Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 00:23:15 Player: Rune Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (352) 352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1532 Bonus ------- None Cogmind --------- Core Integrity 343/400 Matter 118/300 Energy 0/100 System Corruption 0% Temperature Cool (29) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Particle Charger Improved Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Gun Light Assault Rifle > --- INVENTORY (8) ---- Small Storage Unit Sensor Array Mining Laser Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Sensor Array Particle Gun Mining Laser Welding Torch [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 20 | 6 2 . 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 1 . 6 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 89 85 92 Engine 6 | . 7 . 8 Leg 9 | . . . 18 Wheel 15 | . 28 28 3 Device 11 | . 10 14 11 Storage 12 | . 14 14 11 Protection 4 | . . . 7 Energy Gun 3 | . . . 7 Ballistic Gun 14 | . 15 14 14 Launcher 10 | . 12 14 8 Naked Turns . | . . . . Heaviest Build 23 | 11 14 11 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 3 6 8 8 Average Carried 5 | 1 4 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 6 8 4 Class Distribution -------------------- 60% | Mutant 17% | Tank 7% | Bomber 7% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 401 | 185 31 27 158 Remotely . | . . . . Salvage Created 370 | . 134 4 232 Parts 33 | . 10 4 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 4 . 7 Guns 7 | . 1 . 6 AOE 4 | . 3 . 1 Classes Destroyed 7 | . 2 1 4 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 5 | . . . 5 Grunt 4 | . 4 . . Sentry 2 | . . . 2 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 122 | . 14 . 108 Missed 38 | . 2 . 36 Damage Taken 855 | . 226 9 620 Core 70 | . 13 . 57 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 24 | . 8 1 15 Largest 3 | . 2 2 3 Hottest 141 | . 50 50 141 Shots Fired 59 | . 16 2 41 Gun 45 | . 8 1 36 Cannon . | . . . . Launcher 14 | . 8 1 5 Special . | . . . . Kinetic 32 | . 8 1 23 Thermal 13 | . . . 13 Explosive 14 | . 8 1 5 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 1 5 Robot Miss Streak 5 | . 1 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . 11 1 19 Core Hits 25 | . 11 1 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 770 | . 454 43 273 Guns 286 | . 90 . 196 Cannons . | . . . . Explosions 484 | . 364 43 77 Melee . | . . . . Ramming . | . . . . Kinetic 208 | . 90 . 118 Thermal 78 | . . . 78 Explosive 484 | . 364 43 77 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . 56 11 . Shots 5 | . 4 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | . 13 . 207 Average Temperature 51 | . 6 . 56 Received Heat Transfer 159 | . 96 . 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 280 | . 161 77 280 Initial 62 | . . 62 29 Average 85 | . 96 66 108 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 78 Level 1 10 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 7 . 12 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 750 | 72 156 172 350 Spaces Moved 637 | 72 156 208 201 Core 22 | 22 . . . Treads . | . . . . Legs 140 | . . . 140 Wheels 475 | 50 156 208 61 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 99 | 80 80 80 140 Slowest Speed 190 | 100 80 80 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 30 41 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 86 | . 31 10 45 Melee . | . . . . Projectile . | . . . . AOE 86 | . 31 10 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 709 | 85 171 211 242 Wait 1 | . . . 1 Move 634 | 71 155 207 201 Hop . | . . . . Pick Up 22 | 8 5 2 7 Fast Attach . | . . . . Attach 18 | 6 2 . 10 Detach 2 | . 1 . 1 Swap 2 | . . . 2 Drop 5 | . . . 5 Fire 24 | . 8 1 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 380 | -10/Mines | Discovered new exit (range 8) 391 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 401 | -10/Mines | Entered Materials 401 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 751 | -9/Materials | Self-destructed Last Messages --------------- Acquired 39 matter. The unstable cave ceiling collapses. S-10 Pest destroyed. Dropped Lgt. Assault Rifle. Grenade Launcher destroyed. The unstable cave ceiling collapses. S-10 Pest destroyed. Acquired 14 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Hvy. Assault Rifle destroyed. Ion Engine destroyed. S-10 Pest destroyed. Acquired 14 matter. Acquired 10 matter. K-01 Serf collects debris. 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