 Initial 352 | . . . . 139 352 272 Average 265 | . 22 . 128 433 399 339 Influence Increases 2378 | . 268 110 462 776 587 175 Destroy 0b10 Robot/C 1440 | . 180 80 300 480 340 60 Destroy 0b10 Robot/NC 70 | . 25 . 20 20 5 . Destroy Leader 250 | . 46 . 82 30 92 . Allied During Kill 6 | . . . . 6 . . Successful Hack 28 | . 15 . . . 13 . Disable Machine 15 | . . . . . 15 . Anti-Garrison Action 300 | . . . . 200 . 100 Destroy Structure 59 | . 2 . 30 25 2 . Lose Combat Pursuer 210 | . . 30 30 15 120 15 Influence Decreases 1961 | . 268 110 248 265 893 177 Entered New Map 595 | . . . . 75 373 147 Time Decay 886 | . 268 90 178 . 350 . Lost Part 400 | . . 20 70 110 170 30 Lost Ally 80 | . . . . 80 . . Squads Dispatched 12 | . 1 . 4 . 7 . Investigation 4 | . . . 3 . 1 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 . 4 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 6 | . . . 2 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 15 11 19 30 36 6 Peak Tracking Total 7 | . 3 6 5 7 7 5 Tactical Retreats 12 | . . 2 2 1 6 1 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 16 | . . . 1 11 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 7 | . . . . 4 1 2 Max in Single Turn 1 | . . . . 1 1 1 Garrison Relay 6 | . . . . 4 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 12 | . 3 . 3 1 5 . Terminals 9 | . 3 . 1 1 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 28 | . 9 . 7 1 11 . Successful 13 | . 5 . 3 1 4 . Failed 15 | . 4 . 4 . 7 . Catastrophic 6 | . 2 . 2 . 2 . Database Lockouts . | . . . . . . . Manual 14 | . 5 . 2 . 7 . Terminals 21 | . 9 . 2 1 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 3 | . . . 1 . 2 . Terminal Hacks 7 | . 5 . . 1 1 . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 3 | . . . 1 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 9 | . 3 . 2 . 4 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 25 | . . . . 17 . 8 Machine Destruction 25 | . . . . 17 . 8 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 5 | . . . . 5 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 32 | . . . . 32 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 24 | . . . . 24 . . Total Damage 298 | . . . . 298 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 383 | . . . . . 98 285 Sensors 383 | . . . . . 98 285 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 4316 | 66 1026 556 417 1171 793 287 Spaces Moved 2507 | 43 465 431 214 711 466 177 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 500 | 35 465 . . . . . Wheels 1997 | . . 431 214 709 466 177 Hover . | . . . . . . . Flight 2 | . . . . 2 . . Fastest Speed 50 | 50 120 95 90 80 105 120 Average Speed 124 | 126 188 109 99 102 117 120 Slowest Speed 250 | 250 190 110 110 120 200 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 82 39 22 58 50 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 39 | . 1 6 29 . 3 . Melee 3 | . . . . . 3 . Projectile 1 | . . . 1 . . . AOE 35 | . 1 6 28 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 3325 | 52 560 483 328 1016 656 230 Wait 189 | . 34 20 22 39 74 . Move 2498 | 42 464 430 213 707 465 177 Hop 1 | . . . . 1 . . Pick Up 91 | 4 14 4 12 35 15 7 Fast Attach 26 | 6 4 1 2 10 3 . Attach 42 | . . 2 9 14 15 2 Detach 4 | . 1 . . 1 2 . Swap 39 | . 2 6 10 14 7 . Drop 56 | . 8 3 4 30 5 6 Fire 133 | . 33 17 56 27 . . Melee 156 | . . . . 72 70 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 80 | . . . . 56 . 24 Rewire 10 | . . . . 10 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 12) 849 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Derelicts attacked the area 1082 | -10/Materials | Discovered new exit (range 7) 1093 | -10/Materials | Entered Subcaves 1094 | -10/Subcaves | Approached by a straggling Scientist 1105 | -10/Subcaves | Learned Materials garrison access intel 1388 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1397 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1403 | -10/Subcaves | Discovered new exit (range 13) 1636 | -10/Subcaves | Discovered new exit (range 11) 1649 | -10/Subcaves | Entered Materials 1649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1650 | -8/Materials | Loaded intel: 1 garrison access location 1885 | -8/Materials | Destroyed 7 combat bots 1975 | -8/Materials | Lost 4 parts (1p1u2w) 2059 | -8/Materials | Discovered new exit (range 10) 2064 | -8/Materials | Identified exit to Garrison 2066 | -8/Materials | Entered Garrison 2154 | -8/Garrison | Triggered checkpoint 2166 | -8/Garrison | Lost 4 parts (1p1n2u) 2204 | -8/Garrison | Triggered checkpoint 2235 | -8/Garrison | Discovered new exit (range 5) 2310 | -8/Garrison | Garrison Relay disabled 2398 | -8/Garrison | Garrison Relay disabled 2420 | -8/Garrison | Triggered checkpoint 2430 | -8/Garrison | Discovered new exit (range 11) 2438 | -8/Garrison | Rescued a captive Derelict 2441 | -8/Garrison | Rescued a captive Derelict 2499 | -8/Garrison | Build established: Scavenger-Mutant 2542 | -8/Garrison | Triggered checkpoint 2734 | -8/Garrison | Triggered checkpoint 2822 | -8/Garrison | Garrison Relay disabled 2893 | -8/Garrison | Discovered new exit (range 15) 3040 | -8/Garrison | Triggered checkpoint 3105 | -8/Garrison | Installed Relay Interface Framework 3134 | -8/Garrison | Triggered checkpoint 3187 | -8/Garrison | Garrison Relay disabled 3227 | -8/Garrison | Discovered new exit (range 8) 3237 | -8/Garrison | Entered Materials 3288 | -8/Materials | Build established: Scavenger-Gladiator 3544 | -8/Materials | Core integrity fell below 50% 3637 | -8/Materials | First assault squad dispatched 3919 | -8/Materials | Core integrity fell below 20% 3974 | -8/Materials | Lost 12 parts (5p3n4u) 4029 | -8/Materials | Identified exit to Garrison 4030 | -8/Materials | Entered Garrison 4110 | -8/Garrison | Triggered checkpoint 4119 | -8/Garrison | Garrison Relay disabled 4144 | -8/Garrison | Garrison Relay disabled 4196 | -8/Garrison | Triggered checkpoint 4210 | -8/Garrison | Triggered checkpoint 4258 | -8/Garrison | Build established: Scavenger-Mutant 4274 | -8/Garrison | Triggered checkpoint 4317 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04278_ Acquired 20 matter. 04286_ Destroyed Melee Analysis Suite. 04286_ L-31 Rogue system corrupted by crushing effect. 04286_ L-31 Rogue knocked back. 04289_ Destroyed Katana. 04289_ L-31 Rogue system corrupted by crushing effect. 04290_ L-31 Rogue system terminally corrupted. 04290_ Imp. Aluminum Leg fried. 04294_ S-10 Pest destroyed. 04315_ Imp. Sensor Array destroyed. 04315_ System corrupted by crushing effect (+1). 04317_ Destroyed Lgt. Ion Engine. 04317_ Destroyed Flight Unit. 04317_ S-10 Pest system corrupted by crushing effect. 04317_ Lgt. Assault Rifle fried. 04317_ S-10 Pest destroyed. 04317_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????##################???????? | | ?????????????????# % ^ #???????? | | ?????????????????# * @ #???????? | | ?????????????????# ###%=b###### #???????? | | ?????????????????# #?# %#???????????????? | | ?????????????????# #?#####???????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ???????????????### #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????### #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ################## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #####################?????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 950 Core Shielding 30 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyPiercingAxe Manual? 0 Play Time 00:53:53 Cumulative 54.1 hours Start 2025.11.04 @ 21:18:34 End 2025.11.04 @ 22:09:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6cc1d18-bc6a-40b8-a86f-e548e4a933cc